Presented by:
Roberto Lopez Mendez, Senior Engineer, ARM
This Unity 3D basic beginner tutorial goes through the latest Unity 5 features and how to get the most out of Unity when developing under the unique challenges of mobile platforms. The workshop will show students a new way of rendering dynamic real-time shadows based on the use of static local cube textures. This innovative technique allows a dramatic improvement in performance and quality when rendering shadows, which is especially relevant on mobile devices where the use of available resources must be carefully balanced.
View the presentation slides
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