2015-05-06

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Computer engineering,hardware design
In order to analyze and design digital systems, one requires a solid foundation in hardware concepts. M. Morris Mano presents the necessary information in this introduction to the principles of computer hardware organization and design.
by M. Morris Mano
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Computer Organization and Design,The Hardware/Software Interface
The fifth edition of Computer Organization and Design—winner of a 2014 Textbook Excellence Award (Texty) from The Text and Academic Authors Association—moves forward into the post-PC era with new examples, exercises, and material highlighting the emergence of mobile computing and the cloud. This generational change is emphasized and explored with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, "Going Faster," used throughout the text to demonstrate extremely effective optimization techniques. Also new to this edition is discussion of the "Eight Great Ideas" of computer architecture. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Instructors looking for fourth edition teaching materials should e-mail textbook@elsevier.com. Winner of a 2014 Texty Award from the Text and Academic Authors Association Includes new examples, exercises, and material highlighting the emergence of mobile computing and the cloud Covers parallelism in depth with examples and content highlighting parallel hardware and software topics Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples throughout the book Adds a new concrete example, "Going Faster," to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200 times Discusses and highlights the "Eight Great Ideas" of computer architecture: Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore's Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast; and Dependability via Redundancy Includes a full set of updated and improved exercises
by David A. Patterson
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Computer Arithmetic,Algorithms and Hardware Designs
Ideal for graduate and senior undergraduate courses in computer arithmetic and advanced digital design, Computer Arithmetic: Algorithms and Hardware Designs, Second Edition, provides a balanced, comprehensive treatment of computer arithmetic. It covers topics in arithmetic unit design and circuit implementation that complement the architectural and algorithmic speedup techniques used in high-performance computer architecture and parallel processing. Using a unified and consistent framework, the text begins with number representation and proceeds through basic arithmetic operations, floating-point arithmetic, and function evaluation methods. Later chapters cover broad design and implementation topics-including techniques for high-throughput, low-power, fault-tolerant, and reconfigurable arithmetic. An appendix provides a historical view of the field and speculates on its future. An indispensable resource for instruction, professional development, and research, Computer Arithmetic: Algorithms and Hardware Designs, Second Edition, combines broad coverage of the underlying theories of computer arithmetic with numerous examples of practical designs, worked-out examples, and a large collection of meaningful problems. This second edition includes a new chapter on reconfigurable arithmetic, in order to address the fact that arithmetic functions are increasingly being implemented on field-programmable gate arrays (FPGAs) and FPGA-like configurable devices. Updated and thoroughly revised, the book offers new and expanded coverage of saturating adders and multipliers, truncated multipliers, fused multiply-add units, overlapped quotient digit selection, bipartite and multipartite tables, reversible logic, dot notation, modular arithmetic, Montgomery modular reduction, division by constants, IEEE floating-point standard formats, and interval arithmetic. Features: * Divided into 28 lecture-size chapters * Emphasizes both the underlying theories of computer arithmetic and actual hardware designs * Carefully links computer arithmetic to other subfields of computer engineering * Includes 717 end-of-chapter problems ranging in complexity from simple exercises to mini-projects * Incorporates many examples of practical designs * Uses consistent standardized notation throughout * Instructor's manual includes solutions to text problems * An author-maintained website http://www.ece.ucsb.edu/~parhami/text_comp_arit.htm contains instructor resources, including complete lecture slides
by Behrooz Parhami
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Designing Embedded Hardware,
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
by John Catsoulis
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Computer Arithmetic of Geometrical Figures. Algorithms and Hardware Design.,
The book "Computer Arithmetic of Geometrical Figures. Algorithms and Hardware Design" deals with a full theory, as yet not well known, and with engineering solutions for the computer arithmetic of geometrical figures ' planar and spatial. The book covers the codes structure, algorithms of coding and decoding figures, arithmetical operations with figures. The theory is supplemented by numerous examples. The arrangement of several versions of geometrical processor is considered ' data representation, operating blocks, hardwares realization of coding, decoding and arithmetic operations algorithms. The processor's internal performance is appraised. The book is meant for students, engineers and for a users aiming to apply the computer arithmetic of geometrical figures in his own development of custom designed processors.
