2015-12-04



The next content Patch for Diablo 3, Patch 2.4, is currently in development being tested on Public Test Realms. This Patch features Class Changes, New Zones, Features, Season 5 and more! Below, you'll find the latest preliminary Patch Notes with Table of Content for quick access to the area of your interest!

Please note that due to the Public Test Realm's nature, these Patch Notes aren't final and may change at any time during the development process.

Table of Content

PTR-Only Changes

Patch Features

Greyhollow Island

Expanded Zones

Set Dungeons

Empowered Rifts

Season Rebirth

Revised Buff Bar

Action Combat

General

Classes

Barbarian

Crusader

Demon Hunter

Monk

Witch Doctor

Wizard

Bug Fixes

Items

Class-Specific Items

Bug Fixes

Adventure Mode

Bounties

Nephalem Rifts

Bug Fixes

Crafting

Monsters

User Interface

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Patch 2.4.0 Patch Notes

PTR-Only Changes

Set Dungeons

The objectives of a Set Dungeon will now appear in a window when you enter the dungeon

The specific buffs that aid in tracking related objectives in Set Dungeons now have unique icons

All Set Dungeon Achievements now have unique names

All Unique monsters in Set Dungeons now have specific names

The Shadow's Mantle

The first objective has been redesigned

Chain bonus damage Impale hits on 15 consecutive enemies 5 times

The Reflects Damage affix has been removed from monsters in the Natalya's Vengeance dungeon

The Jailer affix has been removed from the following Set Dungeons

Immortal King's Call

Unhallowed Essence

Zunimassa's Haunt

Several Set Dungeons have received changes to their difficulty:

Crusader:

Thorns of the Invoker

Seeker of the Light

Demon Hunter:

The Shadow's Mantle

Monk:

Inna's Mantra

Monkey King's Garb

Raiment of a Thousand Storms

Uliana's Strategem

Wizard:

Vyr's Amazing Arcana

Bug Fixes

Fixed an issue that prevented Mac players from launching the PTR client

Fixed and issue that could sometimes cause gems to be consumed by Kanai's Cube when augmenting an item with the Caldesann's Despair recipe

Fixed several issues that caused Rift Guardians to sometimes fail to use some of their abilities

Fixed an issue that caused Action Combat to award too much Experience from multipliers

Fixed an issue that prevented Crowd Control resistance from being applied to monsters under certain condidtions

Fixed an issue that caused Flying Dragon to proc more often than intended

Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to increase the damage done by your pets

Fixed an issue that prevented Wand of Woh from applying its bonus to Explosive Blasts cast by Etched Sigil

Fixed an issue that caused Set Dungeon totems to sometimes vanish after they have appeared

Fixed an issue that prevented some Rain of Vengeance runes from maintaining the Natalya's Vengeance Set Dungeon objective

Fixed an issue that prevented the Monkey King's Garb and Zunimassa's Haunt Set Dungeons from always having the correct number of enemies

Fixed an issue that caused the Tal Rasha's Elements Set Dungeon Exorcist objective to always fail

Fixed an issue that prevented several Set Dungeon achievements from being granted

Fixed an issue that caused Fire Grates in the Tal Rasha's Elements and Uliana's Strategem Set Dungeons to be marked as enemies

Fixed an issue that prevented players from repeatedly re-entering the Thorns of the Invoker Set Dungeon

Fixed an issue that prevented the Set Dungeon entrance portals from appearing on the mini-map

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PATCH FEATURES
New Feature: Greyhollow Island

The mysterious forested locale of Greyhollow Island is now open for exploration! Inhabited by new enemies and steeped in intrigue, brave the wilds and unravel the enigma behind the isle's mysterious inhabitants. Be forewarned, however; the land itself is hungry for blood.

To learn more about Greyhollow Island, click here.

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New Feature: Expanded Zones

The Sanctuary you know grows a little bit larger! Two existing zones are receiving new, fully explorable additions, featuring new bounties and events. Survive the hunting grounds of the fierce yeti in the Eternal Woods, a new branch of The Ruins of Sescheron zone. Leoric's Manor becomes a bit grander beyond the collapsed stairwell in Act I, opening up the Royal Quarters for curious treasure hunters.

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New Feature: Set Dungeons

Test your mettle against one of twenty four custom designed set dungeons! Each dungeon features a pre-generated, static course designed entirely around a specific class set. Don all six pieces of your chosen set and visit Leoric's Library to obtain a clue on where these hidden trials are located. Hunt down your dungeon of choice and master it to unlock exclusive cosmetic rewards for one, more, or for the truly dedicated, all of these challenges!

