2016-12-10

I made this project for Hum3D car competition. It took roughly two months when I used only weekends. I´m planning to make a game out of this. Rendered in Unreal Engine 4.14. Textured almost entirely in Substance Designer. Modeling in 3ds max and ZBrush.

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Final render



Detail lighting pass



Environment assets

Car model

Marmoset viewer

Car wireframe

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