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== List of Speakers ==


|<font color=#00c530><b>Bizi Pfeffer</b></font>

|<font color=#7fc500><b>Charlie Navarathna</b></font>

|<font color=#c50076><b>Duckie Dickins</b></font>


|<font color=#0900c5><b>Forum discussion</b></font>

|<font color=#ff8833><b>Hexapoda</b></font>

|<font color=#26c500><b>Inara Pey</b></font>


|<font color=#004fc5><b>Jenna Felton</b></font>

|<font color=#bb00c5><b>MB Robonaught</b></font>

|<font color=#4c0039><b>Oz Linden</b></font>


|<font color=#6200c5><b>Policy suggestions</b></font>

|<font color=#00a7c5><b>Qie Niangao</b></font>

|<font color=#00c589><b>Rex Cronon</b></font>


|<font color=#000f44><b>Simon Linden</b></font>

|<font color=#c5001d><b>Visitor Detector</b></font>


== Transcript ==

[12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: Happy Tuesday, everyone ... let's get started</nowiki></font>

[12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: There is a full set of server updates this week, as noted on the web site : </nowiki>http://community.secondlife.com/t5/Second-Life-Server/Deploys-for-the-week-of-2014-07-21/td-p/2782212</font>

[12:03] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: Bizi Pfeffer is at the user group</nowiki></font>

[12:03] <font color=#c5001d><b>Visitor Detector</b><nowiki>: Returning visitor to your land: Bizi Pfeffer</nowiki></font>

[12:03] <font color=#000f44><b>Simon Linden</b><nowiki>: The main grid server update supports the new gaming regions that were recently announced</nowiki></font>

[12:03] <font color=#c50076><b>Duckie Dickins</b><nowiki>: lol Seewo</nowiki></font>

[12:03] <font color=#808080><b>Seewo (siwo)</b><nowiki>: o:)</nowiki></font>

[12:04] <font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow all the RC channels get the same maintenance update that also has the gaming region support merged in</nowiki></font>

[12:04] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: LL is ready to make that bank, heh</nowiki></font>

[12:05] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: quickest feature roll out I've ever seen, heh</nowiki></font>

[12:05] <font color=#000f44><b>Simon Linden</b><nowiki>: well, I think the motivations on this one are far more legal than financial ... but of course we'd love to see it be successful and popular and have tons of new people discover SL</nowiki></font>

[12:06] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: why does it cost $100 just to get an answer to a question?</nowiki></font>

[12:06] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: Can I ask why changes for the games?</nowiki></font>

[12:06] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: Sovereign Engineer is at the user group</nowiki></font>

[12:06] <font color=#c5001d><b>Visitor Detector</b><nowiki>: First time visitor to your land: Sovereign Engineer</nowiki></font>

[12:06] <font color=#c50076><b>Duckie Dickins</b><nowiki>: I dunno if it will make much of a difference....gaming was already here...now it's just being shuffled to it's own area for legal purposes.</nowiki></font>

[12:07] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: @ 349 bucks a month, yay</nowiki></font>

[12:07] <font color=#808080><b>Seewo (siwo)</b><nowiki>: or more likely once again get rid of some older residents...</nowiki></font>

[12:07] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: plus the liscenecing fees</nowiki></font>

[12:07] <font color=#000f44><b>Simon Linden</b><nowiki>: I don't really have answers to those ... they're product policies that other people considered and made decisions for. I wasn't involved</nowiki></font>

[12:07] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: TankMaster Finesmith is at the user group</nowiki></font>

[12:07] <font color=#c5001d><b>Visitor Detector</b><nowiki>: Returning visitor to your land: TankMaster Finesmith</nowiki></font>

[12:07] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: what? you dont know everything?</nowiki></font>

[12:07] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: :p</nowiki></font>

[12:08] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: i don't get how it would do anything with making SL more popular. Gaming has been here all along, without the stra fee's and rules of unobtanium.</nowiki></font>

[12:08] <font color=#c50076><b>Duckie Dickins</b><nowiki>: coders just code...and consume caffeine.</nowiki></font>

[12:08] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: Inusaito Kanya is at the user group</nowiki></font>

[12:08] <font color=#c5001d><b>Visitor Detector</b><nowiki>: Returning visitor to your land: Inusaito Kanya</nowiki></font>

[12:08] <font color=#000f44><b>Simon Linden</b><nowiki>: there's at least one forum discussion group where people are asking questions, and I know those get read by Lindens. As some have noted, Ebbe himself reads and comments on the web site. So that's the best place for feedback to the company on gaming questions</nowiki></font>

[12:08] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: Ron Khondji is at the user group</nowiki></font>

[12:08] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: I know of one land owner that will have to sell half his sim because of that change, heh</nowiki></font>

[12:08] <font color=#c5001d><b>Visitor Detector</b><nowiki>: Returning visitor to your land: Ron Khondji</nowiki></font>

[12:08] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: because his games were paying the tier</nowiki></font>

