2013-11-01

The Halloween candy has been portioned out, the hectic rush of Black Friday, Cyber Monday or Sleeveless Drunken Shopping Tuesday have yet to hit us. So here, for your collecting pleasure are a whole bunch of relatively inexpensive gift ideas for the upcoming holiday season!

Sometimes it’s hard to shop for your geek friends, family and loved ones. What if you’re not sure what to get them? You know they have a stuffed meeple, but that’s it. Here then are some suggestions for you!

Last year I posted 60 board games and geek toys for (mostly) under $20.  This year, I’ve upped it to 70 geek gift ideas (board games, RPGs and related neat stuff) that will make great geek gifts all for mostly under $20. These make great gifts as they can be used over and over again. Click the picture to go directly to the purchasing site.

As an added bonus, I’ve added a bunch of games, toys, books and movies that I very much enjoy, but which don’t fall into the under $20 or game categories.

These less expensive games tend to be smaller, making them easier to store and lug around.  By way of disclosure, many of these are through amazon, and yes I get a small percentage of any sales.  This goes directly in to keeping this site alive.  Another trick, Amazon has free shipping for orders of $35 or more, but with Amazon prime, it’s free 2nd day shipping on many of these. Remember, if you’re a student, prime is free!

Games that have red prices cost over $20.  Games that are green are 20 bucks or less.  Click the images to go directly to Amazon and DriveThruRPG. All prices are subject to change at the unreadable whim of Amazon.com. PLEASE NOTE: I don’t control the pricing at Amazon, as much as I wish I did. These prices change constantly! They may be off by a dollar or two, or you may get really lucky and they may be $5-10 less.

If you have any suggestions you’d like to see on the list, feel free to let me know!

Now, in no particular order, 70 games and table top gifts costing mostly under $20.

My Happy Farm – $17.99

My Happy Farm is a game in which players strive to become the best farmer.

All players have their own farm with four nice animals. They feed those cuties. Animals which are fed well fill their stomachs with tasty food, grow and become longer and longer, even reaching unnatural lengths. The longer your animal, the better a farmer you are. The owner of the longest animal receives bonus points. Animals which aren’t fed even one time lose their weight, take offense, and leave their bad master. Moreover, they will take some victory points from the bad master to punish him, so players have to be good and careful farmers and feed their animals well to create Their Own Happy Farm.

This game is surprisingly strategic, and one I love playing with my kids and adults. I loved it so much in fact, I wrote a pretty lengthy review on this under $20 game.

Dungeon Roll – $18.00



One of the first Kickstarter board games I backed, from the always excellent Tasty Minstrel Games comes Dungeon Roll! Awesome box (a treasure chest) and a complete dungeon delve for 1-4 players in this handy little game that can be played in 30 minutes or less. You have assembled your party of hearty adventurers and have a few tricks up your sleeve. How far will you go to seek glory and fame? Will you risk losing everything? In Dungeon Roll the player’s goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. Each player selects a Hero avatar, such as a Mercenary, Half-Goblin, or Enchantress, which provides them with unique powers. Then players take turns being the Adventurer, who boldly enters the dungeon seeking glory.

I kickstarted this title and I have not regretted it a single bit! For $18 you get an entire dungeon delve built around dice and your character cards. My 7 year old and 10 year old enjoy this game, and all of the adults I’ve played it with enjoy it too. Plus… look at that awesome box!

Frog Juice – $10.00

This is a family favorite in my home. My 8 year old and I spend at least three nights a week playing this before she goes to bed. Strategic enough to be fun, easy enough for an 8 year old to beat me. How would you create a magic spell? You might need some unicorn horn or some eye of newt, or maybe some bats or toadstools or star and moon dust. But be forewarned as you’re stirring up your potion–you’d better be wary of a black cat or the powerful All-Purpose Witch Wash! One of your opponents might even be brewing up an Uglifying Spell. (“Results guaranteed to crack mirrors at a single glance!”) All of these magical ingredients are part of Frog Juice, an imaginative card game for two to four players that uses fairy-tale elements from fair maids to frogs to create a game that both kids and adults will enjoy. This game of strategy includes 44 ingredient cards and 15 power cards, each with an illustration that looks like it came straight out of a fairy-tale book. Cards are played in the center of the game and then captured by other players by matching numerical values or by using stronger powers.

