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'''Eileen Galvin''' is the deuteragonist of ''[[Silent Hill 4: The Room]]''. She is [[Henry Townshend|Henry Townshend's]] neighbor, living beside his apartment in Room 303. Eileen lived in Room 303 before Henry's arrival, as she knew [[Joseph Schreiber]] until his mysterious disappearance. Although Henry has lived at the [[South Ashfield Heights]] apartment building for over two years, Eileen has only a passing familiarity with him. Prior to living in the apartments, she used to live in North [[Ashfield]]. She is victim 20 in the [[21 Sacraments]] ritual and given the title "The Mother Reborn".

'''Eileen Galvin''' is the deuteragonist of ''[[Silent Hill 4: The Room]]''. She is [[Henry Townshend|Henry Townshend's]] neighbor, living beside his apartment in Room 303. Eileen lived in Room 303 before Henry's arrival, as she knew [[Joseph Schreiber]] until his mysterious disappearance. Although Henry has lived at the [[South Ashfield Heights]] apartment building for over two years, Eileen has only a passing familiarity with him. Prior to living in the apartments, she used to live in North [[Ashfield]]. She is victim 20 in the [[21 Sacraments]] ritual and given the title "The Mother Reborn".



==

Personality

==

+

==Personality==



Eileen's first speaking appearance suggests that she has an outgoing personality. She is seen preparing for a party, alluding to her extrovert ways and will to enjoy herself. She has a kind and caring personality, and this can be seem numerous times in-game considering her neighbors' friendliness towards her, even from such an unbearable person as [[Richard Braintree]]. Eileen seems unnaturally aware of her surroundings and the comings-and-goings of her fellow residents. She is the first to notice that Henry has not left his apartment for some time and called the building's superintendent, [[Frank Sunderland]], asking him to check up on Henry. Later, she questions other residents regarding Henry's background and activities, albeit to no avail.

Eileen's first speaking appearance suggests that she has an outgoing personality. She is seen preparing for a party, alluding to her extrovert ways and will to enjoy herself. She has a kind and caring personality, and this can be seem numerous times in-game considering her neighbors' friendliness towards her, even from such an unbearable person as [[Richard Braintree]]. Eileen seems unnaturally aware of her surroundings and the comings-and-goings of her fellow residents. She is the first to notice that Henry has not left his apartment for some time and called the building's superintendent, [[Frank Sunderland]], asking him to check up on Henry. Later, she questions other residents regarding Henry's background and activities, albeit to no avail.

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Eileen also puts the welfare of others before herself. Throughout the game, she voices her sincere compassion for the [[Manifestation|manifestation]] of young [[Walter Sullivan]], and even as she lingers on the brink of death, asks the little boy if he found his mother instead of wallowing in her own pain. Her act of giving a homeless Walter Sullivan her [[Shabby Doll|doll]] when she was a child makes her the only character who has ever attempted to comfort and console him. This is in contrast to her fellow neighbors, including Richard Braintree.

Eileen also puts the welfare of others before herself. Throughout the game, she voices her sincere compassion for the [[Manifestation|manifestation]] of young [[Walter Sullivan]], and even as she lingers on the brink of death, asks the little boy if he found his mother instead of wallowing in her own pain. Her act of giving a homeless Walter Sullivan her [[Shabby Doll|doll]] when she was a child makes her the only character who has ever attempted to comfort and console him. This is in contrast to her fellow neighbors, including Richard Braintree.



She appears to enjoy plush toys, animals presumably, as she has a stuffed toy of the [[Lakeside Amusement Park|Lakeside Amusement Park's]] mascot, [[Robbie the Rabbit]], on her bed. This would suggest that like Henry, Eileen has either lived in or visited [[Silent Hill, Maine|Silent Hill]] at some point in her life. She is also very conscientious of the tidiness and cleanliness of her apartment, as she can be seen searching for her broom in one instance. Eileen studied archeology when she was in college and is able to read [[Walter's Diary]], hinting that she is also intellectual and interested in history.