by Solomon Khmelnik
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Computer Organization and Design Fundamentals,Examining Computer Hardware from the Bottom to the Top
Computer Organization and Design Fundamentals takes the reader from the basic design principles of the modern digital computer to a top-level examination of its architecture. This book can serve either as a textbook to an introductory course on computer hardware or as the basic text for the aspiring geek who wants to learn about digital design. The material is presented in four parts. The first part describes how computers represent and manipulate numbers. The second part presents the tools used at all levels of binary design. The third part introduces the reader to computer system theory with topics such as memory, caches, hard drives, pipelining, and interrupts. The last part applies these theories through an introduction to the Intel 80x86 architecture and assembly language. The material is presented using practical terms and examples with an aim toward providing anyone who works with computer systems the ability to use them more effectively through a better understanding of their design.
by David L. Tarnoff
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Computer Arithmetic,Algorithms and Hardware Implementations
The subject of this book is the analysis and design of digital devices that implement computer arithmetic. The book's presentation of high-level detail, descriptions, formalisms and design principles means that it can support many research activities in this field, with an emphasis on bridging the gap between algorithm optimization and hardware implementation. The author provides a unified view linking the domains of digital design and arithmetic algorithms, based on original formalisms and hardware description languages. A feature of the book is the large number of examples and the implementation details provided. While the author does not avoid high-level details, providing for example gate-level designs for all matrix/combinational arithmetic structures. The book is suitable for researchers and students engaged with hardware design in computer science and engineering. A feature of the book is the large number of examples and the implementation details provided. While the author does not avoid high-level details, providing for example gate-level designs for all matrix/combinational arithmetic structures. The book is suitable for researchers and students engaged with hardware design in computer science and engineering.
by Mircea Vlăduţiu
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Hardware and Computer Organization,The Software Perspective
"Unlike other texts on this topic, Dr. Berger's book takes the software developer's point-of-view. Instead of simply demonstrating how to design a computer's hardware, it provides an understanding of the total machine, highlighting strengths and weaknesses, explaining how to deal with memory and how to write efficient assembly code that interacts directly with and takes best advantage of the underlying machine."--BOOK JACKET.
by Arnold S. Berger
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Computer organization and design,the hardware/software interface
Computer Systems Organization -- general.
by John L. Hennessy
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Computer Organization and Design, Revised Printing, Third Edition,The Hardware/Software Interface
What’s New in the Third Edition, Revised Printing The same great book gets better! This revised printing features all of the original content along with these additional features: • Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book • Corrections and bug fixes Third Edition features New pedagogical features • Understanding Program Performance - Analyzes key performance issues from the programmer’s perspective • Check Yourself Questions - Helps students assess their understanding of key points of a section • Computers In the Real World - Illustrates the diversity of applications of computing technology beyond traditional desktop and servers • For More Practice - Provides students with additional problems they can tackle • In More Depth - Presents new information and challenging exercises for the advanced student New reference features • Highlighted glossary terms and definitions appear on the book page, as bold-faced entries in the index, and as a separate and searchable reference on the CD. • A complete index of the material in the book and on the CD appears in the printed index and the CD includes a fully searchable version of the same index. • Historical Perspectives and Further Readings have been updated and expanded to include the history of software R&D. • CD-Library provides materials collected from the web which directly support the text. In addition to thoroughly updating every aspect of the text to reflect the most current computing technology, the third edition • Uses standard 32-bit MIPS 32 as the primary teaching ISA. • Presents the assembler-to-HLL translations in both C and Java. • Highlights the latest developments in architecture in Real Stuff sections: - Intel IA-32 - Power PC 604 - Google’s PC cluster - Pentium P4 - SPEC CPU2000 benchmark suite for processors - SPEC