[12:08] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: ty</nowiki></font>

[12:10] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: I see the need for the policy but why hurt the lil guy that makes nothing off a buyin for a race?</nowiki></font>

[12:10] <font color=#000f44><b>Simon Linden</b><nowiki>: Some links to study, if you want:</nowiki></font>

[12:10] <font color=#000f44><b>Simon Linden</b><nowiki>: Skill gaming annoucement: </nowiki>http://community.secondlife.com/t5/Featured-News/Coming-Soon-Skill-Gaming-in-Second-Life/ba-p/2771080</font>

[12:10] <font color=#808080><b>FAQ</b><nowiki>: </nowiki>http://wiki.secondlife.com/wiki/Linden_Lab_Official:Second_Life_Skill_Gaming_FAQ</font>

[12:10] <font color=#808080><b>Wiki</b><nowiki>: </nowiki>http://wiki.secondlife.com/wiki/Linden_Lab_Official:Second_Life_Skill_Gaming_Approved_Participants</font>

[12:10] <font color=#808080><b>Gaming Policy </b><nowiki>: </nowiki>http://wiki.secondlife.com/wiki/Linden_Lab_Official:Second_Life_Skill_Gaming_Policy</font>

[12:10] <font color=#6200c5><b>Policy suggestions</b><nowiki>: </nowiki>http://wiki.secondlife.com/wiki/Linden_Lab_Official:Suggesting_a_policy_change</font>

[12:10] <font color=#0900c5><b>Forum discussion</b><nowiki>: </nowiki>http://community.secondlife.com/t5/General-Discussion-Forum/Skill-Gaming-Policy-Thread/td-p/2771090</font>

[12:10] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: someon has mastered copy and paste i see :P</nowiki></font>

[12:10] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: maybe because of scammers</nowiki></font>

[12:10] <font color=#004fc5><b>Jenna Felton</b><nowiki>: thank you Simon</nowiki></font>

[12:10] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Ebbe is all nice and good with replies, but what we would really need is to speak with the person responsible for the LL legalese.</nowiki></font>

[12:10] <font color=#000f44><b>Simon Linden</b><nowiki>: lol Tank yes ... I suspected there might be some questions on this</nowiki></font>

[12:10] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: hehe</nowiki></font>

[12:10] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: Does Linden keep a database for that? or are people allowed to track IP addresses?</nowiki></font>

[12:11] <font color=#000f44><b>Simon Linden</b><nowiki>: I understand Lex ... but I don't have a good answer or way to solve that problem. All I can do is pass along the info that people are interested and have detailed questions because you want to figure it out.</nowiki></font>

[12:11] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: I bet that db isn't even over a dozen people atm, heh</nowiki></font>

[12:11] <font color=#000f44><b>Simon Linden</b><nowiki>: I will do that, but as an engineer that's the limit of what I can do</nowiki></font>

[12:12] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: I know :/ It's kinda sad, there is just NO way to get in touch with the right person at the lab.</nowiki></font>

[12:12] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: I think the Lab might need to hire new lawyers. :/</nowiki></font>

[12:12] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Agreed, Mona.</nowiki></font>

[12:13] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: liek theres no way to get in touch with someone that can answer governance questions, heh</nowiki></font>

[12:13] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: yea</nowiki></font>

[12:13] <font color=#c50076><b>Duckie Dickins</b><nowiki>: Well I think the change is better than no gaming at all.</nowiki></font>

[12:13] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: I mean, lawyers who have at least graduated from high school.</nowiki></font>

[12:13] <font color=#c50076><b>Duckie Dickins</b><nowiki>: it would of been easier to just kill gaming but at least they're trying to keep it by putting in methods to comply with the law</nowiki></font>

[12:14] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Well anyhow, we can butthead that wall all we want, lets talk about something else :(</nowiki></font>

[12:14] <font color=#000f44><b>Simon Linden</b><nowiki>: and Seewo - I know that's been around for a long time. Yes, it's still on our radar ... and has been discussed with the long list of other things we might do with SL. It's an interesting idea</nowiki></font>

[12:14] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: from what I understand the law hasnt caught up with the technology and technology can be changed because of the law</nowiki></font>

[12:14] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: but will make a killing off the $100 fee Duckie :p</nowiki></font>

[12:14] <font color=#808080><b>Seewo (siwo)</b><nowiki>: :)</nowiki></font>

[12:14] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: public sellign control will be addressed in SL2</nowiki></font>

[12:15] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: Hi Oz.</nowiki></font>

[12:16] <font color=#808080><b>Aur'a Færs (inusaito.kanya)</b><nowiki>: Hi Oz.</nowiki></font>

[12:16] <font color=#c5001d><b>Visitor Detector</b><nowiki>: Returning visitor to your land: Adamburp Adamczyk</nowiki></font>

[12:16] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: hi Oz</nowiki></font>

[12:16] <font color=#000f44><b>Simon Linden</b><nowiki>: Hey Oz</nowiki></font>

[12:16] <font color=#808080><b>Yuzuru (yuzuru.jewell)</b><nowiki>: Hello, Oz.</nowiki></font>