Slide 5 – $7.50

Based on the European card game sensation 6 Nimmt, Slide 5 is a quick-to-learn card game of luck and strategy. Players arrange their cards on the playing surface building “hills.” Once a hill gets 5 cards high, the 6th card will cause an “avalanche” and that player must take all of the cards in that row, leaving the sixth card to start a new hill. With all the players revealing the cards they wish to play at the same time, there’s always unpredictable fun and dilemma at every turn! For 2-10 players. Slide 5 is easy to learn and instantly addictive! Age: 8 + Manufacturer: Endless Games

Archaeology – The Card Game – $10.99

Discover the lost treasures of Egypt and make your fortune!  You are an archaeologist working the dig sites of the Egyptian desert. Search for the right pieces to complete torn parchments, broken pots, and other priceless artifacts. Trade shrewdly at the marketplace to increase the value of your collection. Sell your treasures to the museum for maximum profit.

But beware, the desert also has its dangers! A devastating sandstorm can throw your expedition into disarray, and cunning thieves lurk around the dig site ready to steal your prize discovery.

Hey! That’s my fish! – $11.99

Here’s a fun little game that I enjoy with my kids, which also works with adults. I’m finding a lot of these games branded towards children that can be just as cut-throat as a 4 hour game of Talisman. Hey, That’s My Fish. is an engaging, award-winning board game of strategic fish hunting, in which 2-4 players control determined penguins hungry for their next meal on a bustling Antarctic ice floe. Since Hey, That’s My Fish. was originally published in 2003, it has become widely popular as an engrossing and strategic board game for casual family and tactical play. This definitive edition of the game includes 60 hexagons to create your ice floe with new artwork renditions of fish, 1 rules sheet and 16 newly sculpted, colorful and animated penguin miniatures.

But wait, there’s more! Read on for all the rest of the deals.

Werewolves of Millers Hollow – $10.99

Werewolves of Miller’s Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role – Werewolf, Villager, or special character such as The Captain, The Hunter, the Witch, the Little Girl, The Seer and so on… There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is “lynched”, reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.

Spot It – $10.99

Spot it! is the addictive, feverishly fun matching game for every generation. The first thing to know about Spot it! is that there is always one, and only one, matching symbol between any two cards. Got it? Now all you need is a sharp eye and a quick hand to play all five party games packed into the grab ‘n’ go tin. Including up to eight players, Spot it! is a cinch to learn, plays fast, and is irresistibly fun for all ages! Here’s one that I haven’t played myself, but is constantly recommended to me. So much so that it’s now in my wish list!

Mr. Jack (Pocket Edition) – $14.50

This time he won’t get away! Discover the pocket version of Mr. Jack the favorite investigation game of strategy game players! As in the board version a player takes on the role of the inspector trying to unmask Jack the Ripper while the other player takes on the role of the fleeing criminal. The difference is in the game mechanics: the infernal pursuit now takes place on a board that’s 3 squares to a side each square representing both a London street and one of the nine suspects. around the board are placed a Holmes a Watson and a police dog token. On each turn the first player (the inspector or Jack in turn) uses 4 action tokens which allow to move the investigator tokens to reorient the tiles or to draw a ”suspect card”. A suspect is visible only if the investigator can see that suspect in the streets in front of him. Suspects hidden by buildings are invisible. At the end of each turn the player in the role of Jack must say if the guilty character is visible or not. If that character isn’t visible Jack earns an hourglass. If the Jack player can earn 6 hourglasses that player wins the game (knowing that hourglasses are earned by remaining invisible and by drawing ”suspect” cards). The inspector wins if there’s only a single suspect left at the end of a turn.

Ghooost! - $16.50 

 Ghooost. is a fast, easy-to-learn card game with a Halloween-based theme and lots of twists and turns. Play your cards wisely to get rid of all the ghosts, undead, vampires, zombies and other spooky creatures haunting your mansion. Block your opponents while they’re trying to drive spirits out of their home and into your backyard – but beware as the scariest ghosts will not be driven away so easily.

Don’t let the MENSA game winner thing scare you off either. I play this game all the time with my seven year old and we love it. It’s a fairly simple game of playing out your hand, getting the high cards on the lower cards. Add in the twist of having to take the entire pile of cards, if you fail, and special cards that add twists and turns to the game.

