The next content Patch for Diablo 3, Patch 2.4, is currently in development being tested on Public Test Realms. This Patch features Class Changes, New Zones, Features, Season 5 and more! Below, you'll find the latest preliminary Patch Notes with Table of Content for quick access to the area of your interest!
Please note that due to the Public Test Realm's nature, these Patch Notes aren't final and may change at any time during the development process.
Table of Content
PTR-Only Changes
Patch Features
Greyhollow Island
Expanded Zones
Set Dungeons
Empowered Rifts
Season Rebirth
Revised Buff Bar
Action Combat
General
Classes
Barbarian
Crusader
Demon Hunter
Monk
Witch Doctor
Wizard
Bug Fixes
Items
Class-Specific Items
Bug Fixes
Adventure Mode
Bounties
Nephalem Rifts
Bug Fixes
Crafting
Monsters
User Interface
Return to Top
Patch 2.4.0 Patch Notes
PTR-Only Changes
Set Dungeons
The objectives of a Set Dungeon will now appear in a window when you enter the dungeon
The specific buffs that aid in tracking related objectives in Set Dungeons now have unique icons
All Set Dungeon Achievements now have unique names
All Unique monsters in Set Dungeons now have specific names
The Shadow's Mantle
The first objective has been redesigned
Chain bonus damage Impale hits on 15 consecutive enemies 5 times
The Reflects Damage affix has been removed from monsters in the Natalya's Vengeance dungeon
The Jailer affix has been removed from the following Set Dungeons
Immortal King's Call
Unhallowed Essence
Zunimassa's Haunt
Several Set Dungeons have received changes to their difficulty:
Crusader:
Thorns of the Invoker
Seeker of the Light
Demon Hunter:
The Shadow's Mantle
Monk:
Inna's Mantra
Monkey King's Garb
Raiment of a Thousand Storms
Uliana's Strategem
Wizard:
Vyr's Amazing Arcana
Bug Fixes
Fixed an issue that prevented Mac players from launching the PTR client
Fixed and issue that could sometimes cause gems to be consumed by Kanai's Cube when augmenting an item with the Caldesann's Despair recipe
Fixed several issues that caused Rift Guardians to sometimes fail to use some of their abilities
Fixed an issue that caused Action Combat to award too much Experience from multipliers
Fixed an issue that prevented Crowd Control resistance from being applied to monsters under certain condidtions
Fixed an issue that caused Flying Dragon to proc more often than intended
Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to increase the damage done by your pets
Fixed an issue that prevented Wand of Woh from applying its bonus to Explosive Blasts cast by Etched Sigil
Fixed an issue that caused Set Dungeon totems to sometimes vanish after they have appeared
Fixed an issue that prevented some Rain of Vengeance runes from maintaining the Natalya's Vengeance Set Dungeon objective
Fixed an issue that prevented the Monkey King's Garb and Zunimassa's Haunt Set Dungeons from always having the correct number of enemies
Fixed an issue that caused the Tal Rasha's Elements Set Dungeon Exorcist objective to always fail
Fixed an issue that prevented several Set Dungeon achievements from being granted
Fixed an issue that caused Fire Grates in the Tal Rasha's Elements and Uliana's Strategem Set Dungeons to be marked as enemies
Fixed an issue that prevented players from repeatedly re-entering the Thorns of the Invoker Set Dungeon
Fixed an issue that prevented the Set Dungeon entrance portals from appearing on the mini-map
Return to Top
PATCH FEATURES
New Feature: Greyhollow Island
The mysterious forested locale of Greyhollow Island is now open for exploration! Inhabited by new enemies and steeped in intrigue, brave the wilds and unravel the enigma behind the isle's mysterious inhabitants. Be forewarned, however; the land itself is hungry for blood.
To learn more about Greyhollow Island, click here.
Return to Top
New Feature: Expanded Zones
The Sanctuary you know grows a little bit larger! Two existing zones are receiving new, fully explorable additions, featuring new bounties and events. Survive the hunting grounds of the fierce yeti in the Eternal Woods, a new branch of The Ruins of Sescheron zone. Leoric's Manor becomes a bit grander beyond the collapsed stairwell in Act I, opening up the Royal Quarters for curious treasure hunters.
Return to Top
New Feature: Set Dungeons
Test your mettle against one of twenty four custom designed set dungeons! Each dungeon features a pre-generated, static course designed entirely around a specific class set. Don all six pieces of your chosen set and visit Leoric's Library to obtain a clue on where these hidden trials are located. Hunt down your dungeon of choice and master it to unlock exclusive cosmetic rewards for one, more, or for the truly dedicated, all of these challenges!
