RENEGADE REGIME
The darkness is our sanctuary and the home to our family and friends. I could tell you that The Regime is full of horrible, angry and deceptive felines with no care for the blood that runs through your very veins, but that would be a lie. We as a group fight for each other no matter what. Honor, hope, and dreams define us. It's within the very nature of our members to work hard and be disciplined in the ways of the militant. Only to outsiders, who have no will to learn more about us, do we seem terrifying. It is only because they aren't viewing us from within.The darkness is a place of safety for those who join the Regime's ranks. Others, who see the darkness and unknown as a place to fear, fear us as well, which is reasonable in most accounts. We are after all, a force. A single entity, or unit, of cats that live and survive underground for the sake of being away from the humans above. After years of war, we retreated, hiding within the tunnels to keep our own safe. We are the Renegade Regime, we are the darkness, for it's where we live.Military ways define the regime; honor, faith, and bravery make up the soldiers. Discipline is taught to all ranks and to speak out against a superior is as close to blasphemy as one can get. Care, love and kindness make up the spiritual soldiers that live with them. The cats of the Regime are only hateful, sneaky and belligerent when they feel threatened, which is not often, since they live within a place that is the cause of fear. Once in awhile a plot will come to mind and they do seek revenge... but who doesn't?
"I will let you join our ranks, but you will be watched and not by a friend either. You will be watched by the whole regime themselves.The tunnels will judge you.The creatures will test you, and the darkness will engulf you until your loyalties are true to the regime."
- Commander Nero of Renegade Regime (FinalVictory)
1. Positions can not be added or deleted or renamed.
2. The Chaman can not lead The Regime.
3. Commander can not heal for the Regime.
4. You cannot promote both Superiors for Commander or both Superiors for Chaman.
5. Raisers/Guiders cannot become Commander.
6. Mercenaries/Scouts cannot become Chaman.
7. You can revamp the pages.
8. You cannot change the information unless to make it moreunderstandable. 9. History must remain the same. There is no changing it.
10. You cannot change the traditions unless to add more but original ones must remain, but extras can be removed.
11. No creating new Posts.
12. No combining jobs: all jobs remain separate and not become one massive Group.
13. Renegade Regime must always live underground.
territory
The long winding tunnels that extend farther than most even reaching under the territories of the surface cats. The territory for the Regime is dark but their eyes are strong in the darkness. Their pelts get a special shine to it from the darkness. The Regime are masters of Darkness and stealth they also know every inch of their territory underground. The Regime did claim a small patch of earth above ground just in case. For some reason the surface cats left it alone. The tunnels can be a dangerous place if not careful. We have gullies of rushing water, rock falls and cliffs that are connected to the caves. The Regime has never flooded out because the cats dug out special trenches that directs the water elsewhere.
road to protection
A good place to think, this tunnel leads to the surface world and a hidden pool. Usually cats stay away from here, except for the Commander and Chaman, who come here once in awhile to think. Also, when the new Commander and Chaman are appointed, they come together to the Road of Protection's surface pool to meet the Blind Protector for their lives.
moonglow hollow
This is the gathering spot in the middle of the territory of the Regime. It was an old post called Post Tango before a large stone fell from the roof and hit the water, and now the water and the stone both have an odd glow about them. This gathering place is for promotions and news reports. Also, when there is no gathering, cats may gather here just to hang out, because it is so bright.
tunnel of trials
This tunnel far underground passes through the ruins of an ancient underground city. It is full of danger, be it wild animals, crumbling rock walls, or malevolent cats. Every Mercenary Cadet must pass through the tunnel, and will be promoted to a full soldier only if they can make it through safely. It is one of the oldest traditions of the Regime, used to test the strength, bravery, and cleverness of the soldiers.
prisoner island
The Prisoner Island is a small mass of land surrounded by the toxic waters that wash in from the twoleg dump above. Holes in the tunnel ceilings help the fumes to leave the cavern/tunnels. The Prisoner Island is reserved for trespassers and prisoners of war. It is hard living and inescapable because the moment you think about swimming across the waters, you are covered by goo that will make you unable to swim, and you will end up drowning... is that a fate you want?
Joining is open.
If you wish to jointhe Regime please post to thejoining thread, and our staff will happily add you to the team!
The Regime is a very close group. Every cat knows one another, and they consider themselves a family. Outsiders are untrusted, hated, and shunned here. The Regime is very hostile to any cat not from inside the family lines. That doesnotmean that you can only join as a tyke, but that in your cat's bio you must say that they were born and raised in the Regime.
