2017-01-27

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Revision as of 15:07, January 27, 2017

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== Appearance ==

== Appearance ==



Bonnie is a blue/purple-colored animatronic rabbit, with magenta eyes and a squarish muzzle.<!--Please do not change the eye color.--> He sports articulated ears that are capable of bending backwards and forwards (similar to several other animatronics' ears) and wears a red bow tie, which is partially obstructed by his chin. Onstage, he carries a dark red guitar. Unlike the other characters, he has round teeth and lacks eyebrows.

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Bonnie is a blue/purple-colored animatronic rabbit, with magenta eyes and a squarish muzzle.<!--Please do not change the eye color.-->
The color from his muzzle, stomach, and insides of his ears is lighter.
He sports articulated ears that are capable of bending backwards and forwards (similar to several other animatronics' ears) and wears a red bow tie, which is partially obstructed by his chin. Onstage, he carries a dark red guitar. Unlike the other characters, he has round teeth and lacks eyebrows.

Excluding his head<!--Please, do not remove "his head" from this line. Even though his head is similar in shape to Freddy's head from the second game, they are not identical.-->, most of Bonnie's body appears identical to Freddy's, apart from the latter's color. This version of Bonnie, like most of the animatronics in the first game (except for [[Foxy]]), has no visible teeth on his upper jaw.

Excluding his head<!--Please, do not remove "his head" from this line. Even though his head is similar in shape to Freddy's head from the second game, they are not identical.-->, most of Bonnie's body appears identical to Freddy's, apart from the latter's color. This version of Bonnie, like most of the animatronics in the first game (except for [[Foxy]]), has no visible teeth on his upper jaw.

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When Bonnie enters The Office while the player is viewing the cameras, quiet, raspy, groan-like noises are audible. Once the player lowers the camera view and returns to The Office, Bonnie will attack them and cause a ''[[Deaths|Game Over]]''. The same noises can also be heard in this situation if Chica is waiting to attack. Bonnie and Chica are capable of forcing the player to lower the Monitor to attack, meaning the night guard cannot necessarily survive by continuing to view the Monitor until 6 AM as previously thought.

When Bonnie enters The Office while the player is viewing the cameras, quiet, raspy, groan-like noises are audible. Once the player lowers the camera view and returns to The Office, Bonnie will attack them and cause a ''[[Deaths|Game Over]]''. The same noises can also be heard in this situation if Chica is waiting to attack. Bonnie and Chica are capable of forcing the player to lower the Monitor to attack, meaning the night guard cannot necessarily survive by continuing to view the Monitor until 6 AM as previously thought.



Unlike Chica, who can only travel to adjacent rooms throughout the building, Bonnie appears to possess supposed teleportation abilities, which is noticeable with [[Five Nights at Freddy's (Mobile)#Cheat Mode|Cheat Mode]] enabled. This is seemingly responsible for him appearing at The Office door far more often than Chica does. Additionally, Bonnie is also capable of temporarily disabling the cameras as he moves to another area, as is Chica.

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Unlike Chica, who can only travel to adjacent rooms throughout the building, Bonnie appears to possess supposed teleportation abilities, which is noticeable with [[Five Nights at Freddy's (Mobile)#Cheat Mode|Cheat Mode]]
(Android version only)
enabled. This is seemingly responsible for him appearing at The Office door far more often than Chica does. Additionally, Bonnie is also capable of temporarily disabling the cameras as he moves to another area, as is Chica.

== Trivia ==

== Trivia ==



*From the game's trailer and his Custom Night icon where he appear on the stage with two others from the Show Stage, Bonnie appear light-lavender in color rather than blue/violet. This
is
could be just due to the lighting.

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*From the game's trailer and his Custom Night icon where he appear on the stage with two others from the Show Stage, Bonnie appear light-lavender in color rather than blue/violet. This could be just due to the lighting.

*More rooms are exclusive to Bonnie than any other animatronic. These include the Backstage, the Supply Closet, and the West Hall Corner.

*More rooms are exclusive to Bonnie than any other animatronic. These include the Backstage, the Supply Closet, and the West Hall Corner.

*Bonnie is usually the first animatronic to move and approach the player's doors.

*Bonnie is usually the first animatronic to move and approach the player's doors.

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*[[File:Scott_bonnie.png|thumb|250px|Scott Cawthon on which animatronic he finds scary.]]According to Scott Cawthon, Bonnie is one of the two scariest animatronics of the series, as he has had several nightmares about Bonnie while developing the game.

