2017-01-19

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Revision as of 20:32, January 19, 2017

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*At the second and third rank, {{ai|Final Spark|Lux}} has a very low cooldown. Don't be afraid to use it to secure kills and poke away at enemies if you are sure you will not have a better opportunity within the next minute or so.

*At the second and third rank, {{ai|Final Spark|Lux}} has a very low cooldown. Don't be afraid to use it to secure kills and poke away at enemies if you are sure you will not have a better opportunity within the next minute or so.

*{{ci|Lux}} has very long range. Use this to harass and poke your enemies from safety, and stay far enough behind your frontline to ensure your safety. She is very squishy, so pay close attention to your positioning.

*{{ci|Lux}} has very long range. Use this to harass and poke your enemies from safety, and stay far enough behind your frontline to ensure your safety. She is very squishy, so pay close attention to your positioning.



*Fights in tight areas like the jungle severely favor {{ci|Lux}}. Her
{{ai|Lucent Singularity|Lux|
area of effect abilities
}}
are significantly harder to avoid, and the tendency of champions to line up while pathing through narrow pathways increases the odds of her {{ai|Final Spark|Lux|ultimate}} hitting multiple champions.

+

*Fights in tight areas like the jungle severely favor {{ci|Lux}}. Her area of effect abilities are significantly harder to avoid, and the tendency of champions to line up while pathing through narrow pathways increases the odds of her {{ai|Final Spark|Lux|ultimate}} hitting multiple champions.

*When fleeing, throw {{ai|Prismatic Barrier|Lux}} in the direction you are moving. This will cause the projectile to come back to you and refresh the shield sooner.

*When fleeing, throw {{ai|Prismatic Barrier|Lux}} in the direction you are moving. This will cause the projectile to come back to you and refresh the shield sooner.



*{{ai|Final Spark|Lux}} gives vision before it fires. You can use it to see if the enemy team is attempting to do {{
ai
|Baron Nashor}} or {{
ai
|Dragon}}. Additionally, non-stealthed enemies will be briefly revealed after they are hit.

+

*{{ai|Final Spark|Lux}} gives vision before it fires. You can use it to see if the enemy team is attempting to do {{
moi
|Baron Nashor}} or {{
moi
|Dragon}}. Additionally, non-stealthed enemies will be briefly revealed after they are hit.

*{{ci|Lux}} has strong waveclear and can push aggressively. However, be wary of overextending, as she has low mobility and may have a hard time escaping ganks, especially if she misses her {{ai|Light Binding|Lux}}.

*{{ci|Lux}} has strong waveclear and can push aggressively. However, be wary of overextending, as she has low mobility and may have a hard time escaping ganks, especially if she misses her {{ai|Light Binding|Lux}}.

*{{ci|Lux}} can also be played as an aggressive support. Her long range allows her to harass the enemy marksman and support from relative safety, and her high utility is invaluable when setting up or escaping from ganks. Her passive has synergy with {{Item icon|Spellthief's Edge}} and it's related items, as triggering her passive will allow her to steal extra gold and deal damage simultaneously.

*{{ci|Lux}} can also be played as an aggressive support. Her long range allows her to harass the enemy marksman and support from relative safety, and her high utility is invaluable when setting up or escaping from ganks. Her passive has synergy with {{Item icon|Spellthief's Edge}} and it's related items, as triggering her passive will allow her to steal extra gold and deal damage simultaneously.

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*Alternatively, {{ii|Zhonya's Hourglass}} serves as a good defensive option and also gives cooldown reduction.

*Alternatively, {{ii|Zhonya's Hourglass}} serves as a good defensive option and also gives cooldown reduction.

*{{ii|Luden's Echo}} is good buy on {{ci|Lux}}, as she has low base movement speed and she benefits substantially from the passive that enhances her area damage.

*{{ii|Luden's Echo}} is good buy on {{ci|Lux}}, as she has low base movement speed and she benefits substantially from the passive that enhances her area damage.