[12:16] <font color=#c50076><b>Duckie Dickins</b><nowiki>: @MB I doubt that there are many people who will be filing that fee. I used to run zyngos as free to play but a daily prize for top score of the day instead of paying for ads. There's a lot of people like that who will just stop having the machines out is all...</nowiki></font>

[12:16] <font color=#4c0039><b>Oz Linden</b><nowiki>: hi</nowiki></font>

[12:16] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: Adamburp Adamczyk is at the user group</nowiki></font>

[12:16] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: he came to teh last 4 I think</nowiki></font>

[12:16] <font color=#ff8833><b>Hexapoda</b><nowiki>: Do not say SL 2, it will be SL_platform 2</nowiki></font>

[12:16] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Heya oz</nowiki></font>

[12:16] <font color=#000f44><b>Simon Linden</b><nowiki>: FWIW I'm hoping to do another group chat test on Thursday at the beta user group ... those have been really helpful with our development. The more people who can come, the better</nowiki></font>

[12:16] <font color=#c50076><b>Duckie Dickins</b><nowiki>: SL Mark II</nowiki></font>

[12:17] <font color=#00a7c5><b>Qie Niangao</b><nowiki>: Yay for better group chat.</nowiki></font>

[12:17] <font color=#000f44><b>Simon Linden</b><nowiki>: The test is usually at the end, a little before 4:00 if we don't run out of other topics</nowiki></font>

[12:17] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Advertise your chat test on SLU and you'll have server full.</nowiki></font>

[12:17] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: many have those machines setup as free plays and they can't even do that now, the creators may have to make sole free play versions to get around the change</nowiki></font>

[12:17] <font color=#808080><b>Seewo (siwo)</b><nowiki>: "third life"</nowiki></font>

[12:18] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: now in 4D!</nowiki></font>

[12:18] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: Any clarification on the impact of these changes on 'sploders?</nowiki></font>

[12:18] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: Will this SL ever migrate to a more modern programming language in order to deal with the memory issues of C++?</nowiki></font>

[12:18] <font color=#000f44><b>Simon Linden</b><nowiki>: I've been sticking with "The New Thing" ... I really wish we had some kind of name for that :P</nowiki></font>

[12:18] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: SL:TNG seems to be the fave name atm</nowiki></font>

[12:18] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: Everything has memory issues.</nowiki></font>

[12:18] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: :P</nowiki></font>

[12:18] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: It's just sad that basically ALL older machines that had an option of payment will have to go away permanently. And those won't be recreated. So much for not intentionally breaking older, but well-functioning content.</nowiki></font>

[12:18] <font color=#000f44><b>Simon Linden</b><nowiki>: that works</nowiki></font>

[12:19] <font color=#808080><b>Oscitancy</b><nowiki>: I have memory issues :-/</nowiki></font>

[12:19] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: C++ has no automatic garbage collection</nowiki></font>

[12:19] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: The Next Grid?</nowiki></font>

[12:19] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: automatic garbage collection is gross.</nowiki></font>

[12:19] <font color=#000f44><b>Simon Linden</b><nowiki>: Sorry Mona I don't have an answer ... but I'm really curious myself where 'sploders stand. They're one of the things that can make SL fun</nowiki></font>

[12:19] <font color=#c50076><b>Duckie Dickins</b><nowiki>: Grid 2.0</nowiki></font>

[12:19] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: :P</nowiki></font>

[12:19] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: i have issues also, i just cant remember what they are</nowiki></font>

[12:19] <font color=#808080><b>Aur'a Færs (inusaito.kanya)</b><nowiki>: Automatic garbage collection is a sin</nowiki></font>

[12:19] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: How about Assembly, MB?</nowiki></font>

[12:19] <font color=#808080><b>User Group Visitor Detector</b><nowiki>: Rex Cronon is at the user group</nowiki></font>

[12:19] <font color=#ff8833><b>Hexapoda</b><nowiki>: How to do if I want to Alpha/Beta test a brand new world?</nowiki></font>

[12:20] <font color=#000f44><b>Simon Linden</b><nowiki>: MB - TNG's scripting will not be the same as Second Life's :)</nowiki></font>

[12:20] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: If you're ever trying to write high performance C# doing anything to ever trigger a garbage collection cycle is a sin.</nowiki></font>

[12:20] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: not for at least a year</nowiki></font>

[12:20] <font color=#808080><b>Seewo (siwo)</b><nowiki>: the new world will test you!</nowiki></font>

[12:20] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: You teleport into the inside of Ebbes head.</nowiki></font>

[12:20] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: thanks simon °?°</nowiki></font>

[12:20] <font color=#808080><b>Aur'a Færs (inusaito.kanya)</b><nowiki>: Will there be a way to easily port scripts to the new platform?</nowiki></font>

[12:21] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: lol, c/p save</nowiki></font>

[12:21] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: pfft CC :p</nowiki></font>

[12:21] <font color=#c50076><b>Duckie Dickins</b><nowiki>: 2.0 better rock or Mivvo will be serious competition.</nowiki></font>

