2014-05-20

Added a character class (Deathguard)

←Older revision

Revision as of 07:41, May 20, 2014

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| leader = [[Sylvanas Windrunner|Lady Sylvanas Windrunner]], Banshee Queen of the Forsaken

 

| leader = [[Sylvanas Windrunner|Lady Sylvanas Windrunner]], Banshee Queen of the Forsaken

 

| faction = [[Horde]], [[Argent Dawn]], [[Varimathras]] (some presumed), [[Grimtotem]], [[Lord Godfrey]], [[Argent Crusade]], formerly [[Dark Horde]]

 

| faction = [[Horde]], [[Argent Dawn]], [[Varimathras]] (some presumed), [[Grimtotem]], [[Lord Godfrey]], [[Argent Crusade]], formerly [[Dark Horde]]



| character = [[Mage]], [[Priest]], [[Rogue]], [[Warlock]], [[Warrior]], [[Death Knight]] (WoW); [[Fighter]], [[Dark ranger]], [[Dark Knight]], [[Shadow ascendant]], [[Apothecary]], [[Spymaster]], [[Necromancer]], [[Lightslayer]], [[Gunman]] (RPG), [[Assassin]], [[Aristocrat]]

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| character = [[Mage]], [[Priest]], [[Rogue]], [[Warlock]], [[Warrior]], [[Death Knight]] (WoW); [[Fighter]], [[Dark ranger]], [[Dark Knight]], [[Shadow ascendant]], [[Apothecary]], [[Spymaster]], [[Necromancer]], [[Lightslayer]], [[Gunman]] (RPG), [[Assassin]], [[Aristocrat]], [[Deathguard]]

 

| mount = [[Skeletal horse]]

 

| mount = [[Skeletal horse]]

 

| homeworld = [[Azeroth (world)|Azeroth]]

 

| homeworld = [[Azeroth (world)|Azeroth]]

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<blockquote>{{novel-section}}The figure wore the robes of a priest of the Holy Light - not uncommon among the Forsaken, who mocked the order by wearing their garments and allowing the sacred robes to be soiled and tainted by their bloody work. Somehow, Andarin sensed, this figure was different; the robes seemed to be in almost tolerable condition, even if the body wearing them was not.<ref>''[[Horde Player's Guide]]'', 170</ref> "You wear the robes of a priest, Trevor. Why do you not channel the Light in battle, if you seek redemption?" The priest seemed to wince at that. "While I refuse to wield the shadow, the Light has refused me, or so it seems. And so, I am truly a broken man; I learned to wield spears of Light like Uther's knights did in the Second. Without the Light, I am unarmed and unarmored -- but not entirely helpless, as you see." Andarin couldn't help but feel a little sorry for the fallen priest, if his story was true. Perhaps a man, no matter how virtuous, could not channel holy power while in such a form."<ref>[[Horde Player's Guide]], pg. 173.</ref></blockquote>

 

<blockquote>{{novel-section}}The figure wore the robes of a priest of the Holy Light - not uncommon among the Forsaken, who mocked the order by wearing their garments and allowing the sacred robes to be soiled and tainted by their bloody work. Somehow, Andarin sensed, this figure was different; the robes seemed to be in almost tolerable condition, even if the body wearing them was not.<ref>''[[Horde Player's Guide]]'', 170</ref> "You wear the robes of a priest, Trevor. Why do you not channel the Light in battle, if you seek redemption?" The priest seemed to wince at that. "While I refuse to wield the shadow, the Light has refused me, or so it seems. And so, I am truly a broken man; I learned to wield spears of Light like Uther's knights did in the Second. Without the Light, I am unarmed and unarmored -- but not entirely helpless, as you see." Andarin couldn't help but feel a little sorry for the fallen priest, if his story was true. Perhaps a man, no matter how virtuous, could not channel holy power while in such a form."<ref>[[Horde Player's Guide]], pg. 173.</ref></blockquote>

 

 



Although most of the race is evil,<ref name="Mostly Evil"/> the Forsaken cannot be thought of in purely dualistic terms entirely. Although undead, the Forsaken are still inherently human, the majority of whom were victims of the plague spread by Kel'Thuzad. Thus some of the Forsaken are still good beings, if no longer living. As the above suggests, some individuals among them are capable of a tragic form of nobility, in that they do not allow their inability to obtain redemption to prevent them from trying.

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Although most of the race is evil,<ref name="Mostly Evil" /> the Forsaken cannot be thought of in purely dualistic terms entirely. Although undead, the Forsaken are still inherently human, the majority of whom were victims of the plague spread by Kel'Thuzad. Thus some of the Forsaken are still good beings, if no longer living. As the above suggests, some individuals among them are capable of a tragic form of nobility, in that they do not allow their inability to obtain redemption to prevent them from trying.