Argyle & Crew – $9.25 print $2.99 PDF

Disclosure: This is my game, written and designed by me! It’s a great gift for RPGers with kids but know that it’s mine. It’s a collaborative storytelling adventure for kids. It’s a great pick up game for adults. The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets are a magical breed of intelligent, funny, thrill seeking socks. Yes, you read that correctly, Socks. Argyle & Crew is a free wheeling system powered by imagination. Rather than a character sheet like a traditional RPG, your character and it’s attributes are all based on a sock puppet, or in Skcos lingo, a Soppet. Each Soppet has several unique qualities which allow it to do extraordinary things! Argyle & Crew is great game for children as young as 4 years old. Short scenarios and active participation keep things lively! Useful as a learning tool not just for gaming, but for life lessons, Argyle & Crew can easily be used in a classroom setting. Professionals working on counseling children can find this game equally useful for indirectly or directly exploring past experiences and future anxieties. Use the additional rules for older children or adults and expand the game from a fun, play driven activity to a fully developed RPG. PDF version.

Sleeping Queens – $9.42

Imagine a place where there?s a queen of all pancakes, a king of cookies and a pack of over-protective dragons? If this sounds like something out of a dream, it actually is! Sleeping Queens was invented by 6-year-old Miranda Evarts, who thought up the game one night when she couldn?t fall asleep. She awoke the next morning and with help from her older sister, Madeleine and her parents, Denise and Max created this wonderfully whimsical world of napping nobles. As you immerse yourself in the Evarts? fantasyland, you will find a game that helps develop memory, strategy, and elementary arithmetic skills. Just be careful when playing potion cards or you could wind up putting all the players to sleep! HOW TO PLAY: Rise and Shine! The Pancake Queen, the Ladybug Queen and ten of their closest friends have fallen under a sleeping spell and it’s your job to wake them up. Use strategy, quick thinking and a little luck to rouse these napping nobles from their royal slumbers. Play a knight to steal a queen or take a chance on a juggling jester. But watch out for wicked potions and dastardly dragons!

Roll Through the Ages – $27.00

In Roll Through the Ages, players roll seven special dice in order to collect workers and commodities to develop their civilization. Symbols on the dice represent workers, food, goods, money, and disaster. The goal of Roll Through the Ages is to score the most points by becoming the most advanced and prestigious civilization by acquiring cities, monuments, and developments while at the same time avoiding disasters. Each player starts with three cities and each city must be feed lest famine ensue which costs the player points. Players try to build up their infrastructure and build monuments that are worth more and more points. Once all monuments or developments are built by a player, points are counted and the civilization with the most wins. Build a thriving Bronze Age civilization in under an hour with Roll Through the Ages!

Dungeon! – $17.00

A return of the classic Dungeon, with a bit of reworking to make this a fun game that I’ve enjoyed with both my kids. Dungeon is a fast-paced game where you and your friends can decide which way to go in the hunt for bigger and better treasure. Will you stick to level 1 and clear out the Goblins and Kobolds? Or will you delve deep into level 6 and set your sights on the Purple Worm or the Red Dragon? Along the way, you’ll have to face off against such iconic monsters as the Black Pudding, the Drow, and even the Owlbear.

 

No Thanks – $9.99

Good card games can be so simple: either take a card or pay a chip. Anyone can make that decision, right? However, there’s a catch – in fact there are two. Nobody wants the cards, not even for free, because they give you points in a game where you need to have the fewest points to win. And the chips? They are scarce, very scarce.

 

Skip Bo – $9.99

A member of Mattel’s popular family of Uno card games, Skip-Bo resembles speed (or spit) in the same way that Uno takes after crazy eights. Out of a 162-card deck, two to six players are each dealt 20-card “stockpiles”; the first one to deplete their pile wins. Competing either alone or in teams, players draw from a central pile and stack their cards sequentially onto one of four “build” piles (for example, an eight onto a seven, a three onto a two), using plentiful Skip-Bo wild cards to break up static situations. Deceptively simple and ingeniously designed, this classic game offers plenty of strategizing opportunities, or it can just make a nice backdrop to socializing and munching on potato chips.

