Flexibits (MacRumors):
We’ve spent the last 4 years making Fantastical better than ever across Apple devices, and with version 4.0 we decided to go even bigger by finally bringing the world’s best calendar app to a Windows PC near you.
For the Mac and iOS versions, it adds a Control Center widget and support for Miro conference calls, but otherwise the release notes show bug fixes. The price has increased from $40/year to $57/year. They are still honoring old, non-subscription purchases with the old feature set.
Flexibits:
The short version is all of the core sync and business logic is shared with Mac (we reuse our Objective-C) and we leverage AppSDK + WinUI for the UI. Currently we don’t make use of Swift on Windows and don’t have plans at the moment to.
Nicholas Riley:
So far Fantastical for Windows is resource-hungry and unstable, despite its feature completeness. First time I tried to edit an event, it hung. Not sure if this resource usage is typical (memory usage is still climbing, up to about 1.2 GB now) but it’s more than I afford on my work machine, and way more than on the Mac; will try again in a bit I think!
They’re not using Electron, and it doesn’t seem like there would inherently be a lot of extra overhead from using Objective-C, so hopefully they can get the resource usage down.
Previously:
The Sad State of Mac Calendar Scripting
Fantastical 3