2015-03-26

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The portrait is a small, drawing of a character's face, used for the Player character and other members of his party. Players choose a portrait for their character at [[character creation]].

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The portrait is a small, drawing of a character's face, used for the Player character and other members of his party. Players choose a portrait for their character at [[character creation
]], from a verity of [[:Category:Portrait_images|unique portraits
]].

== Custom Portraits ==

== Custom Portraits ==



In [[Pillars of Eternity]] two portrait files are used, once
you have the right files in the right folder, all you have to do is select the portrait inside the game.

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To add additional portraits into the game you can either download or create your own portraits. Once
you have the right files in the right folder, all you have to do is select the portrait inside the game.



;
Format

+

;
Portrait files



Portraits use
two
(24-bit ?) .
PNG files. You can save images in this format using practically any image editor such as Paint.net, Adobe Photoshop or GIMP. (
You can also use
Jpeg files, but given the opportunity
save as
the higher quality PNGs)

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In [[Pillars of Eternity]], there are
two
separate
PNG files
for any given portrait, implementing the different image sizes used by the game
. You can save images in this format using practically any image editor such as Paint.net, Adobe Photoshop or GIMP. (Jpeg files
are supported as well
, but given the opportunity
prefer
the higher quality PNGs)



;Dimension

The two image sizes used by the game are:

The two image sizes used by the game are:

* Large (210 x 330 pixels), seen on character sheets.

* Large (210 x 330 pixels), seen on character sheets.



* Small (76 x 96 pixels), seen in the party bar.

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* Small (76 x 96 pixels), seen in
the UI elements like
the party bar.



Those are the optimal
size
, but you can use
large portraits with same aspect ratio
, which will be
re-sized
to fit
, however, it is
unlikely to produce the best result.

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Those are the optimal
sizes for the portraits
, but you can use
larger images proportional to those dimensions
, which will be
scaled
to fit
(
unlikely to produce the best result
)
.



;Filename

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Each of these sizes
can
be identified
by the
last
letters
"_lg.png"
for
the
large
version of
the
portrait,
and
"_sm.png" for
the
small
.
You can name them anything you want but the file names must match, so for example if you have a portrait you want to implement into the game, it'll be made up of two files:



You
can
name your portrait however you want, as long as they end in either a '_' or plain old space ' ', followed
by the letters
lg (
for large
pic) or sm (for
the
small one)
and
finally
the
extension
.

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For example: Karkarov_lg
.png
, Karkarov_sm
.png

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* Example_lg
.png

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* Example_sm
.png



;
Location

+

;
Portraits Folder



In order for
your
portraits to show up in PoE
, you
must place
them
in an specific folder
:
not final

+

Once you have
your
portrait files (created or downloaded)
, you
'll want to copy
them
into the following directories
:



:
Windows:
steam/steamapps/
common
/
Pillars of Eternity
/PillarsofEternity_Data/
data
/
art
/
gui
/
portraits
/
player
/(
female or
male)/

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<pre>



:Linux:

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Windows:

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\Steam\SteamApps\
common
\
Pillars of Eternity
\PillarsOfEternity_Data\
data
\
art
\
gui
\
portraits
\
player
\male\

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\Steam\SteamApps\common\Pillars of Eternity\PillarsOfEternity_Data\data\art\gui\portraits\player\
female
\

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or

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My documents\ ??



Portraits in these directories will be available during character creation.

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Linux:

+

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Mac:

+

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</pre>

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Portraits in these directories will be available during
portrait selection phase in [[
character creation
]]
.

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[[Category:gameplay]]

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