2015-04-29

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Computer Architecture & Organisation,
History and evolution of computers, Architecture of a general purpose computer, Stored program computer operation.Data Path DesignComputer system design, Gate level design, Register level design and processor level design, Fixed point arithmetic, Data paths of Two s complement addition, subtraction, multiplication and division, Booths algorithm for multiplication, Floating point arithmetic and data path of floating point ALU.Processor DesignCPU organization and operation, Accumulator based CPU, CPU with general registers, Instruction types, Formats and addressing arithmetic - logic unit design, Sequential ALUs, Structure of a basic sequential ALU, Register files, Co-processors and pipeline processors, RISC and CISC computers.Control DesignGeneral structure of hardwired and micro-programmed control units, Hardwired control design, State tables, Greatest common divisor processor, Classical design of the gcd processor control unit, Design of a typical of CPU control unit, Micro-programmed control, Control unit organization, Microinstruction addressing and timing, Micro-program sequences, Pipeline control, Instruction pipeline, Structure multistage pipeline, Organization of CPU with multistage instruction pipeline, Pipeline performance, Measures.Memory OrganizationOrganization of multilevel memory system in a computer, Main memory: Random access memory organization, Semiconductor RAMs, RAM's design structure of D-RAM chip, Secondary memory : Several access memory, Access methods, Memory organization magnetic disc and tape reluctant array of inexpensive disks, Memories, Optical memory and read out devices.High Speed Cache Memory SystemCache and virtual memory, Address translation with segmentation and paging with caches, Cache organization, Operation address mapping associative memory, Cache types and performance.System Buses and I/O, CommunicationBuses, Bus interfacing timing bus arbitration, I/O and system control, I/O control methods, Programmed I/O, I/O processors: I/O instruction types, Measures, I/OP organization, CPU and IOP interaction.Multiple Advanced Processor OrganizationsParallel processing shared and distributed memory computers, Processor interconnection network structures and performance, Multiprocessors(MIMD).
by D.A.Godse A.P.Godse
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Computer Organization And Architecture,

by A.P.Godse
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Computer Organisation and Architecture,
OverviewGeneral organization and architecture; Structural/functional view of a computer; Evolution/brief history of computers.System busesComputer components-memory, cpu, i/o; Interconnection structures; Bus interconnection, multiple bus hierarchies, pci bus structure.Memory organizationInternal memory-characteristics, hierarchy; Semiconductor main memory-types of ram, chip logic, memory module organisation; cache memory-elements of cache design, address mapping and translation, replacement algorithms; Advanced dram organization; Performance characteristics of two-level memories; External memory : magnetic disk, tape, raid, optical memory; High speed memories : associative and interleaved memories.Data path designFixed point representation; Floating point representation; Design of basic serial and parallel high speed adders, subtractors, multipliers, Booth's algorithm; The arithmetic and logic unit (ALU) : Combinational and sequential ALU's.The central processing unitBasic instruction cycle; Instructions sets, formats and addressing; Processor organization;Register organization; Instruction pipelining; Co-processors, pipeline processors; RISC computers, RISC versus CISC characteristics.The control unitMicro-operations; Hardwired implementation; Microprogrammed control; Micro-instruction format; Applications of microprogramming.Input and output unitExternal devices : keyboard, monitor, disk drive and device drivers; I/O modules : programmed I/O, interrupt driven I/O, DMA, I/O channels and I/O processors; Serial transmission and synchronization.Multiple processor organizationsFlynn's classification of parallel processing systems; Pipelining concepts.
by D.A.Godse A.P.Godse
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Computer Architecture,