 

Tsuro – $22.65

Here is the most chill and zen game I think I have every played. It’s the perfect rainy day game, or to play after you’ve just won or been defeated in some kind of heavy Euro. Create your own journey with Tsuro, the Game of the Path. Place a tile and slide your stone along the path created, but take care. Other player’s paths can lead you in the wrong direction – or off the board entirely. Find your way wisely to succed. Stay the path – your journey begins here.

Gamers: Dorkness Rising – $9.99 HD download

The epitome of indie film geeky goodness – they get everything right about the hobby, the folks who play it and the real magic that can happen. Read my review here on TitC.  Struggling writer Lodge (Nathan Rice) isn’t asking for much: he wants his gaming group to finish playtesting his table-top adventure, rather than killing, looting, and debauching his fantasy world. Desperate to save the integrity of his story from the whims of his players’ crazy characters-a horny bard, wild sorceress, and cryptic monk-Lodge allows Joanna (Carol Roscoe), Cass’s (Brian Lewis) ex-girlfriend, to join the game. With Joanna’s help, the group’s characters trek deep into the fantasy game world to retrieve the Mask of Death from the evil necromancer Mort Kemnon (Geoff Gibbs). Will their choices in the game save their friendships in real life . . . or will Mort Kemnon triumph unopposed?  HD Download.

Biblios – $26.00

You are an abbot of a medieval monastery competing with other abbots to amass the greatest library of sacred books. To do so you need to have both the workers and resources to run a well-functioning scriptorium. An auction style card game great for 2-4 players.

Haggis – $13.00 (non-edible)

Haggis is a climbing card game for 2 or 3 players in the same family as Tichu, Zheng Fen and Big Two. Haggis features traditional elements of card combinations, bombs, with scoring for cards in hand and scoring for cards collected in tricks. Innovative wild cards create tension in every hand. Sean Ross designed Haggis over a number of years, extensively testing over thousands of hands to create a very engaging and balanced game. Gary Simpson has done a masterful job on the original artwork, that has to be seen to be appreciated.

 

Onirim – $12.58

Onirim is a solo/cooperative card game: you (and a partner) must work (together) against the game, and gather the 8 Door cards before the deck runs out; you can obtain those Door cards either by playing cards of the same color three turns in a row, or by discarding -under specific circumstances- one of your powerful Key cards. In both cases you will have to decide the best use of each card in your hand, and carefully play around the Nightmares. Those cards are hidden in the deck and will trigger painful dilemmas when drawn…

 

Bag O Zombies – $11.50

Looking for a stocking stuffer? Why not stuff a stocking full of 100 glow in the dark zombies? Imagine the fun as candy and other small gifts are carefully separated from the zombie horde! They can be used in various zombie games, with a bit of glue as an alternative to glow in the dark stars or for next year’s holiday window scene! Really, in this day and age, who wouldn’t like 100 glow in the dark zombies?

Citadels – $19.79

Nominated for the German Game of the Year in 2000, Citadels has finally arrived in an English-language edition. Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medieval theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assassin, Thief, Bishop, General, or Merchant and seek to use the powers of such offices in their efforts to win the game. As an additional bonus, the English version will ship with 10 new cards designed by Bruno Faidutti himself. These cards feature new locations and new characters to make your game of Citadels even more diverse than the original German version. The game is for 2 to 7 players and it takes 20-60 minutes to play.

 

Castle Keep - $11.86

Transport yourself to a time when protecting your possessions meant defending your keep, the most secure part of the castle. Keeps were often called “great towers” because of their imposing structure – walls over 10’ thick and 75’ high. They served various functions, from last resort strongholds during battle to sites of castle dungeons. While there are few remaining keeps still standing today, you can get a small taste of what it was like to build and defend a castle in this game that is simple to learn, yet full of strategy and decision-making elements that will challenge all ages. This is another fun game that’s marketed towards kids but can be played quickly and strategically by a group of adults as well. We love it with the kids and I wouldn’t hesitate to spend a half hour on it with my gaming group either.

Aye, Dark Overlord – $20.00

Tell lies! Shift the blame! Save yourself from the anger of the Evil Genius! You are returning to the Tower of Dark Sorcery after the umpteenth failed mission. His Excellency will certainly be displeased which can only result in the most awful pain and suffering for his hapless minions. If only there were some way you could convince him that it’s not your fault… Aye Dark Overlord! is a hilarious party game of lying through your teeth. Convince your Dark Overlord that it was not your fault his evil plan failed but that of your inept companions! But watch out; they probably have the exact same idea… This all new edition from Fantasy Flight Games includes everything from the first release plus an all new set of rules plus updated and improved components.