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New Feature: Empowered Rifts

Spend your gold to empower a Greater Rift, granting a fourth opportunity to upgrade a Legendary Gem. Gold costs vary based on the tier of Greater Rift level attempted, and bonus upgrades are granted only to those who complete the rift, so spend wisely!

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New Feature: Season Rebirth

Transition seamlessly from Season to Season with the new Season Rebirth feature! This option allows you to instantly transform a non-Seasonal hero to a fresh level 1 Season hero, maintaining their name and hours played. All gear is removed and automatically mailed to you in the non-Season, providing up to thirty days to reclaim the items at a later time. Paragon level, completed achievements, and other accomplishments also remain behind with your non-Seasonal heroes.

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New Feature: Revised Buff Bar

A cleaner, clearer user interface makes its way to all platforms with our revised buff bar! Static buffs have been removed from the buff bar area, replaced by new indicators and timers that have been added to the skill bar. We've also included a collapsible buff-holder, which condenses party and group buffs and can be expanded by moving your cursor over the indicator, revealing all your buffs at a moment's glance.

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New to PC: Action Combat

The popular console version of Action Combat makes its way to PC! Massacre, Destruction, and Trap Mastery bonuses are now granted to players who chain together death, destruction, and clever play. Earn bonus experience, a temporary boost to movement speed, or a buff to your resource generation through smart and tactical play.

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GENERAL

Stash Tabs

A sixth Stash tab is now purchasable for 500,000 gold

One additional Stash tab per season (up to 4) will also be available to unlock by completing Seasonal objectives

Cosmetic pets now pick up gold for you

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CLASSES

Taunt now causes monsters to consistently attack you

Barbarian

Active Skills

Battle Rage

Skill Rune - Ferocity

Movement speed bonus increased from 10% to 15%

Furious Charge

Skill Rune - Dreadnought

Maximum number of charges increased from 2 to 3

Ground Stomp

Skill Rune - Deafening Crash

Now also reduces the cooldown to 8 seconds

Leap

Skill Rune - Iron Impact

Has been redesigned

Gain 150% increased Armor for 4 seconds when you land

War Cry

Duration increased from 60 to 120 seconds

Skill Rune - Hardened Wrath

Has been redesigned

For the first five seconds, gain an additional 60% Armor

Skill Rune - Invigorate

Life regeneration granted increased from 8315 to 13411

Whirlwind

Attack speed will no longer cause Whirlwind to attack faster; instead the resource cost and damage will scale with attack speed

Skill Rune - Dust Devils

Increased the movement speed of the tornadoes

Passive Skills

Inspiring Presence

Group Life regeneration increased from 2% to 3%

Juggernaut

Crowd Control reduction amount increased from 30-50%

No Escape

Now also affects Seismic Slam

Pound of Flesh

Has been redesigned

When you are healed by a health globe, gain 2% of your maximum Life per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times.

Sword and Board

Has been redesigned

While wielding a shield, reduce all damage taken by 30% and all Fury costs by 20%

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Crusader

Active Skills

Blessed Hammer

Skill Rune - Icebound Hammer

Has been removed

Replaced with

Crushing Blow

The hammer Slows enemies it passes through and has a 35% chance to explode on impact, dealing 460% weapon damage as Physical and Stunning enemies within 6 yards for 1 second

Bombardment

Skill Rune - Barrels of Tar

Has been removed

Replaced with

Barrels of Spikes

Each barrel also deals 1500% of your Thorns damage on impact

Has been redesigned

Damage of each barrel is increased by 200% of your Thorns

Consecration

Skill Rune - Frozen Ground

Has been removed

Replaced with

Bed of Nails

Enemies in the area of the Consecration also take damage equal to 100% of your Thorns every second

Iron Skin

Skill Rune - Reflective Skin

Has been redesigned

Your Thorns damage is increased by 100% 300%

Note: This bonus is now in the same category as the Thorns of the Invoker (6) Set Bonus

Steed Charge

Skill Rune - Ramming Speed

Has been removed

Replaced with

Spiked Barding

Deals 500% of your Thorns damage every second as you run

Sweep Attack

Skill Rune - Frozen Sweep

Has been removed

Replaced with

Inspiring Sweep

Every use of Sweep Attack increases your Armor by 20% for 3 seconds

Passive Skills

Hold Your Ground

Block chance granted increased from 15% to 30%

Iron Maiden

Thorns bonus increased from 50% to 100%

Bug Fixes

Fixed an issue that prevented the extra hammers created by Blessed Hammer - Limitless from benefitting from the Guard of Johanna damage bonus

Fixed an issue that caused enemies hit by the extra hammers created by Blessed Hammer - Limitless to be counted toward the Drakon's Lesson damage bonus

Fixed an issue that could sometimes prevent the increased Thorns value from Iron Maiden from updating



