2016-10-05

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Revision as of 15:49, October 5, 2016

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Rogue Val is a playable [[Hunter]] in [[Evolve]].
She
was added as a free content during November 2015 update (Patch 6.0). Rogue Val has similar mechanics to [[Valerie "Val" Wolski|Val]], but with a different skin and massively different tactics due to a modified set of weapons. She is a
heavy
AoE healer and DPS medic, with a lot of personal tankiness but less ability to chase monsters and focus
individual

targets
.

+

Rogue Val is a playable [[Hunter]] in [[Evolve]].
In Legacy Evolve, she
was added as a free content during November 2015 update (Patch 6.0)
. In Evolve Stage 2, she is a standalone purchase
. Rogue Val has similar mechanics to [[Valerie "Val" Wolski|Val]], but with a different skin and massively different tactics due to a modified set of weapons. She is a AoE healer and DPS medic, with a lot of personal tankiness but less ability to chase monsters and focus
healing on a single

target
.

== Biography ==

== Biography ==

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==='''Chain Medgun'''===

==='''Chain Medgun'''===



Rogue Val's Medgun has the ability to heal several hunters at the same time. If the hunters are close enough to each other, the gun beam will chain to two other adjacent hunters, allowing Val to heal up to three hunters at the same time (at
a

50%/25%/25%

split
). It has a shorter range
(30m)
than Val's medgun.

+

Rogue Val's Medgun has the ability to heal several hunters at the same time. If the hunters are close enough to each other, the gun beam will chain to two other adjacent hunters, allowing Val to heal up to three hunters at the same time (
with secondary targets healing
at
half

the

rate
). It has a shorter range than Val's medgun
. Rogue Val cannot be part of the chain, and thus cannot be healed by the Chain Medgun
.

* Heals 70 health per second to normal targets

* Heals 70 health per second to normal targets

* Heals 35 health per second to normal linked targets

* Heals 35 health per second to normal linked targets

* Heals 140 per second to incapacitated targets

* Heals 140 per second to incapacitated targets

* Heals 70 per second to incapacitated linked targets

* Heals 70 per second to incapacitated linked targets



* Magazine duration of 11.1 seconds (for a total of 777 healed per magazine on
a

single
target,
1554
healed per magazine
if

all

3

targets are being healed
)

+

* Magazine duration of 11.1 seconds (for a total of 777 healed per magazine on
the

primary
target,
388.5
healed per magazine
on

each

secondary

target
)



*
7
second recharge with a 1 second delay before recharge begins

+

*
5.5
second recharge with a 1 second delay before recharge begins

* 20 degree lock-on angle

* 20 degree lock-on angle

* 55 degree sustain angle

* 55 degree sustain angle

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==='''Poison Dart Gun'''===

==='''Poison Dart Gun'''===



The poison dart gun deals damage over time
(22 per tick as of the 7.01 patch)
and applies a
faint
outline to the monster
for

the

duration
. However poison darts do not slow (unlike Val's tranq darts).

+

The poison dart gun deals damage over time and applies a outline to the monster
that

is visible through

terrain
. However poison darts do not slow (unlike Val's tranq darts).

* 100 rounds per minute

* 100 rounds per minute

* 2.71 second reload

* 2.71 second reload



*
8
second duration

+

*
9
second duration

* 19 damage per second

* 19 damage per second

* 3 shots per magazine

* 3 shots per magazine

=== '''Class Ability: Healing Field''' ===

=== '''Class Ability: Healing Field''' ===



Rogue Val's Healing Field passively heals any hunter
by

38/s

in

its

30m range
. When activated, the Healing Field will burst, healing ''only ''Rogue Val, and ''not'' the other surrounding hunters. This burst is quite powerful and can restore roughly
70
% of
a hurt
Rogue Val's health. However,
This
disables the passive healing field until it comes off cooldown. The passive portion of the healing field will function even while Rogue Val is incapacitated (though not on Rogue Val herself in that instance) and can revive fallen hunters.

