2013-10-08

It has been confirmed that the game Call of Duty: Ghosts will have dedicated servers for current-gen, next-gen, and PC. Infinity Ward’s Mark Rubin spoke (via Twitter) about the developer’s online connectivity when playing the game’s famous online multiplayer.

Mr. Rubin posted the following update via TwitLonger service:

“GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.”

Online multiplayer gaming has always been Call of Duty’s strong suites. Will the “dedicated servers” have noticeable improvements over the pervious Call of Duty games?

Remember Call of Duty: Ghosts will launch this November 5 for PC, Wii U, PlayStation 3, and Xbox 360. And November 15 and 22 for PlayStation 4, and Xbox One, respectively.

The post Call of Duty: Ghosts Will Have “Dedicated Servers” appeared first on 6aming.

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