2016-05-16

There was a new release of the popular open source Java based LibGDX game framework today, version 1.9.3.  If you are interested in learning more about LibGDX I have done extensive tutorial series covering it available here.  This series brings a number of small changes, but by far the biggest update is on iOS compatibility, which I will get to in a moment.  First the changes:

Perhaps the biggest component of the 1.9.3 release is how they are handling iOS support.  As you may recall the technology they relied on for iOS support, RoboVM, recently was killed off by Microsoft.  This left the LibGDX team in a bit of a bind and they found not one, but two solutions.  The first is a new RoboVM like technology from Intel called Multi-OS Engine (Moe?) and the second is to go back and fork the last known good version of RoboVM and bring it up to date.  Both have some advantages and drawbacks that are discussed on the LibGDX blog.

Show more