+

Rogue Val's Healing Field passively heals any hunter
within

range

of

Rogue

Val
. When activated, the Healing Field will burst, healing ''only ''Rogue Val, and ''not'' the other surrounding hunters. This burst is quite powerful and can restore roughly
75
% of Rogue Val's health. However,
this
disables the passive healing field until it comes off cooldown. The passive portion of the healing field will function even while Rogue Val is incapacitated (though not on Rogue Val herself in that instance) and can revive fallen hunters.

+

* Passive healing: 40 per second

+

* Passive healing (incapped) 60 per second

+

* Cooldown: 19 seconds

+

* Activated self heal: 1200 (estimated)

+

* Range: 30m

=== '''Downed: Acthamner Pistol''' ===

=== '''Downed: Acthamner Pistol''' ===

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== Tactics ==

== Tactics ==



* The chain medgun is less powerful than [[Valerie "Val" Wolski|original Val's]] medgun, but in combination with the healing field,
this

medgun

provides

more

heal

power

to the directly healed hunter
,
and

less

healing

power

to

the

hunters

that

are

eventually part of
the
medgun

healing

chain
.
If

you

want

to

heal

someone

precisely,

aim

at

them

directly,

as
the
primary target will get more healing power than if he was part of a healing

chain
.

+

* The chain medgun is less powerful than [[Valerie "Val" Wolski|original Val's]] medgun, but in combination with the healing field,
it

can

outheal

original

Val's

medgun.

However
,
if

original

Val

uses

her

Heal

Burst

often

she

is
the
superior

single-target

healer
.
However,

original

Val

is

not

able

to

efficiently

heal

multiple

teammates

at
the
same

time
.



*
The

healing

field

is

incredibly

powerful.

Wait

for

your

life

to

drop
to
a

very

low

level

before

making

use

of

it.

It

will restore up
to
75%

of

your

health at any time

its

used
.

+

*
Since

the

Chain

Medgun

provides

more

healing

to

the

primary

target, and

less
to
the

chained

targets,

make

sure

to

readjust

your

primary

target

according
to
who

needs

the

healing

the

most
.



*
When not actively used, your
healing field
acts

passively,

but

at

short

range.

Hunters

should

stick

around

Rogue

Val

to

get

passively

healed
.
A

noticeable

green

arrow

appears

on

their
health
bar as they are passively healed
.

+

*
The
healing field
is

incredibly

powerful.

Wait

for

your

life

to

drop

to

a

low

level

before

activating

it
.
It

will

restore

about

75%

of

your
health.



* When
matched

against

a Goliath
,
It's

generally

more

effective

to

Jetpack

straight

up

into

the

air

and

maintaining

it

which

rules

out

two

of

the

Monsters

abilties

and

should

force

him

to

focus

another

Hunter.[[Category:Medic

Class]]

+

* When
not

actively

used
,
your

healing

field

acts

passively,

but

at

short

range.

Stick

in

range

to

heal

your

teammates

effectively.

A

noticeable

green

arrow

appears

on

their

health

bar

as

they

are

passively

healed.

+

* Since Rogue Val's self healing is so strong, and her team healing comparatively weaker, the monster will tend to attack another teammate first, instead of Rogue Val. If you notice this, you can be a bit more daring in going closer to heal your target.

+

* While your medgun is recharging, reapply your poison darts and fire one magazine of your sniper rifle. This will help you make use of Rogue Val's strength: applying additional damage pressure.

+

[[Category:Medic Class]]

+

+

== Weaknesses ==

+

* Rogue Val's single-target healing is comparatively poor. As monster, you can usually hard focus another target down, in spite of Rogue Val's healing. This works especially well if you can separate Rogue Val from the target, so that her healing field is not in range.

+

* Rogue Val has a very large self heal, so focusing her may not be the best option. However, it is on a long cooldown, and you may be able to finish her off during that time. Take care when making this decision, as if you fail she will return to near-full health once the cooldown is up.

+

* Unlike many other medics, Rogue Val does not bring any non-healing mitigation tools that can help her team survive longer. This usually leads to easier strikes, in return for Rogue Val dealing more damage.

[[Category:Hunters]]

[[Category:Hunters]]

[[Category:Adaptations]]

[[Category:Adaptations]]

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