2015-03-21



Frisian March Map V 2.0

Hello dear fans LS,

the map is in the next version.

I wish you lots of fun on the map. If you notice something please leave a comment. Also like to write a comment and share with you what is good and what you like less. I can then make some changes still to V2.

The map can be set using my download links on other pages.

What’s new example

from V 2 there to beet the Zuckerfarbik sale and sale of wood, wood chips, the Zellstofffabrikk

1.9 from 2 large silos instead of 4 little in the second BGA

Other food storage in the hope of better performance at court

1.8 New from grain trading port – Here we may continually delivered grain which you buy cheap and sell Profitable again at the point of sale

1.8 from concrete (with sand, gravel and cement) concrete can be sold in the village, sand, gravel and cement can be sold at the freight depot

from 1.8 cowshed is better now passable

from 1.8 Again, more decorative items (eg guardrails, bushes)

found and fixed from 1.8 re-floating objects

from 1.8 Güterbahnhof no longer produces exaggerated many revenue

1.7 from freight station with trains starting from grain and timber (like on the original map)

1.7 from slurry and manure sale is possible again in the nursery

installed at the 1.7 Wishing Well for the gold coins reward at the Town Hall in the village

easily changed from 1.7 Hofumbauten, New large barn, another bunker silo, food storage

from 1.7 remedy the error log. (Windmill error can simply be yourself heboben see google)

from 1.7 Any grass fields can now be mäen and no grass on farmland fields

1.6 or field sizes and prices due now. ha prices depend on the Endfernung the courtyard

corrected from 1.6 graphical errors in the trees

1.6 from re-found and fixed some floating objects

Cattle and pig breeding

Second biogas plant

Milk may (but need not be themselves sold)

Forests have new texture and are significantly reforested

100 hidden gold coins

Wassermod

Gas station

Butcher for cattle and pigs sale

More carports on the farm, biogas plant and sawmill

Some forests

Dikes, ditches, windmills, Flachlandmap

Raiffeisen At The Grist Mill

Large network of roads with signs and customized transport

Many new grass fields that need not be purchased separately

Larger Home Fleet

Adjusted visibility, slowed fruit growth

Adjusted pedestrian

Disappeared drive-in theater and moved for campsite

Decoration: dustbins, power lines, more houses, PV systems

Installed feed stores

Edeka eggs for sale

Changed Unloading

Adapted PDA Map

New Photos

Milk factory is now Hansano

Kuhwiese the Court

Larger Schafwiese

Something in-house advertising

I wish you have a lot of fun noodling.

Yours sincerely

dani1803

Credits:

dani1803

Danke an die Modder des Futterlagers, Rinder und Schweinmod, Betonwerk, Kuhstall, Straßen und Schildermodpacks. Nordzucker und Zellstofffabrik

If you notice any mistake, please let us know.

How to install mods

Farming Simulator 15 game is an agricultural game that gives you an opportunity to grow vegetables, take care of animals and buy or repair Cars, Combines, Tractors or other vehicles.

In FS 2015 it’s easy to install mods. You just need to download mod from www.farming2015mods.com. Upload to your game folder. After that you need to activate the mods you want to use.

Download

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