2015-12-07

Airi Carissa Limwell II (Affluent Alchemist/Eclectic Evoker)
Fire/Fairy, Bold
Ability 1: Blaze - Powers up Fire-type moves in a pinch.
Ability 2: Turboblaze - Moves can be used on the target regardless of its Abilities.
Hidden Ability: Magician - The Pokémon steals the held item of a Pokémon it hits with a move.
HP: ***
ATK: *
SP. ATK: *****
DEF: **
SP. DEF: ***
SPD: ****

Skully (Grim Presence/Grim Dark Void Specialist)
Dark/Psychic, Adamant
Ability 1: Analytic - Strengthens moves when moving last.
Ability 2: Quick Feet - Boosts Speed if there is a status problem.
Hidden Ability: Shadow Tag - Prevents the foe from escaping.
HP: ****
ATK: *
SP. ATK: ***
DEF: **
SP. DEF: ***
SPD: ****

Belladonna Atropa (Stocky Shaitan)
Rock/Fighting, Lonely
Ability 1: Own Tempo - Prevents the Pokémon from becoming confused.
Ability 2: Moody - Raises a random stat two stages and lowers another one stage after each turn.
Hidden Ability: Cute Charm - Contact with the Pokémon may cause infatuation.
HP: ****
ATK: **
SP. ATK: ****
DEF: ****
SP. DEF: ****
SPD: **

Belyndis Morleth (Enticing Elf)
Poison/Dark, Naughty
Ability 1: Serene Grace - Boosts the likelihood of added effects appearing.
Ability 2: Immunity - Prevents the Pokémon from getting poisoned.
Hidden Ability: Poison Point - Contact with the Pokémon may poison the foe.
HP: *****
ATK: *
SP. ATK: ****
DEF: ***
SP. DEF: ***
SPD: **

Bob (Bat-winged Bishoujo)
Dark/Flying, Impish
Ability 1: Hustle - Boosts the Attack stat, but lowers accuracy.
Ability 2: Defiant - Raises Attack two stages upon having any stat lowered.
Hidden Ability: Guts - Boosts Attack if there is a status problem.
HP: ****
ATK: ****
SP. ATK: **
DEF: ***
SP. DEF: ***
SPD: **

Blaire Marie Duvall (Pomegranate Shortcake/Rune Eater)
Dark/Ghost, Sassy
Ability 1: Early Bird - The Pokémon awakens quickly from sleep.
Ability 2: Simple - The Pokémon is prone to wild stat changes.
Hidden Ability: Effect Spore - Contact may paralyze, poison, or cause sleep.
HP: ****
ATK: *
SP. ATK: ****
DEF: **
SP. DEF: ***
SPD: ****

Caitlin Xerxes (Moderate Meteomancer)
Flying/Electric, Naive
Ability 1: Gale Wings - Gives priority to Flying-type moves.
Ability 2: Clear Body - Prevents the Pokémon’s stats from being lowered.
Hidden Ability: Cloud Nine - Eliminates the effects of weather.
HP: ***
ATK: *
SP. ATK: ***
DEF: *
SP. DEF: *
SPD: *****

Sanguinarius
Dark/Ghost, Bold
Ability 1: Regenerator - Heals for 1/3 max HP upon leaving battle.
Ability 2: Gluttony - Encourages the early use of a held Berry.
Hidden Ability: Pressure - The Pokémon raises the foe’s PP usage.
HP: **
ATK: ****
SP. ATK: ****
DEF: ***
SP. DEF: **
SPD: ****

Designation 14 (Knife-wielding Weirdo)
Steel, Quirky
Ability 1: Anger Point - Raises Attack upon taking a critical hit.
Ability 2: Light Metal - Halves the Pokémon's weight.
Hidden Ability: Oblivious - Prevents the Pokémon from becoming infatuated.
HP: ***
ATK: *****
SP. ATK: *
DEF: *
SP. DEF: ***
SPD: ****

Erika Moreen (Totally Not A Pirate)
Normal/Water, Careful
Ability 1: Overcoat - Protects against damage from weather.
Ability 2: Water Veil - Prevents the Pokémon from getting a burn.
Hidden Ability: Torrent - Powers up Water-type moves in a pinch.
HP: ***
ATK: ***
SP. ATK: ***
DEF: ***
SP. DEF: **
SPD: ****

Gabriëlle von Jäger (Rational Redtail)
Normal, Quiet
Ability 1: Forewarn - Determines what moves the foe has.
Ability 2: Healer - Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Hidden Ability: Bulletproof - Protects the Pokémon from some ball and bomb moves.
HP: ****
ATK: ****
SP. ATK: ***
DEF: ***
SP. DEF: ***
SPD: ***

