Las Reglas dictadas de aquí en adelante determinan las guías generales, procedimientos, las reglas y los castigos inspiradas por y establecidas para todos los Eventos y Torneos llevados a cabo por el Equipo de HoN. Al inscribirte o participar de cualquier evento o torneo, declaras haberlas leído, entendido, y declaras también que respetarás estas Reglas.
Definiciones
a) ID de HoN (o "nombre en el juego", "nick/nickname") - el seudónimo por el cual se conoce a un usuario de Heroes of Newerth, el cual es utilizado para registro e identificación durante el curso de eventos y torneos.
b) Jugador - Cualquier participante que cumpla con los requerimientos de accesibilidad y se registre en un evento/torneo.
c) Equipo - Los equipos siempre consistirán de máximo 7 jugadores. Esto puede variar de acuerdo a las reglas específicas del evento/torneo.
d) Miembro de equipo (o Integrante) - un jugador que conforma un equipo.
e) Capitán de equipo - el miembro del equipo que representa, administra y es responsable por la interacción con administradores, colaboradores u otros equipos en ciertas instancias, estas determinadas a discresión y de acuerdo al evento/torneo.
f) Administrador/Colaborador - Un individuo que preside o supervisa los Eventos/Torneos, responsable de hacer que se cumplan las reglas y, en caso de estipularse, debe decidir y sobre Disputas o Reprogramación de partidas. Pablofsi, quien escribe, y miembro del Equipo de HoN, es la persona a cargo de presidir sobre todos los demás Administradores y Colaboradores.
g) Casters (o Streamers) - Quienes transmiten la acción de Eventos y Torneos, cuyas identidades han sido verificadas y habilitadas para este cometido.
h) Torneo (o Evento) - Eventos exclusivos de la Comunidad Sud y Centroamericana, como eventos/torneos únicos o como parte de una liga o evento de mayor envergadura y/o duración.
i) Mapa - El ambiente virtual en el que se desarrollan las batallas y por tanto, las partidas en Heroes of Newerth.
j) Partida - Una sesión de juego en Heroes of Newerth, que se juega entre dos equipos, y finaliza cuando las condiciones para salir victorioso se han cumplido. Las partidas se identifican por un ID (Identificador) y un Replay individuales, ambos consultables y vitales en algunos Eventos para su desarrollo.
k) Condiciones para la victoria - para que un equipo obtenga la victoria, debe cumplirse una de las siguientes condiciones:
a) Uno de los Equipos destruye el Árbol del Mundo/Templo Sacrificial del Equipo rival
b) El equipo rival concede
c) Todos los jugadores del equipo rival se desconectan y no retornan hasta que sus héroes son destruidos
O
d) Si el equipo rival expresa darse por vencido, abandonando toda esperanza y posiblemente desconectándose.
m) Ronda o Instancia - Una ronda es compuesta por varias partidas entre distintos equipos que la conforman, los ganadores de estas partidas proceden a la siguiente.
n) Disputas (o Disputada) - Una controversia que se genera en una partida donda los equipos o los jugadores entran en desacuerdo y presentan el caso ante un Colaborador, Administrador o el miembro del Equipo de HoN responsable para que se tome una decisión.
o) Warning - A verbal or written indication from an Admin towards a team or player, given for disrespecting the rules.
p) Forfeit - a team surrendering a match to the opposition, voluntarily or by the ruling of Admins, is considered a forfeit.
q) Disqualification (or Disqualified) - The removal of a team or player from the current HoN Tour Season or Event by an Admin, for violation of the Rules. After being disqualified, team or player is not allowed to play in any matches for the remainder of the season or event.
r) Disconnect - When a player's connection drops unexpectedly from a match due to connectivity issues.
s) Ghost (or Ghosting) - Giving in-game information about a team's position, ward placement or any vital information, to its opposing team.
t) Account sharing - Giving your account’s password to another person, and such person using your account is considered account sharing. Account sharing is prohibited.
u) Dirty ringing - A person playing for a team, using the account of a team member without being the owner of that account. Dirty ringing is prohibited.
3. General Rules
1. Players
1.1. Eligibility
a) Any player that normally has access to the NA/EU/AUS/LAT client may participate in tournaments hosted on Hontour.com.
b) If a player is banned from Heroes of Newerth, such player will not be allowed to play in HoN Tour events for the duration of the ban.
1.2. Prohibited actions
a) Account sharing is prohibited
b) Dirty ringing is prohibited.
c) A player cannot be in 2 teams at once.
d) A player that participated in an event with a team, cannot play for another team during the same event.