+

She appears to enjoy plush toys, animals presumably, as she has a stuffed toy of the [[Lakeside Amusement Park|Lakeside Amusement Park's]] mascot, [[Robbie the Rabbit]], on her bed. This would suggest that like Henry, Eileen has either lived in or visited [[Silent Hill, Maine|Silent Hill]] at some point in her life. She is also very conscientious of the tidiness and cleanliness of her apartment, as she can be seen searching for her broom in one instance. Eileen studied archeology when she was in college and is able to read [[Walter's Diary
|Walter's diary
]], hinting that she is also intellectual and interested in history.





== ''Silent Hill 4: The Room'' ==

+

==''Silent Hill 4: The Room''==

In [[Room 302]], Henry discovers an incomplete hole that Joseph Schreiber worked on while he was still alive in hopes of escaping. As Henry looks at the wall, Eileen can be frequently watched in her apartment bedroom, Room 303, engaging in numerous activities. The final time she is seen here is just before leaving for a friend's party.

In [[Room 302]], Henry discovers an incomplete hole that Joseph Schreiber worked on while he was still alive in hopes of escaping. As Henry looks at the wall, Eileen can be frequently watched in her apartment bedroom, Room 303, engaging in numerous activities. The final time she is seen here is just before leaving for a friend's party.

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[[File:Silent Hill 4 The Room - Eileen Galvin|thumb|250px|Eileen's various possessed states.]]

[[File:Silent Hill 4 The Room - Eileen Galvin|thumb|250px|Eileen's various possessed states.]]



*

If Eileen is not possessed, she will briefly comfort Henry when he falls to the floor in pain due to a severe headache, and calmly tell him that she is going to help little Walter before running off to do so. Henry makes a brief attempt to stop her before quickly giving up as soon as she exits the room.

+

*If Eileen is not possessed, she will briefly comfort Henry when he falls to the floor in pain due to a severe headache, and calmly tell him that she is going to help little Walter before running off to do so. Henry makes a brief attempt to stop her before quickly giving up as soon as she exits the room.



*

If Eileen is partially possessed, she will not react to Henry falling to the floor. She will tell Henry that she is going to help little Walter, and exit the room by slowly walking backwards.

+

*If Eileen is partially possessed, she will not react to Henry falling to the floor. She will tell Henry that she is going to help little Walter, and exit the room by slowly walking backwards.



*

If Eileen is completely possessed during this scene, Henry will fall to the floor in pain, and while he is down, Eileen will begin to ramble, run up to Henry, and beat him on the back while uncontrollably sobbing. She will then rush out of the room before Henry has any chance to stop her.

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*If Eileen is completely possessed during this scene, Henry will fall to the floor in pain, and while he is down, Eileen will begin to ramble, run up to Henry, and beat him on the back while uncontrollably sobbing. She will then rush out of the room before Henry has any chance to stop her.

Entering a portal in Room 302, Henry finds Eileen, possessed, about to walk into a rotating spiked machine because the 21 Sacraments ordered Walter to "separate the Mother Reborn from the flesh". If Eileen received too many injuries during the game, she will walk faster into the machine, and it may be impossible to save her. If Eileen walks into the machine before Henry is able to save her, she will scream a horrific shriek.

Entering a portal in Room 302, Henry finds Eileen, possessed, about to walk into a rotating spiked machine because the 21 Sacraments ordered Walter to "separate the Mother Reborn from the flesh". If Eileen received too many injuries during the game, she will walk faster into the machine, and it may be impossible to save her. If Eileen walks into the machine before Henry is able to save her, she will scream a horrific shriek.

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[[File:FlowersEileen.PNG|thumb|right|250px|Eileen receiving flowers from Henry.]]

[[File:FlowersEileen.PNG|thumb|right|250px|Eileen receiving flowers from Henry.]]



If Eileen survives the final battle, Henry decides to visit her in St. Jerome's Hospital. She receives flowers from him, alluding that their relationship has strengthened over their previous recognition of one another. However, she may comment on returning to South Ashfield Heights in the Mother ending if Henry didn't exorcise enough hauntings, which is bad since the apartment is still possessed. In the better Escape ending, Eileen says "Guess I'll have to find a new place to live, huh?"
,

possibly

with
Henry.