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Demon Hunter

Demon Hunters may now use Quivers while wielding a melee weapon

Active Skills

Chakram

Skill Rune - Shuriken Cloud

Duration increased from 2 to 10 minutes

Now has a 10 second cooldown

Multishot

Skill Rune - Burst Fire

Has been removed

Replaced with

Wind Chill

Enemies hit are Chilled and have a 10% chance to be Critically Hit for 3 seconds

Skill Rune - Suppression Fire

Number of enemies affected increased from 2 to 4

Sentry

Skill Rune - Guardian Turret

Damage reduction increased from 15% to 25%

Shadow Power

Life per Hit increased from 16093 to 26821

Life per Hit is now increased by 25% of your Life on Kill

Skill Rune - Blood Moon

Now doubles the total Life per Hit granted by Shadow Power

Skill Rune - Well of Darkness

Discipline cost reduced from 10 to 8

Smoke Screen

Skill Rune - Special Recipe

Discipline cost reduced from 10 to 8

Strafe

Attack speed will no longer cause Strafe to attack faster; instead the resource cost and damage will scale with attack speed

Vengeance

Now also increases your damage done by 40%

Skill Rune - Dark Heart

Has been redesigned

Now reduces all damage taken by 50%

Skill Rune - From the Shadows

Freeze duration increased from 2 to 3 seconds

Passive Skills

Tactical Advantage

Now also triggers from Shadow Power

Thrill of the Hunt

Has been redesigned

Enemies hit by your Hatred spenders are slowed by 80% for 2 seconds

Bug Fixes

Fixed an issue that prevented Cold attacks from applying Numbing Traps the first time they damaged an enemy with Iceblink equipped

Fixed an issue that prevented special attacks made by Sentries with the Embodiment of the Marauder (4) Set Bonus from applying Numbing Traps

Fixed an issue that prevented Numbing Traps visual effect from being displayed on monsters

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Monk

Active Skills

Blinding Flash

Skill Rune - Soothing Light

Has been removed

Replaced with

Crippling Light

Enemies that are Blinded deal 40% reduced damage for 5 seconds after the Blind wears off

Fists of Thunder

Skill Rune - Static Charge

Now only has a chance to proc when the Monk that applied the effect hits an affected enemy

Inner Sanctuary

Skill Rune - Safe Haven

The Life per Second contribution has been reduced from 30% to 7%

Mantra of Healing

Skill Rune - Sustenance

The passive Life per Second contributed to your group has been reduced from 30% to 7%

Mystic Ally

Should now more consistently attack targets closer to you

Skill Rune - Enduring Ally

The passive Life per Second contributed to your group has been reduced from 30% to 7%

Skill Rune - Fire Ally

Explosion damage increased from 290% to 480% weapon damage

Number of allies reduced from 10 to 5

Bug Fixes

Fixed an issue that could sometimes prevent Sweeping Wind - Master of Wind from Freezing enemies

Fixed an issue that caused Exploding Palm - Impending Doom to overwrite other players' Exploding Palms

Fixed an issue that prevented the Exploding Palms applied by the Uliana's Stragegem (2) Set Bonus from benefitting from Way of the Hundred Fists - Assimilation's damage bonus

Fixed an issue that caused the Life per Second contribution from Inner Sanctuary - Safe Haven, and Mystic Ally - Enduring Ally to be increased by the Life per Second from other skills

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Witch Doctor

Active Skills

Firebats

Skill Rune - Cloud of Bats

Radius increased from 12 to 15 yards

Grasp of the Dead

Skill Rune - Rain of Corpses

Duration in which the total damage is dealt reduced from 8 to 3 seconds

The effects of this rune can now stack

Haunt

Skill Rune - Draining Spirits

Damage type changed from Cold to Physical

Hex

Skill Rune - Toad of Hugeness

Will now lick and slow enemies, rather than swallow them, while you have the Spirit of Arachyr (4) Set Bonus equipped

Horrify

Cooldown reduced from 12 to 10 seconds

Skill Rune - Frightening Aspect

Armor bonus increased from 35% to 50%

Locust Swarm

Skill Rune - Diseased Swarm

Increased from 75% to 750% weapon damage

Mass Confusion

Skill Rune - Paranoia

Damage amplification increased from 20% to 30%

Soul Harvest

Cooldown reduced from 15 to 12 seconds

Skill Rune - Languish

Now grants 10% Armor per stack, up to a maximum of 5 stacks

Spirit Barrage

Weapon damage increased from 425% to 600%

Skill Rune - Phlebotomize

Has been redesigned

Now grants 6437 Life each time Spirit Barrage hits

Skill Rune - Manitou

Damage increased from 2900 to 6000% weapon damage over 20 seconds

Wall of Death

Cooldown reduced from 12 to 10 seconds

Skill Rune - Severance

Has been redesigned

Now increases movement speed by an additional 100%

Spirit Walk

Damage increased from 1000% to 1200% weapon damage

Skill Rune - Surrounded by Death

Duration increased from 4 to 5 seconds

Damage increased from 1000% to 1250% weapon damage

Passive Skills

Creeping Death

DoT duration increased from 300 to 3600 seconds

Spirit Vessel

No longer reduces the cooldown of Spirit Walk, Horrify, and Soul Harvest by 2 seconds

