2016-07-22

Metal Gear creator and famed developer Hideo Kojima spent decades working for Konami, but he left the Japanese publisher late last year (after months of rumors and tension between the two sides) to reform Kojima Productions as an independent studio. When he set out on his own, Kojima originally considered the idea of working on a smaller project—something akin to an indie film—but his vision shifted along the way.

Kojima's newly-announced game,
Death Stranding, is said to be his most ambitious project ever, which is no small feat given his history. Speaking with GameSpot, Kojima revealed that his decision to create a large-scale game was partially due to a desire to inspire younger gamers. Kojima hopes to use Death Stranding to prove to younger developers that you don't need to be part of a big company to create a big game. Hit the jump for more!

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