by A.P.Godse
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Computer Organization,
Structure of a Computer System Brief history of computers, Von Neumann architecture, Functional units, Bus structures and Interconnection networks, Performance.Data Types and Computer Arithmetic Scalar data types, Fixed and floating point numbers, Signed numbers, Integer arithmetic, 2 s Complement multiplication, Booths algorithm, Hardware Implementation, Division restoring and Non-restoring algorithms, Floating point representations, IEEE standards, Floating point arithmetic.Control Unit DesignMachine instructions and addressing modes, Single bus CPU, Control unit operation: Instruction sequencing, Micro-operations, (Register Transfer).Hardwired control : Design methods, Design examples : Multiplier CU.Micro-programmed control : Basic concepts, Microinstruction-sequencing and execution, Micro-program control, Applications of microprogramming, Emulator.Processor DesignCPU Architecture, Register organization, Instruction set-instruction types, instruction formats (Intel, Motorola processors), Instruction cycles, Instruction pipelining, Types of operands, Addressing modes (Intel, Motorola processors), ALU design-ALU organization. Memory Organisation Characteristics of memory systems, Internal and external memory, Chip packaging. Main Memory - ROM, PROM, EPROM, EEPROM, RAM : SRAM, DRAM, SDRAM, RDRAM, error correction.High-speed memories : Cache memory, Organization and mapping, Replacement algorithms, Cache coherence, MESI protocol.Interleaved and associative memories, Performance characteristics, Virtual memory : Main memory allocation, Segmentation, Paging.Secondary storage : Magnetic disk, Tape, DAT, RAID, Optical memory, CDROM, DVD.I/O OrganisationInput/output systems, Programmed I/O, Interrupt Driven I/O, I/O channels, Direct Memory Access (DMA), Buses and standard Interfaces : Synchronous, Asynchronous, Parallel, Serial, PCI, SCSI, USB Ports.Peripherals : Keyboard, Mouse, Scanners, Video Displays, Dot-matrix, Desk-jet, Laser Printers,ultiprocessor ConfigurationsClosely coupled and loosely coupled multiprocessor architectures, Problems of bus contentions. Interprocess communications, Coprocessor and I/O Processor, Bus controller, Bus arbitration, System Bus-Uni-Bus, Multibus.RISC and Superscalar Processors : RISC - features, Register file, RISC Vs CISC, Superscalar processors - Overview, Organization.
by D.A.Godse A.P.Godse
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Computer Architecture and Parallel Processing,

by Bharat Bhushan Agarwal
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Advanced Computer Architecture and Computing,

by S.S.Jadhav
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Computer Organization & Architecture,

