Today Bandai Namco and Slightly Mad Studios announced that Project CARS 2, the follow up to a crowd funded racing sim for PC and consoles, will be released in late 2017 on PS4, Xbox One and the PC.
Project CARS 2 features an expanded roster of over 170 cars and 60+ tracks, brand-new fan-requested Online Championships game mode, and additional racing disciplines – including ice, dirt, snow, and mud racing – over its critically acclaimed, ground-breaking predecessor. All of this racing action can be presented at up to 12K* resolution graphics (PC) with VR support, making Project CARS 2 the most immersive and technically advanced racing simulation experience.
“Project CARS 2’s authentic presentation of motorsports racing isn’t just cutting edge, it surpasses the cutting edge,” says Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “No other driving game or racing title can approach Project CARS 2’s level of visual fidelity, real-world physics, and intelligent driver A.I. These features combined with dynamic weather and track effects, refined controls, and an authentic love of competitive eSports guarantees players will be able to live-out their racing aspirations on multiple gaming platforms.”
“We’re thrilled to pull off the covers on our publishing partnership with BANDAI NAMCO Entertainment and finally share more details on our latest build with Project CARS 2.” said Stephen Viljoen, Game Director for Project CARS 2. “Our collective goal at Slightly Mad Studios is to create a simulation racing experience that rivals that of real-life. Realism and authenticity are central to our development mantra for Project CARS 2, hence we’re making sure we employ the best professional drivers, game developers, artists, and sound engineers to realize our vision for a game that takes players on the ultimate driver journey.”
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