Note: The cooldowns of these skills have been reduced to compensate

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Wizard

Shields granted by skills now scale with your maximum Life

Active Skills

Diamond Skin

Damage absorbed changed from 93337 to 20% 40% of your Life

Skill Rune - Crystal Shell

Damage absorbed changed from 186675 to 40% 80% of your Life

Magic Weapon

Skill Rune - Deflection

Damage absorbed changed from 10728 to 4% of your Life

Spectral Blade

Skill Rune - Barrier Blades

Damage absorbed changed from 10728 to 4% of your Life

Slow Time

Skill Rune - Point of No Return

Stun duration increased from 3 to 5 seconds

Passive Skills

Dominance

Damage absorbed changed from 16093 to 2% of your Life

Galvanizing Ward

Damage absorbed changed from 81536 to 30% 70% of your Life

Bug Fixes

Fixed an issue that prevented Arcane Torrent, Disintegrate, and Ray of Frost's damage from updating if your attack speed changed while channeling

Fixed an issue that caused Meteor - Star Pact to gain the damage bonus for spending Arcane Power when automatically cast by Tal Rasha's (2) Set Bonus, or Etched Sigil



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Bug Fixes

Fixed an issue that could prevent you from clicking on some portals while you had certain skills bound to Left Mouse Button

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ITEMS

Thorns damage granted by socketing a Marquise Topaz gem rank or higher in a weapon has been greatly increased

The damage range of the Thorns affix on items has been increased

Note: This change is retroactive for existing gear

Life per Hit granted by socketing an Amethyst into a weapon has been greatly increased for all ranks

Band of Hollow Whispers

The duration of the Haunt cast by this item has been increased

This item will now cast Haunt more often

The cast range of this item has been increased

Note: These changes will apply retroactively to existing items

Born's Defiance

(2) Set Bonus

Has been changed from Monster Kills grant +20 Experience to Increases bonus Experience by 20%

Boyarsky's Chip

New Legendary Gem

Adds 30000 Thorns damage

Thorns damage increased by 1500 per rank

At rank 25 your Primary skills Taunt the first enemy hit or 2 seconds

Cain's Fate

(2) Set Bonus

The Experience bonus has been increased from 30% to 50%

Plan: Corruption

Now rolls with guaranteed Increased Gold and Health Globe Pickup Radius, and Increased Health Globe and Potion Healing

Depth Diggers

Can now drop for Wizards

Endless Walk

Has been redesigned

(2) Set Bonus

While moving, damage taken is reduced by up to 50%

While standing still, damage dealt is increased by up to 100%

Halcyon's Ascent

Replaced the guaranteed Cooldown Reduction roll with a socket

Istvan's Paired Blades

Each stack now also increases your damage and Armor

Legacy of Nightmares

Has been redesigned

(2) Set Bonus

While this is your only item Set Bonus your damage dealt is increased by 800% 100% and damage taken is reduced by 4% for every Ancient item you have equipped

Note: please refer to Wyatt Cheng's post for more information on this change

Mantle of Channeling

New Legendary Shoulders

While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20-25% increased damage and take 25% reduced damage

Moratorium

Damage staggered increased from 25% to 35%

Mutilation Guard

Life threshold required to activate the secondary effect increased from 30% to 50%

Nagelring

Level required for this to drop has been raised from 11 to 40

Oculus Ring

No longer rolls with guaranteed Attack Speed, Reduced Damage from Elites, or Resistance to All Elements

Now rolls with a guaranteed socket

Bonus damage increased from 30-40% to 70-85%

The damage bonus provided by this item is now multiplicative with other sources of damage

The damage bonus provided by this item no longer stacks with overlapping zones

Damage zone now spawns at a random location near the monster that was killed

The chance to summon a zone is now 100%

Profane Pauldrons

No longer drop

Several existing Legendary items have been updated to include a unique Legendary power

Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.

Aquila Cuirass

Legendary Power added

While above 75-85% primary resource, all damage taken is reduced by 50%

<a rel="nofollow" class="d3_legendary" href="http://us.battle.net/d3/en/item/justice-l

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