2013-10-19

Mise à jour en version 2.7a du célèbre émulateur Nintendo DS et Game Boy Advance sur PC, "No$gba".



Quote:

17 Aug 2013 - version 2.7a
- flash: nds games with 8Mbit FLASH memory are KEPT UNSUPPORTED, please identify
that chips! tools are at
http://forum.gbadev.org/viewtopic.php?p=178032#178032

- nds/infrared: fake response AAh to NTR-Ixxx cart SPI cmd 08h (thanks normatt)
- nds/cartloader: forces Rune Factory to use EEPROM 64kbyte (thanks BinarySlave)
- cpu/gba: fixed sram mirror Fxxxxxxh to E00xxxxh (for Croket 2, thanks normatt)
- cartloader: auto-encrypt secure_area (for unencrypted NDS games WITH firmware)
- nds/snd: tweaks BIAS=200h (instead 0) on coldboot; avoid firmware boot scratch
- nds/reset: initialization zerofills more RAM regions and internal registers
- nds/help: added info on nds/dsi gamecodes (ds cartridge header chapter)
- nds/help: added some more newly discovered ROM chip IDs (thanks normatt)
- nds/help: added notes on cartridges with uncommon save memory (nand, microSD)
- bugfix: adjust_addr_edi_gba/poc: removed silly/buggy bit27=0 (thanks kingcom)
- nds/boot: init [27FFC40]=0001 (for newer games) (thanks Exophase and drwhojan)
- nds/boot: init [27FF808,27FF80A,27FF810,27FF860,27FF874,27FF880,27FF884]
- xboo: init [27FF860,27FF868,27FF874,27FF880,27FF884,27FF890,27FFC40,380F980]
- nds/cart: mirrors [romsize*N+0..7FFFh] to [8000h..81FFh] (thanks cheryl)
- dsi/help: started adding basic DSi specs (still far away from completion)
- nds/bios/help: added note on special temp buffer used by Huffman SWI function
- cheats: added cheat function also to debug version (as in gaming version)
- menubar: added recent_files list also to gaming version (as in debug version)
- video: added fullscreen mode in gaming version (black border/without menubar)
- bugfix: fixed arm7 stm writeback for rb=r13..r14 (thanks flubba and dwedit)
- help: added note on texcoord sign+integer+fraction for parameters and result
- soft-detail: clips texcoord transformation results to 16bit (thanks smealum)
- soft-renderer: bugfixed front/back-check for clipped polygons (thanks smealum)

23 May 2013 - version 2.7
- help: updated gbatek standalone version 2.7 (around fifty news since 2.5)
- sizing: added game window sizing support in NDS mode, and in multimachine mode
- multimachine: fixed some bugs on adding/removing additional NDS machines
- dos: fixed destroyed ebx register in memory handle resizing function
- dos: fixed missing nds_color_xlat re-initialization on dos video mode changes
- dos: fixed wrong resolution in 320x200pix mode (emu-vga mov cx,320 for lowres)
- gba/help: added partial gba wireless adapter details
- gba/help: added gameboy player detect/unlock/rumble info (thanks flubba)
- nds/help: added expansion ram detection/unlocking info (thanks rick lick wong)
- gui: created own help engine (instead of microcrap's suicidal windows .hlp)
- gui: added dos/windows help engines to gaming-versions (with short help text)
- internal: uses new overlay engine for help.pak, xmit-nds.pak, pockclon.pak
- removed bg_gif feature (no$gmb relict that was probably never used in no$gba)
- gba/help: added video interlace info (thanks damian yerrik)
- debugmsg: added optional dma-transfer and serial-port (normal mode) logging
- debugmsg: changed debug message window to use nonproportional fixedwidth font
- debugmsg: added new debug I/O ports 4FFFAxxh (alternate to old "mov r12,r12")
- debugmsg/help: added info on no$gba (and ensata) debug pseudo I/O ports
- cpu: supports "blx lr" (both arm and thumb) (used by FF4) (thanks X-0D X-0D)
- cpu: supports 2nd half of thumb-bl-opcode (used by MarioGolfAdvanceTour.gba)
- a22i: fixed thumb add rd,=adr (unsigned 8bit offset, not 7bit with 1bit sign)
- a22i: recognizes thumb add/sub rx,ry as short-form for add/sub rx,rx,ry
- a22i: recognizes thumb labels starting with "b" (were treated as "b{cond}")
- a22i: accepts thumb ldr/str rd,[sp] with omitted zero-immediate offset
- pockstat: emulates sony pocketstation (uses arm cpu too, otherwise offtopic)
- debug: added new emu-detection and string/character-output (via port 4FFFAxxh)
- laptop/controls: backspace disables delays (same as keypad+ on real keyboards)
- nds/wifi: emulates aid_low and aid_full masking, stats masking, stats auto_res
- nds/3d: soft-detail: emulates disp_1dot_depth (if enabled checks all w-coords)
- nds/3d/help: added note that disp_1dot_depth checks all vertices of the poly
- nds/3d/help: added note that disp_1dot_depth is actually a 0dot_depth check
- nds/3d/help: added note that disp_1dot_depth always uses W-coord (not Z-coord)
- nds/3d: stores disp_1dot_depth changes as pseudo gx command in command buffer
- nds/3d: soft-detail: emulates depth_equal tolerance, raised frac_z from 5 to 6
- nds/3d/help: added info on depth_equal tolerance (+/-200h within 24bit range)
- nds/3d/help: added disabled alpha_blend info (size reduction, rgba overwrite)
- nds/3d: soft-detail: reduces size of translucent polys if alpha-blend disabled
- nds/timing-fix: prevents dumbloop-trick on legitimate div/sqrt-busy waitloops
- nds/3d: soft-detail: bypasses alpha-blending when framebuf alpha=0 (rearplane)
- nds/3d: soft-detail: bypasses alpha-blending when master-disabled in disp3dcnt
- nds/3d: soft-accuracy: boxtest uses new soft3d clipping code (for all 6 quads)
- nds/3d/help: added alpha-blending formulas (for blending polygon vs framebuf)
- gba-micro/help: added note on slower 256K main ram (crashes when overclocked)
- gba-micro/help: added case/joypad ascii-arts, mentioned unsupported dmg/cgb
- gba-micro/help: added pinouts for supply/sio/phones/lcd/backlight/powerchips
- nds/3d: soft-detail: supports alpha_test_ref (if enabled) (full range 0..31)
- nds/3d: soft-accuracy: raised div_w resolution from 40000000h/w to FFFFFFFFh/w
- nds/3d/help: corrected alpha_test_ref (hide if below-or-equal) (instead below)
- nds/3d/help: added notes on edge-marking problems (with translucent polygons)
- nds/3d/help: added fog blending formula, added note on fog glitch (1st alpha)
- nds/3d: soft-detail: applies fog when enabled (depth/flag/color/alpha/mode)
- nds/3d: soft-detail: explodes fog_table (only if enabled and only if changed)
- nds/3d: soft-bugfix: fixed transulcent mask (new id only, not new OR old id)
- debug/profiler: fixed crash in the profiler list window (occured in v2.6b)

24 January 2013 - version 2.6b (bugfix) (hll-debug-ver only)
- debug/bugfix: fixed a crash that occured with new demangler (pop without push)

Téléchargements :
no$gba v2.7a.zip (Version Windows)
no$gba-d v2.7a.zip (Version DOS)

Source : nocash.emubase.de

Statistiques: Posté de beredezebe — 19 Oct 2013 20:08

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