I’m thrilled to announce the new Flambe Haxe showcase at https://github.com/a…e/wiki/Showcase!
This is really exciting not just for the Flambe project, but everyone working in the HTML5 and Haxe game communities as it further validates a lot of hard work we’ve been doing. Both HTML5 and Haxe have traditionally been viewed as experimental technologies for games, but that’s changing very quickly.
Some key takeaways from the showcase:
Powers major media brands as well as indies: Nickelodeon, Disney, Mattel, Hasbro, Toyota, General Mills, and others are using Flambe’s rapid development workflow to produce hundreds of games.
HTML5 is ready for games: High performance WebGL with canvas fallback, importing of Flash animations using Flump, and multi-channel audio makes these among the most polished HTML5 games out there.
Truly cross-platform: These games are playable on both desktop and mobile, with support for both input methods and screen sizes built from the same source code. Desktop builds can run in Flash for widest possible browser support.
More information about Flambe Haxe can be found over at https://github.com/aduros/flambe.
http://www.html5gamedevs.com/topic/3816-80-html5-games-on-the-flambe-haxe-showcase/
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