2016-11-08

Bethesda announced in a very small snippet today that Fallout 4 PS4 mods are about to become a reality. In a post on bethesda.net, Bethesda stated fans can go to their Bethesda.net launcher to update your creation kit which will allow you to work on mods for the PlayStation 4 console.

This comes after a back-flip by Bethesda when they originally stated that Fallout 4 PS4 mods were not possible, however early in October with the release of The Elder Scrolls V: Skyrim Special Edition rapidly approaching, they announced they had in fact worked out a way to incorporate mods into the PlayStation 4 version of the game.



A full patch update occurred today for Fallout 4 on PlayStation 4, Xbox One and Windows PC, which was mostly just a pile of fixes you can read below:

Fallout 4 Patch 1.8

Fixed an issue in which some sound effects would not persist after reloading in an area

Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game

Fixed an issues with spaces in Mods search queries

Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded

Doubled the amount of browse-able tiles in the Mods menu

Fixed a rare crash that would occur when a Mod had an unexpected data structure

Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations

Fixed an issue in which some Mods images would not load when scrolling quickly

A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out

The post Fallout 4 PS4 Mods Update Due Soon appeared first on Rocket Chainsaw.

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