2015-08-02

Technical Information:

← Older revision

Revision as of 10:36, 2 August 2015

Line 13:

Line 13:

== Technical Information ==

== Technical Information ==

* The game was written entirely using [[Blitz Basic]] on the Amiga, and built largely upon [[Andy Davidson]]'s original code for ''[[Total Wormage]]'' and other earlier for-fun builds of the game.

* The game was written entirely using [[Blitz Basic]] on the Amiga, and built largely upon [[Andy Davidson]]'s original code for ''[[Total Wormage]]'' and other earlier for-fun builds of the game.

-

*
* This version itself would later form
the
basis
of ''[[Worms: The Director's Cut]]''.

+

*
Because Davidson,
the
originator
of
the ''Worms'' concept, developed this version, he opted to add the subtitle "The Director's Cut". This has caused some confusion with the later Amiga release
''[[Worms: The Director's Cut]]''
, though they are separate titles
.

* Identical to the [[European_Ocean_release_(Worms,_Amiga_CD32)|CD32 version]]. ''Worms'' will default to the CD32 joypad as the primary control method [[Control defaults to CD32 controller if cd.device is installed|even if being run from an Amiga computer with a CD-ROM drive]].

* Identical to the [[European_Ocean_release_(Worms,_Amiga_CD32)|CD32 version]]. ''Worms'' will default to the CD32 joypad as the primary control method [[Control defaults to CD32 controller if cd.device is installed|even if being run from an Amiga computer with a CD-ROM drive]].

* Disk 2 contains the English [[Soundbanks_(first_generation,_Amiga)|soundbank]]. Disk 3 contains the German and French soundbanks, but does not contain common sound files (e.g.[[Bazooka]] fire or explosions). If the game is booted from the floppy disk but the French or German language is selected at startup, the game will load the basic sounds from disk 2 first, then the relevant soundbank from disk 3.

* Disk 2 contains the English [[Soundbanks_(first_generation,_Amiga)|soundbank]]. Disk 3 contains the German and French soundbanks, but does not contain common sound files (e.g.[[Bazooka]] fire or explosions). If the game is booted from the floppy disk but the French or German language is selected at startup, the game will load the basic sounds from disk 2 first, then the relevant soundbank from disk 3.

* The HD install program included with the game is not a standard Workbench installer but is instead a specially-coded application developed by Andy Davidson.

* The HD install program included with the game is not a standard Workbench installer but is instead a specially-coded application developed by Andy Davidson.

Show more