2015-05-08

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Computer Organization & Architecture: Themes and Variations,
COMPUTER ORGANIZATION AND ARCHITECTURE: THEMES AND VARIATIONS stresses the structure of the complete system (CPU, memory, buses and peripherals) and reinforces that core content with an emphasis on divergent examples. This approach to computer architecture is an effective arrangement that provides sufficient detail at the logic and organizational levels appropriate for EE/ECE departments as well as for Computer Science readers. The text goes well beyond the minimal curriculum coverage and introduces topics that are important to anyone involved with computer architecture in a way that is both thought provoking and interesting to all. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
by Alan Clements
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Computer Organization and Design,The Hardware/Software Interface, Third Edition
This best selling text on computer organization has been thoroughly updated to reflect the newest technologies. Examples highlight the latest processor designs, benchmarking standards, languages and tools. As with previous editions, a MIPs processor is the core used to present the fundamentals of hardware technologies at work in a computer system. The book presents an entire MIPS instruction set-instruction by instruction-the fundamentals of assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. A new aspect of the third edition is the explicit connection between program performance and CPU performance. The authors show how hardware and software components--such as the specific algorithm, programming language, compiler, ISA and processor implementation--impact program performance. Throughout the book a new feature focusing on program performance describes how to search for bottlenecks and improve performance in various parts of the system. The book digs deeper into the hardware/software interface, presenting a complete view of the function of the programming language and compiler--crucial for understanding computer organization. A CD provides a toolkit of simulators and compilers along with tutorials for using them. For instructor resources click on the grey "companion site" button found on the right side of this page. This new edition represents a major revision. New to this edition: * Entire Text has been updated to reflect new technology * 70% new exercises. * Includes a CD loaded with software, projects and exercises to support courses using a number of tools * A new interior design presents defined terms in the margin for quick reference * A new feature, "Understanding Program Performance" focuses on performance from the programmer's perspective * Two sets of exercises and solutions, "For More Practice" and "In More Depth," are included on the CD * "Check Yourself" questions help students check their understanding of major concepts * "Computers In the Real World" feature illustrates the diversity of uses for information technology *More detail below...
by David A. Patterson
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Computer Architecture and Organization,With Examples Using the PDP-11

by Theodore H. Meyer
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Architecture of Network Systems,
Network systems require technical skills in computer architecture, design methodologies, algorithm design, and networking. Architecture of Network Systems explains the practice and methodologies that will allow you to solve a broad range of problems in system design, including problems related to security, quality of service, performance, manageability, and more. Leading researchers Dimitrios Serpanos and Tilman Wolf develop architectures for all network sub-systems, bridging the gap between operation and VLSI. Discussing the major challenges in the design of networks and the architectures that have been developed, Serpanos and Wolf provide a systematic treatment of network architectures, from the basics to advanced topics. This is the first book to provide comprehensive coverage of the technical aspects of network systems, including processing systems, hardware technologies, memory managers, software routers, and more. Develops a systematic approach to network architectures, based on the OSI reference model, that is useful for practitioners at every level. Covers both the important basics and cutting-edge topics in network systems architecture, including Quality of Service and Security for mobile, real-time P2P services, Low-Power Requirements for Mobile Systems, and next generation Internet systems.
by Dimitrios Serpanos
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The Essentials of Computer Organization and Architecture,
Updated and revised to reflect the most current data in the field, perennial bestseller The Essentials of Computer Organization and Architecture, Fourth Edition is comprehensive enough to address all necessary organization and architecture topics, but concise enough to be appropriate for a single-term course. Its focus on real-world examples and practical applications encourages students to develop a "big-picture" understanding of how essential organization and architecture concepts are applied in the computing world. In addition to direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, the text exposes readers to the inner workings of a modern digital computer through an integrated presentation of fundamental concepts and principles.The fully revised and updated Fourth Edition includes the most up-to-the-minute data and resources available and reflects current technologies, including tablets and cloud computing. All-new exercises, expanded discussions, and feature boxes in every chapter implement even more real-world applications and current data, and many chapters include all-new examples. A full suite of student and instructor resources, including a secure companion website, Lecture Outlines in PowerPoint Format, and an Instructor Manual, complement the text. This award-winning, best-selling text is the most thorough, student-friendly, and accessible text on the market today.Key Features:* The Fourth Edition is in direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, in addition to integrating material from additional knowledge units. * All-new material on a variety of topics, including zetabytes and yottabytes, automatons, tablet computers, graphic processing units, and cloud computing* The MARIE Simulator package allows students to learn the essential concepts of computer organization and architecture, including assembly language, without getting caught up in unnecessary and confusing details.* Full suite of ancillary materials, including a secure companion website, PowerPoint lecture outlines, and an Instructor Manual* Bundled with an optional Intel supplement* Ideally suited for single-term courses
by Linda Null
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Computer Fundamentals,Architecture and Organization