Pandemic – $30.04

This game is one of the go-to board games for getting people hooked on board games. Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters’ strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the Operation Specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are outbreaking fast and time is running out: the team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose.

The Resistance – $15.84

The Resistance is an intense social deduction game for 5-10 players. While it shares similarities with games like Werewolf, Mafia and even Battlestar Galactica it has many very unique features such as a quick 30 minute play time, no moderator required and no player elimination. Set in the near future, The Resistance pits a small group of resistance fighters against a powerful and corrupt government. The resistance has launched a series of bold and daring missions to bring the government to its knees. Unfortunately spies have infiltrated the resistance ranks, ready to sabotage the carefully crafted plans. Even a single spy can take down a resistance mission team, choose your teams carefully or forever lose your chance for freedom. The Resistance artfully balances pure deduction elements with the social elements into a game that creates the adrenaline filled moments of high stakes poker but in a full interactive and social event. Its not for the faint of heart, or slow of mind – but if you are quick on your feet you’ll be proud of your hard fought victories.

Lunch Money – $19.48

This card games simulates being little girls running around the playground beating up each other and stealing their lunch money. Once you get past the strange theme, there’s a fun little game where players beat each other senseless with cards like ‘Poke in the Eye’, ‘Uppercut’, and ‘Humiliation.’ Not for the weak willed, this game is mean. The last player still standing wins.

 

Fluxx 4.0 – $12.48

There are 4 kinds of cards in Fluxx: * Keepers: You put these out on the table in front of you when you play them. * Goals: When someone plays a goal, it stays in the center of the table until a new goal takes its place. To win, you simply need to do whatever the goal says. Most of the time, the goal requires you to have a couple of particular Keepers on the table in front of you. As soon as any player achieves the current goal, that player wins! * New Rules: This is where the fun really starts. When the game begins, the only rules are that you draw 1 card per turn and play 1 card per turn. But when you play a New Rule, these rules are either changed or added to. New Rules change the number of cards drawn and played per turn as well as the number of cards you are allowed to hold in your hand, the number of Keepers you can have, bonuses for players who have particular Keepers, and more. * Actions: These are 1 time use cards that let you do fun stuff like stealing someone else’s Keeper, getting rid of a rule you don’t like, drawing more cards, and so on.

Monopoly Deal – $10.00

The fast-paced, addictive card game where your luck can change in the play of a card! Collect 3 complete property sets, but beware Debt Collectors, Forced Deals and the dreaded Deal Breakers, which could change your fortunes at any time!  This is one of those games that’s been on my shelf for a while but just never got played. Finally, while doing our Extra Life fundraiser thing for 24 hours straight, we broke it open. It was far, far better than I was expecting. Gone are the days of staring at a monopoly board while my 9 year old agonizes over purchasing a property! Fast paced, fun, strategic – my whole family enjoys this game.

 

Munchkin – $18.60

Munchkin is a stand-alone card game designed by Steve Jackson that “simulates” well, sorta’ a fantasy-themed RPG oh, ok, D n D in a simple, card-based game that’s chock full o’ silliness. Everyone begins the game as a 1st level human with no class heh-heh and via cards, they acquire Races Elf, Dwarf, etc., classes thief, Wizard, Cleric, etc., Items, armor, potions and more that they use to combat hideous monsters like the 4th level Undead Horse, the 10th level net troll and the 14th level unspeakably awful, indescribable horror very nasty, indeed. The object of the game is to reach Level 10 and levels are acquired via the slaying of monsters and the selling of acquired treasure 1,000 gold pieces equals one level. Very silly and a lot of fun.

Bang! – $15.64

When a man with a pistol meets a man with a Winchester, you might say that the one with the pistol is a dead man, unless his pistol is a Volcanic, In the wild west, the Outlaws hunt the Sheriff, the Sheriff hunts the Outlaws, and the Renegade plots in secret, ready to join one side or the other. Before long, bullets start to fly, Which gunmen are Deputies, ready to sacrifice themselves for the Sheriff? And which are the merciless Outlaws, looking to gun him down? Great game of bluffing for three or more players. Load up and take ‘em out!

