2015-08-08

Top 10 Reasons to Use Technology in Education: iPad, Tablet, Computer, Listening Centers:

While there are some nay-sayers who bring up some negative effects of technology on education in the classrooms, mainly budgetary reasons, using new technologies is the future of the education system.

The following reasons should silence the nay-sayer and help them heed the wisdom from Sheryl Nussbaum-Beach,

“Teachers will not be replaced by technology, but teachers who don’t use technology will be replaced by those who do.”.

Teachers are finding that using different classroom technologies like tablet computers, digital video, iPods, and video games are great tools for helping students learn.

1. Students love it. Students love using new technologies in the classroom. Whether it be the “cool” factor or just a genuine interest in new technology, it allows teachers to vary activities of the day and engage students. There is no commandment for education that says,

“THOU SHALT NOT HAVE FUN”

Students spend hours using technology like computers and television when they get home from school–why not engage them through their favorite mediums?

2. It engages the Four Key Components to Learning. Click on the link to read how technology in education (specifically the iPod School Listening Center) engages the 4 key components to learning.

3. Professional Development. Using new technologies allow students to learn another skill set that will help them in the marketplace. How many jobs need basic computing skills let alone advanced computing skills? Any time a teacher can encourage students to learn through technology, they kill two birds with one stone.

The tech industry is only getting bigger–encourage your students to know and understand technology so they can be the tech leaders of the future!

With the power of the internet, knowing how to use a simple piece of technology can turn an aspiring singer into Justin Bieber (whose mom uploaded videos of him singing which led to his fame) and a hilarious prankster into YouTube Star Ed Bass master, who recently used an AmpliVox Sound Cruiser PA System in a video (that is approaching 1,000,000 views!). Ed Bass Master “Look at This” Video with Sound Cruiser

4. Makes Life Easier for Teachers. Teachers have to juggle a variety of tasks outside of teaching including planning lessons, grading, meeting with parents, and some administrative work. Why not help yourself out and put objective tests online so that students can instantly see their grades instead of spending valuable time grading?

5. It Improves Test Scores. A benefit of engaging students through technology and media is allowing them to work at their own pace and not be held back by students who learn at a slower rate. This can allow gifted students to progress several grades ahead of their peers over the course of a year. Another proof of improved test scores comes from reaching different learning styles through the use of technology. The use of electronic drilling in education can help students learn quickly and provide incentives like games for them to keep progressing. Nobody does this better than Khan Academy.

6. Helps Students with Low Attention Spans. Students with ADD or ADHD can be aided through the use of technology by mixing up the learning process with different methods and through providing them engaging activities to keep their interest. Technology is a favorite among teachers who teach in ESL classrooms or special education settings.

Even the best teachers can have their moments or topics when they are like Ben Stein in Ferris Bueller’s Day Off or Charlie Brown’s Teacher in the eyes of their students. Using technology keeps students awake and their attention level high. How hard is it for you to fall asleep while on the internet compared to hearing a lecture?

7. Learn from the Experts. With the an increasing amount of free resources available on the internet, you can engage your students with content from the smartest and best teachers in the world

AmpliVox Sound Systems manufactures and sells portable sound systems along with lecterns and podiums with built-in sound systems that are perfect for classrooms. The Pinnacle Multimedia Lectern and iPod Portable PA System are great products for school settings that have a variety of uses both indoor and outdoors.

This video applies for kindergarten, pre kindergarten, elementary school (first, second, third, fourth, fifth grades), junior high or middle school, high school and at the college/university level. These tips are great for reading help, grammar, math, science, nursing, computers.

Create The Matrix – A Fully Immersive Simulation System (a new type of hacker space):

Have you ever wanted to step onto the moon, step into a video game, or just step out of reality? Do movie concepts like The Matrix’s artificial world, Star Trek’s Holodeck, or Inception’s lucid dreaming intrigue you? If so, here’s an opportunity to become part of a paradigm-shift that will change the world.

