2014-04-02

‎Character description

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Revision as of 13:23, 2 April 2014

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For over 20 years afterward, Mario would star in many games for various Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as, and can fit well as a protagonist figure and/or main balanced character in many genres of games. To this end, he is not portrayed as a character that undergoes development like what players would see with a character in an epic RPG's story. He is, in fact, rarely depicted speaking coherent English sentences. In contemporary Mario games, his high-pitched Italian voice, provided by Charles Martinet, is used mainly for grunts and yells and the occasional catchphrase, such as "Mama-mia!", "It's-a-me, Mario!", "Let's-a-go!". As a semi-silent, optimistic protagonist, Mario is inherently easy for players of his various games to appreciate, and he is usually the most balanced selectable character in any game he appears in, including the [[Super Smash Bros. (series)|''Smash'' games]].

 

For over 20 years afterward, Mario would star in many games for various Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as, and can fit well as a protagonist figure and/or main balanced character in many genres of games. To this end, he is not portrayed as a character that undergoes development like what players would see with a character in an epic RPG's story. He is, in fact, rarely depicted speaking coherent English sentences. In contemporary Mario games, his high-pitched Italian voice, provided by Charles Martinet, is used mainly for grunts and yells and the occasional catchphrase, such as "Mama-mia!", "It's-a-me, Mario!", "Let's-a-go!". As a semi-silent, optimistic protagonist, Mario is inherently easy for players of his various games to appreciate, and he is usually the most balanced selectable character in any game he appears in, including the [[Super Smash Bros. (series)|''Smash'' games]].

 

 



Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer, including various sequels to ''Super Mario Bros.'', the famed Super NES launch platformer ''[[Super Mario World]]'', which introduced [[Yoshi]] as a mount of sorts for Mario, and the DS homage to these games in the form of''[[supermariowiki:New Super Mario Bros.|New Super Mario Bros.]]''; 3D platforming adventures such as the especially seminal ''[[Super Mario 64]]'' adventure game launching for the [[Nintendo 64]], which is one of the most influential and best-reviewed games ever, followed up by ''[[Super Mario Sunshine]]'' for [[GameCube]] and ''[[supermariowiki:Super Mario Galaxy|Super Mario Galaxy]]'' for [[Wii]]; the ''[[Mario Kart]]'' series of power-up and obstacle course-based racing games; a long-running series of multiplayer-based party games named ''[[supermariowiki:Mario Party (series)|Mario Party]]''; various series of ''Mario''-themed sports titles such as ''[[supermariowiki:Mario Golf (series)|Mario Golf]]'' and ''[[supermariowiki:Mario Tennis (series)|Mario Tennis]]''; hands-on RPGs such as the ''[[supermariowiki:Paper Mario (series)|Paper Mario]]'' and ''[[supermariowiki:Mario & Luigi (series)|Mario & Luigi]]'' series; and a puzzle game named ''[[Mario (universe)#Dr. Mario|Dr. Mario]]'', where Mario in the garb of a medicine man throws pills into a bottle to combat [[supermariowiki:Virus|viruses]] (his persona in this game is also a playable character in ''[[Super Smash Bros. Melee]]'', see [[Dr. Mario]]). A [[supermariowiki:Baby Mario|baby version of Mario]], who's often treated as a separate character, has also appeared in many of these games. Mario made his first appearance in a fighting game in 1999's ''[[Super Smash Bros.]]'', and has appeared traditionally in all subsequent installments of that series.

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Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer, including various sequels to ''Super Mario Bros.'', the famed Super NES launch platformer ''[[Super Mario World]]'', which introduced [[Yoshi]] as a mount of sorts for Mario, and the DS homage to these games in the form of ''[[supermariowiki:New Super Mario Bros.|New Super Mario Bros.]]''; 3D platforming adventures such as the especially seminal ''[[Super Mario 64]]'' adventure game launching for the [[Nintendo 64]], which is one of the most influential and best-reviewed games ever, followed up by ''[[Super Mario Sunshine]]'' for [[GameCube]] and ''[[supermariowiki:Super Mario Galaxy|Super Mario Galaxy]]'' for [[Wii]]; the ''[[Mario Kart]]'' series of power-up and obstacle course-based racing games; a long-running series of multiplayer-based party games named ''[[supermariowiki:Mario Party (series)|Mario Party]]''; various series of ''Mario''-themed sports titles such as ''[[supermariowiki:Mario Golf (series)|Mario Golf]]'' and ''[[supermariowiki:Mario Tennis (series)|Mario Tennis]]''; hands-on RPGs such as the ''[[supermariowiki:Paper Mario (series)|Paper Mario]]'' and ''[[supermariowiki:Mario & Luigi (series)|Mario & Luigi]]'' series; and a puzzle game named ''[[Mario (universe)#Dr. Mario|Dr. Mario]]'', where Mario in the garb of a medicine man throws pills into a bottle to combat [[supermariowiki:Virus|viruses]] (his persona in this game is also a playable character in ''[[Super Smash Bros. Melee]]'', see [[Dr. Mario]]). A [[supermariowiki:Baby Mario|baby version of Mario]], who's often treated as a separate character, has also appeared in many of these games. Mario made his first appearance in a fighting game in 1999's ''[[Super Smash Bros.]]'', and has appeared traditionally in all subsequent installments of that series.

 

 

 

==In ''Super Smash Bros.''==

 

==In ''Super Smash Bros.''==

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