2014-05-06

no more than 1 pic per entry!

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Revision as of 09:44, May 6, 2014

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|Action

 

|Action

 

|You shoot swarms of giant ants, giant spiders, giant robots, Godzilla monsters, giant UFOs and even bigger UFOs. Game is low on plot but who cares, the action is pure refined gold. Released as part of the budget simple series series in Japan, and it got an English release as "Monster Attack" only in Europe. Made by the same guys who made Robot Alchemic Drive so you know this is good.

 

|You shoot swarms of giant ants, giant spiders, giant robots, Godzilla monsters, giant UFOs and even bigger UFOs. Game is low on plot but who cares, the action is pure refined gold. Released as part of the budget simple series series in Japan, and it got an English release as "Monster Attack" only in Europe. Made by the same guys who made Robot Alchemic Drive so you know this is good.



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!scope="row"|Chikyuu Boueigun 2 (Earth Defense Force 2/Global Defence Force)

 

!scope="row"|Chikyuu Boueigun 2 (Earth Defense Force 2/Global Defence Force)

 

|Action

 

|Action

 

|See above, except with bigger, badder monsters. As with the first one, the English version was only released in Europe. In addition to the soldier from the first game you get a second playable character, PaleWing, who has a jet pack and shoots lasers and shit. This game has 2-player co-op. Has two sequels: "Earth Defense Force 2017" (Xbox 360) and "Earth Defense Force: Insect Armageddon" (PS3, Xbox 360, PC). A remake was released for PSP in Japan.

 

|See above, except with bigger, badder monsters. As with the first one, the English version was only released in Europe. In addition to the soldier from the first game you get a second playable character, PaleWing, who has a jet pack and shoots lasers and shit. This game has 2-player co-op. Has two sequels: "Earth Defense Force 2017" (Xbox 360) and "Earth Defense Force: Insect Armageddon" (PS3, Xbox 360, PC). A remake was released for PSP in Japan.



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!scope="row"|<font color="#ffcc00">Chu♥lip</font>

 

!scope="row"|<font color="#ffcc00">Chu♥lip</font>

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|Arguably the pinnacle of the DW games, which are very much a love-it-or-hate-it series. Play any one of 50-odd fighters in ancient China, wreak havoc in massive-scale battles, with killcounts in the thousands. It is advised that you not pursue Lu Bu. Has sequels after this, one well-loved one being DW7.

 

|Arguably the pinnacle of the DW games, which are very much a love-it-or-hate-it series. Play any one of 50-odd fighters in ancient China, wreak havoc in massive-scale battles, with killcounts in the thousands. It is advised that you not pursue Lu Bu. Has sequels after this, one well-loved one being DW7.

 

Xtreme Legends adds new characters, modes, weapons, items, etc., but requires the original DW5 to access all features from both games.

 

Xtreme Legends adds new characters, modes, weapons, items, etc., but requires the original DW5 to access all features from both games.



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!scope="row"|<font color="#ffcc00">Fatal Frame [EU: Project Zero]</font>

 

!scope="row"|<font color="#ffcc00">Fatal Frame [EU: Project Zero]</font>

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|''FFX'' set the series' current standards for breathtakingly cinematic presentation, unique fantasy worlds, and romantic, sweeping stories with philosophical undertones. The game is fully-voiced and still a delight to look at, though the writing and voice-acting [http://www.youtube.com/watch?v=-5FTJxfV3pc are a different story]. Turn-based combat and rigid, class-based characters make a comeback, along with many callbacks to earlier titles. The game is very on-rails, with little optional exploration, but lots of side-content. As per usual, the ending is a point of contention. Worth a try.

 

|''FFX'' set the series' current standards for breathtakingly cinematic presentation, unique fantasy worlds, and romantic, sweeping stories with philosophical undertones. The game is fully-voiced and still a delight to look at, though the writing and voice-acting [http://www.youtube.com/watch?v=-5FTJxfV3pc are a different story]. Turn-based combat and rigid, class-based characters make a comeback, along with many callbacks to earlier titles. The game is very on-rails, with little optional exploration, but lots of side-content. As per usual, the ending is a point of contention. Worth a try.