 

 

 

Those that try often leave the Forsaken, seeing its flaws, and join other causes. These Forsaken rebel against their race, seeking a better way to end the Lich King's reign or search for a way to reclaim their lost humanity,<ref>[[World of Warcraft: The Roleplaying Game]], pg. 173.</ref> while others work to reform it from within, such as [[Roberick Dartfall]].

 

Those that try often leave the Forsaken, seeing its flaws, and join other causes. These Forsaken rebel against their race, seeking a better way to end the Lich King's reign or search for a way to reclaim their lost humanity,<ref>[[World of Warcraft: The Roleplaying Game]], pg. 173.</ref> while others work to reform it from within, such as [[Roberick Dartfall]].

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===Faith===

 

===Faith===



Even as they believe they have been abandoned by their faith, so have the Forsaken abandoned the faiths of their living days.<ref name="Undead, Forsaken"/> Some still adhere to their old faiths, such as the [[Church of the Holy Light|Holy Light]].<ref>''[[Horde Player's Guide]]'', "Magic in the Horde":87. <q>Priests of the Holy Light in particular struggle to reconcile the philosophy that guided their life with their unfortunate new condition. Some balance their old beliefs with their new forms, but most follow one of two paths.</q></ref><ref name="Chancellor Velora">{{ref tcg|set=March of the Legion|number=12|title=Chancellor Velora|quote=The Light rewards faith, not form.}}</ref> Many no longer cling to any religion, placing their faith in their queen and their dark science.<ref name="Undead, Forsaken"/> Most, however, have embraced new philosophies of their own creation: the [[Cult of Forgotten Shadow|Forgotten Shadow]], the [[Echo of Life]], or the simple value of knowledge.<ref>''[[Horde Player's Guide]]'', "Magic in the Horde":87-88.</ref> Some have even turned to the [[Burning Legion]] as a source of power, believing that only it is potent enough to defeat the [[Lich King]].<ref name="Undead, Forsaken"/>

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Even as they believe they have been abandoned by their faith, so have the Forsaken abandoned the faiths of their living days.<ref name="Undead, Forsaken" /> Some still adhere to their old faiths, such as the [[Church of the Holy Light|Holy Light]].<ref>''[[Horde Player's Guide]]'', "Magic in the Horde":87. <q>Priests of the Holy Light in particular struggle to reconcile the philosophy that guided their life with their unfortunate new condition. Some balance their old beliefs with their new forms, but most follow one of two paths.</q></ref><ref name="Chancellor Velora">{{ref tcg|set=March of the Legion|number=12|title=Chancellor Velora|quote=The Light rewards faith, not form.}}</ref> Many no longer cling to any religion, placing their faith in their queen and their dark science.<ref name="Undead, Forsaken" /> Most, however, have embraced new philosophies of their own creation: the [[Cult of Forgotten Shadow|Forgotten Shadow]], the [[Echo of Life]], or the simple value of knowledge.<ref>''[[Horde Player's Guide]]'', "Magic in the Horde":87-88.</ref> Some have even turned to the [[Burning Legion]] as a source of power, believing that only it is potent enough to defeat the [[Lich King]].<ref name="Undead, Forsaken" />

 

 

 

The [[Cult of Forgotten Shadow]] is largely based out of [[Deathknell]] and the warrior quarter in [[Undercity]].<ref>''[[Horde Player's Guide]]'', "Forsaken Knowledge":154.</ref> Priests of the Forgotten Shadow believe that the faiths they held in life have failed them, and so they instead rely on the power and teachings of the Shadow.<ref>{{ref game|title=World of Warcraft|zone=[[Tirisfal Glades]]|npc=Dark Cleric Duesten|quote=...the Holy Light no longer concerns you, the spirits of your forefathers are fairy tales, and creatures from the Nether don't want you.|quest={{questlong|Horde|1|Hallowed Scroll|race=Undead}}}}</ref><ref>''[[Horde Player's Guide]]'', "Cult of Forgotten Shadow":160. <q>They felt that the Light forgot them, and turned to the Shadow instead.</q></ref><ref>''[[Horde Player's Guide]]'', "Magic in the Horde":87. <q>Forsaken who feel betrayed by the Holy Light's failure to protect them sometimes find that turning their backs on the Holy Light is not enough; they throw aside the Holy Light and embrace its dark twin out of spite.</q></ref> The members of the Cult vary between lawful and chaotic, evil and neutral,<ref>''[[Horde Player's Guide]]'', "Cult of Forgotten Shadow":160. <q>'''Alignment:''' Lawful evil, though chaotic neutral and neutral evil individuals are just as prevalent.</q></ref> and are taught to eradicate anything having to do with the Holy Light — and life in general.{{fact}} It is also a philosophy of [[Cult of Forgotten Shadow#Divine Humanism|divine humanism]].