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Computer Architecture,A Quantitative Approach
The computing world today is in the middle of a revolution: mobile clients and cloud computing have emerged as the dominant paradigms driving programming and hardware innovation today. The Fifth Edition of Computer Architecture focuses on this dramatic shift, exploring the ways in which software and technology in the cloud are accessed by cell phones, tablets, laptops, and other mobile computing devices. Each chapter includes two real-world examples, one mobile and one datacenter, to illustrate this revolutionary change. Updated to cover the mobile computing revolution Emphasizes the two most important topics in architecture today: memory hierarchy and parallelism in all its forms. Develops common themes throughout each chapter: power, performance, cost, dependability, protection, programming models, and emerging trends ("What's Next") Includes three review appendices in the printed text. Additional reference appendices are available online. Includes updated Case Studies and completely new exercises.
by John L. Hennessy
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Computer System Architecture,

by M. Morris Mano
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Documenting Software Architectures,Views and Beyond
Software architecture—the conceptual glue that holds every phase of a project together for its many stakeholders—is widely recognized as a critical element in modern software development. Practitioners have increasingly discovered that close attention to a software system’s architecture pays valuable dividends. Without an architecture that is appropriate for the problem being solved, a project will stumble along or, most likely, fail. Even with a superb architecture, if that architecture is not well understood or well communicated the project is unlikely to succeed. Documenting Software Architectures, Second Edition, provides the most complete and current guidance, independent of language or notation, on how to capture an architecture in a commonly understandable form. Drawing on their extensive experience, the authors first help you decide what information to document, and then, with guidelines and examples (in various notations, including UML), show you how to express an architecture so that others can successfully build, use, and maintain a system from it. The book features rules for sound documentation, the goals and strategies of documentation, architectural views and styles, documentation for software interfaces and software behavior, and templates for capturing and organizing information to generate a coherent package. New and improved in this second edition: Coverage of architectural styles such as service-oriented architectures, multi-tier architectures, and data models Guidance for documentation in an Agile development environment Deeper treatment of documentation of rationale, reflecting best industrial practices Improved templates, reflecting years of use and feedback, and more documentation layout options A new, comprehensive example (available online), featuring documentation of a Web-based service-oriented system Reference guides for three important architecture documentation languages: UML, AADL, and SySML
by Paul Clements
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Computer Architecture and Organization: From 8085 to core2Duo & beyond,
The book uses microprocessors 8085 and above to explain the various concepts. It not only covers the syllabi of most Indian universities but also provides additional information about the latest developments like Intel Core ? II Duo, making it one of the most updated textbook in the market. The book has an excellent pedagogy; sections like food for thought and quicksand corner make for an interesting read.
by Subrata Ghoshal
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Adobe® Acrobat® and PDF for Architecture, Engineering, and Construction,
Applied Acrobat for Engineers is the first and only book to be written specifically to give engineers the skills that they need to use pdfs and Adobe Acrobat in engineering applications. Teaches the use of PDF in communication and archiving of complex documents with a specific slant towards various engineering disciplines and the related areas of architecture and construction management Better document control reduces project review and approval times Uses the progressive treatment of a sample project, throughout the book, to explain and illustrate the application of Acrobat techniques Encourages easier interaction with clients and regulatory agencies by employing a completely searchable document format which is available to all
by Tom Carson
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Cognitive Architecture,Designing for How We Respond to the Built Environment
In Cognitive Architecture, the authors review new findings in psychology and neuroscience to help architects and planners better understand their clients as the sophisticated mammals they are, arriving in the world with built-in responses to the environment that have evolved over millennia. The book outlines four main principles---Edges Matter, the fact people are a thigmotactic or a 'wall-hugging' species; Patterns Matter, how we are visually-oriented; Shapes Carry Weight, how our preference for bilateral symmetrical forms is biological; and finally, Storytelling is Key, how our narrative proclivities, unique to our species, play a role in successful place-making. The book takes an inside-out approach to design, arguing that the more we understand human behavior, the better we can design for it. The text suggests new ways to analyze current designs before they are built, allowing the designer to anticipate a user's future experience. More than one hundred photographs and drawings illustrate its key concepts. Six exercises and additional case studies suggest particular topics - from the significance of face-processing in the human brain to our fascination with fractals - for further study.
by Ann Sussman
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Computerworld,
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
by
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The Cognitive Dynamics of Computer Science,Cost-Effective Large Scale Software Development
A groundbreaking, unifying theory of computer science for low-cost, high-quality software The Cognitive Dynamics of Computer Science represents the culmination of more than thirty years of the author's hands-on experience in software development, which has resulted in a remarkable and sensible philosophy and practice of software development. It provides a groundbreaking ontology of computer science, while describing the processes, methodologies, and constructs needed to build high-quality, large-scale computer software systems on schedule and on budget. Based on his own experience in developing successful, low-cost software projects, the author makes a persuasive argument for developers to understand the philosophical underpinnings of software. He asserts that software in reality is an abstraction of the human thought system. The author draws from the seminal works of the great German philosophers--Kant, Hegel, and Schopenhauer--and recasts their theories of human mind and thought to create a unifying theory of computer science, cognitive dynamics, that opens the door to the next generation of computer science and forms the basic architecture for total autonomy. * Four detailed cases studies effectively demonstrate how philosophy and practice merge to meet the objective of high-quality, low-cost software. * The Autonomous Cognitive System chapter sets forth a model for a completely autonomous computer system, using the human thought system as the model for functional architecture and the human thought process as the model for the functional data process. * Although rooted in philosophy, this book is practical, addressing all the key areas that software professionals need to master in order to remain competitive and minimize costs, such as leadership, management, communication, and organization. This thought-provoking work will change the way students and professionals in computer science and software development conceptualize and perform their work. It provides them with both a philosophy and a set of practical tools to produce high-quality, low-cost software.
by Szabolcs Michael de Gyurky
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Computer Design,

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