2016-07-01

Additions:

Added Paintball Gun. [ID 1337]

Added Paintball Hoppers. [IDs 1339-1344]

Added Farm Plot. [ID 1345]

Added Flashbang. [ID 1346]

Added Minnow, Goldfish and Bass. [IDs 1347-1352]

Added Stealy Wheely Automobiley. [ID 1353]

Added ability to lock vehicles and vehicle context menu.

Added casting strength to fishing which affects time to catch item.

Added "Spy" command to see from a player's perspective.

Added config option for spawned quality values and bullet rarity.

Added "critical" recipe ingredients to hide colored cloth buildables without flare.

Improvements:

Improved animal AI to form packs and work together.

Improved canteens to base stats on where the water came from rather than losing quality.

Improved sensitivity option to be unclamped.

Improved Gold skins to shine streaks occasionally.

Tweaks:

Tweaked low caliber bullets to not damage armored vehicles.

Tweaked APC/tank to absorb some explosion damage for passengers.

Tweaked asset loading bar to show out of estimated total.

Tweaked max FoV lower to 100 degrees from 120.

Tweaked fuel canisters and fishing rods to no longer use quality.

Tweaked punches to no longer damage vehicles/resources.

Fixes:

Fixed exporting spawn tables a second time.

Fixed horde beacon queue not progressing properly.

Fixed blur when swapping from zoom scope to sight.

Fixed rampart/post blueprints to match walls/pillars.

Fixed vehicle exit/climb snap to take character radius into account.

Fixed prone character to better align with floor, radius matches standing.

Fixed exiting vehicle while item is busy.

Fixed fishing line visuals in first person perspective.

Fixed not keeping reference to turret state when changing attachments.

Fixed scaling of resized objects' children.

Fixed berry seed leaf colors not matching bushes.

Source:
http://steamcommunity.com/games/304930/ ... 1223831595

Statistics: Posted by Nelson Sexton — Fri Jul 01, 2016 5:03 pm

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