Web99 benchmark for web servers - EEMBC benchmark for embedded systems - AMD Opteron memory hierarchy - AMD vs. 1A-64 New support for distinct course goals Many of the adopters who have used our book throughout its two editions are refining their courses with a greater hardware or software focus. We have provided new material to support these course goals: New material to support a Hardware Focus • Using logic design conventions • Designing with hardware description languages • Advanced pipelining • Designing with FPGAs • HDL simulators and tutorials • Xilinx CAD tools New material to support a Software Focus • How compilers work • How to optimize compilers • How to implement object oriented languages • MIPS simulator and tutorial • History sections on programming languages, compilers, operating systems and databases On the CD • NEW: Search function to search for content on both the CD-ROM and the printed text • CD-Bars: Full length sections that are introduced in the book and presented on the CD • CD-Appendixes: Appendices B-D • CD-Library: Materials collected from the web which directly support the text • CD-Exercises: For More Practice provides exercises and solutions for self-study • In More Depth presents new information and challenging exercises for the advanced or curious student • Glossary: Terms that are defined in the text are collected in this searchable reference • Further Reading: References are organized by the chapter they support • Software: HDL simulators, MIPS simulators, and FPGA design tools • Tutorials: SPIM, Verilog, and VHDL • Additional Support: Processor Models, Labs, Homeworks, Index covering the book and CD contents Instructor Support
by David A. Patterson
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Correct Hardware Design and Verification Methods,10th IFIP WG10.5 Advanced Research Working Conference, CHARME'99, Bad Herrenalb, Germany, September 27-29, 1999, Proceedings
CHARME’99 is the tenth in a series of working conferences devoted to the dev- opment and use of leading-edge formal techniques and tools for the design and veri?cation of hardware and systems. Previous conferences have been held in Darmstadt (1984), Edinburgh (1985), Grenoble (1986), Glasgow (1988), Leuven (1989), Torino (1991), Arles (1993), Frankfurt (1995) and Montreal (1997). This workshop and conference series has been organized in cooperation with IFIP WG 10. 5. It is now the biannual counterpart of FMCAD, which takes place every even-numbered year in the USA. The 1999 event took place in Bad Her- nalb, a resort village located in the Black Forest close to the city of Karlsruhe. The validation of functional and timing behavior is a major bottleneck in current VLSI design systems. A predominantly academic area of study until a few years ago, formal design and veri?cation techniques are now migrating into industrial use. The aim of CHARME’99 is to bring together researchers and users from academia and industry working in this active area of research. Two invited talks illustrate major current trends: the presentation by G ́erard Berry (Ecole des Mines de Paris, Sophia-Antipolis, France) is concerned with the use of synchronous languages in circuit design, and the talk given by Peter Jansen (BMW, Munich, Germany) demonstrates an application of formal methods in an industrial environment. The program also includes 20 regular presentations and 12 short presentations/poster exhibitions that have been selected from the 48 submitted papers.
by Laurence Pierre
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Hardware Design and Petri Nets,
Hardware Design and Petri Nets presents a summary of the state of the art in the applications of Petri nets to designing digital systems and circuits. The area of hardware design has traditionally been a fertile field for research in concurrency and Petri nets. Many new ideas about modelling and analysis of concurrent systems, and Petri nets in particular, originated in theory of asynchronous digital circuits. Similarly, the theory and practice of digital circuit design have always recognized Petri nets as a powerful and easy-to-understand modelling tool. The ever-growing demand in the electronic industry for design automation to build various types of computer-based systems creates many opportunities for Petri nets to establish their role of a formal backbone in future tools for constructing systems that are increasingly becoming distributed, concurrent and asynchronous. Petri nets have already proved very effective in supporting algorithms for solving key problems in synthesis of hardware control circuits. However, since the front end to any realistic design flow in the future is likely to rely on more pragmatic Hardware Description Languages (HDLs), such as VHDL and Verilog, it is crucial that Petri nets are well interfaced to such languages. Hardware Design and Petri Nets is divided into five parts, which cover aspects of behavioral modelling, analysis and verification, synthesis from Petri nets and STGs, design environments based on high-level Petri nets and HDLs, and finally performance analysis using Petri nets. Hardware Design and Petri Nets serves as an excellent reference source and may be used as a text for advanced courses on the subject.