by Er. Nagesh Jaitak
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Computer Organization and Architecture,Designing for Performance
Four-time winner of the best Computer Science and Engineering textbook of the year award from the Textbook and Academic Authors Association, Computer Organization and Architecture: Designing for Performance provides a thorough discussion of the fundamentals of computer organization and architecture, covering not just processor design, but memory, I/O, and parallel systems. Coverage is supported by a wealth of concrete examples emphasizing modern RISC, CISC, and superscalar systems. Undergraduates and professionals in computer science, computer engineering, and electrical engineering courses will learn the fundamentals of processor and computer design from this award-winning text. The eighth revision has been updated to reflect major advances in computer technology, including multicore processors and embedded processors. Interactive simulations have been expanded and keyed into relevant sections of text.
by William Stallings
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Computer Organization and Architecture,
This Book Describes, In Easy Language, Building Blocks For Computer, Register Transfer Language And Architecture Of A Simple Processor. Cpu Organization, Assembly Language Programs And Arithmetic Algorithms Are All Explained In Such A Manner, That Students Of All Streams Can Understand Technical Subjects Very Easily.Special Features Of The Book Are:Combinational Circuits, Sequential Circuits, Registers, Counters, Etc. Are Explained In Detail For Building Strong Fundamentals.Concepts Of Microoperations Are Given With Suitable Examples.Different Kind Of Interrupts Are Illustrated For Easy Grasp Of The Subject Matter.Each Assembly Language Program Is First Explained With A Flowchart And Then Written Using Mnemonics For Clear Understanding. Associative, Cache And Virtual Memory Organization Form The Backbone Of Computer Architecture. All These Are Explained Using Illustrative Diagrams.Set Of Questions With Answers Is Added At The End Of Each Chapter.Comprehensive Glossary And Index Included For Easy Access To Numerous Terms Needed For Understanding The Subject.Embedded System And Its Comparison With Pc Is Added For Ready Reference.System Programming Is Introduced For Better Understanding Of Computer Architecture.
by Madhulika Jain
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Digital Design & Computer Organisation,
Sequential Circuit Design Synchronous and asynchronous FSM design, Basic design steps, State encoding techniques, VHDL coding of state machines, Analysis of sequential circuits, Algorithmic State Machine (ASM) charts.HDL Introduction to HDL, VHDL, Library, Entity, Architecture, Modeling styles, Signals and variables, Sequential and concurrent statements, Synthesis and simulation concepts, Implementation of logic function.ALU Design Addition and subtraction of signed numbers, Design of fast adders, Multiplication of positive numbers, Signed operand multiplication - Booth's algorithm, Fast multiplication Bit pair recoding of multipliers. Carry save addition of summands.Integer division, Floating point numbers and operation, IEEE standards for floating point numbers, Arithmetic operations on floating point numbers, Guard bits and truncation, Implementing floating point operation.CPU Design Memory operation, Instruction and instruction sequencing, Addressing modes, Assembly language, Basic input/output operations, Stacks and queues, Subroutines, Execution of a complete instruction, Multiple bus organization.Input/Output Organization Accessing I/O devices, Interrupts, Direct memory access, Buses, Interface circuits.Memory Organization Semiconductor RAM memory, Read only memory, Speed, Size and cost, Cache memories, Performance considerations, Virtual memories, Memory management requirements, Secondary storage.
by D.A.Godse A.P.Godse
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The Essentials of Computer Organization and Architecture,
Updated and revised to reflect the most current data in the field, perennial bestseller The Essentials of Computer Organization and Architecture, Fourth Edition is comprehensive enough to address all necessary organization and architecture topics, but concise enough to be appropriate for a single-term course. Its focus on real-world examples and practical applications encourages students to develop a "big-picture" understanding of how essential organization and architecture concepts are applied in the computing world. In addition to direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, the text exposes readers to the inner workings of a modern digital computer through an integrated presentation of fundamental concepts and principles.The fully revised and updated Fourth Edition includes the most up-to-the-minute data and resources available and reflects current technologies, including tablets and cloud computing. All-new exercises, expanded discussions, and feature boxes in every chapter implement even more real-world applications and current data, and many chapters include all-new examples. A full suite of student and instructor resources, including a secure companion website, Lecture Outlines in PowerPoint Format, and an Instructor Manual, complement the text. This award-winning, best-selling text is the most thorough, student-friendly, and accessible text on the market today.Key Features:* The Fourth Edition is in direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, in addition to integrating material from additional knowledge units. * All-new material on a variety of topics, including zetabytes and yottabytes, automatons, tablet computers, graphic processing units, and cloud computing* The MARIE Simulator package allows students to learn the essential concepts of computer organization and architecture, including assembly language, without getting caught up in unnecessary and confusing details.* Full suite of ancillary materials, including a secure companion website, PowerPoint lecture outlines, and an Instructor Manual* Bundled with an optional Intel supplement* Ideally suited for single-term courses
by Linda Null
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Computer Architecture and Organization,
Reflecting the changes in computer technology that have taken place over the past decade, this text covers the treatment of performance related topics such as pipelines, caches and RISCs as well as emphasising basic principles. Aimed at electrical and computing engineerering and undergraduates in computer architecture. Third revised edition.
by John Patrick Hayes
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Computer Organization and Architecture,Designing for Performance
Four-time winner of the best Computer Science and Engineering textbook of the year award from the Textbook and Academic Authors Association, Computer Organization and Architecture: Designing for Performance provides a thorough discussion of the fundamentals of computer organization and architecture, covering not just processor design, but memory, I/O, and parallel systems. Coverage is supported by a wealth of concrete examples emphasizing modern RISC, CISC, and superscalar systems. Undergraduates and professionals in computer science, computer engineering, and electrical engineering courses will learn the fundamentals of processor and computer design from this award-winning text. The eighth revision has been updated to reflect major advances in computer technology, including multicore processors and embedded processors. Interactive simulations have been expanded and keyed into relevant sections of text.
by William Stallings
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Scientific and Technical Organizations and Agencies Directory,

by Margaret Labash Young
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