*[[File:Scott_bonnie.png|thumb|250px|Scott Cawthon on which animatronic he finds scary.]]According to Scott Cawthon, Bonnie is one of the two scariest animatronics of the series, as he has had several nightmares about Bonnie while developing the game.

**He also recently said on his Steam post that Bonnie from this game gave him nightmares.<ref>''The original Bonnie gave me nightmares. That was the only one out of the whole series.'' - Scott Cawthon, [https://steamcommunity.com/app/388090/discussions/0/541907867787824925/?ctp=4#c541907867787981320 Steam - August 10, 2015 @ 6:18 PM]</ref>

**He also recently said on his Steam post that Bonnie from this game gave him nightmares.<ref>''The original Bonnie gave me nightmares. That was the only one out of the whole series.'' - Scott Cawthon, [https://steamcommunity.com/app/388090/discussions/0/541907867787824925/?ctp=4#c541907867787981320 Steam - August 10, 2015 @ 6:18 PM]</ref>



**
From the unblurred newspaper after beating Night 6 from the third game,
Scott said that one night he dream about Bonnie from the hall outside of his bedroom, causing Scott to jump out from his bed and rush to hold the door shut. Afterwards, he woke up from the dream he have.<ref>''One night I dreamt that Bonnie was in the hall outside my door, as I jumped out of bed and rushed to hold the door shut. I discovered that the door was locked and it filled me with dread. In FNaF 1, when the doors don’t work, it means something is already in your office. So when I felt that the door was locked, I felt Bonnie was in my bedroom and was about to get me! Thankfully, I woke up.'' - Scott Cawthon's interview, from the ''FNaF3'' newspaper after completing Nightmare.</ref>

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**Scott said that one night he dream about Bonnie from the hall outside of his bedroom, causing Scott to jump out from his bed and rush to hold the door shut. Afterwards, he woke up from the dream he have.<ref>''One night I dreamt that Bonnie was in the hall outside my door, as I jumped out of bed and rushed to hold the door shut. I discovered that the door was locked and it filled me with dread. In FNaF 1, when the doors don’t work, it means something is already in your office. So when I felt that the door was locked, I felt Bonnie was in my bedroom and was about to get me! Thankfully, I woke up.'' - Scott Cawthon's interview, from the ''FNaF3'' newspaper after completing Nightmare.</ref>

*Bonnie and Chica both make an odd, almost human-like groaning noise when they get near or inside The Office. Many theories address this, including that the teeth and human-like voice could be from one of the five children from [[Plot|The Missing Children Incident]]. Additionally, the sound he emits could simply be his artificial voice box (a device that singing animatronics must have to actually sing) malfunctioning, as the animatronics are over 20 years old, and have not been maintained.

*Bonnie and Chica both make an odd, almost human-like groaning noise when they get near or inside The Office. Many theories address this, including that the teeth and human-like voice could be from one of the five children from [[Plot|The Missing Children Incident]]. Additionally, the sound he emits could simply be his artificial voice box (a device that singing animatronics must have to actually sing) malfunctioning, as the animatronics are over 20 years old, and have not been maintained.

**However, it seems unlikely that a voice box can mimic such organic sounds, even if the voice box was malfunctioning.

**However, it seems unlikely that a voice box can mimic such organic sounds, even if the voice box was malfunctioning.

*On very rare occasions, after the ''Game Over'' screen is displayed, or when starting up the game, a full-screen image of an eyeless Bonnie (the same seen in hallucinations) can appear. The image stays for approximately ten seconds until white pupils suddenly appear. After one more second passes, the game returns to the main menu. This is also true for the [[Five Nights at Freddy's (Mobile)|mobile version]].

*On very rare occasions, after the ''Game Over'' screen is displayed, or when starting up the game, a full-screen image of an eyeless Bonnie (the same seen in hallucinations) can appear. The image stays for approximately ten seconds until white pupils suddenly appear. After one more second passes, the game returns to the main menu. This is also true for the [[Five Nights at Freddy's (Mobile)|mobile version]].



*There is a glitch that allows the night guard to survive while Bonnie attacks. If the player raises the Monitor quickly, Bonnie's scream will repeat, and his kill animation is prolonged, delaying a Game Over. See [https://www.youtube.com/watch?v=WB5RB1dN-BE&t=0m40s this video]. This glitch can also work with Chica.



*There is a glitch where the night guard can be killed by Bonnie, but he does not appear physically, and the player can only hear his scream. Watch [http://youtu.be/Yt9cfme3FE8?t=2m18s this video].

*Bonnie can catch unsuspecting beginners off-guard, as he often appears first and more frequently than the other animatronics.

*Bonnie can catch unsuspecting beginners off-guard, as he often appears first and more frequently than the other animatronics.