 

The [[Cult of Forgotten Shadow]] is largely based out of [[Deathknell]] and the warrior quarter in [[Undercity]].<ref>''[[Horde Player's Guide]]'', "Forsaken Knowledge":154.</ref> Priests of the Forgotten Shadow believe that the faiths they held in life have failed them, and so they instead rely on the power and teachings of the Shadow.<ref>{{ref game|title=World of Warcraft|zone=[[Tirisfal Glades]]|npc=Dark Cleric Duesten|quote=...the Holy Light no longer concerns you, the spirits of your forefathers are fairy tales, and creatures from the Nether don't want you.|quest={{questlong|Horde|1|Hallowed Scroll|race=Undead}}}}</ref><ref>''[[Horde Player's Guide]]'', "Cult of Forgotten Shadow":160. <q>They felt that the Light forgot them, and turned to the Shadow instead.</q></ref><ref>''[[Horde Player's Guide]]'', "Magic in the Horde":87. <q>Forsaken who feel betrayed by the Holy Light's failure to protect them sometimes find that turning their backs on the Holy Light is not enough; they throw aside the Holy Light and embrace its dark twin out of spite.</q></ref> The members of the Cult vary between lawful and chaotic, evil and neutral,<ref>''[[Horde Player's Guide]]'', "Cult of Forgotten Shadow":160. <q>'''Alignment:''' Lawful evil, though chaotic neutral and neutral evil individuals are just as prevalent.</q></ref> and are taught to eradicate anything having to do with the Holy Light — and life in general.{{fact}} It is also a philosophy of [[Cult of Forgotten Shadow#Divine Humanism|divine humanism]].

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Priests of the Forgotten Shadow teach that there must be a balance between Light and Shadow, and while they should never forget that they are from the Shadow, members of the cult must learn the Light as well.<ref name="Garments of Darkness">{{ref game|title=World of Warcraft|zone=[[Tirisfal Glades]]|npc=Dark Cleric Beryl|quote=But before you can know the dark, you must also know the light.|quest={{questlong|Horde|4|Garments of Darkness|race=Undead}}}}</ref><ref>''[[Horde Player's Guide]]'', "Cult of Forgotten Shadow":160.</ref> Being intelligent undead, the Forsaken fully understand the limitations and vulnerabilities associated with unlife. One of these disadvantages is that they can be turned, rebuked or even commanded by powerful positive or negative energy forces. Naturally, the Forsaken are always on the lookout for ways to limit or negate this vulnerability.<ref>[[Horde Player's Guide]], "Technological Devices":126.</ref>

 

Priests of the Forgotten Shadow teach that there must be a balance between Light and Shadow, and while they should never forget that they are from the Shadow, members of the cult must learn the Light as well.<ref name="Garments of Darkness">{{ref game|title=World of Warcraft|zone=[[Tirisfal Glades]]|npc=Dark Cleric Beryl|quote=But before you can know the dark, you must also know the light.|quest={{questlong|Horde|4|Garments of Darkness|race=Undead}}}}</ref><ref>''[[Horde Player's Guide]]'', "Cult of Forgotten Shadow":160.</ref> Being intelligent undead, the Forsaken fully understand the limitations and vulnerabilities associated with unlife. One of these disadvantages is that they can be turned, rebuked or even commanded by powerful positive or negative energy forces. Naturally, the Forsaken are always on the lookout for ways to limit or negate this vulnerability.<ref>[[Horde Player's Guide]], "Technological Devices":126.</ref>

 

 



Some Forsaken priests continue to wield the Light.<ref name="Chancellor Velora"/><ref name="Garments of Darkness"/> Recent information provided by the Blizzard Creative Development team says that, while it is possible for Forsaken with intensely strong willpower to use the Holy Light, it is very painful for them to do so. Holy Light spells can still heal the Forsaken but they must suffer nobly.<ref>{{ref web|url=http://forums.worldofwarcraft.com/thread.html?topicId=25626575587#1|title= Ask CDev #1 Answers - Round 1|work=World of Warcraft - English (NA) Forums}}</ref>

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Some Forsaken priests continue to wield the Light.<ref name="Chancellor Velora" /><ref name="Garments of Darkness" /> Recent information provided by the Blizzard Creative Development team says that, while it is possible for Forsaken with intensely strong willpower to use the Holy Light, it is very painful for them to do so. Holy Light spells can still heal the Forsaken but they must suffer nobly.<ref>{{ref web|url=http://forums.worldofwarcraft.com/thread.html?topicId=25626575587#1|title= Ask CDev #1 Answers - Round 1|work=World of Warcraft - English (NA) Forums}}</ref>

 

 

 

===Relations===

 

