2014-03-19

‎References to Star Trek canon:

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* During the Battle of Beta Stromgren, Reyf orders Lt. Erickson to "make the ''Fitzgerald'' a more serious threat."  Captain Janeway gave a similar order to Lt. Tuvok while attempting to disable the titular missile in the VOY episode "Dreadnought."

 

* During the Battle of Beta Stromgren, Reyf orders Lt. Erickson to "make the ''Fitzgerald'' a more serious threat."  Captain Janeway gave a similar order to Lt. Tuvok while attempting to disable the titular missile in the VOY episode "Dreadnought."

 

* During the Battle of Beta Stromgren, Dark Garr identifies the secondary command processors of the Mark-II ISS ''Voyager'' as a vulnerable spot.  The same spot on the USS ''Voyager'' was also shown to be vulnerable in the ''Voyager'' episode "Basics," part 1.

 

* During the Battle of Beta Stromgren, Dark Garr identifies the secondary command processors of the Mark-II ISS ''Voyager'' as a vulnerable spot.  The same spot on the USS ''Voyager'' was also shown to be vulnerable in the ''Voyager'' episode "Basics," part 1.

 

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* When Admiral Prentice visits Dark Garr in the ''Fitzgerald'' sickbay, his first words are "How many fingers do I have up?", while holding up his hand and giving the Vulcan "live long and prosper" sign.  The gag is a direct allusion to ''Star Trek III: The Search for Spock'', as is Dark Garr's wry response:  "That's not very damn funny."

 

* The bridge of the ''Fitzgerald-''B seen at the end of the film is a re-dress of the bridge of the USS ''Daystrom'' from the first film (itself based on the bridge of the ''Enterprise''-B from ''Star Trek Generations'', featuring colors sampled from HD screencaps of ''Star Trek: First Contact'', and "Future LCARS Concept" computer screens by Robert Brisson and David Kleist.

 

* The bridge of the ''Fitzgerald-''B seen at the end of the film is a re-dress of the bridge of the USS ''Daystrom'' from the first film (itself based on the bridge of the ''Enterprise''-B from ''Star Trek Generations'', featuring colors sampled from HD screencaps of ''Star Trek: First Contact'', and "Future LCARS Concept" computer screens by Robert Brisson and David Kleist.

 

 

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* Prentice's quote, "Never put off for tomorrow what you can do yesterday" is a nod to the ''Men in Black: The Animated Series'' episode "The Head Trip Syndrome."  In the episode, Agent K said the same thing to Agent J just prior to traveling back in time.

 

* Prentice's quote, "Never put off for tomorrow what you can do yesterday" is a nod to the ''Men in Black: The Animated Series'' episode "The Head Trip Syndrome."  In the episode, Agent K said the same thing to Agent J just prior to traveling back in time.

 

* The sound effect for impulse-power flybys of the ISS ''Voyager'' is a re-use of the sound of the MADmobile (from the ''Inspector Gadget'' cartoon) driving past.

 

* The sound effect for impulse-power flybys of the ISS ''Voyager'' is a re-use of the sound of the MADmobile (from the ''Inspector Gadget'' cartoon) driving past.

 

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* When the beacon left by Drakus activates and begins broadcasting, the sound effect is that of an Imperial Probe Droid from ''Star Wars Episode V: The Empire Strikes Back''.

 

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* The appearance of the temporal fracture seen midway through the film is a re-use of the appearance of an energy tear from the TV series ''Reboot''.  The visual effect in ''Redemption'' is composed of six layers altogether, with four-second animations that loop.

 

* Dark Garr's ''Price is Right'' holoprogram blends elements from a number of different incarnations of the show, and the scene in ''Redemption'' employs an assortment of camera shots actually seen on the show at various points in history.

 

* Dark Garr's ''Price is Right'' holoprogram blends elements from a number of different incarnations of the show, and the scene in ''Redemption'' employs an assortment of camera shots actually seen on the show at various points in history.

 

* Dark Garr's quarters on the Mark-I ISS ''Voyager'' feature a number of allusions to various 20th century franchises, including ''Back to the Future'', ''The Legend of Zelda: Majora's Mask'', ''Tron: Legacy'', and ''Stargate SG-1''.

 

* Dark Garr's quarters on the Mark-I ISS ''Voyager'' feature a number of allusions to various 20th century franchises, including ''Back to the Future'', ''The Legend of Zelda: Majora's Mask'', ''Tron: Legacy'', and ''Stargate SG-1''.

 

* When confronting Drakus at Beta Stromgren, Prentice tells him, "You can come along peacefully or in pieces."  This is a nod to an episode of ''DuckTales'', where the same line was used by GizmoDuck to threaten a robotic opponent.