2. TEAMS
2.1. Team components
A team is composed of 1 captain and maximum 6 members out of which one can be co-captain. The Captain and co-Captain are able to draft.
2.2. Team permissions
The captain is able to disband the team. The captain and co-captain are able to manage the team’s roster (promote to a higher rank - at most equal to their own, demote, or kick from the team) and edit information via the team profile.
2.3. Team disband
Once a team is disbanded via “Disband” button it cannot be recovered, it is disqualified from the current HoN Tour season and the team’s points are erased.
2.4. Season - Roster adds & limitations
For the roster used to play Season matches during the Cycles the following limitations apply:
a) Player may join the team at any time.
b) Limit - NO penalty, maximum 3 roster adds / CYCLE.
c) Condition - new players can be added ONLY if the team has at least 2 members.
d) Note - There is no penalty if a player leaves, is kicked (by captain) or removed (by admin).
e) Note - Teams have a maximum of 7 players, if a member leaves to make room for new member that plays in Cycle events, the one who left will consume 1 slot when he is added back for Cycle events.
2.5. Roster lock during the event
Roster is locked if the brackets are made, contact an Admin to perform any roster adds if new members can't join.
2.6. Season - Manually disbanded teams (1 members)
Teams with 1 member are considered disbanded and the following will happen before the next Cycle:
- team is demoted to Bronze division and may play in again in the Season starting with Bronze events
- roster counter and all points are erased
- team is considered a new team, and can make any number of roster changes until they participate in an event.
2.7. Stand-alone Events (Weekly Cups & Others)
There is no limit and no penalty to join a team that participates in stand-alone events unless specified others. These roster adds will be removed after the event ends. All other HoN Tour rules apply.
2.8. Returning to your team
Teams will suffer no penalty when returning to their original team after changing teams to participate in a stand-alone event. Contact an Admin for help if necessary.
3. Disputes and Admin decisions
Any disputes that arise during gameplay should be addressed after the game finishes, and reported to a HoN Tour admin along with supporting evidence (screenshots, match ID’s, and/or stream links).
All disputes may be appealed to the Head Admin in the event you feel that you were treated unfairly by an Administrator. Any decision made by the Head Administrator is final and may not be appealed further.
4. Sportsmanship
All Players will be required to uphold and observe an universal level of sportsmanship. Unsportsmanlike conduct includes, but is not limited to, racism, use of profanity, rude acts, vulgar acts, acts of belligerence, and disrespect towards any player, Admin or person involved with HoN Tour Season 3 or stand alone events.
5. Streaming, casting and spectating
5.1. 6 minute Delay Rule
Any match that is streamed, the broadcaster must enable 6 minute delay.
5.2. Who can stream
a) Any Player may stream from a first person point of view, as long as they let the opponents know. Such Player may receive an Official warning if he disrespects this (See Penalties).
b) Approved casters and co-casters may broadcast the match.
5.3. Spectating limitations
a) Mentor Player and Spectate Player functions do not work as Tournament Rules is enabled.
b) Apart from Admins, S2 Staff, approved casters and co-casters, the HoN Tour system does not allow other observers.
5.4. Becoming an approved caster/co-caster
Please refer to the Caster application.to apply to become an approved caster for games using the HoN Tour system.
6. Pausing streamed Games before creep spawn.
a) If the match is being streamed, teams are allowed to pause before the first creeps spawn, but the game must be resume after a total of 5 minutes of paused time.
b) Opponents have the right to unpause anytime after 5 minutes have passed from the second the Pause Vote is called.
7. Covering mini-map during Streamed Games.
If a streamed game is paused, streamers should cover their minimaps to prevent ghosting or accidently giving away any valuable information.
8. Exploitation of Rules
- If a player attempts to manipulate or exploit the Rules in any way other than for its intended use, Admins reserve the right to make a final ruling on the rule in question for the given match and/or dispute.
4. Penalties
The following warning and penalty systems apply globally for ALL events hosted on Hontour.com (this includes both HoN Tour Season matches and stand-alone events).
1. Warning Types:
- Verbal warning - given on a first minor offense, or in case of inconclusive data. May be given a few times before an Official warning is issued, depending on situation.
- 1st Official Warning - given on the first offense or after the verbal warning.
- 2nd Official Warning - given on the second offense.
- 3rd Official Warning - given on the third offense.
In general, for one offence a player will receive a verbal warning or an official warning (1st, 2nd or 3rd).