by Alex Yakovlev
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Correct Hardware Design and Verification Methods,11th IFIP WG 10.5 Advanced Research Working Conference, CHARME 2001 Livingston, Scotland, UK, September 4-7, 2001 Proceedings
This EMS volume consists of two parts, written by leading scientists in the field of operator algebras and non-commutative geometry. The first part, written by M.Rordam, is on Elliott's classification program for nuclear C*-algebras. The emphasis is on the work of Kirchberg and the spectacular results by Kirchberg and Phillips giving a nearly complete classification, in terms of K-theoretic invariants, in the purely infinite case. This part of the program is described with almost full proofs beginning with Kirchberg's tensor product theorems and Kirchberg's embedding theorem for exact C*-algebras. The classification of finite simple C*-algebras starting with AF-algebras, and continuing with AT- and AH-algebras is covered, but mostly without proofs. The second part, written by E.Stormer, is a survey of the theory of of noncommutative entropy of automorphisms of C*-algebras and von Neumann algebras from its initiation by Connes and Stormer in 1975 till 2001.
by Tiziana Margaria
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A Computer Hardware Design Language for Multi-processor Systems,
This thesis develops a computer hardware design language that: (1) Has sufficient scope to describe multiprocessing systems; and (2) Is specified so that syntactically correct programs describe systems which have deadlock-free control structures. This, it is shown, is accomplished without resorting to an unduly complex syntax for the language. The control problem associated with multiprocessing is quite complex, and the opportunities for creating a control structure which can hang-up are great. Specifying the computer hardware design language so that this pitfall can be avoided by staying within the bounds of the syntax, gives the user a true design tool which is more than just an aid for documenting the principles of operation of a system. The computer hardware design language can be used to design digital systems which conform to the following model: the system partitions into a hierarchically organized asynchronous control structure and a data structure. Actions in the data structure are assumed to be representable as register-transfers. The coordination of these actions is accomplished by the control structure. Two approaches to implementing the computer hardware design language programs are discussed. The first is an asynchronous realization using asynchronous modules; the second a pseudo-asynchronous realization -- it is a synchronous realization that is viewed as an asynchronous one.
by Trevor Nigel Mudge
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Computer Organization, Design, and Architecture, Fifth Edition,
Suitable for a one- or two-semester undergraduate or beginning graduate course in computer science and computer engineering, Computer Organization, Design, and Architecture, Fifth Edition presents the operating principles, capabilities, and limitations of digital computers to enable the development of complex yet efficient systems. With 11 new sections and four revised sections, this edition takes students through a solid, up-to-date exploration of single- and multiple-processor systems, embedded architectures, and performance evaluation. See What’s New in the Fifth Edition Expanded coverage of embedded systems, mobile processors, and cloud computing Material for the "Architecture and Organization" part of the 2013 IEEE/ACM Draft Curricula for Computer Science and Engineering Updated commercial machine architecture examples The backbone of the book is a description of the complete design of a simple but complete hypothetical computer. The author then details the architectural features of contemporary computer systems (selected from Intel, MIPS, ARM, Motorola, Cray and various microcontrollers, etc.) as enhancements to the structure of the simple computer. He also introduces performance enhancements and advanced architectures including networks, distributed systems, GRIDs, and cloud computing. Computer organization deals with providing just enough details on the operation of the computer system for sophisticated users and programmers. Often, books on digital systems’ architecture fall into four categories: logic design, computer organization, hardware design, and system architecture. This book captures the important attributes of these four categories to present a comprehensive text that includes pertinent hardware, software, and system aspects.
by Sajjan G. Shiva
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