 

International release includes English voices and adds additional exclusive content. This version was also used for the European release.

 

International release includes English voices and adds additional exclusive content. This version was also used for the European release.



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!scope="row"|<font color="#39b54a">Final Fantasy X-2 / International</font>

 

!scope="row"|<font color="#39b54a">Final Fantasy X-2 / International</font>

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|Surprisingly, a direct sequel to ''FFX'' which revolves around Yuna's life after the events of the previous game. With Rikku the thief and new character Payne in tow, the three set out to become bounty hunters, errand runners, and pop idols, among other things. The combat system is very unique, as it allows the three to change classes ("Dresspheres," complete with unique outfits) in the middle of battle, a feature that some love and some hate. The story is ridiculous even for ''FF'' standards, so don't give it too much thought. A bizarre and unncessary, but fun romp.

 

|Surprisingly, a direct sequel to ''FFX'' which revolves around Yuna's life after the events of the previous game. With Rikku the thief and new character Payne in tow, the three set out to become bounty hunters, errand runners, and pop idols, among other things. The combat system is very unique, as it allows the three to change classes ("Dresspheres," complete with unique outfits) in the middle of battle, a feature that some love and some hate. The story is ridiculous even for ''FF'' standards, so don't give it too much thought. A bizarre and unncessary, but fun romp.

 

International release includes English voices and theme songs (all menus are in Japanese though) and includes exclusive content, such as dresspheres, an additional playable storyline and battle arena mode.

 

International release includes English voices and theme songs (all menus are in Japanese though) and includes exclusive content, such as dresspheres, an additional playable storyline and battle arena mode.



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!scope="row"|<font color="#39b54a">Final Fantasy XII / International</font>

 

!scope="row"|<font color="#39b54a">Final Fantasy XII / International</font>

 

|RPG

 

|RPG

 

|The last ''FF ''for the PS2 was first directed by Yasumi Matsuno (''FF Tactics, Vagrant Story''), who left halfway through. The result is a muddled but interesting story of political intrigue and hammy romance where virtually everyone is more interesting and important than the placeholder protagonist. Combat is like playing ''FFXI'' offline with pausing for command selection, and the Gambit system triggers specific actions under certain conditions (but is optional). The amount of side-content is staggering, but exploring it (with a guide) is encouraged. Recently there has been a [http://www.psx-scene.com/forums/showthread.php?t=62222 translation patch] made for the ''International Zodiac Job System'' version of the game, which features class-based character growth instead of the free-form License system, and features that make combat more engaging.

 

|The last ''FF ''for the PS2 was first directed by Yasumi Matsuno (''FF Tactics, Vagrant Story''), who left halfway through. The result is a muddled but interesting story of political intrigue and hammy romance where virtually everyone is more interesting and important than the placeholder protagonist. Combat is like playing ''FFXI'' offline with pausing for command selection, and the Gambit system triggers specific actions under certain conditions (but is optional). The amount of side-content is staggering, but exploring it (with a guide) is encouraged. Recently there has been a [http://www.psx-scene.com/forums/showthread.php?t=62222 translation patch] made for the ''International Zodiac Job System'' version of the game, which features class-based character growth instead of the free-form License system, and features that make combat more engaging.



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!scope="row"|<font color="#39b54a">'''Fire Pro Wrestling Returns'''</font>

 

!scope="row"|<font color="#39b54a">'''Fire Pro Wrestling Returns'''</font>

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|Disney/Square crossover that became super-popular. Sora is a kid whose home was destroyed by "The Heartless", and he journeys to different Disney film worlds with Donald and Goofy to rescue his friends, home, and "The King". There's a cornball story to explain this, but combat is the main meat. It's fun and active, with melee, magic, and special techs. Even customize your abilities and what style to main. There's also some (bland) shooting segments as you voyage between worlds. Everything looks quite pretty, the music's great, and the bosses are quite impressive. Final Fantasy 7 and FF8 characters also appear. Even if you don't keep up with the series, at least give this a try.

