2014-01-08

‎Games with elements from and in Super Smash Bros.:

← Older revision

Revision as of 13:52, January 8, 2014

(One intermediate revision by one user not shown)

Line 6:

Line 6:

 

The original ''Metal Gear'' was released on the MSX2 computer in 1987 in Japan and Europe, and later released on the Famicom worldwide, and it was a moderate hit for its day. Franchise creator [[Hideo Kojima]] developed it as one of the first games in which using stealth was emphasized over direct confrontation with the enemy. The sequel ''Metal Gear 2: Solid Snake'' was released on MSX2 in 1990 in Japan only, sporting significant improvements all around, and was moderately successful as well. After an eight-year hiatus, the ''Metal Gear'' series exploded into international stardom with the 1998 release of the seminal ''Metal Gear Solid'' for the PlayStation. Presenting the stealth-based gameplay of ''Metal Gear 2'' successfully in full 3D, as well as sporting unique fourth-wall-breaking scenarios and a gritty, mature-rated world and content that was refreshing for all the cheery Nintendo-inspired games at the time, the game was a huge hit, selling over 6 million units. Most subsequent canonical games in the series focused on the gameplay of ''Metal Gear Solid'' and were named with ''Solid'' in their titles, hence making the name ''Metal Gear Solid'' practically more famous than the name ''Metal Gear''.

 

The original ''Metal Gear'' was released on the MSX2 computer in 1987 in Japan and Europe, and later released on the Famicom worldwide, and it was a moderate hit for its day. Franchise creator [[Hideo Kojima]] developed it as one of the first games in which using stealth was emphasized over direct confrontation with the enemy. The sequel ''Metal Gear 2: Solid Snake'' was released on MSX2 in 1990 in Japan only, sporting significant improvements all around, and was moderately successful as well. After an eight-year hiatus, the ''Metal Gear'' series exploded into international stardom with the 1998 release of the seminal ''Metal Gear Solid'' for the PlayStation. Presenting the stealth-based gameplay of ''Metal Gear 2'' successfully in full 3D, as well as sporting unique fourth-wall-breaking scenarios and a gritty, mature-rated world and content that was refreshing for all the cheery Nintendo-inspired games at the time, the game was a huge hit, selling over 6 million units. Most subsequent canonical games in the series focused on the gameplay of ''Metal Gear Solid'' and were named with ''Solid'' in their titles, hence making the name ''Metal Gear Solid'' practically more famous than the name ''Metal Gear''.

 

 



After ''Metal Gear Solid'' established the series as a major international game franchise by 1998, the immensely hyped and successful follow-up ''Metal Gear Solid 2: Sons of Liberty'' was released on PlayStation 2 in 2001, shortly before the release of ''[[Super Smash Bros. Melee]]''. (As a side note, Hideo Kojima allegedly "practically begged" to [[Masahiro Sakurai]] to include main character [[Solid Snake]] as a playable fighter in the game, but development of ''Melee'' was too far in to make the addition viable.) The game received critical praise for its gameplay, though its complex and intricate storyline somewhat divided the fanbase. Practically in response to that, the next major game in the series was ''Metal Gear Solid 3: Snake Eater'', a prequel to ''Metal Gear Solid'' featuring a much more straightforward and effective storyline, even better gameplay enhancements, and some of the best graphics ever seen on the system. After that, an interquel between ''Snake Eater'' and ''Metal Gear Solid'' was released for the PlayStation Portable as ''Metal Gear Solid: Portable Ops'', and it is hailed as among the best games for the system. Recently released on the PlayStation 3 is the heavily hyped post-apocalyptic sequel to ''Sons of Liberty'', ''Metal Gear Solid 4: Guns of the Patriots''.