If you have any questions about The Regime our higher command team is always here to answer them.
Remember: Stay to the shadows.
HEADQUARTERS
H.Q is the command center for RR and is the largest of all the posts RR lives in. It is where the commander, chaman, sentinals, and spies reside. It is also a place to meet up and discuss strategy. Scouts and mercenaries are constantly roaming in and out of the entrances, and most of the time you can find at least one superior hanging about. A place of communication and support, the H.Q. is the heart of the Regime.
COMMANDER
Largo roleplayed by valiance.
Light, silky cream-colored fur clings delicately to her body, and a light blue array of color fills her eyes. Her chest is a fluffy white along with her ear tufts. This is Largo in plain simplicity. She seems to be just another pretty she-cat, but inside, she has a personality that is irreplaceable. She's a weird one. She's the type of cat with a million perspectives, all collected within the same pair of eyes. She dances in the rain, and smiles at grey skies. She doesn't even cry over sad goodbyes. Instead, she keeps the good attitude that has been bestowed upon her, and moves along, because there is simply no time to waste on a day that can be filled with so much sunshine. She is a cheerful spirit, and only wishes the best... However, Largo is only kind to her group-mates. Any outsider is bound to get their pelt torn up. It is best to not mistake her soft loving side for her clan as a weak point. Essentially, it makes her stronger.
MERCENARY SUPERIOR
Jezebelle roleplayed by rphasodic.xoxo
Light in the darkness. That's what she was called straight from birth. Jezebelle, like most every cat in Renegade Regime, was born within the dusty tunnels of their home. Jezebelle wasn't an only child, and her siblings consisted of a brother named Zaiyn and a sister named Elsia. Jezebelle was blessed with a pure, creamy white coat. Her eyes shone an icy blue. From the time of birth, she was very pretty, with a fluffy coat and tantalizing body. She was a heart stopper and charmer to those who crossed her path. Jezebelle's parents, Natalie and Marzus, wanted her to be a Guider from the beginning, but during her kit years, the little Tyke took interest in the Mercenary path with her brother Zaiyn, while Elsia was interested in the Raiser career. Jezebelle didn't rush her childhood though, and enjoyed every minute of her days. Jezebelle was quick to make trouble though, but she could always sweet talk her way out of a harsh scolding. When the time came for their choice on what they would do with their lives in Renegade Regime, Jezebelle and her siblings picked exactly what they wanted each. Of course, Jezebelle became a Mercenary, alongside her brother Zaiyn. Elsia ended up going with a Guider path, but still found her spiritual side stronger than her claws. Jezebelle was mentored by the well known Sateenkaari, who was known for her unique skill set and long time in Renegade Regime, especially for not being born there. Jezebelle worked hard as a Cadet, making sure she knew every move that was capable of her, even making up her own in the process. She swore up and down that someday she would be Commander, if Zaiyn didn't beat her to it. Zaiyn and her were always the closest, and even still are. During their Cadet training, a tunnel collapsed one day. This took both of their parents, who had been working to repair the walls in the first place. While Zaiyn and Jezebelle took it better than others might've, Elsia was torn up about the wholething. Jezebelle continued on with her life after a moon or so of morning and slacked training. Sateenkaari felt it was important not to overcrowd her mental state and reduced their training schedule to make sure that Jezebelle was alright in the end. Eventually, she was promoted to Mercenary. Zaiyn was with her promotion as well. Little Elsia hadn't yet found her way with herbs yet, and thus didn't promote with them in her class. Jezebelle noticed her sister was becoming more and more distant. And her belly swelled by the time of her promotion. Jezebelle confronted her sister, who claimed to bare the kits of a Toxicity tom cat. Jezebelle was shocked, firstly because it was rare that Guiders went to the surface, and two because her sister was thought to be so sweet and loyal. The only thing that Jezebelle could do was report her sister to the Commander. Elsia was suspended from her title and placed in confinement. Hatred formed between the two sisters after that. Zaiyn thought that the whole situation was rather pointless, and spoke less and less to either one of them. Elsiamiscarried her kits, and after much debate, was given her title back. Though the family was broken. Jezebelle knew that. Even her dear Zaiyn wouldn't speak to her. To this day, they refuse to speak, though they all yearn for it. Jezebelle is a very prideful she cat. She is always found showing off everything she knows, but mostly because she feels that if one is talented, that it shouldn't be put to waste. Having a rather hot headed personality makes her quick to temper, but she does her best to control it. While most cats in Renegade Regime are borderline between good and evil, Jezebelle has paws in