Hey, it’s Friday! Happy Friday!
We’ve just pushed a small hotfix to the unstable branch. Here’s what we’ve changed:
Fix a bug causing frequent save file corruption on Windows after power loss
Fix generated monsters not using their special attacks
Fix kill achievements not unlocking properly
Fix several materials being erroneously tillable or tilling with the wrong tile mod
Fix a dungeon piece in underwater Hylotl cities occasionally failing to place
Fix a dungeon piece in ice vaults occasionally failing to place
Fix airship dungeon sometimes spawning without a clue object
Fix Dreadwing not properly dying when killed with Doomcannon
Disable Outpost return gate to prevent several potential exploits
Miscellaneous bug fixes
Santa has gone ho ho home, to return another Christmas!
This is our first post of 2017, incidentally! We hope you all had a great holiday break and a good start to the new year. The Vault Update we released in mid-December seems to have gone down really well, and we’re even more excited about the update we’re working on now. More on that soon. :)
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