+

After ''Metal Gear Solid'' established the series as a major international game franchise by 1998, the immensely hyped and successful follow-up ''Metal Gear Solid 2: Sons of Liberty'' was released on PlayStation 2 in 2001, shortly before the release of ''[[Super Smash Bros. Melee]]''. (As a side note, Hideo Kojima allegedly "practically begged" to [[Masahiro Sakurai]] to include main character [[Solid Snake]] as a playable fighter in the game, but development of ''Melee'' was too far in to make the addition viable.) The game received critical praise for its gameplay, though its complex and intricate storyline somewhat divided the fanbase. Practically in response to that, the next major game in the series was ''Metal Gear Solid 3: Snake Eater'', a prequel to ''Metal Gear Solid'' featuring a much more straightforward and effective storyline, even better gameplay enhancements, and some of the best graphics ever seen on the system. After that, an interquel between ''Snake Eater'' and ''Metal Gear Solid'' was released for the PlayStation Portable as ''Metal Gear Solid: Portable Ops'', and it is hailed as among the best games for the system. Released in the late 2000s on the PlayStation 3 was the heavily hyped post-apocalyptic sequel to ''Sons of Liberty'', ''Metal Gear Solid 4: Guns of the Patriots'', followed by another Big Boss-centered prequel, ''Metal Gear Solid: Peace Walker'' on the Playstation Portable, and a Raiden-themed spin-off game, ''Metal Gear Rising: Revengeance.'' These games will then be followed on in 2014 with two more prequels, ''Metal Gear Solid: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' on Playstation 4 and Xbox One.

 

 



In between all of these canonical releases were many remakes and "supplements" to existing titles. ''Metal Gear Solid'' had two supplemental games named ''Integral'' and ''VR Missions'' released on PlayStation in 1999 while an enhanced version of ''Metal Gear Solid 2'' subtitled ''Substance'' was released on PlayStation 2, Microsoft's Xbox, and the PC in 2002 which featured new VR Missions and special "Snake Tales" that allowed the player to control Snake within the Big Shell. In 2004 the original ''Metal Gear Solid'' was majorly remade for Nintendo's GameCube, titled ''Metal Gear Solid: The Twin Snakes'' and it featured the gameplay style of ''Metal Gear Solid 2''. In 2005, ''Metal Gear Solid 3'' received an enhanced version as well, subtitled ''Subsistence'' which featured the first version of ''Metal Gear Online'' in the series as well as newly translated versions of the MSX games ''Metal Gear'' and ''Metal Gear 2: Solid Snake'', and in 2006 and 2007, two "Digital Graphic Novels" for PSP based on MGS1 and 2. There have also been some non-canonical releases, including Snake's Revenge for the NES, a 2000 Game Boy Color game simply titled ''Metal Gear Solid'' (titled ''Metal Gear: Ghost BAbel'' in Japan and Europe) that won critical praise for its gameplay, and released in 2005 and 2006 on PSP were a subseries of two games titled ''Metal Gear Ac!d'', uniquely combining stealth elements with a card-based interface. Perhaps most notable is Solid Snake's inclusion in the Nintendo Wii fighting game ''[[Super Smash Bros. Brawl]]'' as the first-revealed third-party character to be featured as a playable character in that series.

+

In between all of these canonical releases were many remakes and "supplements" to existing titles. ''Metal Gear Solid'' had two supplemental games named ''Integral'' and ''VR Missions'' released on PlayStation in 1999 while an enhanced version of ''Metal Gear Solid 2'' subtitled ''Substance'' was released on PlayStation 2, Microsoft's Xbox, and the PC in 2002 which featured new VR Missions and special "Snake Tales" that allowed the player to control Snake within the Big Shell. In 2004 the original ''Metal Gear Solid'' was majorly remade for Nintendo's GameCube, titled ''Metal Gear Solid: The Twin Snakes'' and it featured the gameplay style of ''Metal Gear Solid 2''. In 2005, ''Metal Gear Solid 3'' received an enhanced version as well, subtitled ''Subsistence'' which featured the first version of ''Metal Gear Online'' in the series as well as newly translated versions of the MSX games ''Metal Gear'' and ''Metal Gear 2: Solid Snake'', and in 2006 and 2007, two "Digital Graphic Novels" for PSP based on MGS1 and 2. There have also been some non-canonical releases, including Snake's Revenge for the NES, a 2000 Game Boy Color game simply titled ''Metal Gear Solid'' (titled ''Metal Gear: Ghost Babel'' in Japan and Europe) that won critical praise for its gameplay, and released in 2005 and 2006 on PSP were a subseries of two games titled ''Metal Gear Ac!d'', uniquely combining stealth elements with a card-based interface. Perhaps most notable is Solid Snake's inclusion in the Nintendo Wii fighting game ''[[Super Smash Bros. Brawl]]'' as the first-revealed third-party character to be featured as a playable character in that series.

