Accessing the Properties
panel
Assets and collections have a set of modifiable properties that
define how they look and behave. These properties are listed in the
Properties
panel - accessible via any of four methods:
Left clicking any item in the scene then
clicking the Properties icon in the upper right of Composer:
pressing the F4 button on your keyboard
pressing the icon - or pressing Ctrl+Q
on your keyboard - to open the Quick Properties pop-up.
Right-clicking any item in the scene and selecting the pop-up
menu item Show properties.
Some properties are common to most assets/collections while
other properties are asset/collection specific. See the dedicated
asset or collection pages for details about
asset/collection-specific properties.
Common Property Categories
General
The properties visible at the top of the Properties panel and in
the Quick Properties pop-up minimally define the name, content and
position of the selected asset/collection in the current space.
The Copy Painter tool, located at
the very top of the panel. Select an asset/collection in the active
scene then click the left Copy Painter button. Now select a new
asset/collection in the scene and click the right Copy Painter
button. You have just copied all common property values from the
first item to the second.
[Name] the identifier of the asset or
collection. This property is not labeled; it is represented by the
editable text box just to the right of the asset/collection icon.
This identifier will appear in the
Scene Structure panel.
[Visibility] toggles whether or not the asset/collection
is visible. This property is not labeled; it is represented by the
eye icon. Items that are not visible will not react to touch but
can still respond to
actions.
Container identifies the type of container. This property
is not labeled; it is represented by the dropdown list located to
the right of the Name field. There are three possible values.
Free: the user can move/resize/rotate the
asset/collection but cannot pin it in a fixed position
Static the user cannot move the
asset/collection
Pinnable the user can toggle between the Free
and Static states
If the Container property is set to Static, one additional
property is revealed:
Visible to interactivity
toggle whether or not this asset/collection will respond to
touch. This property is not labeled; it is represented by the hand
icon located below the Container dropdown list.
[Asset Type] (for assets only) the
media assigned to the asset. The label for this property matches
the asset type. Possible values will be those found in the
Content Library.
X the X coordinate of the center point
of the asset/collection
Y the Y coordinate of the center point
of the asset/collection
W the width of the
asset/collection
H the height of the
asset/collection
the rotation of the
asset/collection
NOTE: Position, size and orientation can also
be modified through direct
manipulation of an asset or collection within the scene.
Options include:
dragging the asset/collection to a new location
dragging any of the square handles along the selected
asset/collection's bounding box to change the dimensions of the
asset
dragging the round handle on the edge of the selected
asset/collection's bounding box to rotate the
asset/collection.
Top of page
Appearance
Most Appearance properties are asset/collection specific so be
sure to refer to the dedicated article for each asset or collection.
Effects
Opacity: sets the level of transparency for
this asset/collection on a scale of 0 (invisible) to 1
(opaque)
Effects: a set of appearance options impacting
the color and clarity of the asset/collection
Blur: sets clarity on a scale of 0 (no blur)
to 100 (completely blurred)
Grayscale forces color shift into gray
tones on a scale from 0 (no shift at all) to 100 (complete shift
into gray spectrum)
Sepia forces color shift into sepia
tones on a scale from 0 (no shift at all) to 100 (complete shift
into sepia spectrum)
Hue rotation Applies a hue rotation to
the input image. The passed parameter defines the number of degrees
around the color circle the input samples will be incremented.
Values of 0 and 360 are equivalent - they leave the input
unchanged.
Brightness Applies a linear multiplier
to the input image, making it appear more or less bright. A value
of 0 will create an image that is completely black. A value of 100
leaves the input unchanged. Other values are linear multipliers on
the effect; the larger the number, the brighter the results. At a
value of 1000, all colors (other than black) appear white.
Top of page
Behavior
Behavior properties are asset/collection specific, be sure to
refer to their corresponding Knowledge Base articles.
Top of page
Container Behavior
Container Behavior properties - available if the
Container property is set to "Free" or "Pinnable" - configure
the bounding box within which the asset/collection media is
displayed. Here are their properties:
Initial view
Initial view state choose whether the
asset/collection should initial appear in its normal, minimized or
maximized state.
Display buttons
Show maximize button adds a maximize
button to the asset/collection container
Show minimize button adds a minimize
button to the asset/collection container
Show close button adds a close button
to the asset/collection container
Display buttons style if any of the
Display buttons are turned on, a set of
Display button style options are revealed
Use experience style toggle whether
this asset/collection should adopt the preset
project style. If unchecked, the following properties appear:
Fill color color surrounding image
assigned to the button
Outline color color along the edge of
the region containing the image assigned to the button
Pressed color fill color when the
button is touched
Checked color alternative color to fill
color if the button represents two possible states
Radius curvature of edge surrounding
region containing the button. Can have value from 0 to 20. Set to 0
for a square, set to 20 for a perfect circle.
Flat toggles whether or not the buttons
should look flat or have a sense of depth
Shadow toggles whether or not the
buttons should have a shadow
[Icons] images to use for various states of each Display
button
Maximize / Unmaximize
Minimize
Close
Constraints constraints determine the
extent to which an asset/collection can be manipulated
Allow move check if asset/collection
container can be moved
Move direction specify in which
direction the item can be moved. This property is only visible if
Allow move is enabled.
Allow rotate permit the user to rotate
the asset/collection through 360 degrees
Allow resize permit the user to resize
the asset/collection using two or more fingers
Minimum width sets minimum possible
width in pixels to which an asset/collection container can be
resized
Minimum height sets minimum possible
height in pixels to which the asset/collection container can be
resized
Maximum width sets maximum possible
width in pixels to which an asset/collection container can be
resized
Maximum height sets maximum possible
height in pixels to which an asset/collection container can be
resized
Minimize behavior configure and
constrain how minimize will work
Minimized image select the image to
display when this asset/collection is minimized. If no image is
specified, the following image is used:
Minimized pressed image select the
image to display when the Minimized image is
pressed. If no image is specified, the Minimized
image will be used.
Allow move when minimized check if the
Minimized image can be moved
Minimized position specify where to put
the Minimized image
Minimize to current position minimize
to last location of the asset/collection when in a Normal
state
Minimize to initial position minimize
to last location of the Minimized image
Minimized width width in pixels of the
Minimized image
Minimized height height in pixels of
the Minimized image
Minimized orientation rotation in
degrees of the Minimized image
Top of page
Tools
The Image, Video, Document and Audio assets share these
Tools properties:
Sharing tool
Show sharing button check if this asset
can be added to the sharing queue
Asset sharing options:
as email attachment,
to USB memory key or
to local file system.
Tools buttons style: if Show sharing
button is checked, the Use experience
style property appears
Use experience style toggle whether
this asset should adopt the preset
project style. If unchecked, the following properties appear:
Fill color color surrounding image
assigned to the button
Outline color color along the edge of
the region containing the image assigned to the button
Pressed color fill color when the
button is touched
Checked color alternative color to fill
color if the button represents two possible states
Radius curvature of edge surrounding
region containing the button. Can have value from 0 to 20. Set to 0
for a square, set to 20 for a perfect circle.
Flat toggles whether or not the buttons
should look flat or have a sense of depth
Shadow toggles whether or not the
buttons should have a shadow
Sharing / Selected sharing
images to use when the asset could be added to the sharing
queue ("sharing") or is already added to the sharing queue
("selected sharing")
Top of page