2015-10-13



Bungie has just released update 2.0.1 and concluded maintenance. Eververse Trading Company has arrived. Check out the full patch notes courtesy of Bungie.net below:

2.0.1 – The one with Eververse Trading Company.

General

Tess Everis has returned from her vacation and is now back at her station in the Tower

Added a new currency, Silver, that can be purchased from console stores

Tess’s booth has been given a facelift to reflect her new venture with the Eververse Trading Company

Lord Saladin has returned from his hiatus and brings new wares for Iron Banner challengers

Players who may have deleted their pre-order Ghost Shells after the Taken King Launch can now obtain them again from the Speaker

Fixed an issue where some Taken King Collector’s Edition purchasers did not receive their Shaders

They can now be obtained from the Shader Collections Kiosk

Fixed an issue where some of the Year 1 Special Order Emblems and Shaders were not appearing in Collections

Weapons

“Shot Package” perks have been removed and replaced on Shotguns with a non-range-boosting perk

Fixed an issue where Black Spindle had an unintended +20 Attack bonus

Fixed an issue in which Rare Sniper Rifle scope upgrades did not correctly show progress

Fixed an issue in which activating the “Eye of the Storm” perk was not using correct feedback when readying weapon

Fixed an issue in which the “Second Wind” perk was incorrectly applying on the initial spawn

Armor

Players can now reroll Stat nodes and Upgrade nodes on Exotic armor via the “Twist Fate” node

Twist Fate will require Glimmer, Armor materials, and a Glass Needle, which will be available from Xur during his weekly visits

Exotics

Fixed an issue where No Back Up Plans did not consistently trigger Force Barrier on Shotgun kills

Fixed an issue where the “Air Traffic Control” perk on Taikonaut Helm did not properly increase heavy ammo drop rate with a Rocket Launcher equipped

Smoke Bombs used with Sealed Ahamkara Grasps no longer costs two charges

Quests & Bounties

Fixed an issue where Hunter and Warlock class level-up quests were not giving rewards for the correct level

Fixed an issue with some Year 1 Exotic Bounty items that were causing lingering waypoints to remain over various NPCs

Fixed several issues where some bounties were not correctly requiring players to complete Court of Oryx encounters within the stated time on the issued bounty

Affected Bounties: “Challenge the Court: Reciprocal Rune”, “Challenge the Court: Stolen Rune,” “Challenge the Court: Antiquated Rune”

Fixed an issue where some Vanguard bounties were incorrectly granting credit across entire Fireteams

Affected Bounties: “Heavyweight”, “Specialized Rampage”, “Enemy in Every Corner”, “Invincible”

Fixed an issue where it was possible to not get charges on an Agonarch Rune if another Rune was completed in the same week

Strikes

Weekly Heroic Playlist now shows how many Weekly Bonus Legendary Mark awards remain

Fixed an issue where players were not transitioning to Return to Orbit upon Phogoth’s death

Fixed an issue where players were not transitioning to Return to Orbit phase upon Omnigul’s death

Raid: King’s Fall

Increased the number of potential Shards and added additional materials in the first King’s Fall chest

Blighted Light explosion size has been changed to encompass the entire Arena

Crucible

General

Shaxx’s Weekly Bounties now unlock across all characters after completing the Crucible Questline on one character

Damage curves have been adjusted for all power-enabled playlists to account for the new Light levels in Year 2

Distinct audio cues have been created for teammate and enemy revives

Weekly Crucible bounty “Featured Matches” now properly progresses in weekly featured playlists in addition to daily featured playlists

Weekly Crucible bounties “Featured Matches” and “Making an Impact” now also count top 3 finishes in Rumble as wins, to be consistent with other Crucible quest and bounty steps

“Hold the Line” bounty now only requires being near only one of your teammates (instead of two)

Fixed an issue where the “Largest Multi-Kill” stat on the Mayhem scoreboard did not accumulate correctly

Playlists

Thieves’ Den has been removed from the Rift playlist

Added Twilight Gap and Asylum to Elimination playlist

Removed Thieves’ Den from Doubles playlist

Removed The Anomaly and Firebase Delphi from Inferno Salvage and Inferno Skirmish playlists

Iron Banner

Iron Banner is now enabled for the week of 10/13 – 10/19

Requires a minimum Character Level of 40

Recommended Light for Iron Banner is 230

Game completion rewards have been reworked to be a more valid source for Iron Banner rewards

End-of-match rewards now include both weapons and armor (including items available on Lord Saladin)

New Emblems have been added to Lord Saladin’s inventory

Lord Saladin now has three daily bounties and three weekly bounties that award Legendary Marks

Gear purchased from Lord Saladin now requires Legendary Marks (instead of Glimmer)

Tempered buff is now automatically applied to your character and continues to grow in effectiveness each day of the event week

Trials of Osiris

Trials of Osiris will be enabled the weekend of 10/16-10/18

Requires a minimum Character Level of 40

Requires a minimum Light of 251; Recommended Light is 290

Winning teams now receive Trials gear rewards directly at the end-of-match completion

Players that go undefeated on their Passage will continue to be invited to The Lighthouse

Players may continue to play in the Trials past 9 wins (but rewards are maxed out at 9 wins)

Trials Passages now have a Details page containing your Boons

Player must now purchase Boons from the Details page on their Passage instead of from Brother Vance

Boons can no longer be applied to Trials passages after starting a run

Trials gear can be purchased from Brother Vance (including some items found at the Lighthouse)

Brother Vance now has Bounties that award Legendary Marks

Crucible Bounties can now also be completed in Trials of Osiris

Matchmaking has been updated to make it more competitive to reach The Lighthouse

Economy

Sources for Motes of Light have been adjusted:

From completing Public Events have been increased by approximately 100%

From earning XP post-40 have been increased from 3 -> 5

From Faction Rep packages have been reduced from 5 -> 4

From dismantling Rare and Legendary Items have been reduced by approximately 25-30%

From Daily Vanguard and Crucible Bounties have been reduced by approximately 50%

Sources for Strange Coins have been adjusted:

From Faction Rep packages have been reduced from 5 -> 4

From Daily Vanguard and Crucible Bounties have been reduced by approximately 50%

Weapon Parts from dismantling Uncommon or Rare Weapons have been reduced by around 25%

Weapon Part turn-ins at Factions increased from +50 Rep to +75 Rep per turn-in

Materials recovered by Ghost Extractor upgrades reduced (but still guaranteed)

Inventory

Ghost Shells will now be recovered at the Postmaster in your Lost and Found, if you don’t have inventory space for them

Technical

Fixed multiple situations that resulted in the game client crashing, including the “Ward of Dawn” and “Firefly” crashes

Fixed some issues where audio would drop

Filed under: Destiny

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