2016-07-07

Edited to fix grammar and spelling.

← Older revision

Revision as of 14:24, 7 July 2016

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===Rome II===

===Rome II===



Rome 2 was announced and everyone was hyped, but then it was released apparently in a broken state with dlc. Cue rage. Now, 2 years later...is the game good?. Yes it is or maybe its still absolutely horrible it just no longer has any bugs. Campaign was noted to be horrible, but
atleast
multiplayer is better than base game
attila
. Newfags and Oldfags are fighting over it, like they do in every other game series. A better question to ask is: did Creative Assembly really "fall into darkness" with this game? The game was presumably rushed with the amount of bugs it had but those have mostly been fixed though it did take 2 years. And DLC, the game had 4 culture packs which added 3 factions each, the quality of those seem to vary from pack to pack. And a bunch of useless unit packs which were blatant money grabs, there was also 3 campaign packs which each added a mini campaign that focused on a specific conflict and (save for Wrath of Sparta) added a cultures pack worth of factions to the main campaign. There were also 6 Free-LC factions added while the game was being fixed, and a free campaign pack (Imperator Augustsus) so maybe Creative Assembly has not become a evil corporation that cuts games to sell more DLC since one of those would not give free stuff. Pre-order factions are still scummy as hell.

+

Rome 2 was announced and everyone was hyped, but then it was released apparently in a broken state with dlc. Cue rage. Now, 2 years later...is the game good?. Yes it is or maybe its still absolutely horrible it just no longer has any bugs. Campaign was noted to be horrible, but
at least
multiplayer is better than base game
Attila
. Newfags and Oldfags are fighting over it, like they do in every other game series. A better question to ask is: did Creative Assembly really "fall into darkness" with this game? The game was presumably rushed with the amount of bugs it had but those have mostly been fixed though it did take 2 years. And DLC, the game had 4 culture packs which added 3 factions each, the quality of those seem to vary from pack to pack. And a bunch of useless unit packs which were blatant money grabs, there was also 3 campaign packs which each added a mini campaign that focused on a specific conflict and (save for Wrath of Sparta) added a cultures pack worth of factions to the main campaign. There were also 6 Free-LC factions added while the game was being fixed, and a free campaign pack (Imperator Augustsus) so maybe Creative Assembly has not become a evil corporation that cuts games to sell more DLC since one of those would not give free stuff. Pre-order factions are still scummy as hell.

On a more positive note, Rome 2 does get the history of Classical Antiquity more correct, namely that:

On a more positive note, Rome 2 does get the history of Classical Antiquity more correct, namely that:

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===Attila===

===Attila===



Like Napoleon before it, in regards to Empire, it ironed out many of the flaws found in Rome 2, and is considered a good entry into the series, albeit with the difficulty cranked up to eleven, due to the fact that the game is less focused on building and maintaining an empire and more on [[Grimdark|surviving the wrath of Attila the Hun, another Daemon Prince of Khorne, and rebuilding your cities and economy after the Apocalypse passes]]. The main criticism being the ridiculously aggressive DLC policies Sega's been doing. And again, though the title should be self explanatory, the game takes place during the Fall of the Western Roman Empire (hence the apocalyptic feel of the campaign), with one expansion taking place during Belisarius' campaign to reclaim Italy, and the other taking place during Charlemagne's conquest of Western Europe
. 75% of the map
after
150 years turns desolate because CA cant take
the
time to patch
the
AI's ridiculous razing policy. Also Mulitiplayer is balenced poorly
,
with cav being op as fuck
.

+

Like Napoleon before it, in regards to Empire, it ironed out many of the flaws found in Rome 2, and is considered a good entry into the series, albeit with the difficulty cranked up to eleven, due to the fact that the game is less focused on building and maintaining an empire and more on [[Grimdark|surviving the wrath of Attila the Hun, another Daemon Prince of Khorne, and rebuilding your cities and economy after the Apocalypse passes]]. The main criticism being the ridiculously aggressive DLC policies Sega's been doing. And again, though the title should be self explanatory, the game takes place during the Fall of the Western Roman Empire (hence the apocalyptic feel of the campaign), with one expansion taking place during Belisarius' campaign to reclaim Italy
( In all honesty, it's kind of a 'meh' DLC.)
, and the other taking place during Charlemagne's conquest of Western Europe
400 years
after the
events of
the
base game
,
in the Early Medieval Period
.
(This one
was
noted to be quite good
,
with good balance to actual battle mechanics
,
more reasonable AI behavior
,
and great multiplayer
.
)



One notable thing
was
the ultra settings for the video being designed for "next-generation" cards
,
although the newer 1080 still can't run it. Proving that CA just can't optimize their damn games. However
,
all in all
,
the game is fucking beautiful assuming you have high tier GPUs
.

+



Also reintroduced and remade the Horde
playstyle
from Rome: Barbarian Invasion. Now instead of a faction just spawning a bunch of stacks out of nowhere when their last settlement is taken. Horde factions can switch between in encamped stance where they set up camp to build migratory buildings and a regular army stance.

+

Also reintroduced and remade the Horde
play-style
from Rome: Barbarian Invasion. Now instead of a faction just spawning a bunch of stacks out of nowhere when their last settlement is taken. Horde factions can switch between in encamped stance where they set up camp to build migratory buildings and a regular army stance.