[12:21] <font color=#000f44><b>Simon Linden</b><nowiki>: with a little bit of re-edit and debug, sure :)</nowiki></font>

[12:21] <font color=#00c589><b>Rex Cronon</b><nowiki>: greetings everybody</nowiki></font>

[12:21] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: hi</nowiki></font>

[12:22] <font color=#c50076><b>Duckie Dickins</b><nowiki>: they're already promising custom skeletons for your mesh rigs.</nowiki></font>

[12:22] <font color=#00c589><b>Rex Cronon</b><nowiki>: :)</nowiki></font>

[12:22] <font color=#ff8833><b>Hexapoda</b><nowiki>: Call it 1.23, when SL come to 2.0 I want it to be a holodeck.</nowiki></font>

[12:22] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: they said that?</nowiki></font>

[12:22] <font color=#c50076><b>Duckie Dickins</b><nowiki>: yup</nowiki></font>

[12:22] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: where?</nowiki></font>

[12:22] <font color=#c50076><b>Duckie Dickins</b><nowiki>: mivvo forums</nowiki></font>

[12:22] <font color=#00c589><b>Rex Cronon</b><nowiki>: i guess the code for animating skeletons will be interesting if written in lsls:)</nowiki></font>

[12:22] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: I want rigged mesh to work as an NPC w/o the need for explicit scripted agent, lol</nowiki></font>

[12:22] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: dont suppose you have a link?</nowiki></font>

[12:22] <font color=#c50076><b>Duckie Dickins</b><nowiki>: they're going to be using C# for scripting</nowiki></font>

[12:23] <font color=#808080><b>Queen Michelle George I (michellemarquise)</b><nowiki>: sorry keep lagging</nowiki></font>

[12:23] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: yay!!!!</nowiki></font>

[12:23] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: C#? Really?</nowiki></font>

[12:23] <font color=#00c589><b>Rex Cronon</b><nowiki>: hi michellemarquiese</nowiki></font>

[12:23] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: i dont think they have firmly desided what scripting language yet</nowiki></font>

[12:23] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: C# is love/hate vs. C++</nowiki></font>

[12:23] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: but yes, c# wason the list to look into</nowiki></font>

[12:23] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: why can't we have both <3</nowiki></font>

[12:24] <font color=#c50076><b>Duckie Dickins</b><nowiki>: I think if "the new thing" is going to compete, it'll really need to step the game up.</nowiki></font>

[12:24] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: and i believe there will bemroe than one, possibly (as long as its compatible with mono)</nowiki></font>

[12:24] <font color=#00c530><b>Bizi Pfeffer</b><nowiki>: I think it will get interesting with all these new platforms; Mivvo, SL 2.0, High Fidelity. Like Blu-Ray and HD-DVD.</nowiki></font>

[12:24] <font color=#00c589><b>Rex Cronon</b><nowiki>: we can certainly have a lsl interpreter written in c#</nowiki></font>

[12:24] <font color=#00c589><b>Rex Cronon</b><nowiki>: :)</nowiki></font>

[12:24] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: just no obfuscation</nowiki></font>

[12:24] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: I wonder how straightforward it will be to change object properties in C#.</nowiki></font>

[12:25] <font color=#c50076><b>Duckie Dickins</b><nowiki>: so as an engineer..tell'em that. :)</nowiki></font>

[12:25] <font color=#00c589><b>Rex Cronon</b><nowiki>: cube.width=10;</nowiki></font>

[12:25] <font color=#00c589><b>Rex Cronon</b><nowiki>: in c#</nowiki></font>

[12:25] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: you'd probably fall into Perl, Python or PHP better than into C# if you're a whiz at LSL</nowiki></font>

[12:25] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: cube.height=42bonndoggels</nowiki></font>

[12:25] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: just mo</nowiki></font>

[12:26] <font color=#808080><b>Aur'a Færs (inusaito.kanya)</b><nowiki>: Wouldn't it be more like cube.setWidth()?</nowiki></font>

[12:26] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Are we going to see any large improvements in Sl still, or just smaller tweaks/polishing/legalese?</nowiki></font>

[12:26] <font color=#000f44><b>Simon Linden</b><nowiki>: I know there are tons of questions and speculation about The Next Thing, but since it's a future product I can't get into any details. That includes talking about the pros and cons of all these good things</nowiki></font>

[12:26] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: Because people have accumulated know-how in LSL, and starting from scratch could slow things down.</nowiki></font>

[12:26] <font color=#000f44><b>Simon Linden</b><nowiki>: I'm also working on SL full time, so I'm not at those meetings :P</nowiki></font>

[12:27] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: glad to have you ?</nowiki></font>

[12:27] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: Simon is goign down with this ship, hehe</nowiki></font>

[12:27] <font color=#4c0039><b>Oz Linden</b><nowiki>: me too :-)</nowiki></font>

[12:27] <font color=#4c0039><b>Oz Linden</b><nowiki>: (not the going down part)</nowiki></font>

[12:27] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: lol</nowiki></font>

