2023-11-22

centrally-unplanned:

Just finished The Coffin of Andy and Leyley - at least the two episodes we have so far! A very fun game, I definitely recommend it. The thoughts, spoilers everything:

– The tone of the game is extremely on point, Andrew & Ashley have such a great trauma-criminal dynamic that never strays too far from being cute first, awful second. Look at these babies! Of course that is the blood of their parents they just murdered for a satanic ritual and/or petty cash, what else would it be?

– The game nails a pretty niche fetish of mine - no, not the incest part, no judgement but I could do without that just fine. Instead its the weaponization of sex (and other forms of intimacy) to manipulate and break down someone’s resistance to your demands:

But, while no shade thrown at the classic controlling doms out there, Ashley wins by being a complete mess and possessing minimal intentionality around her emotional blackmail. Her toxic codependency on Andrew controls her and, as inevitable as the tide, forces her to periodically hurt & degrade him, then compensate via affection bombs & demands. She thrives on his weaknesses such as trauma-nightmares & anxiety as they are places she can slot herself into his pysche as load-bearing support, and sex is set up as another part of that web. Its that lack of control that makes her so attractive - the vast emotional void she is hoping her manipulations will fill is a funhouse mirror version of the physical need intimacy can fulfill.

I will note she is a slightly different from the “Mamimi” (from FLCL) archetype - for the Mamimi, sex is deontological, it is what she needs to cope with her damage. For Ashley it’s instrumental, and could be swapped out for another tactic as quick as an outfit change if doing so got her what she really wanted.

Probably also worth mentioning that this isn’t an eroge; this dynamic is primarily implication and subtext, becoming text only rarely. Don’t want to mislead anyone there.

– Another standout point is that Andrew himself is *not* the typical wishy-washy boytoy target of his bae’s emotional machinations, but instead exactly as toxically codependent as Ashley is, just expressed differently. He thrives on her sense of need and the comfortability of the dyad role her vision for their lives creates for him. What makes him a fun contrast is that he has a “normal” half of his brain that recognizes all of this as fucked up and wants to quit, which often pretends he is being blackmailed by duty or circumstances, but that isn’t really true. Where the game excels is that it has multiple routes - neither of which have notably different plot events, but where the different factions of Andrew’s brain win out or fade away. Is very tight marriage of narrative and themes.

– Its also good to add that the incest concept is somewhat foundational. I am not an incest person but I have been on the internet, I am familiar enough with its semiotics, and the “mutual, similar-age, unhealthy codependency” subgenre of relationships when its not incest always struggles with a bit of a believability issue.

So narratives are generally about arcs, sex is about build-up, and that combination means you want to portray the moment a relationship forms, tips into romance, right? And your subjects of choice are two people who constantly cling to each other, destroy outsiders who could challenge their attention monopoly, and psychologically scar each other in order to foster emotional addiction. And they are ~20 yeas old.

Why aren’t they fucking already?? They obviously should be fucking. If these were childhood friends, they would be fucking, for years now, easy. You can say they just haven’t gotten there yet but that changes the characters, makes them naïve and innocent, that is a narrative constraint you might not want. But if they are siblings…well then there ya go. That is a socially-ironclad excuse for how they got so emotionally close without romantic intimacy, and a reason for them not to cross the threshold (until your plot events make them ofc). Its a fetish that makes your storytelling efficient, not just something that works on the fetish level directly.

(Btw Andrew is not a doormat; that is a lie he tells himself)

– The Coffin of Andy and Leyley is a classic RPG Maker indie project, and it used its gameplay conventions well. Its essentially a visual novel with RPG exploration elements that offered small puzzles as you traverse from plot point to plot point. They create immersion while rarely being too difficult and dragging down the pacing - it knows they aren’t here to intellectually challenge you, but to make the world feel lived. And sometimes - most often in Ashley & Andrew’s dreams - the light puzzle elements are very deeply woven into the plot & themes, used for making narrative choices & reinforcing emotional beats. They rarely overstay their welcome, which is refreshing. Its not uncommon for a game to get into trying to “gamify” what should just be a visual novel, and while not perfect Coffin doesn’t fall into that trap.

Additionally the creator definitely likes Undertale, and the dream sequences remind me of Flesh, Blood, & Concrete in their colors & abstraction. Good times!

– It is extremely amusing to google this game for like ending guides or w/e and to be bombarded with the “controversy” of its incest plotline. A: The main duo murder their parents and nonchalantly make a meal of their bodies out of sheer habit, way to not have your eye on the prize. And B: my brother in Christ you clicked on the Incest Game. Why are you on Pornhub complaining about porn??

Show more