2012-12-26

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Revision as of 02:46, December 27, 2012

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{{Lol}}

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{{Cleanup}}



Brawl Minus is better.

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'''Brawl+''' was a project designed to make various aspects of ''[[Super Smash Bros. Brawl]]'' more competitive. It no longer requires specific software to be installed to the [[Wii]]. Some members of the Brawl+ community have hosted tournaments using versions of the engine, though Brawl+ hacks are not considered legal for standard ''Super Smash Bros. Brawl'' tourneys. As of 2010, Brawl+ has had version 7.0.3 released, and the Brawl+ team has disbanded to finish Project M, a project to do what Brawl+ originally tried to do: make ''Super Smash Bros. Brawl'' act like ''[[Super Smash Bros. Melee]]''.



[[Category:Not as good as Final Fantasy VII]]

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==Features==

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*No '''random''' prat falling. Moves that trip the opponent such as bananas will still trip.

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*A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon.

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*Decrease of hitlag in long hitlag moves, such as Captain Falcon's sweetspotted forward aerial ("The Knee") and Marth tipped forward smash.

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*Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokémon Trainer (SSBB)|Pokémon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokémon will not cycle upon [[revival platform|revival]] or via [[Pokémon Change]]. The Pokémon Trainer does not appear in the background or the victory screen if players choose to play an independent Pokémon.

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*Automatic [[L-canceling]] is available.

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*[[Dash cancel]]. -Crouch to cancel a dash.

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*No [[replay]] time limit. The replay icon still does not appear if the match is longer than three minutes, but if you press the button to save replays, the replay will be saved normally.

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*Window of time for dash-dancing lengthened, enabling more ''Melee''-like dance-dashing.

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*Ability to shield during dash-dancing.

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*No [[Stale-Move Negation]].

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*Stage freezing. -Stops all stage movement, potentially allowing for more [[neutral stages]]. Only applies for:

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**[[Luigi's Mansion]] - Formerly, the stage would always be in the "destroyed" mode, known as the Deadlands, however, it has recently been recreated to have ceilings act like [[Platform|soft platforms]]

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**[[WarioWare, Inc.]] - stage is always in original form.

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**[[Spear Pillar]] - [[Dialga]], [[Palkia]], and [[Cresselia]] stop appearing all together, removing stage hazards.

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**[[Pokémon Stadium 2]] - Stage does not change forms.

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*No Auto sweetspot ledges.

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*Lag-less [[Edge|edges]] - characters can now drop from or climb onto ledges immediately after grabbing them

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*Incorporates the [[File Replacement]], allowing Brawl+ users to easily download textures, music, and Project Smash Attack Characters. In the most recent version of Brawl+, this is how individual character edits are made, although physics and other gameplay changes are still in a codeset form.

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*Since build 5.0, the [[Online Practice Stage]] is loaded whenever [[Rumble Falls]] is selected in [[Versus Mode]]. In older versions of Brawl+, the Online Practice Stage was loaded whenever [[New Pork City]] was selected, and in even older versions (Genesis build) the Online Practice Stage was fully selectable as a stand-alone stage. As of 7.0.3, the Wi-Fi Waiting Room is loaded as its own icon, but without the common3.pac file, the icon is loaded as [[Flat Zone 2]].

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===Gameplay Tweaks===

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*Character modifications with the intent of balancing. For example, [[Captain Falcon (SSBB)|Captain Falcon]] has been significantly improved.

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*Faster overall gameplay speed, largely due to reduced lag and sped-up attack frames

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*Increased [[Falling Speed]] for most characters

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*Increased fast-falling speed for most characters

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*Increased [[hitstun]], allowing for truly inescapable [[combo]]s, and more comboing potential in general

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*[[Tech]] window enlarged, making for easier teching.

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*Faster techrolls.

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*Fixes grab release problems. No more grab release problems to characters like Wario, Ness or Lucas.

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*[[Perfect shield]] window decreased.

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*Increased Shield Stun, meaning a character hit while using their shield is forced to stay shielded for a longer amount of time.

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*Many moves received slight alterations (e.g.: [[Bowser (SSBB)|Bowser's]] forward smash now produces a fire effect on contact with the opponent, [[Wizard's Foot]] gives another jump for recovery, and [[Rest]] now produces a darkness effect and launches the enemy at an angle instead of upward.)

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*Buffer time for moves can be changed to zero to ten frames in Versus mode (Brawl's default is ten). This is done by replacing the handicap with buffer settings, with every 10% being one frame of buffer.

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*Using the C-Stick for a downward aerial attack no longer produces an auto-fastfall.

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*Triple jump glitch removed.

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*Unrestricted camera during replays, and while paused in versus match.

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*Default Versus settings now four stock, eight minutes, Team Attack on.

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*Nametags are saved in replays.

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*Grabs give the victim back their second jump (removes ability to grab a character at the ledge and drop them to force a death).

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*Extended out-of-bounds limits on certain stages.

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*Differently colored shields.

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=="Melee 2.0" Claims==

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Despite constant disclaimers by the supporters of the Brawl+ project, many critics of the game refer to Brawl+ as "Melee 2.0", stating that the hackers behind the making of the project are making nothing more than an attempt to "play Melee with Brawl characters and stages". However, it is rather easy to jump to such a conclusion, as Brawl+ actually started out as a "Melee 2.0" project, which included basic codes for wavedashing and shield button-triggered L-Canceling (two features that were both in Melee, are critical to high-level play, and were removed from Brawl). These codes have since been removed from Brawl+, but the argument persists, as Brawl's changes to certain moves (such as Rest) have been "undone" to match their Melee counterparts.

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==External Links==

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*[http://brawlplus.net Official Brawl+ Site]

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*[http://brawlplus.net/download/ Brawl+ Download Page]

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*[http://www.gamesurge.net/chat/BrawlPlus The BrawlPlus IRC channel]

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[[Category:Hacking]]

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[[Category:Smash Mod]]

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