[12:27] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: lol</nowiki></font>

[12:27] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: lol</nowiki></font>

[12:27] <font color=#00c589><b>Rex Cronon</b><nowiki>: inusaito. it depends on ll:)</nowiki></font>

[12:27] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: Oz is on working on the next big boat</nowiki></font>

[12:27] <font color=#000f44><b>Simon Linden</b><nowiki>: I prefer to think of it as playing in the band on the promenade deck ... :P</nowiki></font>

[12:28] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: until you're gargling the lyrics, right?</nowiki></font>

[12:28] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: will there ever be any new features on how LSL handles http and the like?</nowiki></font>

[12:28] <font color=#000f44><b>Simon Linden</b><nowiki>: but seriously ... there's a lot of life and time left in SL. the sky is not falling and it's not about to go away</nowiki></font>

[12:28] <font color=#4c0039><b>Oz Linden</b><nowiki>: "ever" is a long time, MB</nowiki></font>

[12:28] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: sL to/from web applications</nowiki></font>

[12:28] <font color=#000f44><b>Simon Linden</b><nowiki>: what do you need, MB?</nowiki></font>

[12:29] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Do you have any freedom to implement any new large changes, as big as materials, Fitted mesh, etc?</nowiki></font>

[12:29] <font color=#00c589><b>Rex Cronon</b><nowiki>: u know guys. its kind of illogic for ll to continue working on this world if it will be discarded. the only logical explanation is that ll plans to use parts of this world in the new one:)</nowiki></font>

[12:29] <font color=#4c0039><b>Oz Linden</b><nowiki>: Yes, it would be illogical, Rex, but it isn't being discarded</nowiki></font>

[12:29] <font color=#00c530><b>Bizi Pfeffer</b><nowiki>: It's their main income source.</nowiki></font>

[12:30] <font color=#00c589><b>Rex Cronon</b><nowiki>: therefore its very likely that "the new world" won't be that different than the existing one</nowiki></font>

[12:30] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: direct web communications without a page display would be nice...not talking GET, POST ect</nowiki></font>

[12:30] <font color=#808080><b>Meeter</b><nowiki>: Timecheck : User Group is half over</nowiki></font>

[12:30] <font color=#c50076><b>Duckie Dickins</b><nowiki>: look at it like IRC.....it's still around even though instant messengers and social media messenging have taken over. :)</nowiki></font>

[12:30] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: kill web communications</nowiki></font>

[12:30] <font color=#000f44><b>Simon Linden</b><nowiki>: so you want a tcp/ip socket? udp?</nowiki></font>

[12:30] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: it'll be a museum/educational(historical) piece to log into for the future (where we came from/what cavemen logged onto before we went to mental implants)</nowiki></font>

[12:30] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: that would be of help or other options</nowiki></font>

[12:30] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: i want everything over HTTP 2.0! :D</nowiki></font>

[12:30] <font color=#4c0039><b>Oz Linden</b><nowiki>: Gotta watch out using logic to make predictions.... you tend to get what your assumptions lead to</nowiki></font>

[12:31] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: like better parsing of XML pages</nowiki></font>

[12:31] <font color=#00c530><b>Bizi Pfeffer</b><nowiki>: Think about SL like you would think about for example Fifa. They won't stop fixing Fifa 12, even when there will be Fifa 13.</nowiki></font>

[12:31] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: SL could still be a learning ground/testing ground for what to do and not to do- so the next grid doesn't need to repeat fiascos.</nowiki></font>

[12:31] <font color=#00c589><b>Rex Cronon</b><nowiki>: sadly because the new world will have parts of this world it will also mean that some of the bugs from here will also be available in the new world:(</nowiki></font>

[12:31] <font color=#000f44><b>Simon Linden</b><nowiki>: ok ... yeah, I can see where you might want more power and protocols like that, depending on what kind of server is on the other end</nowiki></font>

[12:31] <font color=#4c0039><b>Oz Linden</b><nowiki>: MB ... have you looked at the json functions? What problem are you trying to solve?</nowiki></font>

[12:32] <font color=#c50076><b>Duckie Dickins</b><nowiki>: maybe you mean something like SVC-6480 MB.</nowiki></font>

[12:32] <font color=#00a7c5><b>Qie Niangao</b><nowiki>: Or the next grid could be the learning ground, for features that backport to SL 1 when 2 fails.</nowiki></font>

[12:32] <font color=#000f44><b>Simon Linden</b><nowiki>: but you have to realize how wide-open and easily abused that is</nowiki></font>

[12:32] <font color=#c50076><b>Duckie Dickins</b><nowiki>: kelly already said no on several occasions though. :)</nowiki></font>

[12:32] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: One thing that has always been difficult is to predict how people will use what they are given in tech... and with SL, LL can look back and see how things are used.</nowiki></font>

[12:32] <font color=#00c589><b>Rex Cronon</b><nowiki>: oz. people r forced to make assumptions based on the available data. its only logical:)</nowiki></font>