Return to Top
New Feature: Empowered Rifts
Spend your gold to empower a Greater Rift, granting a fourth opportunity to upgrade a Legendary Gem. Gold costs vary based on the tier of Greater Rift level attempted, and bonus upgrades are granted only to those who complete the rift, so spend wisely!
Return to Top
New Feature: Season Rebirth
Transition seamlessly from Season to Season with the new Season Rebirth feature! This option allows you to instantly transform a non-Seasonal hero to a fresh level 1 Season hero, maintaining their name and hours played. All gear is removed and automatically mailed to you in the non-Season, providing up to thirty days to reclaim the items at a later time. Paragon level, completed achievements, and other accomplishments also remain behind with your non-Seasonal heroes.
Return to Top
New Feature: Revised Buff Bar
A cleaner, clearer user interface makes its way to all platforms with our revised buff bar! Static buffs have been removed from the buff bar area, replaced by new indicators and timers that have been added to the skill bar. We've also included a collapsible buff-holder, which condenses party and group buffs and can be expanded by moving your cursor over the indicator, revealing all your buffs at a moment's glance.
Return to Top
New to PC: Action Combat
The popular console version of Action Combat makes its way to PC! Massacre, Destruction, and Trap Mastery bonuses are now granted to players who chain together death, destruction, and clever play. Earn bonus experience, a temporary boost to movement speed, or a buff to your resource generation through smart and tactical play.
Return to Top
GENERAL
Stash Tabs
A sixth Stash tab is now purchasable for 500,000 gold
One additional Stash tab per season (up to 4) will also be available to unlock by completing Seasonal objectives
Cosmetic pets now pick up gold for you
Return to Top
CLASSES
Taunt now causes monsters to consistently attack you
Barbarian
Active Skills Battle Rage
Skill Rune - Ferocity
Movement speed bonus increased from 10% to 15%
Furious Charge
Skill Rune - Dreadnought
Maximum number of charges increased from 2 to 3
Ground Stomp
Skill Rune - Deafening Crash
Now also reduces the cooldown to 8 seconds
Leap
Skill Rune - Iron Impact
Has been redesigned
Gain 150% increased Armor for 4 seconds when you land
War Cry
Duration increased from 60 to 120 seconds
Skill Rune - Hardened Wrath
Has been redesigned
For the first five seconds, gain an additional 60% Armor
Skill Rune - Invigorate
Life regeneration granted increased from 8315 to 13411
Whirlwind
Attack speed will no longer cause Whirlwind to attack faster; instead the resource cost and damage will scale with attack speed
Skill Rune - Dust Devils
Increased the movement speed of the tornadoes
Passive Skills
Inspiring Presence
Group Life regeneration increased from 2% to 3%
Juggernaut
Crowd Control reduction amount increased from 30-50%
No Escape
Now also affects Seismic Slam
Pound of Flesh
Has been redesigned
When you are healed by a health globe, gain 2% of your maximum Life per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times.
Sword and Board
Has been redesigned
While wielding a shield, reduce all damage taken by 30% and all Fury costs by 20%
Return to Top
Crusader
Active Skills
Blessed Hammer
Skill Rune - Icebound Hammer
Has been removed
Replaced with
Crushing Blow
The hammer Slows enemies it passes through and has a 35% chance to explode on impact, dealing 460% weapon damage as Physical and Stunning enemies within 6 yards for 1 second
Bombardment
Skill Rune - Barrels of Tar
Has been removed
Replaced with
Barrels of Spikes
Each barrel also deals 1500% of your Thorns damage on impact
Has been redesigned
Damage of each barrel is increased by 200% of your Thorns
Consecration
Skill Rune - Frozen Ground
Has been removed
Replaced with
Bed of Nails
Enemies in the area of the Consecration also take damage equal to 100% of your Thorns every second
Iron Skin
Skill Rune - Reflective Skin
Has been redesigned
Your Thorns damage is increased by 100% 300%
Note: This bonus is now in the same category as the Thorns of the Invoker (6) Set Bonus
Steed Charge
Skill Rune - Ramming Speed
Has been removed
Replaced with
Spiked Barding
Deals 500% of your Thorns damage every second as you run
Sweep Attack
Skill Rune - Frozen Sweep
Has been removed
Replaced with
Inspiring Sweep
Every use of Sweep Attack increases your Armor by 20% for 3 seconds
Passive Skills
Hold Your Ground
Block chance granted increased from 15% to 30%
Iron Maiden
Thorns bonus increased from 50% to 100%
Bug Fixes
Fixed an issue that prevented the extra hammers created by Blessed Hammer - Limitless from benefitting from the Guard of Johanna damage bonus