+

+

However, the game DOES have its flaws, namely in that the base game, the AI has a ridiculous tendency to default to the "Raze" option when capturing new settlements, meaning that by 300 or so turns into the game, three-quarters of the map is already desolate wastelands, and the stupidly high required specs to run Attila smoothly on even average settings. (If you want a game with amazing graphics, be prepared to fork over several thousand dollars for a high-end gaming computer)



The first expansion pack was not very notable.



The secound expansion pack, age of charlemagne was noted to be quite good, with good balence to acutal battle mechanics, and more reasonable AI behaviour. Age of Charlemagne was set during the time of Charlemagne, with attention being put upon the european "kingdoms", and the start of the medival era. Mulitplayer in the Age of Charlemagne was one of the best that the entire total war series saw, with good balence, tactial battles and such.

===[[Total War: WARHAMMER]]===

===[[Total War: WARHAMMER]]===



A [[Warhammer Fantasy]] Total War game (nicknamed Total Warhammer by fans, even before the game was officially announced). Due to the debacle and shitstorm that was and is [[End Times]] and [[Age of Sigmar]], many Fantasy fans heralded the game as the last great stand of Warhammer Fantasy. That is, until the [[Chaos]] faction which had been previously promised to be core to the game was announced to be DLC, and the reveal that the
preorder
was full of [[Dwarfs (Warhammer Fantasy)|Dorf]] goods. Que butthurt on the part of Chaos fans, and triumphant glee from the long-suffering Dwarf fans who were soon joined by [[Bretonnian]] players as their faction was announced as a free DLC (soothing the pain of being entirely [[squatted]] in [[Age of Sigmar]] somewhat). Chaos was later made free to anyone who
preordered
the game or bought it in the first week of release.

+

A [[Warhammer Fantasy]] Total War game (nicknamed Total Warhammer by fans, even before the game was officially announced). Due to the debacle and shitstorm that was and is [[End Times]] and [[Age of Sigmar]], many Fantasy fans heralded the game as the last great stand of Warhammer Fantasy. That is, until the [[Chaos]] faction which had been previously promised to be core to the game was announced to be DLC, and the reveal that the
pre-order
was full of [[Dwarfs (Warhammer Fantasy)|Dorf]] goods. Que butthurt on the part of Chaos fans, and triumphant glee from the long-suffering Dwarf fans who were soon joined by [[Bretonnian]] players as their faction was announced as a free DLC (soothing the pain of being entirely [[squatted]] in [[Age of Sigmar]] somewhat). Chaos was later made free to anyone who
pre-ordered
the game or bought it in the first week of release.

Besides being the first game based entirely on a fictional setting, this is also the first time it will feature air units, tanks, magic, and so on.

Besides being the first game based entirely on a fictional setting, this is also the first time it will feature air units, tanks, magic, and so on.



The game was met with almost unanimous praise both from Warhammer Fantasy fans and the <strike>/v/irgins</strike> video gaming community with many saying it is the most entertaining, or at least unique, Total War game to date. Campaign was
extreamly
well received, known to be fun, and challenging at the same time, as this time, the horde has more realistic
behavious
, unlike
attila
who raped
everone
with the armies appearing

from thin air. Instead, Archeaon would just spank you with the armies that spawned out of nowhere. but CA managed to fuck up the multiplayer
balence
yet again. Games Workshop rushed to put a link to sites to purchase the game on their main page along with a link to the models featured in the game...[[Fail|which consisted of only nine models thanks to massive Squatting of the Fantasy range only months before, almost all in the $50-$90 range, and the named character now simply called generic names with absolutely no realization that any fans of the game visiting the section would be wanting the tools and paints as well.]]

+

The game was met with almost unanimous praise both from Warhammer Fantasy fans and the <strike>/v/irgins</strike> video gaming community with many saying it is the most entertaining, or at least unique, Total War game to date. Campaign was
extremely
well received, known to be fun, and challenging at the same time, as this time, the horde has more realistic
behaviors
, unlike
Attila
who raped
everyone
with the armies appearing from thin air. Instead, Archeaon would just spank you with the armies that spawned out of nowhere. but CA managed to fuck up the multiplayer
balance
yet again. Games Workshop rushed to put a link to sites to purchase the game on their main page along with a link to the models featured in the game...[[Fail|which consisted of only nine models thanks to massive Squatting of the Fantasy range only months before, almost all in the $50-$90 range, and the named character now simply called generic names with absolutely no realization that any fans of the game visiting the section would be wanting the tools and paints as well.]]

Warhammer Fantasy fans on /tg/ were quick to explain to inquisitive cross-board visitors how the tabletop of Fantasy was destroyed in favor of a...[[Skub|''vastly different'' game]] and were pointed towards early editions/[[The 9th Age]] and [[Reaper Miniatures|alternative]] [[Shieldwolf Miniatures|companies]] [[Mantic Games|to]] [[Mierce Miniatures|buy]] [[Avatars Of War|similar]] [[Ral Partha|looking]] models from.

Warhammer Fantasy fans on /tg/ were quick to explain to inquisitive cross-board visitors how the tabletop of Fantasy was destroyed in favor of a...[[Skub|''vastly different'' game]] and were pointed towards early editions/[[The 9th Age]] and [[Reaper Miniatures|alternative]] [[Shieldwolf Miniatures|companies]] [[Mantic Games|to]] [[Mierce Miniatures|buy]] [[Avatars Of War|similar]] [[Ral Partha|looking]] models from.

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