FStormRender features:
improved tone mapping
light sampling
native BRDF model
glare effects
improved raytracer
optimized QMC sampler.
FStorm adaptive image sampling gives the best image noise/time ratio. QMC sampler + GPU gives the fastest depth of field and motion blur effects. FStorm displacement uses a special geometry primitives. It doesn't subdivide initial geometry, doesn't take much memory and can be applied to unlimited surfaces.
3ds max...
[News] FStormRender officially released