If the whole team is guilty, all players involved will receive a warning.
2. Banned from events - 3 Official Warnings
Once a player receives a 3rd Official Warning, the player is banned from participating in any events on Hontour.com (this includes both HoN Tour Season and stand-alone events) for six months.
3. Forfeiting Penalties
The following apply for all events hosted on Hontour.com:
a) Forfeiting any game of a match, results in a match and round forfeit.
b) Forfeiting a match will result in the following penalties:
- first non-bye round: 100% reduction of points and cash prize, and disqualified from the event.
- any other round: 50% reduction of points and prize.
c) Excluding the first round - a team that forfeits a Winner Bracket round may play in the following Loser Bracket round.
4. Account sharing - Penalties
Upon investigation, if a player is found to have shared their account (another person has used any alt account in the account cluster) the player will be advised to change the account’s password and:
a) Conclusive proof (intentional share): such a player will receive one Official Warning.
b) Inconclusive proof: such player may receive a Verbal Warning if needed.
5. Dirty Ringing - Penalties
Upon investigation, if a player is found to have used another player’s account in order to play for a team, the following will happen:
a) Conclusive proof:
- all members of the team (that used a dirty ringer) that played and the dirty ringer will receive an Official Warning
- a 20% points and prize deduction will be applied per dirty ringer used.
b) Inconclusive proof: the player that owns the account may receive a Verbal warning if needed, and be advised to change the account’s password.
6. Ghosting - Penalties
Upon investigation, if a player is found to have ghosted during an event, the following will happen:
a) Conclusive proof: such a player will receive an Official Warning or will be disqualified.
b) Inconclusive proof: such a player may receive a verbal warning.
7. Pausing a streamed before creeps spawn - Penalties
a) If in a streamed game the total amount of pauses exceeds 5 minutes before creeps spawn, all members will receive either a Verbal or an Official Warning.
b) If a player streams from a first-person perspective and fails to notify their opponents, leading to a violation of Rule 6. Pausing streamed Games before creep spawn, the offending player will receive an Official Warning.
8. Unsportsmanlike conduct - Penalties
Disrespecting the Sportsmanship rules will result in penalties at Admin discretion.
9. Penalties Disclaimer
If the player commits a gross infraction of the Rules a harsher penalty may be applied as needed and at Admin discretion. Penalties may be issued up to and including temporary or permenant bans from Hontour.com events.
5. Game Rules
These Game Rules apply to any events hosted through the HoN Tour system.
1.1 Match Scheduling - All matches will be scheduled via the HoN Tour scheduling system. The schedule for any events hosted through this system can be viewed at CALENDAR.
1.2. Reschedule
The rounds that may be rescheduled are:
- Weekdays rounds (applies to Gold Division and stand alone tournaments or series)
- Weekend rounds - HoN Tour Season 3: on the first Sunday of the cycle, the last round of the day (applies to all divisions)
- Weekend rounds - stand alone events: may be allowed depending on the overall schedule of the event.
Condition: a rescheduled match must be finished before the next scheduled round, and both team captains must agree and contact the same admin.
Exception: teams may reschedule a match IF the servers experience downtime during the scheduled play time of a match. No team will be penalized in the event that HoN Servers are down.
2. Match Play
2.1. Entering the lobby
If a player has to play in a scheduled match, the “HoN Tour” button appears instead of “Play Now” button in the Heroes of Newerth client.
The player has the option to accept the HoN Tour match, cancel, or access team matchmaking, once the “HoN Tour” button is clicked.
2.2. Ready Up and Game Start - All team members must ready up before the lobby timer reaches 0:00, else such team will Forfeit, even if all members are present.
2.3. Automated Game Creation - The game is automatically hosted by the system, with the correct specification and server.
2.4. Automated Side selection - For the first game in a series, the side will be automatically and randomly selected by the system for each team. For subsequent Games, the sides will alternate.
2.5. Automated Server selection
The games of HoN Tour matches will be automatically hosted on servers according to each team's home region from their team profile on the HoN Tour website following the list below:
- EU vs EU: EU server
- EU vs USE: First server: random between USE or EU server, for subsequent games the server will be alternated.
- EU vs USW: USE server
- EU vs AUS: USW server
- US vs US: US server
- US vs AUS: USW server
- LAT based teams are to register as USE or USW teams.
2.8. Lobby crash / Fail to load - If teams fail to load in the picking screen, or lobby does not function properly, such lobby may be remade by Admins. If the lobby is remade in such circumstances, and a team received a Forfeit due to the system malfunction, such forfeit will be erased from the score.