both. Her hatred boils in her like a wildfire, but she also has the cool kindness that is welcoming to the touch. Jezebelle aims to be Commander, but she realizes the work it takes to get there. But, with her confidence, she figures it's nothing she can't handle. Yet atthe same time, cats fear what she could become. What would she turn the Regime into? Would she be bloodthirsty like some, or gentle and tactful like others? Each Commander has been different, though the Regime never faltered in their loyalty. Jezebelle herself really looks to Nero, secretly, which is enough to suggest what kind of leader she would be. One with a strong, iron paw and no fear to fight. Bloodthirsty in most respects. Even so, cats acknowledge the fact that she has the skill to do it. With her drop dead gorgeous looks and cunning mind, she'd be a match for any leader, clan or group. But one doesn't know her flaws. They don't see them because they're so locked away. Those flaws? They've already been mentioned. Her siblings. Everything about her siblings is the fabric of her being. Without them, she'd have nothing to live for. Having them hate her is bad enough, especially for no specific reason, but at least that could be fixed with a little work. If someone were to take her siblings away from her, she'd crumble. Jezebelle is even a bit of a 'crybaby'. She's quick to cry when things are tough, but usually only when she's alone. As mentioned, Jezebelle is a very pretty she cat. She has set away finding a mate for a side quest that she will get to whenever she wishes. But for now, she prefers the single life. At least until she gets her life straightened out. Renegade Regime is more than just her home. It's her sanctuary. The darkness has always been her friend, even when she is the flickering, angelic light that the Regime has to themselves. What her path will take her to, is all up to the ancestors.
SCOUT SUPERIOR
Scales roleplayed by Ashenfate
Many often wonder where her name came from. Until they see her, that is. Scales is a dark colored cat, her furs like that of Raven feathers. They glint an almost purple color, but not quite. Scales has eyes that seem to glitter, even in the darkness. They are a deep blue, lined with an emerald green, and flecked black. Perhaps that is where her name came from, her eyes. Her legs are long and limber, which makes it easier for her to catch that fast rabbit. Then comes her personality. Scales is usually the quiet and thoughtful type. She is usually found roaming around the tunnels, even places that are not her posts. It isn't rare to find her sleeping in a random cave crevice, due to being so tired she passed out whereever she could fine. She's very odd, most cats say. Yet, she doesn't mind the whispering and the talk about her. She doesn't speak much, but rather observes her surrounding and situations always trying to find easier ways to do things, or even ways to solve problems. This is what makes her a great hunter. Her patience is great, and she seemed to hold a liking to the younger cats, always willing to give assistance to them when needed. Overall, this black furred cat looks dark, but Scales is nothing of the sort. With a kind heart, this long legged creature never seems to cease to amaze others.
CHAMAN
Pebble roleplayed by Mjoy3000
A young, small she-cat strolls through the dark tunnels. Her fluffy, light grey pelt is only matched by her beautiful, clover-green eyes. Pebble was born in the Regime, but raised by the Raisers when her mother was killed by a fox. All of the other tykes wanted to become scouts or mercenaries, but after seeing the aftermath of a brutal battle, the she-cat desired to be a Guider. Pebble's impressive skill with herbs was made clear early on, and not many cadets were as interested in learning as she was. Her friendly, caring, and playful nature made her many friends with the younger cats, and she was respected by those older than her. But trouble soon came to the Regime, and Pebble's skills were put to the ultimate test. She would do anything to help her group, even if it meant her own death. Pebble didn't die, but was instead promoted to Chaman. Not many cats could ever be as brave as she was, but it goes to show how even little cats can do big things. Maybe they could learn something from a pebble.
GUIDER SUPERIOR
Reyliik roleplayed by the][ringmaster
Cranky. Quick. Decisive. Reyliik has a fiery temper that blows when he gets annoyed. With a German Rex pattern on his fur, he is a rich golden-brown with black and dark grey mottled fur. His eyes are a sharp blue, icy and cold. His fur is somewhat spiky, but he still grooms it so it doesn't stick up. He can be quite crabby, and if you annoy him past the limit? Guess what; he won't treat you. However, maybe if you amuse him or bring him a vole, he might let you off easy. Born and raised in the Regime, Reyliik has somewhat a soft spot for kits, except for those who take healing for granted. He's not afraid to nip at any troublemakers who try and steal his herbs. While he is a Chaman, he can be as unforgiving as a Mercenary. He finds fighting boring, and usually stays out of them. Just a reminder; don't expect him to heal you if you start a fight; if he doesn't like you, it's too late.