 

 



The ''Metal Gear'' franchise is essentially a series of stealth-based shooting games set in real-world Earth. Taking place anytime between the Cold War to some point in the apocalyptic future, a given game in the series usually sets the player in the role of an elite military operative, usually [[Solid Snake]], who is often tasked by the U.S. government to sneak behind enemy lines and battle an eponymous superweapon named ''Metal Gear'', usually a bipedal tank with the capability of launching nuclear missiles from any type of terrain due to the use of legs as opposed to treads. The series explores many themes relevant to real-world circumstances, such as the futility and immorality of war, nuclear deterrence, the psychological effects of warfare on our nation's adults and children, and especially the influence of political intrigue upon the military, and several of the games revolve around the concept of an "Outer Heaven" nation that is purely military, run by mercenaries solely for mercenaries, as an attempt by in-game villains to counter the political corruption of normal military forces. The series provides social commentary of a serious nature on these sorts of issues.

+

The ''Metal Gear'' franchise is essentially a series of stealth-based shooting games set in real-world Earth. Taking place anytime between the Cold War to some point in the apocalyptic future, a given game in the series usually sets the player in the role of an elite military operative, usually [[Solid Snake]], who is often tasked by the U.S. government to sneak behind enemy lines and battle an eponymous superweapon named ''Metal Gear'', usually a bipedal tank with the capability of launching nuclear missiles from any type of terrain due to the use of legs as opposed to treads. The series explores many themes relevant to real-world circumstances, such as the futility and immorality of war, nuclear deterrence, the psychological effects of warfare on our nation's adults and children, and especially the influence of political intrigue upon the military, and several of the games revolve around the concept of an "Outer Heaven" nation that is purely military, run by mercenaries solely for mercenaries to provide wars for soldiers so that they will always be needed and valued by the people, as an attempt by in-game villains to counter the political corruption of normal military forces. The series provides social commentary of a serious nature on these sorts of issues.

 

 



The first game chronologically is ''Metal Gear Solid 3: Snake Eater'', set at the height of the Cold War, where an agent of the governmental unit FOX (whose logo is the universe symbol pictured above), codenamed Naked Snake, is controlled by the player and is subjected to the machinations of the government, and is heavily influenced by having to kill his beloved mentor, The Boss, in order to appease the Soviet Union after a previous mission went horribly wrong leading to the implication of the United States in the detonation of a nuclear weapon within Russian borders. He splits away from the FOX Unit and assumes the identity of Big Boss, and in ''Portable Ops'' he must contend with the revolt of his former FOX comrades and meets an agent named Null, later revealed to be a younger [[Gray Fox]]. In ''Peace Walker'', Big Boss works alongside Kazuhira Miller (Later known as McDonnell Miller, or "Master" to Solid Snake) and Huey Emmerich, Otacon's father, in a hectic mission across Central America and forms the group "Militaires Sans Frontieres" (French for "Soldiers Without Borders") which would be the basis for his "Outer Heaven" nation. He then recruits other soldiers to form the FOXHOUND organization, and through a secret government project named "Les Enfants Terribles" he uses his DNA to produce three genetic clones of himself as his sons, one of which would be codenamed [[Solid Snake]]. In the original ''Metal Gear'', Solid Snake as a rookie operative of FOXHOUND is assigned to infiltrate the Outer Heaven stronghold in South Africa in 1995 to investigate the fortress, rescue captured agent [[Gray Fox]] and sabotage the nuclear Metal Gear weapon system inside. As his final encounter, he finds that the commander of Outer Heaven is actually Big Boss of FOXHOUND, who sent Snake into Outer Heaven in an attempt to feed false information to the States regarding Metal Gear, and Snake defeats him in battle. In ''Metal Gear 2: Solid Snake'' in 1999, Snake must perform a similar operation into the stronghold of a nation named "Zanzibar Land" and defeat its Metal Gear weapon as well. Snake finds that Big Boss is the leading man behind this terror plot as well, and Snake dispatches him for good. After completing his mission, Snake leaves the military for the Alaskan wilderness.

