Oglwfw Sourceforge. A framework for creating and controlling windows capable of holding an OpenGL rendering context in it.
Oglwfw Sourceforge. A framework for creating and controlling windows capable of holding an OpenGL rendering context in it.
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Hi Linus, Please pull from: git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media v4l_for_linus For the first part of the media updates for Kernel 3.7. This series contain: - A major tree renaming patch series: now, drivers are organized...
New Delhi: New Delhi: Promising to usher in an era of strong economic growth, job creation, tackling the corruption menace, zero tolerance on terrorism and a strong foreign policy, the Bharatiya Janata Party released its manifesto for the 2014 Lok Sabha...
Ah… where to begin. I know I’ve needed to get around to telling these stories because I suspect that they will be considered important Internet history one day. There is so much garbage that people think they know about...
Today we have collected an awesome collection of ASP .NET add ons, plugins and extensions of 2013 for you. The ASP .NET is a powerful server-side web application framework designed for web design and we development to produce unique and dynamic website...
C++, like Python and many other programming languages,* does not come with a built-in graphical front end. It wasn’t until the mid-1980s that PC operating systems developed those sorts of user interfaces, and even after Windows and Apple’s various operating...
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OpenGL Window Framework Obtaining the OGLWFW A pre-compiled library Source form Source has the advantage that you can compile it on a system setup other than I have with different defaults, the pr...
OpenGL Window Framework Introduction The OpenGL Window Framework is just what it says it is, a framework for creating and controlling windows capable of holding an OpenGL rendering context in it. You ...
OpenGL Window Framework Infomation Retrieval Functions SetCurrent void SetCurrent(winHnd window) Sets the given window as the current Window Manager window and the current drawing context for...
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