RAISER SUPERIOR
Name roleplayed by Username
Description
SENTINELS
Greyback roleplayed by valiance.
Once you get close enough, the scars on his muzzle could be seen clearer now. His light grey fur is dull, and his yellow eyes are clouded. This tom, known to all, is named Grayback. Fur from the front of his forehead down to the tip of his tail seems to stick upright at all directions in an odd mannerism that much resembled a mohawk. His skin ripples over his thick muscles and his shoulder frame stands out boldly. A sense of authority laps over him. He is a brute. He is undoubtedly a large, muscular machine that now surely has to crane his neck a bit to look directly at his father. Even his paws are bulky. His voice was lowly toned and it rumbles and booms every time he speaks. He looks like a lion, really. A white lion. His yellow eyes are tainted with wisdom, very dull, and very tired of the knowledge they held. The bags under those round optics only help to add that effect. He is a brave soul, courageous and true. He's not one to lie or cheat, and he would never harm an innocent soul. However, his appearance is decieving. If you didn't know him better you'd have thought him to be merciless.
Bengal roleplayed by Valentine.
Waves of russet fur roll of his broad shoulders, tumbling down until they're replaced by the white of his underbelly. Black stripes strike through his fur, giving him his name. Though he cares deeply for his companions, he is headstrong and somewhat easily aggravated, blowing steam when the best interests of the group are threatened. He also seemingly has very little patience, especially towards individuals he considers ignorant. Bengal also has a very stern, dead-serious and decisive demeanour. In his eyes, his bright green optics, respect and strength mean everything in the world, and the weak should and will be crushed. This correlates with his philosophy that a cat should never compromise or bow down in front of another cat. In battle, Bengal is quite physically brutal, as he uses extreme physical force to devastate his opponents, reflecting the strength and fiercnees of his name-sake. In spite of all this, Bengal is capable of acknowledging and respecting the skills of other feline and is not above accepting defeat should they best him in any way. Bengal also genuinely cares about the well-being of his comrades, including those of foreign groups. He has the body of a Bengal Tiger, but the heart of a lamb.
Halt roleplayed by Silverfin1313
He's been through a lot. You can see it in his eyes. His eyes are fragile, delicate as spun glass, even though his posture is set and fierce. His eyes are sad, no matter what his voice or his face says. He's come from a long line of warriors, and he's the last, with no kits or siblings to his name. He came here because he could seek the one thing he has left: his career. He's quite the warrior, by any means. He might not not look it at first: he's little, maybe the size of an apprentice. His fur is a dark brown tabby pattern, graced by those broken eyes, the color of amber and honey. But then the force of his glare convinces you otherwise. Even broken, he's a powerful contender. His style is disciplined and strict, but creative. A kick that has a new spice, a jab with a twist, a bite with more punch: the moves he creates in a fight are unique, never to be repeated. Despite his ferocity in a fight, his mind is not dull- rather, it is sharp and bright. He is levelheaded in a crisis, and a source of good calm judgement. His battle strategy is flawless. With this, he might have become a leader, but he doesn't want it. Mostly because he's discovered that if anything can go wrong, it will. The proof of that is four dead apprentices, two dead mates, and his whole family killed. He feels the most shame over his apprentices: he had five. The first three all died by claw. The fourth was named Jax: he was good, but too good. He got confident, cocky, arrogant. He got evil. He and Halt fought badly, before Jax left. Now, Halt is trying to pick back up the pieces. After Jax, he tried one more time with a young she-cat named Gaia. Gaia had many of the same problems that Jax had, but her heart was always in the right place. Then, she died in a random, senseless border fight. That was it for Halt. He left, never to return to that warrior society. Now, he's in a different one. He's opened a whole new can of worms.
SPIES
Kya The Spy roleplayed by valiance.