+

If Eileen survives the final battle, Henry decides to visit her in St. Jerome's Hospital. She receives flowers from him, alluding that their relationship has strengthened over their previous recognition of one another. However, she may comment on returning to South Ashfield Heights in the Mother ending if Henry didn't exorcise enough hauntings, which is bad since the apartment is still possessed. In the better Escape ending, Eileen says
,
"Guess I'll have to find a new place to live, huh?"
Whether

or not Eileen and
Henry
live together at this "new place" is unknown
.





== Gameplay ==

+

==Gameplay==

[[File:SH4Explore57.jpg|250px|thumb|Eileen helping Henry kill a [[Sniffer Dog]].]]

[[File:SH4Explore57.jpg|250px|thumb|Eileen helping Henry kill a [[Sniffer Dog]].]]

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*Sometimes Eileen will be observing the wall suspiciously from a distance, but only for a few moments before returning to her previous activity. However, on rare occasions she may gasp and flee the room.

*Sometimes Eileen will be observing the wall suspiciously from a distance, but only for a few moments before returning to her previous activity. However, on rare occasions she may gasp and flee the room.



==

''Another Crimson Tome''

==

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==''Another Crimson Tome''==

[[File:WalterEileen.PNG|thumb|250px|Eileen giving a homeless Walter her doll.]]

[[File:WalterEileen.PNG|thumb|250px|Eileen giving a homeless Walter her doll.]]

<i><poem>

<i><poem>

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[[File:EileenHead.png|thumb|250px|Eileen's head looking at Henry.]]

[[File:EileenHead.png|thumb|250px|Eileen's head looking at Henry.]]



*

In St. Jerome's Hospital, Henry may discover a [[Eileen Head|giant manifestation of Eileen's head]] at the end of a long room. Its eyes follow Henry and twitch left and right, while her face doesn't move. It appears to float in the air as it does not have any neck. The head also makes sounds of heavy breathing. Henry cannot examine or damage the head; however, if the head is [[Stun Gun|tasered]], the eyes flash. When Henry rescues Eileen, the head still remains in the room. Its eyes follow Henry and not Eileen.

+

*In St. Jerome's Hospital, Henry may discover a [[Eileen Head|giant manifestation of Eileen's head]] at the end of a long room. Its eyes follow Henry and twitch left and right, while her face doesn't move. It appears to float in the air as it does not have any neck. The head also makes sounds of heavy breathing. Henry cannot examine or damage the head; however, if the head is [[Stun Gun|tasered]], the eyes flash. When Henry rescues Eileen, the head still remains in the room. Its eyes follow Henry and not Eileen.



*A major glitch in Building World (2nd time) allows the player to skip the [[Four Reminiscences Puzzle|four reminiscences]] quest. It requires putting Eileen near a wall, running into her, and then running quickly into an elevator, leaving her behind. After heading in the direction of the wheelchair room area, Eileen will come and follow Henry, having apparently walked through the fence.[https://www.youtube.com/watch?v=kT2_42TJwlE]

*A major glitch in Building World (2nd time) allows the player to skip the [[Four Reminiscences Puzzle|four reminiscences]] quest. It requires putting Eileen near a wall, running into her, and then running quickly into an elevator, leaving her behind. After heading in the direction of the wheelchair room area, Eileen will come and follow Henry, having apparently walked through the fence.[https://www.youtube.com/watch?v=kT2_42TJwlE]



*There is a random and rare chance Eileen will sneeze.[https://www.youtube.com/watch?v=uXDrDxCXseA]

*There is a random and rare chance Eileen will sneeze.[https://www.youtube.com/watch?v=uXDrDxCXseA]



* Another glitch allows the player to put Eileen's weapon in the box, freeing up an inventory slot. To do this, the player must press right on the d-pad and X at the same time.[https://www.youtube.com/watch?v=TWxZtg_y1xs] This is confirmed to work in the NTSC-U North American PlayStation 2 version - it is unknown if it works in the other versions.

* Another glitch allows the player to put Eileen's weapon in the box, freeing up an inventory slot. To do this, the player must press right on the d-pad and X at the same time.[https://www.youtube.com/watch?v=TWxZtg_y1xs] This is confirmed to work in the NTSC-U North American PlayStation 2 version - it is unknown if it works in the other versions.



