2015-01-18

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Revision as of 19:50, 18 January 2015

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== Different Types of Modifications ==

== Different Types of Modifications ==

Modifications in special websites usually are distributed on several categories, depend on aspect of game they changes:

Modifications in special websites usually are distributed on several categories, depend on aspect of game they changes:



* '''Maps''' - Modifications of this type add buildings, islands, towns and other objects to an existent landscape of the GTA game. They consist of the added model description with corresponding textures and collision data. Examples are Pleasure Island mod for [[Grand Theft Auto: Vice City|GTA Vice City]] and WTC Modification for [[Grand Theft Auto: San Andreas|GTA San Andreas]].

* '''Maps''' - Modifications of this type add buildings, islands, towns and other objects to an existent landscape of the GTA game. They consist of the added model description with corresponding textures and collision data. Examples are Pleasure Island mod for [[Grand Theft Auto: Vice City|GTA Vice City]] and WTC Modification for [[Grand Theft Auto: San Andreas|GTA San Andreas]].

* '''Missions''' - Modifications of this type alter or replace the mission script (''main.scm'' in all of the [[GTA III Era]] games) of GTA game. These could alter details of missions or even add entirely new missions. The mission script file is responsible for what-happens-when, so modifying it can achieve almost any effect.

* '''Missions''' - Modifications of this type alter or replace the mission script (''main.scm'' in all of the [[GTA III Era]] games) of GTA game. These could alter details of missions or even add entirely new missions. The mission script file is responsible for what-happens-when, so modifying it can achieve almost any effect.

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* '''Weapons''' - modifications of this type alter weapons models and data, like accuracy or rate of fire, and sound of shooting. They also usually provided as thematic packages.

* '''Weapons''' - modifications of this type alter weapons models and data, like accuracy or rate of fire, and sound of shooting. They also usually provided as thematic packages.



Some modifications encompass many of these features at once - these are known as '''Total Conversions''' (TCs). TCs generally change everything in that GTA game, including the map, vehicles, pedestrians, players and missions. A few TC mods been made (e.g. GTA Long Night, a zombified Vice City total conversion mod for [[Grand Theft Auto: Vice City|GTA Vice City]]), and there have been many more planned that have never reached a release. Most
of
TCs made for
the
[[Grand Theft Auto: San Andreas|GTA San Andreas]]
,
that is explainable by the time of occurrence of ready tools for development in all aspects and growth of a community. Examples are notorious Grand Theft Auto: Great Britain, [[Grand Theft Auto: Criminal Russia]] and [[GTASA: Liberty City]], all are still in development for
the [[Grand Theft Auto:
San Andreas
]]
.

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Some modifications encompass many of these features at once - these are known as '''Total Conversions''' (TCs). TCs generally change everything in that GTA game, including the map, vehicles, pedestrians, players and missions. A few TC mods been made (e.g. GTA Long Night, a zombified Vice City total conversion mod for [[Grand Theft Auto: Vice City|GTA Vice City]]), and there have been many more planned that have never reached a release. Most TCs
are
made for [[Grand Theft Auto: San Andreas|GTA San Andreas]]
;
that is explainable by the time of occurrence of ready tools for development in all aspects and growth of a community. Examples are notorious Grand Theft Auto: Great Britain, [[Grand Theft Auto: Criminal Russia]] and [[GTASA: Liberty City]], all are still in development for
GTA
San Andreas.



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* '''Gameplay''' - Sometimes known as script mods, these mods change the way players play the game. These mod usually have their own custom script but don't interfere with the main.scm script file. Script mods are also sometimes known as "for fun" mods because they are often used to spawn so-called "myths" in certain places, giving players special weapons, the ability to control the weather, etc. Script mods usually start the player off with maxed-out muscle, a wad of cash, all cities/bridges unlocked and sometimes with an entire arsenal of weapons to use. Sometimes these mods are just simple, such as modifying the game's clock to last up to 24 hours.

* '''Gameplay''' - Sometimes known as script mods, these mods change the way players play the game. These mod usually have their own custom script but don't interfere with the main.scm script file. Script mods are also sometimes known as "for fun" mods because they are often used to spawn so-called "myths" in certain places, giving players special weapons, the ability to control the weather, etc. Script mods usually start the player off with maxed-out muscle, a wad of cash, all cities/bridges unlocked and sometimes with an entire arsenal of weapons to use. Sometimes these mods are just simple, such as modifying the game's clock to last up to 24 hours.

* '''Physics''' - Another popular mod is fixing the physics. Originally, the physics engine was unrealistic. However, because of CLEO mods, some gamers have been able to change the physics engine by importing the RAGE engine into GTA: San Andreas/Vice City. A popular mod is the "GTA San Andreas Rag-doll" mod. In Grand Theft Auto III this is much harder to do since limbs come off in the PC version.

* '''Physics''' - Another popular mod is fixing the physics. Originally, the physics engine was unrealistic. However, because of CLEO mods, some gamers have been able to change the physics engine by importing the RAGE engine into GTA: San Andreas/Vice City. A popular mod is the "GTA San Andreas Rag-doll" mod. In Grand Theft Auto III this is much harder to do since limbs come off in the PC version.