Aggressive. Arrogant. Adventurous. Ambitious. Bold. Bossy. Boiling. Brave. Blunt. Brown fur. Capable. Cross. Confident. Cautious. Clever. Courageous. Dangerous. Devious. Daring. Defiant. Determind. Demanding. Distainful. Deceiving. Efficient. Eager. Feisty. Ferocious. Female. Faithful. Fighter. Frustrated. Fearless. Girl. Grouchy. Haughty. Headstrong. Hard-working. Harsh. Hateful. Intimidating. Impulsive. Insistant. Intolerable. Independent. Introverted. Keen. Loyal. Leader. Loner. Lonely. Manipulative. Moody. Mischievous. Opinionated. Overbearing. Pessimistic. Petite. Personal. Private. Quick. Rude. Realistic. Rebellious. Reliable. Responsible. Rigid. Spiteful. Secretive. Serious. Sensible. Strong. She-cat. Spunky. Sassy. Stable. Stubborn. Short. Sarcastic. Sharp. Solid. Separate. Tabby. Tense. Tough. Tempermental. Unfriendly. Unforgiving. Vain. Violent. Victorious. Witty. Yellow eyes. Youthful.
Eclipse The Spy roleplayed by Mjoy3000
Most cats don't know if they should admire her or be afraid of her. She thinks that they should do both. The young she-cat named Eclipse is a natural phenomenon in itself. Her pelt is as black as night, but her eyes are an odd, but beautiful shade of lavender. Eclipse's beauty has attracted many toms, but she only uses them for her own personal gain. She is a quiet cat that prefers to be alone, and she will never ask for help, even if she needs it. Truth is, she doesn't trust anyone except the Regime's leader and herself. Eclipse is a strong fighter, quick on her feet, and very intelligent, which makes her perfect cat to be a spy. But whatever you do, do not cross her. Those who do have a strange habit of.......disappearing
Ivory The Spy roleplayed by☼Radiation☼
Her life had never been normal to start with she is albino. That means bright white fur and pearly pink eyes. Her mom embarrassed of her left her and her two brothers-who also had white fur but weren't albino-alone in RR. Her father never knew they were born. So they were solely raised by help. She grew up being a trouble to others and her brother were never far from it either. Though she manged to get away easier being a small she-cat than her larger brothers. This helped her become a spy once she was old enough. Her job fit her personality perfectly. Ivory is a sneaky and deceiving cat. But that by no means says she can't have a caring side. That side is saved for her brothers and them only. Though she could be open to other, but she doesn't trust. Trust is for fools as she says. Trust can only lead to pain and misfortune. And that has proved true. Her mate had left her. Her kits had died. The only ones left are her brothers and they might leave too. So she wont trust them. She can't trust them.
Lust The Spy roleplayed by Vulpixkit
I heard there was a secret chord, that David played and it pleased the Lord .} Pride, Envy, Gluttony, Sloth, Anger, Greed, and Lust, which is worst? Which will kill you quicker than the rest. Named after one of the 7 deadly sins this she-cat is dangerous. Tantalizing blue eyes stare into your soul and draw you to her, while her exyotic Bengal furs makes her seem like a mystery that must be explored. Lust is just that, lust, toms follow her like lost kits and even she-cats will fall for her beauty and mysterious aura, but she has no interest in such fictional things as long, she keeps to herself and prefers it this way. She was born and raised in RR but her family was not one to be adored. They were bloody thirty and beat their kits in the illusion that it would make them stronger. Unfortunately, Lust, the runt of the litter, received the most pain from her parents' twisted games, because of this Lust barley talks but when she does her voice is much like a soothing song that calms down even the most skittish of cats. In the end as Lust aged her anger grew and she ended up slaughtering her parents in a screaming fit of rage and hurt, lucking the one leading at the time took pity on her and let her stay in the clan but only if she served the clan as a spy and kept her anger in check. She always seems to glide across the ground like a shadow in the night which makes her the perfect spy and her small size helps her fit into small spaces. She is not much of a fighter, knowing only a few basics, and likes to stay at the border of things rather than the center, when wars break out between the clans Lust usually sits in the trees analyzing the tactics of the enemies on the ground and instructing the others of their strengths and flaws. She does well in hunting though for she had to learn to hunt when she went on long spy trips and likes to help the scouts when times are hard.