*According to an interview with Scott Cawthon, Bonnie was the first animatronic that was added to the game.

*According to an interview with Scott Cawthon, Bonnie was the first animatronic that was added to the game.

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*On rare occasions, Bonnie groans '''outside''' the Office, when he's outside the left doorway, or on '''extremely rare''' occasions when he's in the West Hall Corner.

*On rare occasions, Bonnie groans '''outside''' the Office, when he's outside the left doorway, or on '''extremely rare''' occasions when he's in the West Hall Corner.

*It appears that Bonnie is right-handed, as he is seen consistently playing his guitar with his right hand.

*It appears that Bonnie is right-handed, as he is seen consistently playing his guitar with his right hand.



*In the render screenshot from August 8, 2016, he can be seen removing his mask to expose his endoskeleton head.

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*In the render screenshot from August 8, 2016
for the series' 2nd anniversary
, he can be seen removing his mask to expose his endoskeleton head.

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**His bowtie appears black instead of red.

**Unlike an actual rabbit, Bonnie doesn't seem to have a tail.

**Unlike an actual rabbit, Bonnie doesn't seem to have a tail.

***Although, his newer counterpart Toy Bonnie does.

***Although, his newer counterpart Toy Bonnie does.

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=== Errors ===

=== Errors ===

*If one were to look ''very'' closely to the bottom left of the "'''CELEBRATE!'''" poster, one can see that Bonnie appears to hover about few inches away.

*If one were to look ''very'' closely to the bottom left of the "'''CELEBRATE!'''" poster, one can see that Bonnie appears to hover about few inches away.

**From the discussion board on Steam, according to Scott, he jokingly said; "''Bonnie does not abide by the rules of time, space, or physics.''<ref>''Bonnie does not abide by the rules of time, space, or physics.'' - Scott Cawthon, [http://steamcommunity.com/app/388090/discussions/0/494632768631010977/#c494632768631020588 Steam - December 20, 2015 @ 3:02 PM]</ref>

**From the discussion board on Steam, according to Scott, he jokingly said; "''Bonnie does not abide by the rules of time, space, or physics.''<ref>''Bonnie does not abide by the rules of time, space, or physics.'' - Scott Cawthon, [http://steamcommunity.com/app/388090/discussions/0/494632768631010977/#c494632768631020588 Steam - December 20, 2015 @ 3:02 PM]</ref>

*When Bonnie removes his mask in the trailer, his ears clip through the camera.

*When Bonnie removes his mask in the trailer, his ears clip through the camera.

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=== Bugs ===

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*If the player raises the Monitor quickly, Bonnie's scream will repeat, and his kill animation is prolonged, delaying a Game Over while allowing the player to survive. See [https://www.youtube.com/watch?v=WB5RB1dN-BE&t=0m40s this video]. This glitch can also work with Chica.

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*There is also a bug where the night guard can be killed by Bonnie, but he does not appear physically, and the player can only hear his scream. Watch [http://youtu.be/Yt9cfme3FE8?t=2m18s this video].

== References ==

== References ==

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*Springtrap is commonly theorized to be an early model of Bonnie. This is evident by both of them having rabbit-like appearances, the fact that Phone Guy referred to Springtrap as "Spring Bonnie" during Night 5's phone call and the fact that Springtrap appears as one of the first animatronics in the business, along with Golden Freddy.

*Springtrap is commonly theorized to be an early model of Bonnie. This is evident by both of them having rabbit-like appearances, the fact that Phone Guy referred to Springtrap as "Spring Bonnie" during Night 5's phone call and the fact that Springtrap appears as one of the first animatronics in the business, along with Golden Freddy.

*In the [https://m.youtube.com/watch?v=hdHlIy0W4uU teaser trailer] for ''Five Nights at Freddy's 3'', one scene appears to feature a Bonnie-themed arcade cabinet with a flashing blue light.

*In the [https://m.youtube.com/watch?v=hdHlIy0W4uU teaser trailer] for ''Five Nights at Freddy's 3'', one scene appears to feature a Bonnie-themed arcade cabinet with a flashing blue light.



**There is also a drawing in the first part of the trailer that appears to feature an unusual-looking Bonnie.

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**There is also a drawing in the first part of the trailer that appears to feature an unusual-looking Bonnie
holding a cupcake, similar to Chica
.

**Also in the third game's trailer, during a shot where the camera pans past the three main animatronics, Bonnie can be seen moving his eye to look at the camera.

**Also in the third game's trailer, during a shot where the camera pans past the three main animatronics, Bonnie can be seen moving his eye to look at the camera.

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