2013-08-26

3rd person rewrite; links

← Older revision

Revision as of 21:23, 26 August 2013

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:''
If you're looking for
trade
as it applies to
the
economy
,
go to
[[trading]].''

+

:''
This article is about the
trade
interface. For
the
activity of purchasing and selling goods for profit
,
see
[[trading]].''

 

 



'''
Trade
''' allows pirates to exchange [[:Category:Inventory|inventory items]] and [[PoE]] with other pirates. On [[
doubloon
]]
[[ocean]]s
, pirates may exchange doubloons
as well
. Some items such as [[badge]]s (except the pirate badge), as well as exclusive [[box edition]] items ([[savvy hat]] and [[backsword]]) are [[untradeable]].

+

A
'''
trade
''' allows
two
pirates
within the same [[scene]]
to exchange [[:Category:Inventory|inventory items]] and [[PoE]] with other pirates. On [[
Ocean#Doubloon Oceans|Doubloon Oceans
]], pirates may
also
exchange
[[
doubloons
]]
. Some items such as
unwrapped
[[badge]]s (except the pirate badge), as well as exclusive [[box edition]] items ([[savvy hat]] and [[backsword]]) are [[untradeable
]].

 

+

 

 

+

Two pirates negotiating a trade will both display an outstretched hand ( [[File:Icon trade.png]] ) as their [[activity icon
]].  

 

 

 

=Using the Trade Interface=

 

=Using the Trade Interface=

 

 



To initiate a trade request, click on
the
pirate
you wish to trade with
and select the Trade with icon. It looks like this:<br>

+

To initiate a trade request, click on
a
pirate and select the Trade with icon. It looks like this:<br>

 

[[Image:TradeRequest.png]]

 

[[Image:TradeRequest.png]]

 

 



If the other pirate has their [[dnd|Do not disturb]] enabled,
you'll see something like this, and cannot
initiate a trade request (unless they are
one of your
[[
hearties
]]):<br>

+

If the other pirate has their [[dnd|Do not disturb]] enabled,
it is not possible to
initiate a trade request (unless they are
a
[[
hearty
]]):<br>

 

[[Image:TradeRequestDND.png]]

 

[[Image:TradeRequestDND.png]]

 

 



The pirate
you requested a
trade
with
will receive a notice on their
Ahoy tab
, and can choose whether to negotiate or reject the request. Should they accept,
you'll see something like
this (doubloon line appears on Doubloon oceans only):<br>

+

The pirate
receiving the
trade
request
will receive a notice on their
[[ahoy panel]]
, and can choose whether to negotiate or reject the request. Should they accept, this
interface will appear
(doubloon line appears on Doubloon oceans only):<br>

 

[[Image:TradeWindow.png]]

 

[[Image:TradeWindow.png]]

 

 



If you wish to
trade Pieces of Eight,
just
enter a number in the top line. To trade doubloons, enter a number in the second line. If
you should go over
the number
you have
in
either when entering a number
, it will change to the amount
you are carrying
. To trade items, access
your
[[booty panel]], and drag the items into the trade window.
You
can trade more than two items at once, a scrollbar will appear if needed. Items that are untradeable cannot be placed into the item boxes, nor can items being worn or wielded.

+

To
trade Pieces of Eight, enter a number in the top line. To trade doubloons, enter a number in the second line. If the number
is higher than the quantity of the respective currency the pirate has
in
their inventory
, it will change to the amount
that the pirate has
. To trade items, access
the
[[booty panel]], and drag the items into the trade window.
Pirates
can trade more than two items at once,
and
a scrollbar will appear if needed. Items that are untradeable cannot be placed into the item boxes, nor can items being worn or wielded.

 

 



If
you deem
the trade terms acceptable, click the Ready checkbox. When this box is checked on
your
side,
you
cannot alter anything in the boxes. If
you have it
checked and the other pirate changes their
terms
, it will automatically uncheck
on your side
(to avoid pirates [[scam]]ming each other with last minute changes). The checkbox cannot be checked for about three seconds after the other pirate has made a change.

+

If the trade terms
are deemed
acceptable, click the Ready checkbox. When this box is checked on
a pirate's
side,
that pirate
cannot alter anything in the boxes
on their side
. If
one pirate has
checked
the box
and the other pirate changes their
offer
, it will automatically uncheck
both sides
(to avoid pirates [[scam]]ming each other with last minute changes). The checkbox cannot be checked for about three seconds after the other pirate has made a change.

 

 

 

When both sides have clicked the Ready checkbox, the trade goes through. If either side clicks the Reject button, the trade aborts.

 

When both sides have clicked the Ready checkbox, the trade goes through. If either side clicks the Reject button, the trade aborts.

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