Zombie Dice – $11.15

Eat brains. Don’t get shotgunned. You are a zombie. You want brains. More brains than any of your zombie buddies. Zombie Dice is a quick and easy game for gamers and non-gamers alike. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Zombie Dice is a dice game for 3 to 8 players. Each game takes 10 to 20 minutes, and can be taught in a single round.

 

Poo – $14.99

It’s been a tough day in the monkey cage and something in the food tonight wasn’t quite right. In monkey world, there’s only one thing that can be done about it – fling poo! Poo is a fast-paced card game for two to eight players, requiring anywhere from five to fifteen minutes to play. It’s fast and furious – something you can play while waiting in line or on lunch break. Each player takes on the role of a monkey. You fling poo and mess with each other until only one monkey is left standing. That monkey, of course, is the cleanest one. Each turn, every player gets to draw and play a card, usually either to fling poo at another player or to clean himself off. Out of turn, each player gets to play cards to defend himself or foil other players’ poo flinging. It’s quick, easy and a favorite for my wife and I to play to kill 15 minutes.

Bananagrams – $14.95

The bananagram game that will drive you bananas. The award-winning word game that needs no pencil, paper, or board. Fast and fun. Players race against each other to build crossword grids and use all their letter tiles first. Great for travel. My oldest loves this game, and my youngest who’s just starting to read is getting into it as well!

 

 

Crazy Creatures of Dr Gloom – $13.56

Here’s a fun little game for 2-4 players. You try to rid yourself of your own cards, while at the same time keeping your opponents from discarding. It’s got a simple, neat counting up/down mechanic and of course, some crazy creatures. Best yet, it’s the first game I’ve found that is for ages 7+, which my 7 year old loves. Strange noises are heard from the Mad Mansion of Doctor Gloom. Clouds of all colors come out of the chimney, and people tell weird stories about wild creatures seen in the forest around the mansion. Doctor Gloom is creating the world’s craziest creatures ever seen. In Crazy Creatures of Dr. Gloom, players try to get rid of all of their cards, since cards remaining in your hand score penalty points at the end of a round. The player with the fewest penalty points at the end of the game wins… and becomes Doctor Gloom’s new apprentice.

Bohnanza – $14.51

Ever imagined you were a bean farmer? Sure, who hasn’t? You got your red beans, your green beans, your black-eyed beans, your coffee beans… But where to plant them? In this card game, smart sowing lets you reap big rewards. Plant the beans you do want, and trade the beans you don’t want to the other players. Adding to the realism of the game, the one who ends up with the most money wins! Comes with 154 Bean Cards, 7 Third Bean Field Cards and a rule booklet. Imported from Germany. For 2 to 7 players. My wife kicks my ass regularly at this one. Bluffing, trading, making a case for this bean or that bean  - awesome game!

 

Death Angel – $17.93

Purge the Xenos Threat!The Space Hulk Sin of Damnation has succumbed to a vicious Genestealer infestation. Now you must purge the vile alien…Space Hulk: Death Angel – The Card Game is a cooperative card game for 1-6 players. Set in the grim Warhammer 40,000 universe, Death Angel pits a squad of Blood Angel Space Marines against a growing alien horde. It will take strategic teamwork to make it out alive.Pick your combat group, fall into formation, and prepare for the Genestealer swarms! I have this game and I yearn to play it but as of yet I haven’ t had the chance.

Battle Line – $17.59

Ancient battles were fought in organized formations. The leaders of both sides directed their forces along the battle line to gain tactical advantage in order to overwhelm their opponent in the center, breakthrough one of his flanks, or hold their position until the time came for a decisive move. How will you muster your battle line? Your objective is to create powerful formations on your side of the nine Flags, in order to beat the formations on your opponent’s side of the respective Flags. The first player to win three adjacent Flags (a Breakthrough) or any five Flags (an Envelopment) achieves victory.

Gloom – $18.31

In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You’ll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents’ characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Great storytelling game!

Carcassonne – $21.17

Carcassonne is a clever tile-laying game. The southern French city of Carcassonne is famous for its unique roman and medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious. The game is for ages 8 and up and 2 to 5 players. this has been a favorite game in my household for years now. It always finds its way back to the table.