3. In-Game Procedures
3. 1. Pause - Each team is entitled to three pauses, each lasting a maximum of ten minutes. In circumstances requiring an extended pause the opposing team is not allowed to unpause during the first two pauses (totalling 20 minutes). After two full pauses have elapsed either team may opt to resume the game.
3. 2. Pause Abuse - If a team does not have a reason for the pause and abuses its right (example: pausing for no reason 2 times in a row, wasting 20 minutes of the opponents time), the team may be subject to penalty at Admin discretion.
3. 3. Disconnects - Unintentional
If a player unintentionally disconnected at any point in the game, either team may pause the game. After a period of 20 minutes (or 2 uninterrupted pauses) either team may choose to continue on without the player's presence. If the player completely drops from the game, any items the player may have obtained throughout the course of the game are eligible to be used by any player who would pick them up.
3.4. Disconnects - Intentional
If a player intentionally leaves after the match has started, the team may continue to play without them.
3.5. Remake - If a game is remade, the players must join the HoN Tour game lobby again and all players must press the "Ready" button in order for the new game to start.
3.5.1 Remake in case of Server Crash
If the server crashes, captains are required to contact the same admin to solve the issue.
3.5.2. Remake - Player disconnects during Picking Phase
a)Blue or Pink Player disconnects (Lock Pick, Banning Pick, Captain's Pick and Banning Draft modes.)
- Any locks, bans and picks BEFORE the Blue/Pink Player disconnected, are required to be repeated.
- Any locks, bans and picks AFTER the Blue/Pink Player disconnected have no value and teams may pick, lock and ban other heroes.
b) Player disconnects (all modes and all players, except the players from a).)
- Teams continue the picking phase, then either team may request a remake.
- Players are required to pick same heroes they had once the game started, the disconnected player's team is allowed to swap heroes, while the other team cannot.
3.5.3 Remake - Other Reasons - Opponent Team accepts
A Game may be remade if a remake vote is passed by both teams.
Admins may force remake a game if the remake vote is still active.
4. Forfeits
4.1. Forfeit - one team is missing players
If a team does not have the required number of players (5 for 5v5, 3 for 3v3, etc.) and they are not readied up before timer ends (10 minutes after scheduled start time OR 10 minutes after last round ended for delayed matches), then such team will forfeit the game and the opposing team wins. The HoN Tour system will automatically grant the forfeit win to the opposing team.
4.2. Double Forfeit - BOTH teams have less than 5 team members
If both teams forfeit (as defined at 4.1.) the HoN Tour system will automatically grant a double forfeit.
4.3. High Number of Forfeits leads to Disqualification - 3 Overall Forfeits
A Team that forfeits 3 rounds throughout HoN Tour Season 3 will be disqualified, their points are deleted and they may play again starting in Bronze Division.
4.4. Forfeit in the first round of the tournament
Any forfeits in the first round of a tournament leads to automatic disqualification of the entire event. If a team is in Silver, Gold or Diamond division and forfeits the first round, such team will be demoted to a lower division for the next Cycle.
4.5. Forfeit a certain game during a match
Forfeiting any game within a match will result in a match forfeit.
5. Match Reporting:
The HoN Tour system automatically reports match results.
6. Restrictions
6. 1. Hero and Item Restrictions - Unless specified otherwise, all heroes and items are permitted, within the specific game mode of the hosted tournament match.
6. 2. Hero Skill Restrictions - Fissure Blocking: blocking allied or enemy creeps is deemed legal. Pulling Ancients into the lane creeps, using Devourer or Behemoth is deemed illegal.
6. 3. Strategy Limitations - There are no item limitations. Backdooring is allowed.
6. 4. Game Exploits and Violations - It is illegal to intentionally utilize any game exploits for the purpose of generating a competitive advantage. Admins have discretion to determine the intention and extent of the violation and penalty.
6. 5. Hacking - Hacking in any form is considered a violation of the Game Play Rules and will result in immediate player disqualification. Hacking includes, but is not limited to: map hacks, unit hacks, or any third party program not deemed legal by an Admin.
7. Game Chat - Game chat is permitted as long as it is done in a sportsmanlike manner. All chat should be kept to a minimum. Chat violations fall under unsportsmanlike conduct and may be disputed, resulting in an Admin enforcing a penalty.
6. Disclaimer
The Rules may change at any time. It is the players’ responsibility to keep up to date. Once rules are modified the date below will be updated.