Ezra The Spy Roleplayed by sebastiandolphin
The fog rolled in waves across the hills, a full moon shone it's last rays upon the untouched evening soil. Grave stones littered the lot, many broken or wasting away as time wore on. A single silhouette sits upon the corpses and the spirits, a body with a broken and obsolete soul. He moves with the silence of a ghost. Feet glide upon the surface of the ground, leaving no residue or evidence that a cat had ever graced it's presence. Sneaky, silent, manipulative all the qualities needed in a first rate spy. Ezra isn't one to make himself noticable. He would much rather blur and blend until he's just another piece of the background. Observation, is his specialty. Remembering every single detail of almost every situation he observes. He views all situations in an analytical manner using prior knowledge and surroundings to make inferences that might be of some use in situations beyond his current comprehension. Despite his ability to blend in the background Ezra is quite talented at earning other cat's trust. A total kiss up who always knows exactly what to say to earn the trust of those he hold positions of utmost authority. Fur as black as night and eyes to match also provide an excellent method of camouflage. His small, lithe frame that allows him to glide in silence and trained grace. His mind is a whirlwind of observations and recordings of things he has discovered about others and even about his own self. Extremely high intelligence level, that in turn He has a keen ability to focus and concentrate outside of exterior distractions. He has a honed ability to understand and predict behavior and make extremely developed connections using seemingly unrelated data. He pertains an inability to empathize with others, and despite his ability to fake it he has a disregard for authority. High level of stubbornness also very sarcastic and narcissistic. Has an
immensely obvious inability to properly deal with emotions, including boredom. Ignorance of common sense and simple knowledge that are tended to the social norm and he often can not conform to those he is aware of. Has a tendency to overthink or overanalyze completely harmless situations. Although, he does possess emotions like every other cat he often chooses to suppress feelings and emotional sort of thoughts. Death often chases you, until it destroys your insides and all that remains is a body without love and without love does one truly live?
POST ALPHA
Mercenary Superior: Jezebelle roleplayed by rphasodic.xoxo
This post is the only post, or part of the entire RR for that matter, that receives sunlight. It is a post that is close to the surface, and so the cracks in the ceiling allow light to pass through and dapple the floor with patches of light. However, this is somewhat also a fault. When it rains on the surface above, Post Alpha also collects droplets of rain from the top-side. Both of these weather casualties are used to toughen the Mercenaries.Sentinels also reside with them at this post, but they mainly stuck around the Commander.They all train hard in summer heatand sleep in the wetness of floods. This makes them tolerant of whatever the weather brings them. The weather isn't always harsh, though. For the most part it is pleasant for the cats to be close to the surface. Mercenaries are tough. There is no doubt about that. They are easily recognizable fromthe rest of the members of The Regime. Each and every Mercenary has thick muscles from all the hard-labor they put forth. Besides training and practicing their battling skills together day in and day out at Post Alpha they also are responsible for digging tunnels and carving out new dens. They are a lot like the worker-ants in a ant colony. They slave away the days by shaping their underground home into a beautiful perfection. Not only are Mercenaries fierce fighters, but they are excavators too. They are the only ones big and strong enough out of the group members to actually do this job efficiently. These cats of The Regime are brutes, really.
Scruff Shake--Secure a strong teeth grip in the scruff of your opponent's neck; then shake violently until he or she is too rattled to fight back. Most effective against rats, which are small enough to throw. A strong throw will stun or kill them.
Killing Bite --A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.
Belly Rake --A fight-stopper. Slice with unsheathed claws across soft flesh of opponent's belly. If you're pinned down, the belly rake quickly puts you back in control.
Upright Lock --Final, crushing move on already weakened opponent. Rear up on back legs and bring full weight down on opponent. If opponent does same, wrestle and flip him under you. This move makes you vulnerable to the belly rake, so requires great strength and speed.
Front Paw -- StrikeSlice downward with your front paw at the body or face of your opponent. Claws unsheathed.Slice downward with your front paw at the body or face of your opponent. Claws unsheathed.
Partner Fighting --Warriors who have trained and fought together will often instinctively fall into a paired defensive position, each protecting the other's back while fending off an opponent on either side. Slashing, clawing, and leaping together, battle pairs can be a whirlwind of danger for attackers.
Play Dead --Effective in a tight situation, such as when you are pinned. Stop struggling and go limp. When your opponent relaxes his grip, thinking you are defeated, push yourself up explosively. This will throw off an unwary opponent and put you in an attacking position.
Leap and Hold--Ideal for a small cat facing a large opponent. Spring onto opponent's back and grip with unsheathed claws. Now you are beyond the range of your opponent's paws and in position to inflict severe body wounds. A group of apprentices can defeat a large and dangerous warrior in this way. Watch for the drop-and-roll countermove, and try to jump free before you get squashed.Ideal for a small cat facing a large opponent. Spring onto opponent's back and grip with unsheathed claws. Now you are beyond the range of your opponent's paws and in position to inflict severe body wounds. A group of apprentices can defeat a large and dangerous warrior in this way. Watch for the drop-and-roll countermove, and try to jump free before you get squashed.
