2014-05-06

It's been a short while since Fancy Pants Man visited us on the front page, but it seems like his fashion sense has made no progress since then. Those giant orange parachute pants may have been in style some decades ago but they certainly can't touch this generation's stylistic choices, for better or worse. Besides, those pants might have been rad at some point, possibly gnarly or maybe even a bit bodacious, but there's no way they ever deserved to be labelled as fancy. Luckily, proper leg attire is not a prerequisite for mighty quick platforming, so we can present two runs on the Fancy Pants Adventures today. James 'cooopercrisp' Mernin provides us with a small improvement on his World 1 run with a time of 0:02:28.13 while 'Newtmanking' puts World 2 on the page with a time of 0:08:01.

In fact, you don't even need any legs at all for mighty quick platforming, as everyone's favourite butcher's-leftovers-come-to-live Rayman has proven time and time again. After a short stint with rabbit based entertainment this character returned to jump and run glory in Rayman Origins and it's about time that game made an appearance on SDA. 'Twyn' decided to forego the option of playing coop with his friends and rather blasts through the game on his own, with large skips and resets, in 0:46:55.

If people stopped spending so much time pondering about the precise sepia filter to apply to the picture of their now only lukewarm meal they might find that camera's have much more practical uses as well. Like cutting and pasting parts of your surroundings. Snapshot explores this feature of modern photography in depth, placing the player in ever more convoluted puzzle scenarios armed with just their reality bending picture device. Due to the way momentum of objects can be preserved 'Aaron_Haynes' has found some rather interesting solutions to some of these obstacles, beating the game in a mere 0:20:02.

Unfortunately, Phantasy Star Online does not chronicle the tales of the construction of a Vietnamese interstellar telecommunications network but rather turns out to simply be an action RPG. This has not stopped 'saintmillion' from dedicating some time to the game however, picking up the previously unlisted Ranger class and figuring out a way to seriously confuse the poor merchant NPCs in the game. Breaking the equipment system this way has allowed him to cut the previous best time for episode 1 almost in half with a single segment run of 1:04 on the Gamecube version. If you'll excuse me now, I've got a game idea to pitch.

And with this update out of the way we have officially broken the 1000 games mark at SDA, with a precise count of 1001 different games on our gamelist as of right now. Thanks to all the runners that have made this achievement possible and continue to submit runs for all of us to enjoy. With a bit of luck, we might be able to add another digit to this number some day. There's certainly enough games left unexplored, for now. What are you waiting for?

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