2016-04-30

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Revision as of 17:19, April 30, 2016

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===[[Wall buttons]]===

===[[Wall buttons]]===

{{Main|Wall buttons}}

{{Main|Wall buttons}}



'''Wall buttons''' or '''Wall Switches''' were the first type of switch seen in the series. First seen in ''[[Seeking Revenge]]'' of ''[[Blood Omen: Legacy of Kain]]'' as [[Kain]] explored [[Kain's Mausoleum|his mausoleum]] and seen throughout the rest of ''Blood Omen'' - perhaps being the most commonly found switch type in the game. These switches consisted of a glowing pattern or sqaure on the wall that could be activated by walking into them or by using projectile attacks such as [[Energy Bolt]].

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'''Wall buttons''' or '''Wall Switches''' were the first type of switch seen in the series. First seen in ''[[Seeking Revenge]]'' of ''[[Blood Omen: Legacy of Kain]]'' as [[Kain]] explored [[Kain's Mausoleum|his mausoleum]] and seen throughout the rest of ''Blood Omen'' - perhaps being the most commonly found switch type in the game. These switches consisted of a glowing pattern or square on the wall that could be activated by walking into them or by using projectile attacks such as [[Energy Bolt]].

===[[Floor buttons]]===

===[[Floor buttons]]===

{{Main|Floor buttons}}

{{Main|Floor buttons}}



'''Floor Buttons''' or '''Floor Switches''' were also found in ''Blood Omen'', appearing as a colored square or pattern which could activate a mechanism when stood on As with wall buttons they were first fund in Kain's mausoleum and could be found prevalanetly throughout the rest of the game, with a number of different designs. Often floor switches could be hidden from view by obstacles or similar.

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'''Floor Buttons''' or '''Floor Switches''' were also found in ''Blood Omen'', appearing as a colored square or pattern which could activate a mechanism when stood on As with wall buttons they were first fund in Kain's mausoleum and could be found prevalently throughout the rest of the game, with a number of different designs. Often floor switches could be hidden from view by obstacles or similar.

===[[Levers]]===

===[[Levers]]===

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===Hatches===

===Hatches===



'''Hatches''' were another rare form of switch found in the Sileced Cathedral, these were related to the piping of the cathedral and its ability to create certain frequencies of sound. Ostensibly found covering pipes or air resevoirs these hatches could be opened to release a blast of [[air]] and sound at a certain frequency. The first of these was used to shatter the domes of the rotatable switches; an optional set of hatches could be used to emit a deadly sound wave killing any [[Zephonim]] [[Vampires (Soul Reaver era)|vampires]] nearby.

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'''Hatches''' were another rare form of switch found in the Silenced Cathedral, these were related to the piping of the cathedral and its ability to create certain frequencies of sound. Ostensibly found covering pipes or air reservoirs these hatches could be opened to release a blast of [[air]] and sound at a certain frequency. The first of these was used to shatter the domes of the rotatable switches; an optional set of hatches could be used to emit a deadly sound wave killing any [[Zephonim]] [[Vampires (Soul Reaver era)|vampires]] nearby.

<gallery>

<gallery>

SR1-SilencedCathedral-Cutscene-SmallSoundingPipes-Open-02.png

SR1-SilencedCathedral-Cutscene-SmallSoundingPipes-Open-02.png

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===Wall Switches===

===Wall Switches===



'''Wall Switches''' (not to be confused with the similar wall buttons of ''Blood Omen'') were a form of switch seen only in ''Blood Omen 2'' in the [[Upper City]] and the mausoleums close to [[Meridian Cathedral]]. Appearing as a wall high panel bearing significant symbols, certain panels (bearing Kain's symbol) could be pushed in a manner similar to regular [[Blocks]], puching them back slightly and activating a mechanism which opened the back entrance to the Cathedral.

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'''Wall Switches''' (not to be confused with the similar wall buttons of ''Blood Omen'') were a form of switch seen only in ''Blood Omen 2'' in the [[Upper City]] and the mausoleums close to [[Meridian Cathedral]]. Appearing as a wall high panel bearing significant symbols, certain panels (bearing Kain's symbol) could be pushed in a manner similar to regular [[Blocks]], pushing them back slightly and activating a mechanism which opened the back entrance to the Cathedral.