Teeth Grip--Target your opponent's extremities—the legs, tail, scruff, or ears—and sink in your teeth and hold. This move is similar to the leap-and-hold except your claws remain free to fight.
Front Paw Blow --Bring your front paw down hard on your opponent's head. Claws sheathed.
Blinder --Claw at or above opponent's eyes, a weak spot, thus causing blood to blind them.Claw at or above opponent's eyes, a weak spot, thus causing blood to blind them.
Barrel Roll --Jumping on your opponent and tumbling away. Be sure to pin your opponent down, and not the other way around.
Jumping Twist--Jump into the air and twist landing on the opponents back/shoulders (can result in pinning)
Back Kick--Technique to catch enemy from behind. the distance between you and your enemy is key! Lash out with your back legs, taking your weight on your front paw.
MERCENARIES
Sateenkaari roleplayed by rphasodic.xoxo
To find her.... to seek her... she only appears on a rainy day. Thats how it used to be. Through all that gray... the darkness, a narrow band of light shone through in bright reds, oranges, yellows, greens, blues and purples. This was the Sateenkaari that everyone knew. This was the only side she allowed them to see. It was her natural defense. She is a black cat with white paws and a white chest. Around her eyes, she is masked by gray, along with little gray spots on her cheeks and muzzle. Her eyes change color, but are most commonly hazel. They never change to an extremely noticable color, but depending on her mood, little hues stick out more than the others, giving the optical illusion of color change. Sateenkaari stands tall compared to most cats, but she has a very lean figure that makes her seem frail rather than strong. This is another illusion produced by her features. In fact, she is very, very strong. Sateenkaari is a graceful fighter, swift and silent. You never see her coming, and during a battle she is so fast, its hard to keep track of her. She likes to confuse her enemies. Like most cats, she has a weakness of course. Hers is that since she is a very skinny cat, its easy to overpower her if you are able to overcome her swiftness. This makes her very vulnerable against muscular cats. No doubt, she has muscles as well, but hers are more lean, enabling her flexibility. But Sateenkaari isn't just a skilled fighter. That is no where close to who she is. Sateenkaari was raised in a very far away place. She was born in a group that valued ones abilities in the arts of fighting. They weren't a bloodthirsty group in any sort of way, but they were highly confident in their skills. The group didn't really have a specific name or leader, or any sort of organization. Usually a cat would take charge as a type of leader, but never was in complete total charge. Sateenkaari was born to a cat from a Finland background. Her mother had once been a kittypet, but escaped one day after her twolegs began to ignore her. Sateenkaari's father had died due to being run over, but she knew him briefly as a young kitten. She was named by her mother. Her name means 'rainbow'. She had a sister that was named Sinfonia. Sinfonia was a more artistic type of cat, unlike Sateenkaari who was more keen to her fighting skills. The two couldn't be more different. While Sinfonia was a subtle, gentle cat who would have tiny spurts of irritation, Sateenkaari was an outgoing, more fun loving type of cat who would find trouble around every corner. Sinfonia and her also shared another major difference. Sinfonia was very close to their mother, however Sateenkaari was not. In fact, the two never got along. Being closer to her father, Sateenkaari was devastated by his death. Sinfonia was also, but she handled it much better than her sister. Sateenkaari was driven to a point of insanity. She grew reckless and uncaring. Her mother became nothing to her, and so did her sister. As soon as she could, she left. Not even bothering to tell her family of her departure, she traveled to the mountains. There Sateenkaari became a hardened cat. She closed her heart up. But it wasn't that way for long. She met a cat, a tom to be exact. His name was Ostenio. The two were lovers at first sight, to be honest. She fell in love from the moment he said hello. But Ostenio didn't want commitment. He was a flirt. The tom left her one day, and once again, she was alone. She couldn't bare staying in that area anymore. Every place they had set foot was a painful place for her. Eventually, she wandered into the territory of city cats. She was scared at first, but trusted them. Her mother had been a tame cat, after all. This group was none other than Renegade Regime. They welcomed her graciously, noting her for her great strength. She was introduced to the underground system and placed there. These cats were so kind to her, she almost didn't believe this could be happening. But she embraced the new home with open arms. Sateenkaari is a naturally loyal cat. As mentioned, she is a very outgoing and hyper cat. Once she breaks out of her shy and cold shell, she shines with her bright attitude. Everyone who becomes close to her is taken back by her hidden personality. When asked why she was so shy, she simply laughs with her brilliant smile and says "Well, I guess I was just a little nervous to talk to you.". That statement is true. Half the time she is never sure of herself and has a low confidence level. Everyday though, she grows to be more open with the cats of Renegade Regime. They notice her leadership skills and they way she will help anyone in need. Of course, she has her faults. She can be incredibly selfish at times and has a habit of getting in trouble. And she is beyond stubborn. Even so, the good out weighs the bad. So come watch the clouds, and if you're lucky a rainbow will appear.