 

* When confronting Drakus at Beta Stromgren, Prentice tells him, "You can come along peacefully or in pieces."  This is a nod to an episode of ''DuckTales'', where the same line was used by GizmoDuck to threaten a robotic opponent.

 

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* Following the Battle of Beta Stromgren, Dark Garr remarks, "...the tall, dark, and sinister ugly man that we're chasing down is really a scary future version of me."  The first half of the statement is a direct quote from Disney's ''Aladdin''.

 

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* From the same scene, Dark Garr's remark "But if I ''can't'' trust you, then I can't trust your statement that I ''can'' trust you" directly quots the title character of the TV series ''House''.

 

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* The notion of a starship replicator traces its origins to William Shatner's Mirror Universe anthology; in the novels ''Spectre'' and ''Dark Victory'', Kirk's mirror-universe counterpart constructs just such a device in the Goldin Discontinuity.  Ronston's allusion to technical hurdles related to the replicator's size is also based on the novels.

 

* In Lesley Kal's quarters on the 2399 ''Fitzgerald'', the black panel next to the door shows a series of exotic-looking glyphs.  Those symbols are in fact the Stargate address for Earth (incorrectly featuring Earth itself as a point of origin), a reference to the TV series ''Stargate SG-1''.

 

* In Lesley Kal's quarters on the 2399 ''Fitzgerald'', the black panel next to the door shows a series of exotic-looking glyphs.  Those symbols are in fact the Stargate address for Earth (incorrectly featuring Earth itself as a point of origin), a reference to the TV series ''Stargate SG-1''.



* When the beacon left by Drakus activates and begins broadcasting, the sound effect is that of an Imperial Probe Droid from ''Star Wars Episode V: The Empire Strikes Back''.

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* The appearance of the temporal fracture seen midway through the film is a re-use of the appearance of an energy tear from the TV series ''Reboot''.  The visual effect in ''Redemption'' is composed of six layers altogether, with four-second animations that loop.

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===Bloopers===

 

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* During the Battle of Beta Stromgren, Ronston orders "Hard to port;" the visual effect that follows mistakenly shows her ''Fitzgerald'' veering sharply to ''starboard''

 

 

 

==Themes==

 

==Themes==

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More than its two predecessors combined, ''Redemption'' features a number of assets contributed specifically for the production, rather than objects fortuitously located during the production process.

 

More than its two predecessors combined, ''Redemption'' features a number of assets contributed specifically for the production, rather than objects fortuitously located during the production process.

 

 



===Uniforms===

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==='''Uniforms'''===

 

''Redemption'' features a different uniform design for personnel in 2399 than was used in the previous two films. ''Specter'' and ''Retribution'' utilized the ''First Contact''-style uniform made by Warrior (and available for download at 3DGladiators.com), with ''Voyager''- and ''TNG''-style variants created as needed. ''Redemption'', on the other hand, features uniforms styled after those used in ''Star Trek: Online.'' Early clips featured a modified version of Warrior's original texture, however by the time the third scene was completed, new uniform textures had been created specially for use in the film by DeviantArt user DopiusFishius. The new uniforms were introduced in Scene 4, and earlier scenes were re-rendered to reflect the new uniforms during later production stopdowns.

 

''Redemption'' features a different uniform design for personnel in 2399 than was used in the previous two films. ''Specter'' and ''Retribution'' utilized the ''First Contact''-style uniform made by Warrior (and available for download at 3DGladiators.com), with ''Voyager''- and ''TNG''-style variants created as needed. ''Redemption'', on the other hand, features uniforms styled after those used in ''Star Trek: Online.'' Early clips featured a modified version of Warrior's original texture, however by the time the third scene was completed, new uniform textures had been created specially for use in the film by DeviantArt user DopiusFishius. The new uniforms were introduced in Scene 4, and earlier scenes were re-rendered to reflect the new uniforms during later production stopdowns.

 

 



===TNG Tricorders===

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==='''TNG Tricorders'''===

 

''Redemption'' will feature new props for the scenes in 2378. ''Specter'' and ''Retribution'' had featured props from the now-defunct DTEMachine.com, including VOY-style tricorders, a hypospray, and a desk computer. For ''Redemption'', new versions of those props would be featured--including for the first time a TNG-style science tricorder in what may be an in-universe retcon--courtesy of DeviantArt user TheMightyZoidZilla (see External Links below), who agreed to provide the props specifically for use in the production.