[12:33] <font color=#ff8833><b>Hexapoda</b><nowiki>: I hope you Lindens know that it us users that are in charge, if we want we get.</nowiki></font>

[12:34] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: yes I have looked into JSON it isn't quite right for my needs... I have a race track that is sent data from SL then parses that data and sends it back to SL as a command or a web page display...it works fine with the tools at hand but would be better with more .NET web capabilities</nowiki></font>

[12:34] <font color=#00c589><b>Rex Cronon</b><nowiki>: u so funny hexapoda:)</nowiki></font>

[12:34] <font color=#808080><b>Oscitancy</b><nowiki>: I've wanted nimble volumtric clouds for years Hexa I never got that.</nowiki></font>

[12:35] <font color=#ff8833><b>Hexapoda</b><nowiki>: You just not complain in right way.</nowiki></font>

[12:35] <font color=#00c530><b>Bizi Pfeffer</b><nowiki>: Yeah, file a Jira xD</nowiki></font>

[12:36] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: I just think more ability to work with web apps would be a cool tyhing for us</nowiki></font>

[12:36] <font color=#c50076><b>Duckie Dickins</b><nowiki>: yeah....with sockets. :D</nowiki></font>

[12:36] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: </nowiki>https://jira.secondlife.com/browse/BUG-5879<nowiki> Implement Nimble volumetric clouds tech that Linden Lab bought 7 years ago.</nowiki></font>

[12:36] <font color=#00c589><b>Rex Cronon</b><nowiki>: its a little illogical. if we the users were in charge than we the user wouldn't need to complain. we would do only what we wanted and how we wanted:)</nowiki></font>

[12:37] <font color=#808080><b>Oscitancy</b><nowiki>: Is now a good time to ask about the new experiences thing? I was wondering if we could get some more controls instead of just the basic stuff we have now. I mean Looking at that video with the monsters and the guy with the gun it was be REALLY nice to have extra buttons like 1 2 3 4 so we can swap weapons and things. I'm sure extra controls would be useful on practically everything in SL.</nowiki></font>

[12:37] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: You can swap weapons in the cornfield game</nowiki></font>

[12:37] <font color=#ff8833><b>Hexapoda</b><nowiki>: Well, let us do a test, next week no user do login :-)</nowiki></font>

[12:37] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: You just have to earn the extra weapons first</nowiki></font>

[12:37] <font color=#c50076><b>Duckie Dickins</b><nowiki>: programable client buttons would be sweet.....huds are so 2006</nowiki></font>

[12:37] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: yes °?°</nowiki></font>

[12:37] <font color=#ff8833><b>Hexapoda</b><nowiki>: Or we can all demand Kelly Lindens bling on a silver tray.</nowiki></font>

[12:37] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: you'd have to setup the game for taht, but in regards to controls taking more buttons I think theres a jira for that</nowiki></font>

[12:38] <font color=#808080><b>Oscitancy</b><nowiki>: I just want some keyboard buttons to use instead of click clik clicking the hud.</nowiki></font>

[12:38] <font color=#808080><b>Seewo (siwo)</b><nowiki>: but it is truth... SL is just platform to allows users certain actions.... like any other program, if it isn't sufficient for the user they look for replacement.</nowiki></font>

[12:38] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: but clicky clikcy is ideal for touch screens! :P</nowiki></font>

[12:38] <font color=#00c589><b>Rex Cronon</b><nowiki>: i have a better test. lets all stop selling and buying 4 a week. now. how r u going to make everybody do that:)</nowiki></font>

[12:39] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Not while the hair fair & show fair is on you won't Rex :P</nowiki></font>

[12:39] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: *shoe</nowiki></font>

[12:39] <font color=#c50076><b>Duckie Dickins</b><nowiki>: hah</nowiki></font>

[12:39] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: you'd have better luck having peopel fall backwards into your arms, Rex</nowiki></font>

[12:39] <font color=#000f44><b>Simon Linden</b><nowiki>: yeah Duckie - I would love to see a fully scriptable UI in a viewer. I worked in a previous life on apps running on top of Javascript, and that flexibility is awesome</nowiki></font>

[12:39] <font color=#00c589><b>Rex Cronon</b><nowiki>: lol whirly</nowiki></font>

[12:39] <font color=#c50076><b>Duckie Dickins</b><nowiki>: you don't get between a woman and the hair fair...ever</nowiki></font>

[12:39] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: if everyone doesn't buy anything in SL.both platforms will die and youll end up with nothing</nowiki></font>

[12:39] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Right Duckie ;)</nowiki></font>

[12:39] <font color=#000f44><b>Simon Linden</b><nowiki>: it would be a great Firestorm feature :P</nowiki></font>

[12:40] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: uh oh</nowiki></font>

[12:40] <font color=#c50076><b>Duckie Dickins</b><nowiki>: make it so, tank</nowiki></font>

[12:40] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: lol simon</nowiki></font>

[12:40] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: oh, so much fun at the hair fair. Go there, have half of the sim blocked out by a rigges shirt that never snaps in place 8no, not mine), see peoples asses float beside them, and then realise my boots are beside me, too. And then it doesn't actually snap on at all, until next log in.</nowiki></font>