<gallery>

<gallery>

UC-SymbolsMausoleum.png

UC-SymbolsMausoleum.png

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===[[Glyph seals]]===

===[[Glyph seals]]===

{{Main|Glyph seals}}

{{Main|Glyph seals}}



'''Glyph Seals''' were a series of wall-bound switches appearing in ''Blood Omen 2'' that had a distinctive gree circular design. Typically too high to reach by hand, these switches were activated by the use of the [[Telekinesis (BO2)|Telekinesis]] [[Dark gifts|dark gift]]. Kain was first educated on their usage and shwon their design by the [[Seer]] in ''[[Wild Places]]'' before he was [[Teleportation|teleported]] to the [[Device]], whereupon he used one to gain entry. Glyph seals were seen frequently thereafter and were generally linked to the [[Hylden]].

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'''Glyph Seals''' were a series of wall-bound switches appearing in ''Blood Omen 2'' that had a distinctive gree circular design. Typically too high to reach by hand, these switches were activated by the use of the [[Telekinesis (BO2)|Telekinesis]] [[Dark gifts|dark gift]]. Kain was first educated on their usage and shown their design by the [[Seer]] in ''[[Wild Places]]'' before he was [[Teleportation|teleported]] to the [[Device]], whereupon he used one to gain entry. Glyph seals were seen frequently thereafter and were generally linked to the [[Hylden]].

<gallery>

<gallery>

BO2-GlyphSeal.png

BO2-GlyphSeal.png

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===[[Telekinetic switches]]===

===[[Telekinetic switches]]===

{{Main|Telekinetic switches}}

{{Main|Telekinetic switches}}



'''Telekinetic Switches''' were wall-bound switches seen in ''[[Legacy of Kain: Defiance]]'' and something of a sucessor to the Glyph seals of ''Blood Omen 2''. Like their predecessors they could not be activated by hand and required [[Telekinesis (Defiance)|Telekinesis]] to activate, but their design was different and possibly more inpsired by the [[Ancient Vampires]] symbolism. These switches were first encountered by Kain in ''[[Infiltrate the Stronghold]]'' as he opened the way to [[Moebius]]'s chamber and could be found throughout [[Nosgoth]] thereafter, though they were notably usually found in areas connected with the ancient vampires.

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'''Telekinetic Switches''' were wall-bound switches seen in ''[[Legacy of Kain: Defiance]]'' and something of a successor to the Glyph seals of ''Blood Omen 2''. Like their predecessors they could not be activated by hand and required [[Telekinesis (Defiance)|Telekinesis]] to activate, but their design was different and possibly more inspired by the [[Ancient Vampires]] symbolism. These switches were first encountered by Kain in ''[[Infiltrate the Stronghold]]'' as he opened the way to [[Moebius]]'s chamber and could be found throughout [[Nosgoth]] thereafter, though they were notably usually found in areas connected with the ancient vampires.

<gallery>

<gallery>

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*The ''"switch"'' title in sources is generally used to refer to commonly used contextual objects that have on/off mechanisms, thus it can be seen to be a somewhat vague term that is often applied to a number of similar objects throughout the series; although some have quite different operations. Examples of this include the classification of ''"Buttons, Switches and Levers"'' in the ''Blood Omen manual'' (which is sub-divided into ''"[[Wall buttons]]"'', ''"Floor [[Levers]]"'' and ''"[[Floor buttons]]"'') - this classification is re-iterated in the ''[[Blood Omen: Legacy of Kain: Official Game Secrets|official guide]]'' with the same sub-types broken down under the ''"switch"'' umbrella; the ''"Contextual Objects"'' section of the ''Soul Reaver'' and ''Soul Reaver 2 manuals'' - which is subdivided into ''"[[Doors]]"'' and ''"Switches"'' (with ''"[[Levers]]"'' briefly mentioned as a sub-type of switches); and the ''"flipping switches"'' section of the ''Blood Omen 2 manual'' - which breaks down into ''"by lever"'', ''"pressed"'' or ''"turning a wheel"'' and is itself a sub-division of ''"using objects"''. The ''Defiance manual'' has a section dealing with ''"manipulating objects"'' which more broadly deals with all the interactable object types of previous games but does not specifically mention switch mechanisms.