+

The first game chronologically is ''Metal Gear Solid 3: Snake Eater'', set at the height of the Cold War, where an agent of the governmental unit FOX (whose logo is the universe symbol pictured above), codenamed Naked Snake, is controlled by the player and is subjected to the machinations of the government, and is heavily influenced by having to kill his beloved mentor, The Boss, in order to appease the Soviet Union after a previous mission went horribly wrong leading to the implication of the United States in the detonation of a nuclear weapon within Russian borders. He splits away from the FOX Unit and assumes the identity of Big Boss, and in ''Portable Ops'' he must contend with the revolt of his former FOX comrades and meets an agent named Null, later revealed to be a younger [[Gray Fox]]. In ''Peace Walker'', Big Boss works alongside Kazuhira Miller (Later known as McDonnell Miller, or "Master" to Solid Snake) and Huey Emmerich, Otacon's father, in a hectic mission across Central America and forms the group "Militaires Sans Frontieres" (French for "Soldiers Without Borders") which would be the basis for his "Outer Heaven" nation, a plot line which later continues in ''Ground Zeroes'' and ''Phantom Pain'' which sees Big Boss's group almost destroyed by unknown forces, whilst also reuniting him with an aged but wiser Ocelot, who he encountered in MGS3. He then recruits other soldiers to form the FOXHOUND organization, and through a secret government project named "Les Enfants Terribles" he uses his DNA to produce three genetic clones of himself as his sons, one of which would be codenamed [[Solid Snake]]. In the original ''Metal Gear'', Solid Snake as a rookie operative of FOXHOUND is assigned to infiltrate the Outer Heaven stronghold in South Africa in 1995 to investigate the fortress, rescue captured agent [[Gray Fox]] and sabotage the nuclear Metal Gear weapon system inside. As his final encounter, he finds that the commander of Outer Heaven is actually Big Boss of FOXHOUND, who sent Snake into Outer Heaven in an attempt to feed false information to the States regarding Metal Gear, and Snake defeats him in battle. In ''Metal Gear 2: Solid Snake'' in 1999, Snake must perform a similar operation into the stronghold of a nation named "Zanzibar Land" and defeat its Metal Gear weapon as well. Snake finds that Big Boss is the leading man behind this terror plot as well, having assumed control of Zanzibar Land in an effort to create endless wars so that soldiers will always be valued and desired by people, even raising child soldiers to further this goal. Snake dispatches him for good. After completing his mission, Snake leaves the military for the Alaskan wilderness.

 

 



In ''Metal Gear Solid'' in 2005, Solid Snake is forced to come out of retirement by his old commanding officer, [[Roy Campbell]], when FOXHOUND becomes the new terrorist menace and threatens to launch a nuclear strike at the U.S. with a new Metal Gear weapon that was actually developed by the U.S. government and that they are trying to steal and use for themselves, unless they get the remains of Big Boss. Snake defeats FOXHOUND and their elite operatives at their stronghold on Shadow Moses Island, and he learns of his genetic origins in the process. In ''Sons of Liberty'', taking place in 2007 and 2009, a series of intricate, convoluted scenarios revolves around the revelation that an Illuminati-esque group called the Patriots are developing an amphibious mobile fortress called Arsenal Gear, armed with a large payload of missiles and defended by a fleet of Metal Gear variants, as part of a conspiracy to take control of public interests. Snake plays a peripheral role in the game. In the "Tanker" chapter, he infiltrates a US Marines tanker to expose the existence of a Marine-made Metal Gear weapon. The mission goes wrong and the tanker is sunk by Revolver Ocelot and the Patriots, who frame Snake and Otacon for sinking the tanker and killing many marines stationed aboard. Two years later, during the "Plant" chapter set in the off-shore cleanup facility "Big Shell", Snake encounters rookie FOXHOUND agent Raiden and operates in disguise as "Iroquois Pliskin", a Junior Grade Navy Lieutenant. Snake also encounters the third of the Les Enfant Terribles brother, Solidus, formerly US president George Sears who went underground and attempted to rebel against the Patriots.

+

In ''Metal Gear Solid'' in 2005, Solid Snake is forced to come out of retirement by his old commanding officer, [[Roy Campbell]], when FOXHOUND becomes the new terrorist menace and threatens to launch a nuclear strike at the U.S. with a new Metal Gear weapon that was actually developed by the U.S. government and that they are trying to steal and use for themselves, unless they get the remains of Big Boss. The leader of the rogue FOXHOUND is a man named Liquid Snake, Solid's genetic twin. Snake defeats FOXHOUND and their elite operatives at their stronghold on Shadow Moses Island, and he learns of his genetic origins in the process. In ''Sons of Liberty'', taking place in 2007 and 2009, a series of intricate, convoluted scenarios revolves around the revelation that an Illuminati-esque group called the Patriots are developing an amphibious mobile fortress called Arsenal Gear, armed with a large payload of missiles and defended by a fleet of Metal Gear variants, as part of a conspiracy to take control of public interests. Snake plays a peripheral role in the game. In the "Tanker" chapter, he infiltrates a US Marines tanker to expose the existence of a Marine-made Metal Gear weapon, Metal Gear RAY, ironically designed to combat Metal Gear derivatives. The mission goes wrong and the tanker is sunk by Revolver Ocelot and the Patriots, who frame Snake and Otacon for sinking the tanker and killing many marines stationed aboard. Two years later, during the "Plant" chapter set in the off-shore cleanup facility "Big Shell", Snake encounters rookie FOXHOUND agent Raiden and operates in disguise as "Iroquois Pliskin", a Junior Grade Navy Lieutenant. Snake also encounters the third of the Les Enfant Terribles brother, Solidus, formerly US president George Sears who went underground and attempted to rebel against the Patriots.