[12:40] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: give us a patch! :D</nowiki></font>

[12:40] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: File a JIRA & add your patch Simon :P</nowiki></font>

[12:40] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: hahaha</nowiki></font>

[12:40] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: lol snap</nowiki></font>

[12:40] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: "broacast key strokes on channel #", "keys to broadcast:"</nowiki></font>

[12:40] <font color=#00c589><b>Rex Cronon</b><nowiki>: i already did that lucy:)</nowiki></font>

[12:41] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: stop using old viewers like phoenix then :P</nowiki></font>

[12:41] <font color=#000f44><b>Simon Linden</b><nowiki>: I have a general question ... have people seen an increase in the odd display issues that happen when you sit or stand? I personally have seen more of that "I'm at 0,0,0" lately</nowiki></font>

[12:41] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: YESSSSSSSS</nowiki></font>

[12:41] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: ya</nowiki></font>

[12:41] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Since interesting</nowiki></font>

[12:42] <font color=#000f44><b>Simon Linden</b><nowiki>: however I know I've turned bandwidth down recently</nowiki></font>

[12:42] <font color=#26c500><b>Inara Pey</b><nowiki>: Still getting it on Firestorm, Whirls</nowiki></font>

[12:42] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: yes I see my skin just outside my region's border</nowiki></font>

[12:42] <font color=#00c589><b>Rex Cronon</b><nowiki>: today when i came here i was first sent to 0,0,0</nowiki></font>

[12:42] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: saw it at the cornfield yesterday with soemone sitting on teh barn they went out of teh region boundaries, first time I ever saw taht one</nowiki></font>

[12:42] <font color=#808080><b>Aur'a Færs (inusaito.kanya)</b><nowiki>: That must be an interesting thing, I'm not seeing it.</nowiki></font>

[12:42] <font color=#c50076><b>Duckie Dickins</b><nowiki>: sometimes if you cam to 0,0,0 you can see people seated there</nowiki></font>

[12:43] <font color=#c50076><b>Duckie Dickins</b><nowiki>: sometimes they even show up on the minimap there</nowiki></font>

[12:43] <font color=#00c589><b>Rex Cronon</b><nowiki>: we first need to seek orgin. after that we can go wherever:)</nowiki></font>

[12:43] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: I've seen that</nowiki></font>

[12:43] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: </nowiki>https://jira.secondlife.com/browse/BUG-6648<nowiki> Animated agents at high altitudes randomly show up at 0,0,0 again - this def started with the interesting viewer changes. Doesnt repro still on pre interesting viewers</nowiki></font>

[12:43] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: i get that issue mostly with the minimap</nowiki></font>

[12:43] <font color=#00c589><b>Rex Cronon</b><nowiki>: origin*</nowiki></font>

[12:43] <font color=#26c500><b>Inara Pey</b><nowiki>: Whirls, it may have increased with Interesting, but I'm getting it with FS 4.6.5 fairly regularly.</nowiki></font>

[12:43] <font color=#c50076><b>Duckie Dickins</b><nowiki>: I figured that was SL just being SL...</nowiki></font>

[12:44] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Oh you are?</nowiki></font>

[12:44] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Hmmmmm</nowiki></font>

[12:44] <font color=#000f44><b>Simon Linden</b><nowiki>: the minimap updates are different than the ones used for your AV or camera position</nowiki></font>

[12:44] <font color=#26c500><b>Inara Pey</b><nowiki>: Yup.</nowiki></font>

[12:44] <font color=#26c500><b>Inara Pey</b><nowiki>: Hence thursday and coyot</nowiki></font>

[12:44] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: That bug Ansa filed def only happenes on Interesting</nowiki></font>

[12:44] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Probably more then one bug involved though I guess</nowiki></font>

[12:44] <font color=#000f44><b>Simon Linden</b><nowiki>: and I know that can be caused by a timing problem between updates ... when you sit, your postion is relative to what you're sitting on, so if the viewer doesn't know that, it thinks you're very near 0,0,0</nowiki></font>

[12:45] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: oh speaking of which, i still get the bug where my ears don't rez until i click them. I thought that was fixed?</nowiki></font>

[12:45] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: I've had it a few times too (</nowiki></font>

[12:45] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Are they unrigged mesh?</nowiki></font>

[12:45] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: attached non-rigged mesh not rezzing until poked</nowiki></font>

[12:45] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Thats relly bad for not rezzing till clicked after a TP</nowiki></font>

[12:45] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: *really</nowiki></font>

[12:45] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: I've been noticing a bug since interesting that sitting avatars animations will randomly stop. :D</nowiki></font>

[12:45] <font color=#000f44><b>Simon Linden</b><nowiki>: I'm not sure how to attack it ... the viewer could be a bit smarter about positions near the origin, perhaps</nowiki></font>

[12:46] <font color=#bb00c5><b>MB Robonaught</b><nowiki>: ghosts not fully cleared from the database perhaps Simon?</nowiki></font>