*The ''"switch"'' title in sources is generally used to refer to commonly used contextual objects that have on/off mechanisms, thus it can be seen to be a somewhat vague term that is often applied to a number of similar objects throughout the series; although some have quite different operations. Examples of this include the classification of ''"Buttons, Switches and Levers"'' in the ''Blood Omen manual'' (which is sub-divided into ''"[[Wall buttons]]"'', ''"Floor [[Levers]]"'' and ''"[[Floor buttons]]"'') - this classification is re-iterated in the ''[[Blood Omen: Legacy of Kain: Official Game Secrets|official guide]]'' with the same sub-types broken down under the ''"switch"'' umbrella; the ''"Contextual Objects"'' section of the ''Soul Reaver'' and ''Soul Reaver 2 manuals'' - which is subdivided into ''"[[Doors]]"'' and ''"Switches"'' (with ''"[[Levers]]"'' briefly mentioned as a sub-type of switches); and the ''"flipping switches"'' section of the ''Blood Omen 2 manual'' - which breaks down into ''"by lever"'', ''"pressed"'' or ''"turning a wheel"'' and is itself a sub-division of ''"using objects"''. The ''Defiance manual'' has a section dealing with ''"manipulating objects"'' which more broadly deals with all the interactable object types of previous games but does not specifically mention switch mechanisms.



*The individual types of switch can be given their own titles in guides and manuals but most are alternatively called ''"switches"'' or classsified under switches in guides and manuals. Some examples of the titles given to switch variants include:

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*The individual types of switch can be given their own titles in guides and manuals but most are alternatively called ''"switches"'' or classified under switches in guides and manuals. Some examples of the titles given to switch variants include:

**Wall buttons - called ''"wall buttons"'' in the ''Blood Omen manual'' and given the alternative title ''"wall switches"'' in ''[[Blood Omen: Legacy of Kain: Official Game Secrets|the official guide]]''. Generally called ''"wall switches"'' or simply ''"switches"'' in the walkthrough section.

**Wall buttons - called ''"wall buttons"'' in the ''Blood Omen manual'' and given the alternative title ''"wall switches"'' in ''[[Blood Omen: Legacy of Kain: Official Game Secrets|the official guide]]''. Generally called ''"wall switches"'' or simply ''"switches"'' in the walkthrough section.

**Floor buttons - called ''"floor buttons"'' in the ''Blood Omen manual'' and ''"floor switches"'' in the ''official guide''. Generally called ''"switches"'' or ''"pressure pads"'' in the walkthrough section.

**Floor buttons - called ''"floor buttons"'' in the ''Blood Omen manual'' and ''"floor switches"'' in the ''official guide''. Generally called ''"switches"'' or ''"pressure pads"'' in the walkthrough section.



**Levers - called ''"levers"'' in the ''[[Blood Omen: Legacy of Kain: Official Game Secrets|Official guides of Blood Omen]]'', ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver|Soul Reaver]]'' and ''[[Prima's Official Strategy Guide - Soul Reaver 2|Soul Reaver 2]]'' and in the ''Soul Reaver 2'' and ''Blood Omen 2 manuals''. Called ''"floor levers"'' in the ''Blood Omen manuals"'' - occasionally titled as ''"floor switches"'' or simply ''"switches"'' in walkthroughs

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**Levers - called ''"levers"'' in the ''[[Blood Omen: Legacy of Kain: Official Game Secrets|Official guides of Blood Omen]]'', ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver|Soul Reaver]]'' and ''[[Prima's Official Strategy Guide - Soul Reaver 2|Soul Reaver 2]]'' and in the ''Soul Reaver 2'' and ''Blood Omen 2 manuals''. Called ''"floor levers"'' in the ''Blood Omen manuals"'' - occasionally titled as ''"floor switches"'' or simply ''"switches"'' in walkthroughs.