*{{ii|Rylai's Crystal Scepter}} and {{ii|Liandry's Torment}} are not recommended. Lux is a strong burst mage, and does not rely on sustained damage, so {{ii|Liandry's Torment}} does not add very much. {{ai|Light Binding|Lux}} is an immobilization skill, and {{ais|Lucent Singularity|Lux}} slow lingers slightly after it detonates, rendering {{ii|Rylai's Crystal Scepter
|Rylai's
}} useless.

+

*{{ii|Rylai's Crystal Scepter}} and {{ii|Liandry's Torment}} are not recommended. Lux is a strong burst mage, and does not rely on sustained damage, so {{ii|Liandry's Torment}} does not add very much. {{ai|Light Binding|Lux}} is an immobilization skill, and {{ais|Lucent Singularity|Lux}} slow lingers slightly after it detonates, rendering {{ii|Rylai's Crystal Scepter}} useless.

*As an ability power carry, {{ii|Rabadon's Deathcap}} is an essential buy.

*As an ability power carry, {{ii|Rabadon's Deathcap}} is an essential buy.

*Many enemies have magic resistance that increases as they level up. Buying a {{ii|Void Staff}} as a last or second-to-last item will help {{cis|Lux}} attacks deal significantly more damage.

*Many enemies have magic resistance that increases as they level up. Buying a {{ii|Void Staff}} as a last or second-to-last item will help {{cis|Lux}} attacks deal significantly more damage.

*{{ii|Ardent Censer}} provides some AP, CDR, mana regen, and increases the strength of your shields. It also gives shielded allies some additional attack speed and magic damage on hit. Shielding your whole team with this effect can help secure an objective/tower, or turn the tide of a teamfight.

*{{ii|Ardent Censer}} provides some AP, CDR, mana regen, and increases the strength of your shields. It also gives shielded allies some additional attack speed and magic damage on hit. Shielding your whole team with this effect can help secure an objective/tower, or turn the tide of a teamfight.

;Countering

;Countering



*Do not bunch up against {{ci|Lux}}. This makes you an easy target for her
{{ai|Lucent Singularity|Lux|
area of effect abilities
}}
.

+

*Do not bunch up against {{ci|Lux}}. This makes you an easy target for her area of effect abilities.

*{{ai|Light Binding|Lux}} can hit a second enemy behind the first, with no reduction in damage or root duration. Be wary of hiding behind lone minions or traveling in pairs.

*{{ai|Light Binding|Lux}} can hit a second enemy behind the first, with no reduction in damage or root duration. Be wary of hiding behind lone minions or traveling in pairs.

*{{ai|Illumination|Lux}} deals a fair amount of damage at all stages of the game. If possible, retreat after being hit to allow the debuff to wear off.

*{{ai|Illumination|Lux}} deals a fair amount of damage at all stages of the game. If possible, retreat after being hit to allow the debuff to wear off.



*{{ci|Lux}} is extremely squishy and all her abilities are skillshots. Champions who have
{{ci|Zed|
high mobility
}}
will have an easier time eliminating her, provided they can dodge her attacks.

+

*{{ci|Lux}} is extremely squishy and all her abilities are skillshots. Champions who have high mobility will have an easier time eliminating her, provided they can dodge her attacks.

*Ambushing {{ci|Lux}} will decrease the likelihood of her kiting and keeping you out of range of her. However, be wary if she has teammates nearby, as her {{ai|Light Binding|Lux}} and {{ai|Lucent Singularity|Lux}} will likely lock you down long enough for them to follow up.

*Ambushing {{ci|Lux}} will decrease the likelihood of her kiting and keeping you out of range of her. However, be wary if she has teammates nearby, as her {{ai|Light Binding|Lux}} and {{ai|Lucent Singularity|Lux}} will likely lock you down long enough for them to follow up.

*Keep in mind that abilities like {{cai|Unbreakable|Braum}} and {{cai|Wind Wall|Yasuo}} will block all of {{cis|Lux}} basic abilities, but not her {{ai|Final Spark|Lux|ultimate}}.

*Keep in mind that abilities like {{cai|Unbreakable|Braum}} and {{cai|Wind Wall|Yasuo}} will block all of {{cis|Lux}} basic abilities, but not her {{ai|Final Spark|Lux|ultimate}}.

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