2012-08-29

‎Chat types:

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Revision as of 06:55, August 29, 2012

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==Chat types==

==Chat types==

There are different ways to represent things the character does or things happening around you.

There are different ways to represent things the character does or things happening around you.

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*"Enter talking here" indicates what your character is saying in that land's language or common language. However the use of quotation marks is often dependant on the preference of the Role-Player

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*"Enter talking here" indicates what your character is saying in that land's language or common language. However the use of quotation marks is often dependant on the preference of the Role-Player.

*"*Enter action here*" or "-Enter action here-" indicates an action your character does, or something that happens. The second one is slightly more common for role-players as they do not need to use the shift key.

*"*Enter action here*" or "-Enter action here-" indicates an action your character does, or something that happens. The second one is slightly more common for role-players as they do not need to use the shift key.

*"~Enter thought here~" indicates what your character is thinking, only psychic and specific race characters can hear and respond to this.

*"~Enter thought here~" indicates what your character is thinking, only psychic and specific race characters can hear and respond to this.

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*"Language:[enter talking here]" indicates you are talking in a different language specified by the word before the [ ]

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*"Language:[enter talking here]" indicates you are talking in a different language specified by the word before the [ ].

*" ((Enter ooc message))" is used when you want to talk to someone but not your character such as "((I have to get off Runescape soon.))"

*" ((Enter ooc message))" is used when you want to talk to someone but not your character such as "((I have to get off Runescape soon.))"

*"
" indicates the character shouting or yelling in common language.

*"
" indicates the character shouting or yelling in common language.

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==Forum roleplaying==

==Forum roleplaying==

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There is also a board for role-playing under "Community" section of the [[RuneScape Official Forums]]. There, players create role-playing threads. They are similar to role-playing in-game, except they use words to describe action and tell a story, like a text-based adventure game. Given that the only limitation is what players can write, forum-based role playing has more variety than in-game role playing, where players may find it slightly hard to convey any concepts not already found in the game. On the forums , Role-playing clans may oftentimes advertise their clan or there role-play idea.

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There is also a board for role-playing under "Community" section of the [[RuneScape Official Forums]]. There, players create role-playing threads. They are similar to role-playing in-game, except they use words to describe action and tell a story, like a text-based adventure game. Given that the only limitation is what players can write, forum-based role playing has more variety than in-game role playing, where players may find it slightly hard to convey any concepts not already found in the game. On the forums , Role-playing clans may oftentimes advertise their clan or their role-play idea.

==Role-playing terms==

==Role-playing terms==

*'''God-moding:''' God-moding is to take on an omnipotent role for a short while and describe a scenario which is unlikely or impossible, often to the god-moding player's advantage. "God-modding" is a very common misspelling of the term.

*'''God-moding:''' God-moding is to take on an omnipotent role for a short while and describe a scenario which is unlikely or impossible, often to the god-moding player's advantage. "God-modding" is a very common misspelling of the term.

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*'''Overpowering:''' Also known as '''OP''', it is to create a character that is inhumanly powerful or skilled so as to make him invincible, undefeatable, or surviving inrefutable events of death.

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*'''Overpowering:''' Also known as '''OP''', it is to create a character that is inhumanly powerful or skilled so as to make him invincible, undefeatable, or surviving irrefutable events of death.

*'''Metagaming''': Metagaming is to use aspects of the gameplay and interface to learn things that a player should not know if they are role-playing properly. A common example of this is using the minimap to locate another player, using the camera angle to look through walls, reading something on the forums and making your character know something they didn't learn in character or knowing someone's name by their username.

*'''Metagaming''': Metagaming is to use aspects of the gameplay and interface to learn things that a player should not know if they are role-playing properly. A common example of this is using the minimap to locate another player, using the camera angle to look through walls, reading something on the forums and making your character know something they didn't learn in character or knowing someone's name by their username.

*'''Auto-Hit:''' Auto-hitting is when someone attacks another roleplayer without giving the other player a say in what happens. ( Example: *Cuts off head* instead of *He attempts to swing his sword at your neck*)

*'''Auto-Hit:''' Auto-hitting is when someone attacks another roleplayer without giving the other player a say in what happens. ( Example: *Cuts off head* instead of *He attempts to swing his sword at your neck*)

*'''Powerplaying: '''Powerplaying is when a player assumes control of something which is out of their control, such as deciding another character's actions or deciding the weather (unless stated Game Master).

*'''Powerplaying: '''Powerplaying is when a player assumes control of something which is out of their control, such as deciding another character's actions or deciding the weather (unless stated Game Master).

*'''Game Master:''' Also known as '''GM''', it is a title for those whom assume an omniscient control of the scenario and roleplay. Often roles include defining the scene, weather, NPCs etc. While uncommon, Game Masters can still be found in group or clan Role-Plays.

*'''Game Master:''' Also known as '''GM''', it is a title for those whom assume an omniscient control of the scenario and roleplay. Often roles include defining the scene, weather, NPCs etc. While uncommon, Game Masters can still be found in group or clan Role-Plays.

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*'''Lorebreak: '''Lorebreaking is when a character goes against something which is solid and concrete in RuneScape which defines their race or character background. Such as a vampyre character being outside of Morytania, due to known lore that vampyres are unable to cross the River Salve due to its holy barrrier. This is the most common case of lorebreak in Role-Play history. This particular example is debatable as being a lorebreak as it occurs in the RuneScape based novel [[Return to Canifis]]. However, the novels are considered as fanon as opposed to being canon. Most often in vampyre role-plays , if a vampyre gets across the river salve , they are not as powerful as they were at mortyania

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*'''Lorebreak: '''Lorebreaking is when a character goes against something which is solid and concrete in RuneScape which defines their race or character background, such as a vampyre character being outside of Morytania; due to known lore that vampyres are unable to cross the River Salve because of its holy barrrier. This is the most common case of lorebreak in Role-Play history. This particular example is debatable as being a lorebreak as it occurs in the RuneScape-based novel [[Return to Canifis]]. However, the novels are considered as fanon as opposed to being canon. Most often in vampyre role-plays , if a vampyre gets across the river salve, they are not as powerful as they were at mortyania.

*'''Mary-sue:''' A Mary-sue (or its male relative, the '''Gary-stu''') is any character without conspicuous faults, and/or any character with trite characteristics. These are often examples of wish-fulfillment, meaning that the author is playing an idealized version of himself by modelling a "perfect" character after himself. Mary-sues often have strange eye or hair colors, an unusually tragic past, or superpowers; though these are not necessary traits. This is often the most disregarded rule and often not used for blacklisting. You would find that the term "mary-sue" or "gary-stu" are practically not in use anymore.

*'''Mary-sue:''' A Mary-sue (or its male relative, the '''Gary-stu''') is any character without conspicuous faults, and/or any character with trite characteristics. These are often examples of wish-fulfillment, meaning that the author is playing an idealized version of himself by modelling a "perfect" character after himself. Mary-sues often have strange eye or hair colors, an unusually tragic past, or superpowers; though these are not necessary traits. This is often the most disregarded rule and often not used for blacklisting. You would find that the term "mary-sue" or "gary-stu" are practically not in use anymore.

*'''IC: '''This stands for In character, which is when role-players are currently role-playing, and also is the type of text used when talking which is just normal such as "Hello there."

*'''IC: '''This stands for In character, which is when role-players are currently role-playing, and also is the type of text used when talking which is just normal such as "Hello there."

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