Fixed an issue that caused enemies hit by the extra hammers created by Blessed Hammer - Limitless to be counted toward the Drakon's Lesson damage bonus
Fixed an issue that could sometimes prevent the increased Thorns value from Iron Maiden from updating
Return to Top
Demon Hunter
Demon Hunters may now use Quivers while wielding a melee weapon
Active Skills
Chakram
Skill Rune - Shuriken Cloud
Duration increased from 2 to 10 minutes
Now has a 10 second cooldown
Multishot
Skill Rune - Burst Fire
Has been removed
Replaced with
Wind Chill
Enemies hit are Chilled and have a 10% chance to be Critically Hit for 3 seconds
Skill Rune - Suppression Fire
Number of enemies affected increased from 2 to 4
Sentry
Skill Rune - Guardian Turret
Damage reduction increased from 15% to 25%
Shadow Power
Life per Hit increased from 16093 to 26821
Life per Hit is now increased by 25% of your Life on Kill
Skill Rune - Blood Moon
Now doubles the total Life per Hit granted by Shadow Power
Skill Rune - Well of Darkness
Discipline cost reduced from 10 to 8
Smoke Screen
Skill Rune - Special Recipe
Discipline cost reduced from 10 to 8
Strafe
Attack speed will no longer cause Strafe to attack faster; instead the resource cost and damage will scale with attack speed
Vengeance
Now also increases your damage done by 40%
Skill Rune - Dark Heart
Has been redesigned
Now reduces all damage taken by 50%
Skill Rune - From the Shadows
Freeze duration increased from 2 to 3 seconds
Passive Skills
Tactical Advantage
Now also triggers from Shadow Power
Thrill of the Hunt
Has been redesigned
Enemies hit by your Hatred spenders are slowed by 80% for 2 seconds
Bug Fixes
Fixed an issue that prevented Cold attacks from applying Numbing Traps the first time they damaged an enemy with Iceblink equipped
Fixed an issue that prevented special attacks made by Sentries with the Embodiment of the Marauder (4) Set Bonus from applying Numbing Traps
Fixed an issue that prevented Numbing Traps visual effect from being displayed on monsters
Return to Top
Monk
Active Skills
Blinding Flash
Skill Rune - Soothing Light
Has been removed
Replaced with
Crippling Light
Enemies that are Blinded deal 40% reduced damage for 5 seconds after the Blind wears off
Fists of Thunder
Skill Rune - Static Charge
Now only has a chance to proc when the Monk that applied the effect hits an affected enemy
Inner Sanctuary
Skill Rune - Safe Haven
The Life per Second contribution has been reduced from 30% to 7%
Mantra of Healing
Skill Rune - Sustenance
The passive Life per Second contributed to your group has been reduced from 30% to 7%
Mystic Ally
Should now more consistently attack targets closer to you
Skill Rune - Enduring Ally
The passive Life per Second contributed to your group has been reduced from 30% to 7%
Skill Rune - Fire Ally
Explosion damage increased from 290% to 480% weapon damage
Number of allies reduced from 10 to 5
Bug Fixes
Fixed an issue that could sometimes prevent Sweeping Wind - Master of Wind from Freezing enemies
Fixed an issue that caused Exploding Palm - Impending Doom to overwrite other players' Exploding Palms
Fixed an issue that prevented the Exploding Palms applied by the Uliana's Stragegem (2) Set Bonus from benefitting from Way of the Hundred Fists - Assimilation's damage bonus
Fixed an issue that caused the Life per Second contribution from Inner Sanctuary - Safe Haven, and Mystic Ally - Enduring Ally to be increased by the Life per Second from other skills
Return to Top
Witch Doctor
Active Skills
Firebats
Skill Rune - Cloud of Bats
Radius increased from 12 to 15 yards
Grasp of the Dead
Skill Rune - Rain of Corpses
Duration in which the total damage is dealt reduced from 8 to 3 seconds
The effects of this rune can now stack
Haunt
Skill Rune - Draining Spirits
Damage type changed from Cold to Physical
Hex
Skill Rune - Toad of Hugeness
Will now lick and slow enemies, rather than swallow them, while you have the Spirit of Arachyr (4) Set Bonus equipped
Horrify
Cooldown reduced from 12 to 10 seconds
Skill Rune - Frightening Aspect
Armor bonus increased from 35% to 50%
Locust Swarm
Skill Rune - Diseased Swarm
Increased from 75% to 750% weapon damage
Mass Confusion
Skill Rune - Paranoia
Damage amplification increased from 20% to 30%
Soul Harvest
Cooldown reduced from 15 to 12 seconds
Skill Rune - Languish
Now grants 10% Armor per stack, up to a maximum of 5 stacks
Spirit Barrage
Weapon damage increased from 425% to 600%
Skill Rune - Phlebotomize
Has been redesigned
Now grants 6437 Life each time Spirit Barrage hits
Skill Rune - Manitou
Damage increased from 2900 to 6000% weapon damage over 20 seconds
