2016-11-28

Battlefield 2 is a very old game and I think all of us can agree on that. Another thing that we all can agree on is the fact that mods like Battlefield 2 Project Reality help keep the game alive. The last Battlefield 2 Project Reality update that we got was back in April and now Battlefield 2 Project Reality 1.4 is out and there are a couple of new things that you will get in the game when you update the mod to the latest version.

There are three new maps in Battlefield 2 Project Reality 1.4, along with new guns and vehicles as well. Needless to say, this is a major update and it will keep you busy for some time to come. Battlefield 2 Project Reality 1.4 is a stand alone mod, one that you should check out.



Here is what you will find new in Battlefield 2 Project Reality 1.4:

Added British and Argentinian Factions based on the 1982 Falklands War.

Added Bren L4A4 LMG, L42A1 Rifle, L2A3 Sterling SMG, FMK1 AP & FMK-3 AT Mines.

Added Tigercat SAM and Rheinmetall 20mm AAA.

Added A-4 Series, Mirage IIIEA, IAI Dagger, Sea Harrier FRS.1 & Harrier GR.3 aircraft.

Added IDF M163 AAV, T-72B & T-72S tank.

Added Goose Green (2x2km) and The Falklands (8x8km) levels for the Falklands Theater.

Added Bamyan (4x4km), Afghanistan-based level.

Added muzzle flashes for night maps.

Updated many vehicle physics models to fix exploits and improve armor definition.

Updated tank damage model to in general increase front armor but make rear/side armor weaker.

Updated aircraft flight model for flight and landing/take-off.

Updated Al-Basrah, Beirut, Gaza, Assault on Grozny, Kozelsk & Wanda Shan levels significantly.

Updated PR‘s gameplay programming library Python to v2.7.12. Rewritten a large part of the code-base to remove bugs and increase performance.

Check out the complete list of changes that come with Battlefield 2 Project Reality 1.4. What do you think about Battlefield 2 Project Reality 1.4?

The post Battlefield 2 Project Reality 1.4 Released, Major Update appeared first on TechFrag.

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