Konstanze Alice Amsel (A Redtail)
Normal/Steel, Quirky
Ability 1: Super Luck - Heightens the critical-hit ratios of moves.
Ability 2: Defeatist - Halves Attack and Special Attack below 50% HP.
Hidden Ability: Truant - The Pokémon can't attack on consecutive turns.
HP: **
ATK: ***
SP. ATK: ***
DEF: *
SP. DEF: **
SPD: *****

Lilith Essin (Red-Horned Reaper/Rabbit-Eared Reaper)
Dark/Steel, Serious
Ability 1: Speed Boost - The Pokémon’s Speed stat is gradually boosted.
Ability 2: Justified - Raises Attack when hit by Dark-type moves.
Hidden Ability: Slow Start - Temporarily halves Attack and Speed.
HP: ***
ATK: ****
SP. ATK: **
DEF: **
SP. DEF: ***
SPD: ******

Madeline Turner (Restless Smoker/Restless Restrainee)
Fighting, Rash
Ability 1: Huge Power - Raises the Pokémon’s Attack stat.
Ability 2: Pure Power - Boosts the power of physical attacks.
Hidden Ability: Insomnia - Prevents the Pokémon from falling asleep.
HP: ***
ATK: ******
SP. ATK: *
DEF: ***
SP. DEF: *
SPD: **

Malice (Lanky Lancer)
Steel/Dark, Lax
Ability 1: Limber - The Pokémon is protected from paralysis.
Ability 2: Battle Armor - The Pokémon is protected against critical hits.
Hidden Ability: Regenerator - Heals for 1/3 max HP upon leaving battle.
HP: **
ATK: ****
SP. ATK: *
DEF: ****
SP. DEF: ***
SPD: ****

Marceline Marceline (Relatable Redhead)
Normal, Mild
Ability 1: Iron Fist - Boosts the power of punching moves.
Ability 2: Anger Point - Raises Attack upon taking a critical hit.
Hidden Ability: Justified - Raises Attack when hit by Dark-type moves.
HP: **
ATK: ***
SP. ATK: *
DEF: **
SP. DEF: *
SPD: ****

Reinhilde Häußer (Spooky Scythess)
Ghost/Dark, Adamant
Ability 1: Pressure - The Pokémon raises the foe’s PP usage.
Ability 2: Dark Aura - Powers up each Pokémon's Dark-type moves.
Hidden Ability: Cursed Body - Has a 30% chance of Disabling any move that hits the Pokémon.
HP: ***
ATK: ***
SP. ATK: ***
DEF: ***
SP. DEF: ***
SPD: ****

Robin Pierce (Masked Marksman)
Normal/Steel
Ability 1: Normalize - All the Pokémon’s moves become the Normal type.
Ability 2: Sniper - Powers up moves if they become critical hits.
Hidden Ability: Keen Eye - Prevents the Pokémon from losing accuracy.
HP: **
ATK: *****
SP. ATK: *
DEF: **
SP. DEF: **
SPD: *****

Russell K. Harrison (Peculiar Priest)
Ground/Fairy, Relaxed
Ability 1: Justified - Raises Attack when hit by Dark-type moves.
Ability 2: Natural Cure - All status problems are healed upon switching out.
Hidden Ability: Inner Focus - The Pokémon is protected from flinching.
HP: ****
ATK: *
SP. ATK: ***
DEF: ****
SP. DEF: ****
SPD: ****

Víctor Santiago de la Fuego (Barefoot Bishounen)
Flying/Dragon, Brave
Ability 1: Mold Breaker - Moves can be used regardless of Abilities.
Ability 2: Competitive - Boosts the Sp.Atk stat when a stat is lowered.
Hidden Ability: Delta Stream - Eliminates weather effects and eliminates weaknesses of Flying-type Pokémon.
HP: ****
ATK: ****
SP. ATK: ****
DEF: ***
SP. DEF: *
SPD: ***

Zachariah Brynn
Fighting/Ice, Gentle
Ability 1: Limber - The Pokémon is protected from paralysis.
Ability 2: Big Pecks - Protects the Pokémon from Defense-lowering attacks.
Hidden Ability: Download - Adjusts power according to the foe’s lowest defensive stat.
HP: ***
ATK: ****
SP. ATK: ****
DEF: **
SP. DEF: *
SPD: ****

Statistics: Posted by Soapy — Mon Dec 07, 2015 2:01 am

Show more