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== Installing Modifications ==

== Installing Modifications ==

[[File:Modification-GTASA-inprogress.jpg|thumb|A Modification on construction for GTA San Andreas.]]

[[File:Modification-GTASA-inprogress.jpg|thumb|A Modification on construction for GTA San Andreas.]]



Vehicles, player and weapons modifications are usually constructed on replacement of already present game objects, because there are limits to number of objects of such kind in game engine, often already filled up by developers, and addition of the new model will require a lot of 'precision' editing in many game files. Therefore, a new car, weapon or clothes will replace the existing one and all installation is reduced to work with [[IMG]] archives and little editing of one or two game files in text editor. Always do backup of files touched before any changes occurs.

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Vehicles, player
,
and weapons modifications are usually constructed on replacement of already present game objects, because there are limits to number of objects of such kind in game engine, often already filled up by developers, and addition of the new model will require a lot of 'precision' editing in many game files. Therefore, a new car, weapon or clothes will replace the existing one and all installation is reduced to work with [[IMG]] archives and little editing of one or two game files in text editor. Always do backup of files touched before any changes occurs.



Installation of larger modifications, such as maps, depends on a method chosen by the developer of mod. Some mods are made as file replacements, mod comes in form of archive which you must unpack to original game`s directory. This simplified installation cost large files to download. Other mods come with special installers (''mod installers''), which automates work with IMG archives and text-files editing. Both methods usually
uncompatible
with other mods present, so you must install them over special fresh installation of the original game.

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Installation of larger modifications, such as maps, depends on a method chosen by the developer of mod. Some mods are made as file replacements, mod comes in form of archive which you must unpack to original game`s directory. This simplified installation cost large files to download. Other mods come with special installers (''mod installers''), which automates work with IMG archives and text-files editing. Both methods
are
usually
incompatible
with other mods present, so you must install them over special fresh installation of the original game.

== Considerations ==

== Considerations ==



Some gamers consider modifications to spoil the integrity and theme of the game
-
for example, they don't think a 2005 Lamborghini belongs in a fictitious 1990s world, although you can make your own decisions on these matters.

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Some gamers consider modifications to spoil the integrity and theme of the game

for example, they don't think a 2005 Lamborghini belongs in a fictitious 1990s world, although you can make your own decisions on these matters.

Most modifications do not alter the status of your game. However, if you install a modification that edits or replaces the mission script file, you will have to begin a new game (except in rare cases), or use a provided savegame created for that specific modification. The game will crash immediately if you try to load an old savegame file.

Most modifications do not alter the status of your game. However, if you install a modification that edits or replaces the mission script file, you will have to begin a new game (except in rare cases), or use a provided savegame created for that specific modification. The game will crash immediately if you try to load an old savegame file.



Modifications that were badly coded (mainly missions) or contain many hi-quality textures and models may
results
with game performance degradation, jerky framerate and various graphical glitches, especially on old hardware.

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Modifications that were badly coded (mainly missions) or contain many hi-quality textures and models may
result
with game performance degradation, jerky framerate
,
and various graphical glitches, especially on old hardware.



Also, most modifications are made for PC, while the rest are made for iOS/Android. Attempting to install the mods cross-platform (iOS/Android on PC) may result in either graphical oddities or even game crashes.

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Also, most modifications are made for PC, while the rest are made for iOS/Android. Attempting to install the mods cross-platform (iOS/Android on PC) may result in either graphical oddities or even game crashes
. Additionally, the mobile versions of the GTA games do not allow for moving parts on vehicles, causing them to be invisible unless the rear of the vehicle has been damaged.

+

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Usually, when installing new vehicle/weapon mods, the game will still display the original vehicles' or weapons' names. To correct this, modify the GXT file of the language you are using
.

== Modding on GTA IV ==

== Modding on GTA IV ==

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While most players mod the PC version of Grand Theft Auto IV, many players also mod the Xbox 360 and PS3 versions of GTA IV. One of the most predominantly used mods on the console versions of GTA IV will give the player the ability to shoot rockets out of guns other than rocket launchers. Many modders will also use a "speedup" mod that allows them to drive vehicles at incredibly fast speeds, sometimes fast enough to make the vehicle start flying. Modders also spawn cars that are not available in multiplayer with an array of unofficial paintjobs. Modders will also spawn story mode characters as bodyguards. Many people feel angry and annoyed to see a modder in a Free Mode game, usually because they are killing the other players with their modified weapons. Often times a modder will be kicked out of the game or trash-talked to. Despite modding being relatively annoying to some, others find modding fun and use it as a way to obtain various abilities or vehicles for their own personal enjoyment or for the players in the current multiplayer game.

While most players mod the PC version of Grand Theft Auto IV, many players also mod the Xbox 360 and PS3 versions of GTA IV. One of the most predominantly used mods on the console versions of GTA IV will give the player the ability to shoot rockets out of guns other than rocket launchers. Many modders will also use a "speedup" mod that allows them to drive vehicles at incredibly fast speeds, sometimes fast enough to make the vehicle start flying. Modders also spawn cars that are not available in multiplayer with an array of unofficial paintjobs. Modders will also spawn story mode characters as bodyguards. Many people feel angry and annoyed to see a modder in a Free Mode game, usually because they are killing the other players with their modified weapons. Often times a modder will be kicked out of the game or trash-talked to. Despite modding being relatively annoying to some, others find modding fun and use it as a way to obtain various abilities or vehicles for their own personal enjoyment or for the players in the current multiplayer game.

