Thiago Costa. Particle push

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  • Cult Lagoa Multiphysics developer Thiago Costa's new startup brings rendering to tablet and iPhone.

  • Digital-Tutors: Using Lagoa in Softimage Subscription Advantage Pack English | VP6F 782x646 | MP3 96 Kbps | 907 MB Genre: Video Training In this series of lessons we will learn how to use the Lagoa Multiphysics system in Softimage to create appealing...

  • I've been beta testing this from the beginning.  It's by Thiago Costa, creator of Lagoa Multiphysics in Softimage:  http://home.lagoa.com//

  • Screenshots of the week
    via xsisupport

    shallow water simulation coupled with lagoa multiphysics Fabric Engine for plugin developers (Eric Mootz first look) Depth map visualisation by P Dairy via si-community Not new, but re-posted this week.

  • What is the hardest thing you can emulate with computer graphics? Anything with unpredictable physics, such as water particles. Nvidia has unveiled its latest graphics animation enhancement in its technology called Position Based Fluids (PBF), a new...

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  • SPH » Thiago Costa

    And Guillaume Laforge is doing this pretty cool project that constructs a fast scalar field in ICE and passes to the polygonizer in a grid structure. The coolest stuff for me is that the distance func...

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