 

 



Many questions are left unanswered by this game, though they were eventually answered in ''Metal Gear Solid 4: Guns of the Patriots'', taking place many years afterwards, in the year 2014. Here, Snake appears to have grown very old in a short number of years owing to clone degeneration, hence why he is now known as "Old Snake" in this game. MGS4 deals with concepts such as the war economy and post-traumatic stress disorder, of which Snake appears to suffer from.

+

Many questions are left unanswered by this game, though they were eventually answered in ''Metal Gear Solid 4: Guns of the Patriots'', taking place many years afterwards, in the year 2014. Here, Snake appears to have grown very old in a short number of years owing to clone degeneration and his biology being specifically designed to naturally kill him sooner than most humans, hence why he is now known as "Old Snake" in this game. MGS4 deals with concepts such as the war economy and post-traumatic stress disorder, of which Snake appears to suffer from. Snake is sent on a globe-trotting mission to assassinate Liquid Ocelot (Liquid Snake's spirit possessing Revolver Ocelot's body after the latter grafted the former's right arm to replace his own, which was severed by Gray Fox many years prior) who is planning a violent insurrection that threatens to plunge the world into total chaos. The mission even goes as far as to take Snake back to Shadow Moses, the setting of MGS1, which has since grown dilapidated.

 

 

 

==In ''Super Smash Bros. Melee''==

 

==In ''Super Smash Bros. Melee''==

Line 85:

Line 85:

 

==Games with elements from and in ''Super Smash Bros.''==

 

==Games with elements from and in ''Super Smash Bros.''==

 

===Metal Gear===

 

===Metal Gear===



Solid Snake, the main character of the ''Metal Gear'' series, premiered in this game, and is a playable fighter in ''Super Smash Bros. Brawl''. '''Theme of Tara''' originates from this game as well.

+

Solid Snake, the main character of the ''Metal Gear'' series, premiered in this game, and is a playable fighter in ''Super Smash Bros. Brawl''. '''Theme of Tara''' originates from this game as well, and Gray Fox debuted in this game, albeit as a peripheral NPC that the player had to rescue.

 

 

 

===Metal Gear 2: Solid Snake===

 

===Metal Gear 2: Solid Snake===

Line 94:

Line 94:

 

 

 

===Metal Gear Solid 2: Sons of Liberty===

 

===Metal Gear Solid 2: Sons of Liberty===



Snake's intro animation resembles his appearance aboard the Discovery's aft deck wherein his stealth camo system disengages and malfunctions due to landing impact, as he had bungee jumped onto the tanker from the George Washington Bridge. snake's Navy SEAL disguise "Iroquois Pliskin" is an unlockable trophy, as is Metal Gear RAY, and Raiden and Solidus appear as stickers. '''Yell Dead Cell'', the "Plant" chapter boss theme is a usable music track as well.

+

Snake's intro animation resembles his appearance aboard the Discovery's aft deck wherein his stealth camo system disengages and malfunctions due to landing impact, as he had bungee jumped onto the tanker from the George Washington Bridge. Snake's Navy SEAL disguise "Iroquois Pliskin" is an unlockable trophy, as is Metal Gear RAY, and Raiden and Solidus appear as stickers. '''Yell Dead Cell'', the "Plant" chapter boss theme is a usable music track as well.

 

 

 

===Metal Gear Solid 3: Snake Eater===

 

===Metal Gear Solid 3: Snake Eater===

Line 103:

Line 103:

 

 

 

===Metal Gear Solid 4: Guns of the Patriots===

 

===Metal Gear Solid 4: Guns of the Patriots===



'''Theme of Love''' is usable in Shadow Moses and is a remix of this game's main theme. Metal Gear GEKKO also appears as a trophy.

+

'''Theme of Love''' is usable in Shadow Moses and is a remix of this game's main theme. Metal Gear GEKKO also appears as a trophy as well as a background element in the Shadow Moses stage.

 

 

 

==Trivia==

 

==Trivia==

Show more