← Older revision
Revision as of 20:45, 4 April 2013
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A list of changes I'd like to see for the next ''Smash Bros.'' game.
+
A list of changes I'd like to see for the next ''Smash Bros.'' game
. Please tell me what you think of it on the talk page
.
==General==
==General==
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*In Home Run Contest, a barrier protecting the bag from flying to the left should be created.
*In Home Run Contest, a barrier protecting the bag from flying to the left should be created.
*Characters and stages in Classic Mode should have no set universe/theme. Make the order random, and randomly choose the characters and stages.
*Characters and stages in Classic Mode should have no set universe/theme. Make the order random, and randomly choose the characters and stages.
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*Get rid of Masterpieces. They have too little time to do anything worthwhile on each game.
==Multiplayer Mode==
==Multiplayer Mode==
*Allow stocked stamina battles (once a character runs out of HP, they should disappear and respawn on the platform).
*Allow stocked stamina battles (once a character runs out of HP, they should disappear and respawn on the platform).
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*Improve Spectator Mode on Wifi.
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*Improve Spectator Mode on Wifi
. Make it load faster, and maybe allow the option for a player to save a spectated match
.
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*Allow people to have friend requests and block players on With Anyone.
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*Allow people to have friend requests and block players on With Anyone
, in certain time increments. (1 hour, 24 hours, infinite, etc
.
)
*Allow replays over three minutes long to be saved.
*Allow replays over three minutes long to be saved.
*Rotation should be able to be used for less than four controllers.
*Rotation should be able to be used for less than four controllers.
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*Camera should have more angling options.
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*Add more to Stage Builder (walk-off edges, more stage hazards, custom backgrounds, customizable size, etc.)
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*Allow custom music.
==Characters==
==Characters==
===Bowser===
===Bowser===
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*Reflector should have slightly higher base knockback.
*Reflector should have slightly higher base knockback.
===Fox===
===Fox===
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*Give him better damage racking abilities.
*First four hits of fair should have set knockback and better lead into the last hit.
*First four hits of fair should have set knockback and better lead into the last hit.
*Dair should have a more powerful meteor smash at the last hit.
*Dair should have a more powerful meteor smash at the last hit.
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*Replace utilt with a fast attack.
*Replace utilt with a fast attack.
*Warlock Punch should have some super armor.
*Warlock Punch should have some super armor.
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*Flame Choke should be untechable.
*Increase knockback of Dark Dive and Wizard's Foot.
*Increase knockback of Dark Dive and Wizard's Foot.
===Ice Climbers===
===Ice Climbers===
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*Rollout should have less ending lag if it hits (remove the spinning animation).
*Rollout should have less ending lag if it hits (remove the spinning animation).
*Sing should be cancel-able after a certain time, and should make opponents sleep longer and have more range.
*Sing should be cancel-able after a certain time, and should make opponents sleep longer and have more range.
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*Rest should give slight horizontal knockback and heal 10% if used to completion.
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*Rest should give slight horizontal knockback
, but so that it still Star KOs when used on the center of stages,
and heal 10% if used to completion.
===King Dedede===
===King Dedede===
*Down tilt should no longer have set knockback, but be a chain throw at low percents. It should chain grab Jigglypuff until around 30%.
*Down tilt should no longer have set knockback, but be a chain throw at low percents. It should chain grab Jigglypuff until around 30%.
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*Slightly increase horizontal air speed, midair jumping height, and Spin Attack distance.
*Slightly increase horizontal air speed, midair jumping height, and Spin Attack distance.
*Bring back the rapid sword attack from ''Melee'' as his neutral attack.
*Bring back the rapid sword attack from ''Melee'' as his neutral attack.
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*
Second
hit of fsmash
should have more knockback
.
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*
Remove the sourspot of the second
hit of fsmash.
*First hits of usmash and fair should lead into each other better.
*First hits of usmash and fair should lead into each other better.
*Later frames of dair should be a meteor smash.
*Later frames of dair should be a meteor smash.
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===Snake===
===Snake===
*Make him lighter (about the same weight as Captain Falcon).
*Make him lighter (about the same weight as Captain Falcon).
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*Decrease knockback of neutral attack
, fair,
and dtilt.
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*Decrease knockback of neutral attack and dtilt.
*Hits of dair should lead into each other better.
*Hits of dair should lead into each other better.
*Remove the grab release glitch.
*Remove the grab release glitch.
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*Remove the stalling of Homing Attack.
*Remove the stalling of Homing Attack.
*His Spring should be a weak spike.
*His Spring should be a weak spike.
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*Remove the grab release glitch.
===Squirtle===
===Squirtle===
*Give it an additional KO move.
*Give it an additional KO move.
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*Give him 25 frames for meteor canceling instead of 60.
*Give him 25 frames for meteor canceling instead of 60.
*Blaster should fire a little later if the Melee hitbox connects, but have the same ending lag.
*Blaster should fire a little later if the Melee hitbox connects, but have the same ending lag.
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*Increase knockback of
uair
, dair, and usmash.
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*All hitboxes of nair should cause flinching.
+
*Increase knockback of
fair
, dair, and usmash.
*Increase fastfalling speed.
*Increase fastfalling speed.
===Yoshi===
===Yoshi===
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*Plasma Whip should have a smaller sweetspot, and the sourspot should not push the opponent into the sweetspot.
*Plasma Whip should have a smaller sweetspot, and the sourspot should not push the opponent into the sweetspot.
==Items==
==Items==
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*Gooey Bombs should be able to stick onto a passing character.
+
*Gooey Bombs should be able to stick onto a passing character
when placed on the ground
.
===Fan===
===Fan===
*Decrease fanning speed, increase knockback, or remove completely.
*Decrease fanning speed, increase knockback, or remove completely.
*Ice Climbers should at the exact same time when not desynched.
*Ice Climbers should at the exact same time when not desynched.
*Fanning speed should be equal for all characters.
*Fanning speed should be equal for all characters.