===Relations===



Undercity is the home of the Forsaken. They also have control of Tirisfal Glades and have several towns in the region. Forsaken patrols have tried to secure Silverpine Forest for the past couple years, but they are unable to do so. Though the Forsaken do not trust anyone and no one trusts them, they are members of the Horde and, for now, do their best to help their allies and placate their ambassadors. Forsaken have even less love for the Alliance, particularly because they clash constantly with the human organization called the Scarlet Crusade.<ref name="Undead, Forsaken"/> The only other Horde faction they even have a semblance of trust with is Silvermoon City and the blood elves.<ref>Forsaken and blood elves start as Friendly to each other, but Neutral to the other Horde factions</ref> This is probably due to the fact that Sylvanas was a high elf ranger in life and finds trust in her former companions. The Forsaken and blood elves even took control of the village of Tranquillien in the Ghostlands to fight the Scourge in the area together.

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Undercity is the home of the Forsaken. They also have control of Tirisfal Glades and have several towns in the region. Forsaken patrols have tried to secure Silverpine Forest for the past couple years, but they are unable to do so. Though the Forsaken do not trust anyone and no one trusts them, they are members of the Horde and, for now, do their best to help their allies and placate their ambassadors. Forsaken have even less love for the Alliance, particularly because they clash constantly with the human organization called the Scarlet Crusade.<ref name="Undead, Forsaken" /> The only other Horde faction they even have a semblance of trust with is Silvermoon City and the blood elves.<ref>Forsaken and blood elves start as Friendly to each other, but Neutral to the other Horde factions</ref> This is probably due to the fact that Sylvanas was a high elf ranger in life and finds trust in her former companions. The Forsaken and blood elves even took control of the village of Tranquillien in the Ghostlands to fight the Scourge in the area together.

 

 

 

===Languages===

 

===Languages===



Forsaken speak [[Gutterspeak]] and [[Orcish]], the common language of the Horde. Forsaken learn the languages of their enemies and their allies (who may become their enemies).<ref name="Undead, Forsaken"/> According to lore found in the [[Horde Player's Guide]], Forsaken have not lost the ability to understand Common, the language spoken when they were alive. However, they never speak it under normal circumstances. They take fierce pride in speaking Gutterspeak instead.<ref name="HPG151">''[[Horde Player's Guide]], pg. 151</ref> Some have forgotten how to understand Common.

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Forsaken speak [[Gutterspeak]] and [[Orcish]], the common language of the Horde. Forsaken learn the languages of their enemies and their allies (who may become their enemies).<ref name="Undead, Forsaken" /> According to lore found in the [[Horde Player's Guide]], Forsaken have not lost the ability to understand Common, the language spoken when they were alive. However, they never speak it under normal circumstances. They take fierce pride in speaking Gutterspeak instead.<ref name="HPG151">''[[Horde Player's Guide]], pg. 151''</ref> Some have forgotten how to understand Common.

 

 

 

There is no explanation for why the Forsaken cannot understand Common in-game, but it is likely a purely game mechanic and balance issue.

 

There is no explanation for why the Forsaken cannot understand Common in-game, but it is likely a purely game mechanic and balance issue.

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* Male names: Roberick, Magan, Danforth, Lansire.

 

* Male names: Roberick, Magan, Danforth, Lansire.

 

* Female names: Yellen, Limmy, Sarias, Mierelle.

 

* Female names: Yellen, Limmy, Sarias, Mierelle.



* Family names: Dartfall, Blacksling, Ghoulhunter, Blastlich.<ref name="Undead, Forsaken"/>

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* Family names: Dartfall, Blacksling, Ghoulhunter, Blastlich.<ref name="Undead, Forsaken" />

 

 

 

===A cure for undeath?===

 

===A cure for undeath?===

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==Appearance==

 

==Appearance==



<blockquote>Forsaken, unsurprisingly, look like dead people. Their skin is gray and rotting, showing bone and flesh in places. Their pupil-less eyes glow with dim, white ghostlight. Their muscles are withered, making them scrawny. Their movements are slow but jagged. Forsaken hardly ever smile (unless their lips have rotted away — in which case they can appear to be smiling all the time). Necromantic magic keeps them somewhat preserved, but natural decay still proceeds, just slower than normal.<ref name="Undead, Forsaken"/></blockquote>

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<blockquote>Forsaken, unsurprisingly, look like dead people. Their skin is gray and rotting, showing bone and flesh in places. Their pupil-less eyes glow with dim, white ghostlight. Their muscles are withered, making them scrawny. Their movements are slow but jagged. Forsaken hardly ever smile (unless their lips have rotted away — in which case they can appear to be smiling all the time). Necromantic magic keeps them somewhat preserved, but natural decay still proceeds, just slower than normal.<ref name="Undead, Forsaken" /></blockquote>

 

 

 

==See also==

 

==See also==

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