 

''Redemption'' will feature new props for the scenes in 2378. ''Specter'' and ''Retribution'' had featured props from the now-defunct DTEMachine.com, including VOY-style tricorders, a hypospray, and a desk computer. For ''Redemption'', new versions of those props would be featured--including for the first time a TNG-style science tricorder in what may be an in-universe retcon--courtesy of DeviantArt user TheMightyZoidZilla (see External Links below), who agreed to provide the props specifically for use in the production.

 

 



===VOY Tricorder===

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==='''VOY Tricorder'''===

 

The scenes set in 2378 and involving the crew from that year will feature the second-generation tricorders from ''Star Trek: Voyager'', and for those scenes, a new and much more detailed 3D model by Tim Davies (DeviantArt user SuricataFX) will replace the previous model, originally from DTEMachine.com.

 

The scenes set in 2378 and involving the crew from that year will feature the second-generation tricorders from ''Star Trek: Voyager'', and for those scenes, a new and much more detailed 3D model by Tim Davies (DeviantArt user SuricataFX) will replace the previous model, originally from DTEMachine.com.

 

 



===Type 25 Shuttle===

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==='''Type 25 Shuttle'''===

 

Later planned scenes will involve the use of a 2399-era shuttlecraft, in contrast to the ''Insurrection''-style shuttlecraft already seen during the low-altitude flyover of Earth. Original script notes had indicated that the ''Volga''-class runabout would play the role, however DeviantArt user JamieTakahashi granted the use of his Type-25 shuttle for those scenes.

 

Later planned scenes will involve the use of a 2399-era shuttlecraft, in contrast to the ''Insurrection''-style shuttlecraft already seen during the low-altitude flyover of Earth. Original script notes had indicated that the ''Volga''-class runabout would play the role, however DeviantArt user JamieTakahashi granted the use of his Type-25 shuttle for those scenes.

 

 



===LCARS===

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==='''LCARS'''===

 

For the first time since ''Specter'', ''Redemption'' will feature all-new LCARS console graphics for the starship sets, including the bridge of the ISS ''Voyager'', provided by Robert (Robert Brisson) and Deif (David Kleist), both from The LCARS Community. Adge's LCARs will continue to serve as graphics for animated computer screens.

 

For the first time since ''Specter'', ''Redemption'' will feature all-new LCARS console graphics for the starship sets, including the bridge of the ISS ''Voyager'', provided by Robert (Robert Brisson) and Deif (David Kleist), both from The LCARS Community. Adge's LCARs will continue to serve as graphics for animated computer screens.

 

 

 

Robert's improved graphics could first be seen in the Astrometrics set in Scene 12, on the side workstations and their control panels, though the original graphics from 2006 remained in use on the main consoles in the center of the room. Kleist's Future LCARS Concept (FLC) graphics have been slated to replace the more traditional graphics in the ''Fitzgerald'' shuttle cockpit, and this change will be introduced in the next full cut of ''Redemption'' to be released.

 

Robert's improved graphics could first be seen in the Astrometrics set in Scene 12, on the side workstations and their control panels, though the original graphics from 2006 remained in use on the main consoles in the center of the room. Kleist's Future LCARS Concept (FLC) graphics have been slated to replace the more traditional graphics in the ''Fitzgerald'' shuttle cockpit, and this change will be introduced in the next full cut of ''Redemption'' to be released.

 

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==='''HD Screencaps'''===

 

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Acknowledgement was given in the film's end credits to TrekCore.com, explained via Facebook post as the source of HD screencaps which were used in refining the lighting and coloring of some of the sets.

 

 

 

==Ships==

 

==Ships==

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*[http://www.sharecg.com/v/64107/view/11/Poser/Star-Trek-Online-for-P4-Female-Turtleneck ShareCG:] Download Star Trek Online Uniform Textures for P4 Female

 

*[http://www.sharecg.com/v/64107/view/11/Poser/Star-Trek-Online-for-P4-Female-Turtleneck ShareCG:] Download Star Trek Online Uniform Textures for P4 Female

 

*[http://lcarsc.com/ LCARSC.Com:] The LCARS Community

 

*[http://lcarsc.com/ LCARSC.Com:] The LCARS Community

 

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*[http://trekcore.com/ TrekCore.Com:] Star Trek Multimedia Screencaps & Information

 

*[http://www.youtube.com/watch?v=6DkTT-qmVqk YouTube:] Star Trek III: Redemption

 

*[http://www.youtube.com/watch?v=6DkTT-qmVqk YouTube:] Star Trek III: Redemption

 

*[http://www.youtube.com/watch?v=bfiapEBOFb0 YouTube:] Star Trek: Time Warp Trilogy Featurette

 

*[http://www.youtube.com/watch?v=bfiapEBOFb0 YouTube:] Star Trek: Time Warp Trilogy Featurette

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