Zaiyn roleplayed by rphasodic.xoxo
The tom cat who carried the weight of two sisters on his shoulders. Zaiyn is known for his bravery and his skill., but as well as his good looks. Zaiyn is a rusty brown tabby tom cat, ginger lacing in his pelt. He has white snaking up from his paws to his underbelly, chest, and muzzle. A little white diamond shaped marking rests above his mahogany red-brown eyes. Zaiyn is a wonderful fighter, probably one of the most skilled Mercenaries in Renegade Regime. But, he spent most of his time coddling after his sister, Elsia, and training with Jezebelle, his other sister. Zaiyn's parents died when he was a Cadet, putting him in charge. His sisters were close for the longest time, but after Elsia became pregnant with a Toxicity cat's kits, Jezebelle betrayed her. Not wanting to pick a side, he dropped away from both of them. Out of the three, he is the one that wants to be reunited the most. But he says nothing. He wants the sisters to figure it out for themselves.
Zack roleplayed by FyrnShadowstar
Zack is a dark brown tabby, a fighter at birth. His green eyes are deep and knowledgeable and cunning. Years in the dank tunnels have made him insanely good at seeing in the dark and despite the darkness of his personality that matches his home, a bright spark of hope always resides in his heart somewhere. His broad and powerful shoulders lend extra power to his shredding claws as he fights off enemy cats in his precious territory. His loyalty to the regime is unfailing, and he'd die to save his family and friends. Zack is smart and knows many secrets that should not be said. Ever. He can bend other cat's perspectives and beliefs all while looking like he has done nothing. Zack's skills and readiness to fight make him purr-fect for a mercenary.
Alabaster roleplayed by ☼Radiation☼
A large white tom with a few scars and nicks. But what is most noticeable are his bright green eyes that seem almost neon. He shares his pelt with his two siblings, all three of them are white but have different eye colors. Now he should hate his sister because she was why his mom left, but he rather cherishes her. For if there mother was going to leave because of an albino daughter he didn't want to be raised by her. His father could have raised them if he knew about them, but he didn't. Now because he is a mercenary he must be rude and tough. Not true at all. He actually can be quite a softy. But the thing is he almost has two sides. When angered he can be a ruthless killer, yet when calm he could be so nice. No one but him realizes that he has two sides. He tries his hardest to keep that on the inside, but there are time it needs, he needs to be let out.
Pallid roleplayed by ☼Radiation☼
This white tom with bright icy blue eyes is the third member of the strange trio. No he isn't bi polar. No he certainly isn't albino. He quite could be considered normal. All that is different is that he is homosexual and truthfully his siblings think nothing of it. Just like them he thinks nothing of their strange quirks. He probably is also the most trusting of the three. Now because of his sisters lack of trust and his brothers varying emotions, Pallid is the glue that holds them together. Now he finds it quite humorous that his mother left because of his sister. She should have waited until they all grew up, that truly would have driven her crazy. Pallid actually is a good mercenary despite what some might think. Yes he isn't as bloodthirsty or cruel as others. He instead figures out the best way for something to end, rather than just jump into the frenzy.
Calypso roleplayed by iCheshy
Mysterious yet spiteful, Calypso was always the one to keep to herself. Though her pelt of light blondes and orange hues depict a typical tabby feline, she is quite the opposite. Instead of the calmness inherited by some of the other felines of her large family known as Renegade Regime, Calypso is much more active and adventurous. This has lead her into much trouble, and her provoking spirit is just the type to land her in the position that most felines note as a fighter. The thirst for safety and stability over powers her thought for food, like the others. Without protection, she believes, there is no family. Trust, loyalty, family. Her three main priorities. This is what strikes her to be the best she can, and to obey the laws set down before her. Tradition, something else that most other felines forget. Without tradition, there is no constant flow. Yes, change is evident, and perhaps the laws of the Regime will be tested, but that doesn't faze Calypso. Her bright, seemingly eyes of a blue decent resemble innocence and reflect more than someone would care to know. This is something that she cares to use to her advantage. While luring in someone, she displays false information, while also gathering informati