With your help, we will install an immersive environment that is publically accessible for people to create and experience a new kind of movie theater – one with surround sound AND surround view (360° visual immersion). James Cameron’s Avatar was a great movie with beautiful landscapes, but imagine actually being on the planet of Pandora! You will be able to experience that and much more.

What is this project?

We are creating a simulation system that used to just be science fiction. Our goal is to provide the ability to create digital simulations that, as far as your brain can tell, is indistinguishable from physical reality. We essentially want to provide people the ability to lucid dream in a waking state Current virtual worlds provide people the ability to live out alternate realities, but unfortunately the interaction is limited to controlling an avatar through a flat 2D screen and a keyboard and mouse … NOT very immersive By creating a new, immersive platform, people can actually step INTO the virtual world and BECOME their avatar.

The simulation system will allow you to see virtual worlds in a 3D 360° first person perspective, allowing you to exist IN IT rather than watching it as a spectator. This system requires three key components:

1. Stereoscopic Head Mounted Display (HMD) Vision plays a large role in how we perceive reality. As display resolutions increase, one day the images will be so HD that our brain cannot perceive the difference between a physical and digital image. A HMD encapsulates our field of vision and simulates the visual experience. The more funding we receive, the higher res an HMD we can incorporate.

2. Motion Tracking Sensors To provide a full 360° visual experience, the system will need to know the position, direction, and tilt of your head. Motion trackers allow the system to capture your movements and provide a realistic, immersive experience. The more funding we receive, the smoother the tracking can be, allowing for higher-speed interaction.

3. Python Software Platform We want to open up the system to allow people to create environments and experiences. Python is the architectural language of the simulator, and will allow all the crazy coders to program some AMAZING applications. Imagine being able to share and download your digital experiences – you could time travel back to ancient Rome or see what it’s like to walk around on Mars. With all the creative talent out there, we’re sure people will create things we can’t even imagine yet.

Successful funding of this project will allow us to assemble all these components and turn it into the WORLD’S FIRST publically accessible hackerspace for immersive experiences.

Why are you doing this?

Ultimately, we want to change the world. We want to create a new method of communication, a new way to interact with digital environments, and a new medium for artists to convey the imagination inside of their minds. We want to give people the freedom to alter their reality and a fulcrum to explore their creativity. We want to create the Matrix/Holodeck and spur innovation in the industry of immersive technology.

We need your support! Help us form a groundbreaking community that will ultimately change the way people live. All of your pledges will be invested into the cost of a basic HMD, simple motion tracking technology, and programming of various virtual experiences. Additional funds will allow us to acquire higher end systems that offer even more immersive experiences (higher res displays, faster tracking, and even haptics for tactile feedback…)

What is Immersive Technology?

The term “immersive technology” refers to technology that blurs, if not erases, the line of distinction between the finite physical world and the infinite digital world. Examples of immersive technologies are 3D displays, holograms, surround sound, 360° dome environments, virtual worlds, brain-computer interfaces, gesture-control interfaces, artificial intelligence, and digital overlays (augmented reality).

By stimulating our perception of the 5 senses – sight, sound, touch, taste, and smell – immersive technology can recreate physical experiences through a digital medium. This digital medium can be altered as desired to create extraordinary experiences.

Who are we?

We’re the founders of Immersive Tech (I’mTech), a non-profit think tank created to promote the development and adoption of immersive technology for the benefit of advancing fields in public interest, such as education, health, arts and entertainment.

We host an annual Immersive Technology Summit. This year it will be at the Los Angeles Center Studios on October 21st. The summit organizes a community that bring together technologists, visionaries, entrepreneurs, venture capitalists, and industry leaders in various fields of immersive technology.

This year’s summit will feature groundbreaking speakers, a 360° full dome installation (think planetarium style), exhibitors demonstrating cool new technology, and with your support, this simulation system!

Spread the word, help us be heard!

