2016-12-09

Shigeru Miyamoto, Nintendo's legendary game designer, and his fellow developers were tinkering with a "one-button control scheme" for Mario, where all a player can do is make Mario jump. This dead simple idea became the crux of the company's new Super Mario Run, one of the most anticipated mobile-app games of the year. CNET adds: "We found a great way to make an accessible Mario game and bring it to iPhone and reach a lot of people," Miyamoto said Thursday through his translator. "That's when we decided to make Super Mario Run." Super Mario Run may become a critical next step for Nintendo, which has struggled for years to maintain its relevance in gaming against Sony's PlayStation and Microsoft's Xbox, as well as a surge of mobile gaming apps. This year, it garnered some attention from Pokemon Go, though it's only partly involved in that game. Now, two more Nintendo mobile gaming apps -- Animal Crossing and Fire Emblem -- are on the way, which could provide the Japanese company with a big boost.






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