+

*Multiple times in-game, Eileen will express her care for Henry. For instance, if he ceases to walk for a few moments (especially if he is breathing heavily), she may inquire, "Are you okay?" As well, if Henry is killed, Eileen will fall to her knees and reach her arm out towards Henry's body.



* Multiple times in-game, Eileen will express her care for Henry. For instance, if he ceases to walk for a few moments (especially if he is breathing heavily), she may inquire, "Are you okay?" As well, if Henry is killed, Eileen will fall to her knees and reach her arm out towards Henry's body.



[[File:NurseOutfit.PNG|thumb|200px|Eileen's nurse costume.]]

[[File:NurseOutfit.PNG|thumb|200px|Eileen's nurse costume.]]



*

An alternate costume is available for Eileen: the "[[Nurse Uniform]]". In order to unlock it, the player must complete the game once. Then on a "Brand-new Fear" game, the player must obtain the Escape or Mother ending where Eileen survives the final battle. This unlocks the nurse uniform item which can be found on a chair in the living room of Room 303 (Eileen's apartment room) during the Apartment World, 2nd time. On the next "Brand-new Fear" game, the player must find the nurse uniform and keep Eileen alive during the final battle again (with the uniform in Henry's inventory as he defeats Walter). When starting the next "Brand-new Fear" game, the player will be prompted as to which Eileen costume they would like to use; select "Nurse". Eileen will not wear it until the Apartment World, 1st time. This costume also features "[http://tvtropes.org/pmwiki/pmwiki.php/Main/JigglePhysics Jiggle Physics]". This mechanic also occurs with Cynthia Velasquez when her alternate costume is unlocked.

+

*An alternate costume is available for Eileen: the "[[Nurse Uniform]]". In order to unlock it, the player must complete the game once. Then on a "Brand-new Fear" game, the player must obtain the Escape or Mother ending where Eileen survives the final battle. This unlocks the nurse uniform item which can be found on a chair in the living room of Room 303 (Eileen's apartment room) during the Apartment World, 2nd time. On the next "Brand-new Fear" game, the player must find the nurse uniform and keep Eileen alive during the final battle again (with the uniform in Henry's inventory as he defeats Walter). When starting the next "Brand-new Fear" game, the player will be prompted as to which Eileen costume they would like to use; select "Nurse". Eileen will not wear it until the Apartment World, 1st time. This costume also features "[http://tvtropes.org/pmwiki/pmwiki.php/Main/JigglePhysics Jiggle Physics]". This mechanic also occurs with Cynthia Velasquez when her alternate costume is unlocked.



*Eileen is the first character in the main series who can help the player in battle.

*Eileen is the first character in the main series who can help the player in battle.



*A "Mr. Galvin" is the manager of the store where [[Derek Copeland]] works, although it is unknown if he is related to Eileen.

*A "Mr. Galvin" is the manager of the store where [[Derek Copeland]] works, although it is unknown if he is related to Eileen.



*Eileen's room contains two references to ''[[Silent Hill 3]]''. The first is a painting of squares found in the [[Gallery of Fine Arts]]. The second is an orange skirt found in [[Boutique Marguerite]].

*Eileen's room contains two references to ''[[Silent Hill 3]]''. The first is a painting of squares found in the [[Gallery of Fine Arts]]. The second is an orange skirt found in [[Boutique Marguerite]].



*Eileen has an inexplicable miraculously fast recovery in the hospital ("the day after"), considering she was beaten to near death and had a casted arm.

*Eileen has an inexplicable miraculously fast recovery in the hospital ("the day after"), considering she was beaten to near death and had a casted arm.



==

Gallery

==

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==Gallery==

<gallery widths="120" captionalign="center" position="center" orientation="square" spacing="small">

<gallery widths="120" captionalign="center" position="center" orientation="square" spacing="small">

EileenModel.png|Casual model.

EileenModel.png|Casual model.

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[[Category:Characters|Galvin, Eileen]]

[[Category:Characters|Galvin, Eileen]]

[[Category:Silent Hill 4: The Room Characters]]

[[Category:Silent Hill 4: The Room Characters]]

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[[Category:Female Characters|Galvin, Eileen]]

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