Tichu – $11.48

Players who love new and interesting card games will love Tichu. It is simple to learn: one need only get rid of his cards. The basic game is played by two pairs of two partners each with the players of each team sitting opposite one another. During the game, the partners try to help each other score points and opportunities to lead. The game is played over several hands with the goal to be the first team to score a total of 1000 points. Although Tichu is primarily a partnership game for four, with the two packs of cards, Tichu is well suited for large groups, too.

 

X-Wing Miniatures Game Core Set – $29.00

Yup, it’s over $20 but it is so completely worth it! Relatively simple rules, no game board required plus you get to be Luke Freaking Skywalker! As an added bonus, many of the expansions have an MSRP of $15 and make great stocking stuffers. Control the most advanced starfighters and outstanding pilots in the galaxy. In the X-Wing Miniatures Game, you take the role of squad leader and command a group of merciless Imperial or daring Rebel pilots in furious ship-to-ship space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space battles from small engagements of only a couple of crafts, to large conflicts where multiple squadrons clash. Select and equip your ships, pick your crew, plan your attack, and complete your mission.

Forbidden Island – $13.93

My 9 year old loves this game. My wife loves this game. I love this game! It’s a great honor to introduce the latest creation by cooperative game master, Matt Leacock. There are so many things we love about this unique game: from the rich illustrations, to the collaborative nature of play, to the innovative set of rules, to the infinite possibilities generated by the tiles and cards. Don’t be surprised if your pulse starts pounding faster soon after you start playing – it’s a game that instantly generates an electrifying atmosphere of tension and excitement. Dare to discover Forbidden Island. Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step. Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss.

Guillotine – $13.62

This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. You want top bragging rights, so you’d better collect the most prestigious noggins. Will you be skillful enough to bribe the guards and collect Marie Antoinette? Or will you lose points for beheading the Hero of the People.

 

Munchkin Axe Cop – $18.38

Axe Cop is a cop. With an axe. And he knows how to use it. Axe Cop is the hit webcomic written by Malachai Nicolle (age 5) and drawn by his brother Ethan (age 29). Along with his friends Dinosaur Soldier and Sockarang, Axe Cop fights crime by fighting the bad guys and chopping their heads off. Fans know Axe Cop, it’s a webcomic (www.axecop.com) and a comic book series from Dark Horse. There’s only one game that can match the anything-goes feeling of Axe Cop: Munchkin. Chop the bad guys’ heads off and take their stuff. I love the comics and I love Munchkin. Together… awesome!

Saboteur – $12.34

 

You and your Dwarven brethren dig for gold in the depths of a mine. Suddenly, a pick-axe breaks and the light from the lantern goes out. The saboteur has struck again – but which of your fellow players is a saboteur? Discover the traitor in your midst while questing for gold in this path-laying card game for 3-10 suspicious dwarves.

 

Cthulhu Gloom $19.69

From Dunwich to Innsmouth from the halls of Miskatonic University to the Charles Dexter Ward at Arkham Asylum trouble is in the air. The stars are almost right and terrors from beyond space and time are beginning to break through. When Cthulhu rises we’re all doomed – but whose downfall will be the most entertaining? In Cthulhu Gloom you control a group of Lovecraftian protagonists and guide them down a path of horror and madness to an untimely death – while keeping your opponents happy healthy and annoyingly alive. When one group finally falls prey to the interdimensional doom that awaits us all the player whose characters have suffered the most wins. Fully compatible with Gloom and its expansions Cthulhu Gloom features new Story and Transformation cards that introduce new mechanics and actions to the game.

 

Family Business – $13.13

Be the boss in this fast-paced card game of survival on the mean streets. “Family Business” pits mobsters against each other – all working to make sure theirs is the last family standing! Your gang members get placed on the Hit List. Can your “Family Influence” save them? Will they “Take it on the Lam”, seek “Police Protection”, or perhaps up the ante with a “Double Contract”? Family Business is fast, furious, and fun! Your goad is survival! What’s in the cards for your game? My wife and I really love this game. It takes about 20 minutes to play with two players, and about 40 minutes with four. We bring it to family gatherings all the time.

 Glory To Rome - $25.04 

It may not be the glorious and saga-filled new Black Box edition, but the game play is the same! 

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