WWW.Techmania.info

The Future Robot is Here:

Directed and Edited by Dan Taki

Conceptual idea and Sound Design by Dan Taki

//Music by:

Chrome Sparks – The Meaning of Love

//About:

The purpose of this video is to showcase the functionality and the technological revolution of Honda’s robot, Asimo.

The film is a non-commercial, non profit film, that is only produced for artistic purposes, with the aim to showcase the astonishing and impressive robot, Asimo, in an aesthetic and beautiful frame.

This film is not only a tribute to Asimo as a great invention, but to the human era of technological engineering. Cause together we create. Together we can create great things for the world, as long as it is with a peaceful purpose that can help each others in our everyday life on planet earth. Asimo is a great candidate and forerunner for this pupose, and a great example on how technology and human kind can peacefully interact with each other.

May our technology be used thoughtfully, wisely and peacefully.

This video is a non commercial, non-profit film, which is only created with artistic purposes.

www.techmania.info

____________________________________________

Technical Director:

BECOME A TECHNICAL DIRECTOR: APPLY BY MAY 15, 2016.

Application Requirements:

• Applicants require a preliminary degree in Computer Science, Mathematics, Information Technology or a similar subject area.

• Strong coding skills and a general interest in research are mandatory.

• The course requires full-time presence at the Filmmaker in Lud wigs burg, Germany.

• Applicants are required to take an examination test and attend a colloquium in person.

• The Technical Director course is tuition free.

• International students are welcome(English proficiency is required)!Technical Directors combine their previously acquired technical knowledge with artistic creativity. By joining a production team, the students learn how to solve problems, handle pipelines and rigs, work with scripts and APIs, understand lighting – and texturing-algorithms, develop shaders, tools and plug-ins, program interactive applications, automate animation processes and learn how to define workflows and production requirements. Technical Directors are part of the core team – consisting of a Concept Artist, an Animation/Effects Director and an Animation/Effects Producer – that takes on every Institute project.

Computer science graduates are eligible for admission in the 3rd year of Animation where they obtain the possibility to work ’hands-on’ as part of a film team or, else, to develop software tools during the 30 month project-based course of study. The Research & Development department at the Institute of Animation furthermore provides the opportunity to engage actively in the development of new applications and to work in third-party funded industry projects. For more info, watch a clip from this year’s Technical Directing presentations at FMX 2014.

The Technical Director course is tuition free (as are all courses at Filmmaker) and open to applicants worldwide. No German language skills are required – but English proficiency is. Applicants are required to take an examination test and attend a colloquium in person. Application deadline is May 15, 2016.

Interested in applying? Find further information on the study course and application details on the Filmmaker’s website.

for more tech’s information:www.techmania.info

Future Impossible – The Story of Light:

Future Impossible – The Story of Light from Tech-mania.

Future best Tech:

Robert Gatt, Artist, Port Fairy:

Robert chats about his love of science and technology and how he relates it to his glass art.

for more tech’s see on best sites:WWW.Techmania.info

Technologies for in situ Evidence of Life Detection – Dr David Cullen, Cran-field University, UK:

David Cullen is Professor of Bio-analytical Technology at Cranfield University in the UK. Originally trained as a Biochemist, from his PhD onwards he has been involved in the development and application of bio sensor and related bio-analytical technologies to a diverse range of medical and environmental problems. From the early 2000’s he became involved in the planetary exploration and space sector initially via involvement in the proposal and subsequent development of the Life Marker Chip (LMC) instrument for the ESA ExoMars rover payload. This work has led to other planetary exploration and space science applications including in-field application of multiple extant life detection techniques at sub-glacial and volcanic field sites on Earth, use of balloons to sample the Earth’s stratosphere with a focus on sample integrity (implementing planetary exploration PP&CC principles and protocols) and development of Cube-Sat and Cube-Sat-like payloads for astrobiology, fundamental biology and human cell biology studies in space environments. He is a member of ESA’s Life Sciences Working Group, UK Space Agency’s Space Exploration Advisory Committee and is joint chair of the UK Cube-Sat Forum.

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