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== Modding on GTA V ==

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To be updated.

== Disclaimer ==

== Disclaimer ==

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== Gallery ==

== Gallery ==

<center>'''You can post your modifications here!'''

<center>'''You can post your modifications here!'''



;GTA III

+

; GTA III

<gallery captionalign="center" widths="120">

<gallery captionalign="center" widths="120">

File:Protagonist&GhostTown-GTAIII-modification.jpg|[[Protagonist]] Mod/[[Ghost Town]] Mod

File:Protagonist&GhostTown-GTAIII-modification.jpg|[[Protagonist]] Mod/[[Ghost Town]] Mod

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</gallery>

</gallery>



;GTA San Andreas

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; GTA San Andreas

<gallery captionalign="center" widths="120">

<gallery captionalign="center" widths="120">

File:HotCoffeeModification-GTASA.jpg|San Andreas [[Hot Coffee Mod]].

File:HotCoffeeModification-GTASA.jpg|San Andreas [[Hot Coffee Mod]].

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File:Ammu-Nation-GTASA-freeweapons-modification.jpeg|An "All weapons for free at Ammu-Nation" Mod.

File:Ammu-Nation-GTASA-freeweapons-modification.jpeg|An "All weapons for free at Ammu-Nation" Mod.

File:Nitro-GTASA-modification.jpeg|A car-nitro mod in GTA San Andreas.

File:Nitro-GTASA-modification.jpeg|A car-nitro mod in GTA San Andreas.



File:InsaneStuntBonus-GTASA.png|A [[wp:McLaren P1|McLaren P1]] mod, replacing the [[ZR-350]].<br /><small>(Mod by iVIC675)</small>

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File:InsaneStuntBonus-GTASA.png|A [[wp:McLaren P1|McLaren P1]] mod, replacing the [[ZR-350]].<br /><small>(Mod by
[https://www.youtube.com/user/
iVIC675
iVIC675]
)</small>

File:Euro-GTASA-modification.jpeg|A Euro mod in GTA San Andreas.

File:Euro-GTASA-modification.jpeg|A Euro mod in GTA San Andreas.

File:Car-GTASA-modification.jpeg

File:Car-GTASA-modification.jpeg

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</gallery>

</gallery>



;GTA IV

+

; GTA IV

<gallery captionalign="center" widths="120">

<gallery captionalign="center" widths="120">

File:Terminator-GTAIV-modification.jpeg|A 'terminator' modification in GTA IV.

File:Terminator-GTAIV-modification.jpeg|A 'terminator' modification in GTA IV.

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== External links ==

== External links ==



*[http://www.gtagarage.com GTAGarage.com] - Large database and warehouse for modifications since GTA III.

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* [http://www.gtagarage.com GTAGarage.com] - Large database and warehouse for modifications since GTA III.



*[http://www.gta-downloads.com GTA-Downloads.com] - Another warehouse, keeps also modifications for older GTA games.

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* [http://www.gta-downloads.com GTA-Downloads.com] - Another warehouse, keeps also modifications for older GTA games.



*[http://gta-worldmods.t-n-network.de/phpkit/start/ GTA-Worldmods] - German warehouse with many car modifications.

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* [http://gta-worldmods.t-n-network.de/phpkit/start/ GTA-Worldmods] - German warehouse with many car modifications.



*[http://www.gtaforums.com/index.php?showforum=90 GTAForums.com] - Mod Showroom, to find newest mods and news about existent.

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* [http://www.gtaforums.com/index.php?showforum=90 GTAForums.com] - Mod Showroom, to find newest mods and news about existent.



*[http://www.gtamodding.com GTAModding] - Wiki with information for mod developers.

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* [http://www.gtamodding.com GTAModding] - Wiki with information for mod developers.



*[http://www.steve-m.com Steve`s GTA page] - Many tools for modding and links to other developers of tools.

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* [http://www.steve-m.com Steve`s GTA page] - Many tools for modding and links to other developers of tools.



*[http://www.gtainside.com GTAInside] - Large database since GTA III

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* [http://www.gtainside.com GTAInside] - Large database since GTA III



*[http://www.gtagaming.com GTAGaming] - Predominatly for general information about GTA. A page exists for downloading mods though.

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* [http://www.gtagaming.com GTAGaming] - Predominatly for general information about GTA. A page exists for downloading mods though.



*[http://www.gtapolicemods.com  GTA Police Mods] - Large warehouse for emergency vehicles for GTA San Andreas and GTA IV.

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* [http://www.gtapolicemods.com  GTA Police Mods] - Large warehouse for emergency vehicles for GTA San Andreas and GTA IV.

{{modding}}

{{modding}}

[[Category:Modifications]]

[[Category:Modifications]]

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