[12:46] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: I have a pair of unrigged boots that do that on pretty much every TP. But thats not new with those boots. Its happened since mesh first appeared. Unrigged mesh is def the worst for it though. Zooming cam out and back makes them appear too.</nowiki></font>

[12:47] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: Sculpties suffer from it too, Whirly.</nowiki></font>

[12:47] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Zooming out of camera range and then back *used* to fix it sometimes, but now it actually never does.</nowiki></font>

[12:47] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Hmmm did that change with interesting? Tbh I usually just click them to make them rez</nowiki></font>

[12:47] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Ill try zooming now Im on interesting viewers all the time</nowiki></font>

[12:48] <font color=#ff8833><b>Hexapoda</b><nowiki>: Mesh designers has to learn to apply rotation and size before they upload.</nowiki></font>

[12:48] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: thing is, for a little while, the issue stopped, and while it could be like 2-3 sec longer for them to rez, they eventually did on their own. And then it reverted</nowiki></font>

[12:48] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: I've been seeing a bug where my rigged body doesn't rez even after i click it. :D</nowiki></font>

[12:48] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: It usually takes some creative camera positioning/moving to get it to appear.</nowiki></font>

[12:49] <font color=#ff8833><b>Hexapoda</b><nowiki>: It not fun to start SL with 10 meters pants sideways over your head when you log in.</nowiki></font>

[12:49] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: At hair fair, there was plenty of that. Peoples bodyparts floating around.....</nowiki></font>

[12:49] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: I'm triangles.</nowiki></font>

[12:49] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: :P</nowiki></font>

[12:49] <font color=#000f44><b>Simon Linden</b><nowiki>: it can get pretty crazy when you TP into a crowded area ... there are body parts and clothing flipping and rescaling all over</nowiki></font>

[12:49] <font color=#808080><b>Lucy daughter of the Devil (lucia.nightfire)</b><nowiki>: </nowiki>https://jira.secondlife.com/browse/BUG-2301<nowiki> <--hopefully this can be fixed soon too</nowiki></font>

[12:49] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: haha yeah, that happens a lot on busy regions with lots of avies wearing mesh</nowiki></font>

[12:49] <font color=#000f44><b>Simon Linden</b><nowiki>: or not appearing</nowiki></font>

[12:49] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Giant floating mesh heads!</nowiki></font>

[12:49] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: Hmmm... maybe rigged mesh could be forced to scale when uploaded?</nowiki></font>

[12:50] <font color=#c50076><b>Duckie Dickins</b><nowiki>: I got some mesh sand platforms that only rez half the time. Usually toggling to wireframe view would fix most things that weren't appearing but it doesn't help with the platform.</nowiki></font>

[12:50] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: it can get bigger when the rigging data gets loaded</nowiki></font>

[12:50] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Im hoping Montys HTTP Pipeline viewer may help with this</nowiki></font>

[12:50] <font color=#808080><b>Mona (mona.eberhardt)</b><nowiki>: Also, maybe BUG-5575 could be reconsidered?</nowiki></font>

[12:51] <font color=#000f44><b>Simon Linden</b><nowiki>: a lot of these issues come down to having the right tools and info ... it would be great if the mesh pipeline would give more feedback on what's being uploaded.</nowiki></font>

[12:51] <font color=#808080><b>Phoenix-Firestorm Viewer Rocks (tankmaster.finesmith)</b><nowiki>: im hoping Monty is working on the new platform so it really great from the get-go network communication wise</nowiki></font>

[12:51] <font color=#000f44><b>Simon Linden</b><nowiki>: Faster loading would help, Whirly ... I'm really hoping that pans out</nowiki></font>

[12:51] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: @Mona Graham tested adding the objects normals/specularity to the water reflection...The results were rather slow.</nowiki></font>

[12:51] <font color=#00a7c5><b>Qie Niangao</b><nowiki>: Screw it. Let's just go back to the basic system avatars, complete with system hair, shoes, and skin-tinting slider. Imagine the newbie experience if the appearance editor actually worked!</nowiki></font>

[12:52] <font color=#808080><b>Lex (lexbot.sinister)</b><nowiki>: i would love if there was a check- "is this a rigged item? Then it will be automatically scaled down if it's above 5 meters. It will re-scale anyways when rigging kicks in"</nowiki></font>

[12:52] <font color=#808080><b>Chucking Fatlag (whirly.fizzle)</b><nowiki>: Im really impressed with the HTTP viewer. I see a huge difference in load times myself, both for textures and mesh.</nowiki></font>

[12:52] <font color=#808080><b>CmdrCupcake (sovereign.engineer)</b><nowiki>: The code to do material rendering in water relfectiosn is still in the viewer though.</nowiki></font>

[12:52] <font color=#808080><b>Aur'a Færs (inusaito.kanya)</b><nowiki>: Or... we could just hide rigged items until they're rigged.</nowiki></font>

[12:53] <font color=#00c589><b>Rex Cronon</b><nowiki>: what i really don't like is that i can't seem to link objects that are 64m

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