**Flippable switches - named in ''[[Blood Omen: Legacy of Kain: Official Game Secrets]]'' simply as ''"switches"'' and likely classified along wih wall buttons. Referred to ''Soul Reaver'' manuals as ''"switches"'' under ''"manipulating objects"'' or ''"contextual objects"'' and in ''Blood Omen 2'' manuals as ''"flipping switches"'' under ''"using objects"''. Both the ''Blood Omen 2 manual'' and the in-game prompts in ''[[Welcome to Meridian]]'' offer ''"lever"'' as an alternative title; although this term is notably more often related to larger floor mounted [[Levers]] in other games in the series.

**Flippable switches - named in ''[[Blood Omen: Legacy of Kain: Official Game Secrets]]'' simply as ''"switches"'' and likely classified along wih wall buttons. Referred to ''Soul Reaver'' manuals as ''"switches"'' under ''"manipulating objects"'' or ''"contextual objects"'' and in ''Blood Omen 2'' manuals as ''"flipping switches"'' under ''"using objects"''. Both the ''Blood Omen 2 manual'' and the in-game prompts in ''[[Welcome to Meridian]]'' offer ''"lever"'' as an alternative title; although this term is notably more often related to larger floor mounted [[Levers]] in other games in the series.

**Rotatable Switches - called ''"floor switches"'', ''"knobs"'' or simply ''"switches"'' in ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver]]''

**Rotatable Switches - called ''"floor switches"'', ''"knobs"'' or simply ''"switches"'' in ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver]]''

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**Wheels and Valves - larger wheels are named as ''"cranks"'' in ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver]]'', with the smaller ones named as ''"wheels"'' or ''"valves"''; called ''"wheels"'' in ''[[Prima's Official Strategy Guide - Soul Reaver 2]]'' and ''"valves"'' in ''[[Prima's Official Strategy Guide - Blood Omen 2]]'' - the ''Blood Omen 2 manual'' calls them ''"wheels"'' or ''"wheel switches"''

**Wheels and Valves - larger wheels are named as ''"cranks"'' in ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver]]'', with the smaller ones named as ''"wheels"'' or ''"valves"''; called ''"wheels"'' in ''[[Prima's Official Strategy Guide - Soul Reaver 2]]'' and ''"valves"'' in ''[[Prima's Official Strategy Guide - Blood Omen 2]]'' - the ''Blood Omen 2 manual'' calls them ''"wheels"'' or ''"wheel switches"''

**Pressure Pads - simply called a ''"platform"'' or variant terms in ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver]]''

**Pressure Pads - simply called a ''"platform"'' or variant terms in ''[[Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver]]''



**Wall Switches - named primarily as ''"wall sitches"'' in ''[[Prima's Official Strategy Guide - Blood Omen 2]]'', but ''"stone walls"'' and simply ''"walls"'' are listed as alternatives.

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**Wall Switches - named primarily as ''"wall switches"'' in ''[[Prima's Official Strategy Guide - Blood Omen 2]]'', but ''"stone walls"'' and simply ''"walls"'' are listed as alternatives.

**Light crystals - given vague ''"crystal"'' variant titles in dialogue and named as ''"Light crystals"'' in ''[[Prima's Official Strategy Guide - Soul Reaver 2]]''.

**Light crystals - given vague ''"crystal"'' variant titles in dialogue and named as ''"Light crystals"'' in ''[[Prima's Official Strategy Guide - Soul Reaver 2]]''.

**Glyph Seals - called ''"TK switches"'' in stage directions, but named as ''"Seals"'' in on-screen prompts and ''"Glyph Seals"'' in ''[[Prima's Official Strategy Guide - Blood Omen 2]]''.

**Glyph Seals - called ''"TK switches"'' in stage directions, but named as ''"Seals"'' in on-screen prompts and ''"Glyph Seals"'' in ''[[Prima's Official Strategy Guide - Blood Omen 2]]''.

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