Wall of Death
Cooldown reduced from 12 to 10 seconds
Skill Rune - Severance
Has been redesigned
Now increases movement speed by an additional 100%
Spirit Walk
Damage increased from 1000% to 1200% weapon damage
Skill Rune - Surrounded by Death
Duration increased from 4 to 5 seconds
Damage increased from 1000% to 1250% weapon damage
Passive Skills
Creeping Death
DoT duration increased from 300 to 3600 seconds
Spirit Vessel
No longer reduces the cooldown of Spirit Walk, Horrify, and Soul Harvest by 2 seconds
Note: The cooldowns of these skills have been reduced to compensate
Return to Top
Wizard
Shields granted by skills now scale with your maximum Life
Active Skills
Diamond Skin
Damage absorbed changed from 93337 to 20% 40% of your Life
Skill Rune - Crystal Shell
Damage absorbed changed from 186675 to 40% 80% of your Life
Magic Weapon
Skill Rune - Deflection
Damage absorbed changed from 10728 to 4% of your Life
Spectral Blade
Skill Rune - Barrier Blades
Damage absorbed changed from 10728 to 4% of your Life
Slow Time
Skill Rune - Point of No Return
Stun duration increased from 3 to 5 seconds
Passive Skills
Dominance
Damage absorbed changed from 16093 to 2% of your Life
Galvanizing Ward
Damage absorbed changed from 81536 to 30% 70% of your Life
Bug Fixes
Fixed an issue that prevented Arcane Torrent, Disintegrate, and Ray of Frost's damage from updating if your attack speed changed while channeling
Fixed an issue that caused Meteor - Star Pact to gain the damage bonus for spending Arcane Power when automatically cast by Tal Rasha's (2) Set Bonus, or Etched Sigil
Return to Top
Bug Fixes
Fixed an issue that could prevent you from clicking on some portals while you had certain skills bound to Left Mouse Button
Return to Top
ITEMS
Thorns damage granted by socketing a Marquise Topaz gem rank or higher in a weapon has been greatly increased
The damage range of the Thorns affix on items has been increased
Note: This change is retroactive for existing gear
Life per Hit granted by socketing an Amethyst into a weapon has been greatly increased for all ranks
Band of Hollow Whispers
The duration of the Haunt cast by this item has been increased
This item will now cast Haunt more often
The cast range of this item has been increased
Note: These changes will apply retroactively to existing items
Born's Defiance
(2) Set Bonus
Has been changed from Monster Kills grant +20 Experience to Increases bonus Experience by 20%
Boyarsky's Chip
New Legendary Gem
Adds 30000 Thorns damage
Thorns damage increased by 1500 per rank
At rank 25 your Primary skills Taunt the first enemy hit or 2 seconds
Cain's Fate
(2) Set Bonus
The Experience bonus has been increased from 30% to 50%
Plan: Corruption
Now rolls with guaranteed Increased Gold and Health Globe Pickup Radius, and Increased Health Globe and Potion Healing
Depth Diggers
Can now drop for Wizards
Endless Walk
Has been redesigned
(2) Set Bonus
While moving, damage taken is reduced by up to 50%
While standing still, damage dealt is increased by up to 100%
Halcyon's Ascent
Replaced the guaranteed Cooldown Reduction roll with a socket
Istvan's Paired Blades
Each stack now also increases your damage and Armor
Legacy of Nightmares
Has been redesigned
(2) Set Bonus
While this is your only item Set Bonus your damage dealt is increased by 800% 100% and damage taken is reduced by 4% for every Ancient item you have equipped
Note: please refer to Wyatt Cheng's post for more information on this change
Mantle of Channeling
New Legendary Shoulders
While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20-25% increased damage and take 25% reduced damage
Moratorium
Damage staggered increased from 25% to 35%
Mutilation Guard
Life threshold required to activate the secondary effect increased from 30% to 50%
Nagelring
Level required for this to drop has been raised from 11 to 40
Oculus Ring
No longer rolls with guaranteed Attack Speed, Reduced Damage from Elites, or Resistance to All Elements
Now rolls with a guaranteed socket
Bonus damage increased from 30-40% to 70-85%
The damage bonus provided by this item is now multiplicative with other sources of damage
The damage bonus provided by this item no longer stacks with overlapping zones
Damage zone now spawns at a random location near the monster that was killed
The chance to summon a zone is now 100%
Profane Pauldrons
No longer drop
Several existing Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Aquila Cuirass
Legendary Power added
While above 75-85% primary resource, all damage taken is reduced by 50%
<a rel="nofollow" class="d3_legendary" href="http://us.battle.net/d3/en/item/justice-l