 

|Disney/Square crossover that became super-popular. Sora is a kid whose home was destroyed by "The Heartless", and he journeys to different Disney film worlds with Donald and Goofy to rescue his friends, home, and "The King". There's a cornball story to explain this, but combat is the main meat. It's fun and active, with melee, magic, and special techs. Even customize your abilities and what style to main. There's also some (bland) shooting segments as you voyage between worlds. Everything looks quite pretty, the music's great, and the bosses are quite impressive. Final Fantasy 7 and FF8 characters also appear. Even if you don't keep up with the series, at least give this a try.

 

Final Mix includes the additional bosses, English voices, and new difficulty level from the localized version and adds exclusive content.

 

Final Mix includes the additional bosses, English voices, and new difficulty level from the localized version and adds exclusive content.



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!scope="row"|<font color="#39b54a">Kingdom Hearts II / Final Mix+</font>

 

!scope="row"|<font color="#39b54a">Kingdom Hearts II / Final Mix+</font>

 

|Action / RPG

 

|Action / RPG

 

|'''Three Hour Tutorial.''' If you survive that, there's lots of new Disney worlds to explore and revisit, and presentation is polished and impressive. Combat has sped up to be a hectic melee fest and downplays magic thanks to quick-time events. Boss battles get even bigger and more visually assaulting here. The melodrama has been amped-up significantly, so you may end up scene-skipping. If you like the story, Chain of Memories comes before this chronologically. If you have an emulator or a modded PS2, the Final Mix version has been translated into English. As usual, there's an extra boss that explains a couple "wtf" moments in the story, extra keyblades, but most importantly, '''that awesome Roxas fight that was originally a cutscene is fully playable.'''

 

|'''Three Hour Tutorial.''' If you survive that, there's lots of new Disney worlds to explore and revisit, and presentation is polished and impressive. Combat has sped up to be a hectic melee fest and downplays magic thanks to quick-time events. Boss battles get even bigger and more visually assaulting here. The melodrama has been amped-up significantly, so you may end up scene-skipping. If you like the story, Chain of Memories comes before this chronologically. If you have an emulator or a modded PS2, the Final Mix version has been translated into English. As usual, there's an extra boss that explains a couple "wtf" moments in the story, extra keyblades, but most importantly, '''that awesome Roxas fight that was originally a cutscene is fully playable.'''



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!scope="row"|<font color="#ffcc00">Kingdom Hearts Re:Chain of Memories</font>

 

!scope="row"|<font color="#ffcc00">Kingdom Hearts Re:Chain of Memories</font>

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|Picks up a few years after the original game, taking place in an alternate-universe 1915 where monsters and magic are commonplace. Graphics are quite polished, and the game's atmosphere is uniquely weird and idiosyncratic for a JRPG. The cast is made up of oddballs as well, such as a gay vampire wrestler and Princess Anastasia Romanov, though some are duds. Each character has a lengthy optional side-quest that fleshes them out nicely, and there is a ton of side-content in general. The story is a sort of alternate, behind-the-scenes take on World War I history, and takes the player all across the Old World and Japan. Battles revolve around the series' trademark Judgment Ring, which keeps the player active and alert, and the game puts up a reasonable level of challenge. Overall a very solid, stylish and lengthy JRPG.

 

|Picks up a few years after the original game, taking place in an alternate-universe 1915 where monsters and magic are commonplace. Graphics are quite polished, and the game's atmosphere is uniquely weird and idiosyncratic for a JRPG. The cast is made up of oddballs as well, such as a gay vampire wrestler and Princess Anastasia Romanov, though some are duds. Each character has a lengthy optional side-quest that fleshes them out nicely, and there is a ton of side-content in general. The story is a sort of alternate, behind-the-scenes take on World War I history, and takes the player all across the Old World and Japan. Battles revolve around the series' trademark Judgment Ring, which keeps the player active and alert, and the game puts up a reasonable level of challenge. Overall a very solid, stylish and lengthy JRPG.

 

Director's Cut is a japanese re-release featuring additional content and gameplay changes.

 

Director's Cut is a japanese re-release featuring additional content and gameplay changes.



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!scope="row"|<font color="#39b54a">Shadow Hearts: From the New World</font>

 

!scope="row"|<font color="#39b54a">Shadow Hearts: From the New World</font>

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